SYSTEM ANALYZER

Rate My PC: Intel Core i5-14400F + NVIDIA GeForce RTX 5080 SUPER

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
79%
PROCESSOR

Intel Core i5-14400F

32,279 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080 SUPER

3,075 Benchmark Score
Top 21% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5080 SUPER is a desktop build that combines a mid-range 10-core, 16-thread Raptor Lake Refresh processor with a high-end Blackwell 2.0 graphics card. The combined percentile of this pairing sits at 51, which places the overall system almost exactly at the median of all tracked combinations — an interesting result given how lopsided the individual component percentiles are. The CPU lands at the 83rd percentile versus all CPUs, while the GPU sits at the 19th percentile versus all GPUs on the recorded benchmark, meaning the processor punches well above the middle of the pack while the graphics card's single recorded score trails most of the comparison field. No measured FPS rows exist for this exact combination in the database, so all frame-rate discussion below is framed as estimated from benchmark scores rather than direct measurement.

GPU Analysis

The RTX 5080 SUPER is built on the GB203 chip, fabricated by TSMC on a 5 nm process, packing 45,600 million transistors onto a 378 mm² die — a density of 120.6M transistors per square millimetre. That silicon budget translates into 10,752 shading units, 336 texture mapping units, 112 render output units, 84 RT cores and 336 tensor cores. The raw throughput figures are substantial: 56.28 TFLOPS of FP32 compute, matched at 56.28 TFLOPS for FP16 at a 1:1 rate, a pixel fill rate of 293.1 GPixel/s and a texture rate of 879.3 GTexel/s.

The memory subsystem is the strongest card in this GPU's hand. It carries 24 GB of GDDR7 across a 256-bit bus, running at 2000 MHz with 32 Gbps effective data rate, delivering 1.02 TB/s of bandwidth. For rendering workloads, that combination matters in specific ways. A 24 GB frame buffer is large enough to hold high-resolution textures and sizeable scenes without constant spilling, and the terabyte-class bandwidth keeps that buffer fed. In GPU rendering engines that stream geometry and textures continuously, bandwidth is frequently the binding constraint, and 1.02 TB/s removes a common ceiling.

Clock behaviour is straightforward: a 2295 MHz base and a 2617 MHz boost on the graphics core. The 84 RT cores and 336 tensor cores are the relevant units for path tracing and AI-accelerated rendering pipelines respectively, and the API support — DirectX 12 Ultimate (12_2), Vulkan 1.4 and OpenGL 4.6 — covers the modern feature set.

The single recorded benchmark tells a more sobering story. In 3DMark Steel Nomad (DX12), the card scores 3075. Its nearest rivals by average score are an unusual list: the NVIDIA Quadro P1000 at 3163 (a delta of -2.8 percent, i.e. the 5080 SUPER trails it), the NVIDIA GeForce 820A at 2983 (3.1 percent ahead of it), the Intel Arc Pro B60 at 3182 (-3.4 percent), and the NVIDIA GeForce GTX 860M at 2967 (3.6 percent ahead). Benchmark results indicate the card performs within a few percent of these comparison parts on this test — a tightly clustered band with no clear dominance in either direction. The database records only this one GPU benchmark, so the hardware specifications and this score are the full evidentiary picture; the strong specs and the modest percentile placement (19th versus all GPUs) should both be reported as the data stands.

Balance and Bottleneck

The percentile spread defines this build's balance problem. The CPU occupies the 83rd percentile of all CPUs; the GPU occupies the 19th percentile of all GPUs on its recorded score; the combined system sits at the 51st percentile. That combined figure landing near the middle is consistent with a system where one component is not dragging the other down catastrophically, but the asymmetry is real.

In graphically demanding games at high resolutions, the GPU will be the limiting factor — its Steel Nomad score of 3075 and 19th percentile position sit far below the CPU's standing, and at 4K the frame budget is dominated by the graphics card's rasterisation, ray tracing and memory throughput. In CPU-bound scenarios — high-refresh, lower-resolution gaming, simulation-heavy titles, compilation, compression — the i5-14400F is the stronger half of the pair. Its Passmark single-thread score of 3701 and multi-thread score of 25470 are both solid mid-to-upper-tier numbers, and the 83rd percentile placement confirms the processor can feed a faster GPU than this one in many workloads.

Because no measured FPS rows exist for this pairing, FPS scaling cannot be cited directly; the qualitative read from the percentiles is that estimated frame rates will scale with the GPU at higher resolutions and with the CPU in CPU-heavy scenes, and that upgrading the GPU first would raise the combined ceiling more than upgrading the CPU.

CPU Analysis

The Core i5-14400F is a 10-core, 16-thread processor from Intel's 14th Gen Core lineup, built on the Raptor Lake architecture (Raptor Lake-R codename), fabricated on Intel's 10 nm process, with a die size of 215 mm². It runs a 2.50 GHz base clock and boosts to 4.70 GHz, within a 65 W TDP envelope. The hybrid arrangement gives it the thread count typical of its class: enough parallelism for multi-threaded rendering and compilation, with per-core speed strong enough for latency-sensitive work.

The cache hierarchy comprises 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 20 MB of L3. Memory support spans both DDR4 and DDR5 on a dual-channel bus, with ECC memory supported — a notable feature for a mainstream desktop part, and relevant for workstation-style stability requirements. PCIe connectivity is Gen 5 with 16 lanes from the CPU, which is exactly what the RTX 5080 SUPER's PCIe 5.0 x16 bus interface wants. The "F" suffix means no integrated graphics, so a discrete GPU is mandatory — which this build obviously has.

Benchmark results paint a clear picture of a capable upper-mainstream CPU. Cinebench R15: 2181 multi-core, 307 single-core. Cinebench R20: 9090 multi-core, 1283 single-core. Cinebench R23: 21645 multi-core, 3055 single-core. Geekbench: 11268 multi-core, 2058 single-core. The Passmark suite adds granular detail: 25470 multithread, 3701 single thread, 81524 integer math, 61319 floating point math, 315521 data compression, 16949 data encryption, 32680 random string sorting, 19937 extended instructions, 1523 physics, and 86 on find-prime-numbers.

What do these mean for real workloads? A Cinebench R23 multi-core score of 21645 handles full-frame rendering passes and video encodes comfortably for a mid-tier part. The R23 single-core score of 3055 indicates snappy responsiveness in lightly threaded applications — most office software, most games' main threads, most IDEs. The Passmark data compression score of 315521 reflects strong throughput for archiving and backup tasks; the 16949 encryption score covers disk and communications crypto.

Against its nearest rivals by average score, the i5-14400F sits in a dead heat: the AMD Ryzen 7 PRO 8840U averages 32233 (delta 0.1 percent), the Intel Core i9-11900 averages 32226 (0.2 percent), the AMD Ryzen 7 6800HS averages 32354 (-0.2 percent), and the Intel Core i7-12800H averages 32121 (0.5 percent). All four rivals land within half a percent — effectively identical aggregate performance to a mixed field of mobile and older desktop parts. The 83rd percentile versus all CPUs is the more meaningful placement for prospective builders.

Who Should Build It

Gamers targeting high resolutions are the most natural fit for the GPU side: the 24 GB buffer and 1.02 TB/s of bandwidth are aimed at demanding texture loads and path-traced scenes, and anyone playing at 4K with heavy ray tracing will use exactly the RT core and memory resources this card carries. Players chasing very high refresh rates at lower resolutions will hit the GPU's ceiling before the CPU's, per the percentile spread.

Content creators benefit from both halves, unevenly. Video editors get 24 GB of VRAM for GPU-accelerated effects and a Cinebench R23 multi-core score of 21645 for timeline rendering. 3D artists working in GPU renderers get the bandwidth and tensor core count; those relying on CPU rendering get a mid-tier, not high-end, engine. The ECC memory support is a genuine differentiator for small business workstations where data integrity matters.

Developers and students are served well by the CPU: the Geekbench multi-core score of 11268 and the Passmark data compression score of 315521 make compilation and environment setup quick, and the single-thread score of 2058 keeps day-to-day tooling responsive. Students who also game will find the pairing adequate, with the GPU as the component likely to need attention first as demands grow.

FAQ

Q: Is there measured FPS data for the i5-14400F + RTX 5080 SUPER combination? A: No. The database contains no measured FPS rows for this exact pairing, and dataIsMeasured is false. All frame-rate discussion for this build is estimated from the benchmark scores rather than direct in-game measurement.

Q: How does the CPU compare to its nearest rivals? A: It is statistically tied with all four: within 0.5 percent of the AMD Ryzen 7 PRO 8840U (0.1 percent), Intel Core i9-11900 (0.2 percent), AMD Ryzen 7 6800HS (-0.2 percent) and Intel Core i7-12800H (0.5 percent) on average benchmark score.

Q: How does the GPU compare to its nearest rivals? A: On the recorded Steel Nomad benchmark field, the RTX 5080 SUPER scores within a narrow band of the Quadro P1000 (-2.8 percent), GeForce 820A (3.1 percent), Arc Pro B60 (-3.4 percent) and GTX 860M (3.6 percent).

Q: How much VRAM does the RTX 5080 SUPER have, and why does it matter? A: 24 GB of GDDR7 on a 256-bit bus with 1.02 TB/s of bandwidth — enough capacity for high-resolution textures and large scenes, and enough bandwidth to keep them fed during rendering.

Q: Can this CPU be overclocked? A: No. The multiplier is locked on the i5-14400F.

Q: Does the i5-14400F have integrated graphics? A: No. This is an "F" variant with no integrated graphics, so the RTX 5080 SUPER (or another discrete card) is required for any display output.

Q: What memory does the platform support? A: Both DDR4 and DDR5, dual-channel, with ECC memory supported.

Gaming Performance

As noted, no measured FPS figures exist for this exact combination — every number in this section's reasoning comes from benchmark scores, not in-game capture. The GPU's single recorded result is a 3DMark Steel Nomad DX12 score of 3075, which places it at the 19th percentile versus all GPUs in the database and within a few percent of its listed rivals on that metric.

Estimated from those scores, frame rates at ultra settings should be interpreted cautiously. The strong hardware specifications — 10,752 shading units, 56.28 TFLOPS of FP32, 84 RT cores, and terabyte-class memory bandwidth — describe hardware built for high-resolution, high-fidelity rendering, while the percentile placement of the recorded benchmark is modest. The practical read: expectations for 4K ultra play should be grounded in the Steel Nomad result and its percentile, not in the spec sheet alone, and the CPU — at the 83rd percentile with a 3701 Passmark single-thread score — is very unlikely to be the constraint in graphically demanding titles. These figures are estimates derived from synthetic benchmarks, and per-game, per-resolution measurements for this pairing are absent from the database.

Usage Scenarios

High-refresh gaming: The CPU is well suited to it — a 4.70 GHz boost, 3701 single-thread Passmark score and 83rd percentile placement handle high frame-rate logic loads. The GPU's 19th percentile benchmark placement is the limiting factor here; estimated high-refresh performance should be tempered accordingly.

Streaming: The 10 cores and 16 threads, backed by a 25470 Passmark multithread score, leave headroom for encode-and-play workloads. The 24 GB VRAM buffer gives scene and overlay assets room to spare.

Video editing: 24 GB of GDDR7 at 1.02 TB/s accelerates timeline scrubbing and GPU effects, and the Cinebench R23 multi-core score of 21645 covers export rendering at a mid-tier pace.

3D rendering: GPU renderers can exploit the 336 tensor cores and 56.28 TFLOPS of FP32 compute plus the large buffer; CPU-based rendering runs at the R23 21645 level — capable, not flagship.

Software development: Compilation scales with multi-core throughput, and the Geekbench multi-core score of 11268 plus the 315521 data compression score indicate fast builds and quick repository operations; the 2058 single-core score keeps editors and tooling responsive.

Student and office work: Eccentric overkill in the best way — documents and browsing are trivially light for this hardware, and the ECC memory support adds a stability angle for records-keeping use.

Build Overview

This is a desktop build (buildClass: desktop) pairing a mid-range, locked-multiplier 10-core Intel desktop CPU with a dual-slot, high-end-tier NVIDIA graphics card drawing 415 W through a single 16-pin connector. The CPU occupies the 83rd percentile versus all CPUs; the GPU occupies the 19th percentile on its recorded benchmark versus all GPUs; and the combined percentile is 51 — squarely mid-pack overall. The overall tier is therefore best described as a mid-tier system with an upper-mainstream processor and a graphics card whose measured standing trails its hardware class, per the data on file. Physically, the card measures 304 mm long, 137 mm tall and 40 mm wide, so chassis clearance for a dual-slot card of that length is a build requirement.

Benchmark Performance

The complete CPU scorecard: Cinebench R15 multi 2181, single 307; Cinebench R20 multi 9090, single 1283; Cinebench R23 multi 21645, single 3055; Geekbench multi 11268, single 2058; Passmark multithread 25470, single thread 3701, integer math 81524, floating point 61319, data compression 315521, data encryption 16949, random string sorting 32680, extended instructions 19937, physics 1523, find prime numbers 86. Average benchmark score: 32279, at the 83rd percentile.

The GPU scorecard: 3DMark Steel Nomad DX12, 3075. Average benchmark score: 3075, at the 19th percentile.

The combined picture is the 51st percentile — a mid-tier system whose aggregate standing is pulled in opposite directions by its halves. The CPU's average of 32279 sits within a fraction of a percent of every listed rival; the GPU's 3075 sits within a few percent of its listed rivals. The data shows a system that is balanced at the median overall but structurally asymmetric at the component level, with the processor as the stronger half.

Upgrade Path and Platform

The platform centres on Intel Socket 1700, giving the build a straightforward CPU upgrade path within that socket's supported lineup. Memory flexibility is a genuine asset: DDR4 and DDR5 support on dual-channel means the platform can start on either standard, and the ECC support is available for workstation-oriented configurations. PCIe Gen 5 with 16 CPU lanes matches the RTX 5080 SUPER's PCIe 5.0 x16 interface exactly, so no interface bottleneck exists between CPU and GPU.

Power is the main planning item. The GPU's TDP is 415 W, delivered through one 16-pin connector, and the CPU's TDP is 65 W. No suggested PSU figure is provided in the fact pack, so the qualitative guidance is simply that the 415 W graphics card warrants substantial PSU headroom above the combined component TDPs, and the single 16-pin connector must be supported by the chosen unit.

The sensible next upgrade follows directly from the percentile data: the GPU. Its 19th percentile standing versus the CPU's 83rd means replacing the graphics card raises the combined ceiling more than any other change, and the CPU's scores — 21645 in Cinebench R23 multi, 3701 in Passmark single-thread — indicate it can drive a substantially stronger GPU without becoming the immediate limiter in graphically heavy workloads. A cooler upgrade path for the CPU itself is limited by the locked multiplier, so performance changes there come from stepping up the CPU tier within the socket, not from tuning this chip.