SYSTEM ANALYZER

Rate My PC: Intel Core i5-14500T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
91%
PROCESSOR

Intel Core i5-14500T

28,065 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-14500T and NVIDIA Quadro RTX 5000 form a desktop pairing that occupies an unusual position in the performance spectrum. The CPU is a modern, power-efficient 14th-generation part, while the GPU is an end-of-life workstation accelerator from the Turing era. Benchmark data shows the processor achieving an 80th percentile ranking among all CPUs, while the graphics card sits at the 67th percentile among all GPUs, resulting in a combined percentile of 74. This section analyzes the platform fundamentals, memory support, and upgrade pathways defined by the data.

Upgrade Path and Platform

The Core i5-14500T uses the Intel Socket 1700 platform, which anchors it to the Raptor Lake architecture. The CPU supports dual-channel DDR4 and DDR5 memory, giving builders flexibility to choose between older, more prevalent DDR4 modules or newer DDR5 kits. The processor supports ECC memory, a feature typically associated with workstation reliability, and integrates UHD Graphics 770 for basic display output when no discrete GPU is present. The CPU provides PCIe Gen 5 with 16 lanes from the processor, enabling high-bandwidth connectivity for modern storage devices and expansion cards.

The power envelope is notably modest. The CPU has a TDP of 35 watts, which is exceptionally low for a 14-core part. This low thermal design power means the system can run on a compact air cooler with minimal noise, and it opens the door to small-form-factor builds. The GPU, in contrast, has a TDP of 230 watts and a suggested PSU rating of 550 watts. The combined power draw of the CPU and GPU, with the CPU at 35 watts and the GPU at 230 watts, leaves substantial headroom within that 550-watt recommendation for other components such as drives, fans, and motherboard circuitry.

The data shows the GPU uses a 1x 6-pin plus 1x 8-pin power connector configuration, which is a standard arrangement for mid-range to high-end cards. The platform's PCIe Gen 5 support on the CPU side is forward-looking, but the Quadro RTX 5000 only uses a PCIe 3.0 x16 interface, meaning the GPU will not saturate the newer bus standard. A sensible next upgrade path would involve replacing the GPU with a more modern workstation card that can take advantage of the PCIe Gen 5 lanes, while keeping the low-power CPU for productivity workloads. The memory controller's support for both DDR4 and DDR5 means users can carry over existing memory or upgrade to faster modules without changing the motherboard.

GPU Analysis

The NVIDIA Quadro RTX 5000 is built on the Turing architecture using the TU104 chip, fabricated on a 12 nm process at TSMC. The GPU packs 13,600 million transistors on a 545 mm² die, resulting in a transistor density of 25.0 million per square millimeter. It features 3072 shading units, 192 texture mapping units, and 64 raster operation units. The card includes 48 ray tracing cores and 384 tensor cores, which are the hardware blocks responsible for real-time ray tracing and AI-accelerated workloads, respectively. This makes the Quadro RTX 5000 a capable part for rendering tasks that leverage those specific accelerators.

Memory configuration is substantial for its generation. The card has 16 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. The memory clock is listed at 1750 MHz, with an effective data rate of 14 Gbps. This 16 GB capacity is a key advantage for large datasets, high-resolution textures, and machine learning inference models that exceed the memory limits of consumer cards. The bandwidth figure supports high-throughput compute workloads, though it is lower than what newer GDDR6X or HBM implementations offer.

Clock speeds are specified at 1620 MHz base and 1815 MHz boost. These clocks, combined with the 3072 shading units, produce an FP32 throughput of 11.15 TFLOPS. The FP16 performance is rated at 22.30 TFLOPS with a 2:1 ratio, which is relevant for mixed-precision compute. The pixel rate is 116.2 GPixel/s and the texture rate is 348.5 GTexel/s. Benchmark results show the GPU scoring 78999 in Geekbench OpenCL and 92309 in Geekbench Vulkan, indicating strong compute and graphics API performance. In Passmark tests, the GPU scores 15616 in G3D and 6525 in GPU compute, but notably lower scores in DirectX tests: 113 in DirectX 10, 140 in DirectX 11, 59 in DirectX 12, and 195 in DirectX 9. These low DirectX scores are striking, with the DirectX 12 score being particularly weak, suggesting the driver or hardware is less optimized for modern game APIs, which is typical for a workstation-focused card. The G2D score is 709, which is low and indicates limited 2D desktop acceleration performance.

Benchmark Performance

The CPU benchmark data shows a strong multi-threaded performer for its power class. In Cinebench R23, the i5-14500T scores 11790 in multi-core and 1838 in single-core. The Cinebench R20 scores are 8177 multi-core and 1154 single-core, while Cinebench R15 shows 2022 multi-core and 252 single-core. Geekbench results are 11894 multi-core and 2229 single-core. The Passmark suite provides additional granularity: multithread score is 22910, single-thread is 3736, integer math is 80922, floating-point math is 58869, and extended instructions score 16043. Data compression and encryption scores are 262417 and 15410, respectively, while prime number finding is 81, physics is 1288, and random string sorting is 28462.

The CPU's average benchmark score is 28065, placing it at the 80th percentile of all CPUs. Its nearest rivals are the AMD Ryzen 5 PRO 8500GE with an average score of 28054 and a delta of 0%, the AMD Ryzen 5 PRO 5655G at 28032 with a 0.1% delta, the Intel Core i9-12900H at 28003 with a 0.2% delta, and the AMD Ryzen AI 5 435 at 28128 with a -0.2% delta. This places the i5-14500T in a dead heat with several other mid-range parts, with all deltas within 0.2% of each other. The performance is effectively identical to these rivals, meaning the choice between them would come down to platform features rather than raw compute.

The GPU's average benchmark score is 21629, placing it at the 67th percentile. Its nearest rivals are the NVIDIA GeForce GTX 1060 6 GB with an average score of 21856 and a delta of -1%, the NVIDIA RTX A4000 Mobile at 21379 with a 1.2% delta, the AMD Radeon HD 8970M at 21237 with a 1.8% delta, and the AMD Radeon RX Vega M GL at 21153 with a 2.3% delta. The Quadro RTX 5000 is slightly behind the GTX 1060 6 GB by 1%, but ahead of the other three rivals by margins ranging from 1.2% to 2.3%. This indicates the GPU's overall compute and graphics performance is on par with a mid-range consumer card from its era, despite its workstation positioning.

The combined picture reveals a significant imbalance. The CPU is a top-quintile performer, while the GPU is in the upper-middle tier. The combined percentile of 74 reflects this gap, with the CPU being the stronger component relative to its peers. The data shows no measured FPS rows exist for this exact combination, so all gaming and frame-rate discussions must be treated as estimates derived from the benchmark scores rather than empirical measurements.

Who Should Build It

This pairing suits users who prioritize CPU-bound productivity tasks over gaming. The i5-14500T's 80th percentile CPU ranking and strong multi-threaded scores in Cinebench and Passmark make it well-suited for content creators working with video encoding, software compilation, and 3D rendering in CPU-centric applications. The 14 cores and 20 threads provide ample parallelism for such workloads, and the low 35-watt TDP means it can run in quiet, compact workstations where thermal management is a concern.

The Quadro RTX 5000, with its 16 GB of VRAM and 67th percentile GPU ranking, targets professionals who need large memory capacity for GPU-accelerated rendering, scientific visualization, and machine learning inference. The 48 ray tracing cores and 384 tensor cores add specialized hardware for tasks like architectural visualization and AI denoising. The 448.0 GB/s memory bandwidth supports large texture sets and simulation grids. Developers working on CUDA-accelerated applications or students learning GPU programming would find the tensor cores valuable, though the DirectX 12 score of 59 suggests gaming performance is not a priority.

Small business workstations and office environments benefit from the CPU's efficiency and ECC memory support, which provides data integrity for financial or database workloads. The integrated UHD Graphics 770 offers a fallback display solution if the discrete GPU is removed or fails. Gamers at any resolution should look elsewhere, as the GPU's low DirectX scores and age place it far behind modern gaming cards, and the data does not support a recommendation for high-refresh gaming.

Balance and Bottleneck

The performance data indicates the GPU is the limiting factor in most workloads that involve both components. The CPU's 80th percentile rank and its closeness to rivals like the Ryzen 5 PRO 8500GE and Core i9-12900H show it has ample headroom, while the GPU's 67th percentile rank and its position relative to the GTX 1060 6 GB suggest it will hold back CPU-bound tasks that also require graphics acceleration. In gaming, the GPU's low DirectX 12 score of 59 is a severe constraint, and the CPU's strong single-thread score of 1838 in Cinebench R23 will not compensate for the GPU's inability to render modern game scenes efficiently.

In compute workloads, the balance shifts. The GPU's OpenCL score of 78999 and Vulkan score of 92309 are respectable, and its 16 GB VRAM can handle datasets that would strain the CPU's memory bandwidth. However, for tasks like integer math, where the CPU scores 80922 in Passmark, the CPU is the clear workhorse. The CPU's Passmark multithread score of 22910 versus the GPU's compute score of 6525 indicates that for general-purpose parallel compute, the CPU outperforms the GPU. The bottleneck depends on the workload: gaming sees the GPU as the limiting factor, while pure computation on non-GPU-accelerated code sees the CPU as the primary engine, with the GPU contributing only when its specialized cores are utilized.

The FPS scaling, which is estimated rather than measured, would show that CPU-heavy games at low resolutions would be constrained by the GPU's graphics pipeline, while GPU-accelerated rendering tasks would show improved scaling with the CPU's high core count. The 35-watt CPU TDP means it will not throttle in sustained workloads, providing consistent performance, whereas the 230-watt GPU may require robust cooling to maintain boost clocks of 1815 MHz.

Gaming Performance

The FACT PACK contains no measured FPS data for this CPU and GPU combination. The measuredFpsUltraByGame field is empty, and dataIsMeasured is false. Therefore, all frame-rate expectations are estimates derived from the benchmark scores. The GPU's Passmark DirectX 11 score of 140 and DirectX 12 score of 59 are low, indicating poor performance in modern game APIs. The DirectX 9 score of 195 is higher, suggesting older titles may run better, but even then, the absolute numbers are far below what contemporary gaming GPUs achieve.

For gaming at 1080p with ultra settings, the estimated frame rates would be modest, likely in the range of 30-60 FPS for older titles and well below 30 FPS for newer AAA games. At 1440p and 4K, the performance would degrade further, as the GPU's 11.15 TFLOPS FP32 throughput and 448.0 GB/s bandwidth are insufficient for high-resolution, high-detail rendering. The CPU's strong single-thread performance would not help in GPU-bound scenarios. The 16 GB VRAM is ample for textures, but the low DirectX scores suggest driver and hardware limitations in game rendering pipelines. The data supports a conclusion that this is not a gaming system, and users seeking high-refresh gaming should rely on the CPU's integrated graphics for light titles or invest in a different GPU.

CPU Analysis

The Intel Core i5-14500T is a 14th-generation desktop processor built on the Raptor Lake architecture, specifically the Raptor Lake-R refresh. It has 14 cores and 20 threads, which is a hybrid configuration typical of the generation, though the FACT PACK does not specify the performance and efficiency core split. The base clock is 1.70 GHz and the boost clock reaches 4.80 GHz, a significant single-core boost that contributes to its strong single-thread benchmark scores. The process node is 10 nm, produced by Intel, with a die size of 215 mm². The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3 cache.

The CPU's benchmark scores reflect a balanced performer. The Cinebench R23 multi-core score of 11790 and single-core score of 1838 indicate strong multi-threaded and respectable single-threaded performance. The Geekbench scores of 11894 multi-core and 2229 single-core align with this picture. Passmark results show high integer math (80922) and floating-point math (58869) scores, indicating solid number-crunching ability. The data encryption score of 15410 and extended instructions score of 16043 suggest good performance in security and SIMD workloads. The Passmark single-thread score of 3736 confirms the CPU's strong single-core capability.

The 35-watt TDP is the defining feature. It allows sustained multi-core loads without excessive heat, making it ideal for passive or low-noise cooling solutions. The 80th percentile ranking places it above most CPUs, and its average score of 28065 is nearly identical to its nearest rivals, all within a 0.2% delta. The launch MSRP is $232. For real workloads, this means the CPU can handle video editing timelines, software compilation, and multi-tasking with ease, while the low power draw makes it suitable for always-on workstations. The multiplier is locked, so overclocking is not an option, but the high boost clock and efficient design reduce the need for manual tuning.

Build Overview

This build pairs the Intel Core i5-14500T with the NVIDIA Quadro RTX 5000 in a desktop configuration. The CPU is a current-generation, power-efficient 14-core part, while the GPU is an end-of-life Turing workstation card with 16 GB of VRAM. The combined percentile of 74 indicates an above-average system overall, but the component tiers differ significantly. The CPU is in the top 20% of all CPUs, while the GPU is in the upper third of all GPUs. This creates a system that is stronger in CPU-bound tasks than GPU-bound tasks.

The build class is desktop, meaning it is intended for stationary use rather than portable computing. The overall tier, based on the combined percentile, is solidly mid-to-high range, suitable for professional workstation use. The CPU's 80th percentile and the GPU's 67th percentile together form a system that can handle demanding productivity applications, but it is not a top-tier gaming or high-performance computing rig. The low CPU TDP and the GPU's dual-slot design with a 267 mm length make it feasible for a variety of chassis, from compact towers to larger mid-towers. The production status of the GPU is end-of-life, which may affect long-term driver support, while the CPU is active and current.

FAQ

Q: What is the CPU's percentile ranking among all processors?

A: The Intel Core i5-14500T has a percentileVsAllCpus of 80, meaning it performs better than 80% of all CPUs in the benchmark database.

Q: How much VRAM does the Quadro RTX 5000 have, and what is its memory bus width?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, resulting in a memory bandwidth of 448.0 GB/s.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-14500T supports ECC memory, which is indicated in the FACT PACK as eccMemory: true.

Q: What is the GPU's average benchmark score and its closest rival?

A: The GPU's average benchmark score is 21629. Its closest rival is the NVIDIA GeForce GTX 1060 6 GB with an average score of 21856, which is 1% higher.

Q: What is the combined percentile of the CPU and GPU pairing?

A: The combinedPercentile for this build is 74, reflecting the overall performance tier of the system relative to other pairings.

Q: What is the CPU's boost clock and TDP?

A: The CPU has a boost clock of 4.80 GHz and a TDP of 35 watts, making it a low-power part with high single-core speed.

Q: How many ray tracing and tensor cores does the GPU have?

A: The Quadro RTX 5000 features 48 ray tracing cores and 384 tensor cores, which are hardware accelerators for ray tracing and AI workloads.

Usage Scenarios

For high-refresh gaming, the data does not support this build. The GPU's DirectX 12 score of 59 and DirectX 11 score of 140 are far too low for modern titles at high frame rates. The CPU's strong single-thread performance would help in CPU-bound games, but the GPU would be the bottleneck, resulting in estimated frame rates well below 60 FPS at 1080p ultra settings. This scenario is not recommended based on the benchmark evidence.

Streaming is a mixed case. The CPU's 14 cores and 20 threads, with a Passmark multithread score of 22910, can handle software encoding for streaming while running a game, but the GPU's poor DirectX performance would limit the game's frame rate. The NVENC encoder is not specified in the FACT PACK, so hardware encoding capabilities are unknown. The CPU's 35-watt TDP suggests it has thermal headroom to sustain encoding workloads alongside other tasks, making it viable for CPU-based streaming of less demanding titles.

Video editing benefits from the CPU's strong multi-core performance. The Cinebench R23 multi-core score of 11790 and Passmark floating-point score of 58869 indicate the CPU can handle 4K timeline playback and export tasks. The GPU's 16 GB VRAM can accelerate effects and color grading, with an OpenCL score of 78999 providing compute acceleration for rendering effects. The combination is well-suited for editing software that leverages both CPU and GPU.

3D rendering is a primary use case for this build. The CPU's multi-core scores support CPU-based renderers like V-Ray, while the GPU's 3072 shading units, 48 ray tracing cores, and 11.15 TFLOPS FP32 throughput accelerate GPU-based renderers. The 16 GB VRAM allows for larger scenes and textures. The tensor cores can be used for AI denoising, speeding up interactive feedback. The low CPU TDP ensures sustained rendering performance without thermal throttling.

Software development is well served by the CPU. The Passmark integer math score of 80922 and data encryption score of 15410 indicate strong performance in compilation and cryptography. The 20 threads handle parallel builds efficiently, and the 35-watt TDP means developers can run the system for long periods without high energy costs. The GPU is less relevant for this scenario, but its compute capabilities can be used for testing GPU-accelerated libraries.

Student and office work is a comfortable fit. The CPU's single-thread score of 1838 in Cinebench R23 and Passmark single-thread score of 3736 ensure responsive application performance for spreadsheets, documents, and web browsing. The integrated UHD Graphics 770 provides a backup display solution, and the ECC memory support adds reliability for data-critical tasks. The low power draw and potential for quiet cooling make it suitable for shared or library environments. The GPU's high VRAM is overkill for this scenario, but it does not detract from the system's capability for standard office productivity.