SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600T + NVIDIA GeForce RTX 5050

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
91%
PROCESSOR

Intel Core i5-13600T

35,305 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5050

21,035 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600T paired with the NVIDIA GeForce RTX 5050 is an unusual combination: a 35 W TDP desktop processor from the 13th Gen Raptor Lake family sitting alongside a Blackwell 2.0 graphics card. With a combined percentile of 76 across all tracked builds, this pairing lands in the upper-middle tier, but the distribution is lopsided — the CPU sits at the 85th percentile of all processors while the GPU sits at the 66th percentile of all graphics cards. That asymmetry shapes everything about how this desktop behaves. One important caveat up front: the database contains no measured FPS rows for this exact combination, so every frame-rate discussion below is an estimate derived from the benchmark scores rather than from direct measurement.

Balance and Bottleneck

The most interesting question this build raises is which component limits which workload, and the percentile data answers it fairly cleanly. The i5-13600T sits at the 85th percentile versus all CPUs — a strong position — while the RTX 5050 sits at the 66th percentile versus all GPUs. The processor is, relatively speaking, the stronger of the two halves, which means graphics workloads will be GPU-limited far more often than CPU-limited.

The CPU's benchmark profile reinforces this. A Cinebench R23 multi-core score of 23571 and a single-core score of 3327 place it in direct contention with parts like the Intel Core i7-12700K, whose average score of 35287 is separated from the i5-13600T's 35305 average by a deltaPct of 0 — statistically a dead heat. That is remarkable for a 35 W TDP part and implies the CPU will rarely be the constraint in games, which typically stress a handful of threads.

The RTX 5050, by contrast, posts a 3DMark Steel Nomad DX12 score of 2502 and a PassMark G3D score of 17326. Those are respectable mid-range figures, but they define the ceiling for this build in rasterization. In CPU-bound scenarios — low-resolution esports titles, for instance — the pairing should shine, because the processor's PassMark single-thread score of 3728 and physics score of 1287 indicate snappy frame delivery. In GPU-bound scenarios at higher resolutions with ultra settings, the 128-bit memory bus and 320.0 GB/s of bandwidth become the limiting factors. The data suggests a build that is front-loaded: fast decision-making up front, modest throughput at the back end.

Benchmark Performance

The CPU's benchmark sheet is deep and consistent. Cinebench R15 multi-core comes in at 2375 with single-core at 335; Cinebench R20 scales to 9899 multi-core and 1397 single-core; Cinebench R23 reaches 23571 multi-core and 3327 single-core. Geekbench reports 10851 multi-core and 2385 single-core, while PassMark records a multithread score of 27098 and a single-thread score of 3728. The average benchmark score across all tests is 35305, which lands the chip at the 85th percentile of all CPUs.

What does that average mean in context? The nearestRivals list tells the story: the Intel Core i7-12700K averages 35287 (deltaPct 0), the i7-12700KF averages 35365 (deltaPct -0.2), the i7-13700T averages 35403 (deltaPct -0.3), and the Intel Core 5 213PE averages 35428 (deltaPct -0.3). The i5-13600T is effectively indistinguishable from these parts in aggregate performance — including a 12700K-class desktop chip — despite its low TDP. PassMark subtests flesh out the picture: integer math at 96299, floating point at 70152, data compression at 337893, encryption at 19320, extended instructions at 20651, and random string sorting at 36413. Find prime numbers posts an unusually low raw score of 82, but that test's scale differs from the others.

On the graphics side, the RTX 5050's average benchmark score is 21035, placing it at the 66th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX Vega M GL at 21153 (deltaPct -0.6), the AMD Radeon HD 8970M at 21237 (deltaPct -1), the AMD Radeon RX 5600 XT at 20713 (deltaPct 1.6), and the NVIDIA RTX A4000 Mobile at 21379 (deltaPct -1.6). In other words, this GPU trades blows with a mixed field of older desktop and mobile parts — never dominant, never far behind. Geekbench OpenCL at 90334 and Vulkan at 89381 show close parity between the two compute APIs, and PassMark GPU compute posts 9184.

The combined picture is a build at the 76th percentile: meaningfully above the median system in the database, dragged slightly downward from the CPU's high standing by the GPU's mid-range position.

Gaming Performance

To repeat the caveat clearly: no measured FPS rows exist for this exact CPU+GPU combination in the database, and dataIsMeasured is false. All frame-rate expectations below are estimates extrapolated from the benchmark scores, not recorded gameplay data.

What can the scores imply? The CPU side is not in question. With single-core results matching i7-12700K-class silicon, the processor can feed frames as fast as any mid-range GPU can consume them. The question is what the RTX 5050 can render, and its scores suggest comfortable 1080p ultra-settings gaming with headroom in less demanding titles, and 1440p play that likely requires some settings reduction in heavier modern engines. The PassMark DirectX suite — DirectX 9 at 186, DirectX 10 at 103, DirectX 11 at 150, and DirectX 12 at 66 — indicates that older API-bound games will run far better than modern DX12 titles, which is expected given the GPU's tier.

The 2D score of 1113 in PassMark G2D points to strong desktop and video playback performance. Esports and competitive titles, which lean on CPU single-thread speed and modest GPU load, should run at high frame rates given the processor's 3728 PassMark single-thread score. Demanding ray-traced games are harder to estimate: the card has 20 RT cores, which enables the feature, but the modest PassMark G3D score of 17326 suggests ray tracing will carry a noticeable performance cost at ultra settings.

Usage Scenarios

High-refresh gaming: The CPU is well suited to it — an 85th-percentile processor with a 4.80 GHz boost clock can drive high frame rates in CPU-limited titles. The GPU becomes the gatekeeper at ultra settings; the build is best matched to high-refresh play at mainstream resolutions where the RTX 5050's 66th-percentile standing is sufficient.

Streaming: Streaming while gaming splits the load across encoding and play. The CPU's 20 threads and 27098 PassMark multithread score indicate spare capacity for concurrent encode work, though the 35 W TDP envelope may limit sustained all-core boost compared with higher-power rivals. The GPU's 80 tensor cores and NVENC-class hardware implied by the Blackwell 2.0 architecture offload encoding well.

Video editing: The 23571 Cinebench R23 multi-core score and 337893 data compression score make timeline scrubbing, proxy generation, and export workloads credible. The 8 GB of GDDR6 is the main constraint for heavy 4K timelines or GPU-accelerated effects stacks.

3D rendering: Rendering will run acceptably on the CPU — Geekbench OpenCL at 90334 and Vulkan at 89381 show the GPU can contribute to compute renders too, at roughly equal capability across both APIs. Neither half is a workstation powerhouse; this is a part-time renderer.

Software development: Compilation benefits from many threads, and the 14-core/20-thread configuration with a 23571 Cinebench R23 multi-core result handles large builds comfortably. ECC memory support adds a reliability angle unusual in consumer desktops.

Student and office work: This combination is frankly overkill for documents and browsing, but the fast single-core results (2385 Geekbench single-core) make the system feel instant. The integrated UHD Graphics 770 provides a fallback display path if the discrete card is ever removed.

CPU Analysis

The i5-13600T is a Raptor Lake-S chip on Intel's 10 nm process, with a 215 mm² die, launched as part of the 13th Gen Core family. Its hybrid configuration totals 14 cores and 20 threads, with a 1800.00 MHz base clock and a 4.80 GHz boost. The TDP of 35 W is the defining trait — this is a power-efficient desktop part, and the fact that it posts an average benchmark score of 35305, dead even with the i7-12700K, suggests the efficiency-per-watt story here is exceptional.

Cache is generous: 80 KB of L1 per core, 1.25 MB of L2 per core, and 24 MB of shared L3. Memory support spans both DDR4 and DDR5 on a dual-channel bus, giving builders flexibility between older and newer platforms. ECC support is present — a genuine rarity in this segment and a meaningful feature for small-business workstations. The PCIe interface is Gen 5 with 16 lanes from the CPU.

The multiplier is locked, so overclocking is off the table; this is a set-and-forget processor. The part number is SRMBL and production status is Active. The launch MSRP was $255. What do the scores mean for real workloads? The 3327 Cinebench R23 single-core score translates to responsive application launches and strong per-thread performance in games, while the 23571 multi-core result handles parallel work — rendering, encoding, compiling — at a level comparable to mainstream i7 desktop silicon of the prior generation.

Upgrade Path and Platform

The platform story starts with Intel Socket 1700, which hosted the 13th Gen family and gives the build a natural upgrade corridor within that socket generation. DDR4/DDR5 dual-channel support means a builder can start with either memory type; DDR5 is the more future-proof choice for a subsequent CPU swap.

The CPU's Gen 5, 16-lane PCIe interface pairs neatly with the RTX 5050's PCIe 5.0 x8 bus interface — the card simply does not need more than eight lanes, and Gen 5 bandwidth over that link keeps it unconstrained. On power, the totals are modest: a 35 W CPU TDP and a 130 W GPU TDP, with NVIDIA suggesting a 300 W PSU for the graphics card. That suggested figure is conservative by desktop standards and implies a standard mid-tier power supply covers this build with headroom to spare.

The card itself is dual-slot with a single 8-pin connector — a compact physical footprint. Display outputs are modern: one HDMI 2.1b and three DisplayPort 2.1b ports, supporting up to four monitors. A sensible next upgrade is a higher-percentile GPU: moving from the 66th-percentile RTX 5050 to a stronger card would rebalance the system, since the 85th-percentile CPU already has headroom to feed more graphics horsepower. The integrated UHD Graphics 770 also means the system remains functional during a GPU upgrade or failure.

Who Should Build It

This pairing suits several distinct users. Gamers targeting mainstream resolutions with ultra settings are the core audience: the CPU will never be the excuse for dropped frames, and the GPU delivers mid-tier results consistent with its rivals. Content creators doing regular but not professional-volume video work benefit from the 20 threads, the 10851 Geekbench multi-core score, and GPU compute near 90k in both OpenCL and Vulkan APIs — while accepting the 8 GB VRAM ceiling.

Developers get a strong story: fast single-core (2385 Geekbench, 3728 PassMark single-thread) for IDE responsiveness and a 23571 Cinebench R23 multi-core figure for compile jobs. Students get a system that is quiet by design thanks to the 35 W CPU TDP and that will not feel slow for years given the 85th-percentile standing. Small businesses and office workstations are arguably the most interesting fit — ECC support, low power draw, and a reliable mid-tier GPU make this a credible professional desktop. Industries like CAD-lite, financial modeling (encryption at 19320 and integer math at 96299 support data-heavy work), and general knowledge work are all within scope.

Build Overview

This is a desktop-class build, per the buildClass field, pairing a 13th Gen Intel efficiency-focused CPU with a current-generation NVIDIA GPU. The overall tier is upper-middle: a combined percentile of 76 across all tracked builds. The asymmetry within the pairing is its signature — an 85th-percentile processor anchored to a 66th-percentile graphics card. In practical terms, the build behaves like a fast, efficient all-rounder whose graphics ceiling, not its processing power, defines its ceiling in games and GPU compute.

The pairing also spans two eras: a January 2023 CPU release and a June 2025 GPU release, which explains the platform mixing — Socket 1700 with PCIe Gen 5 CPU lanes meeting a Blackwell 2.0 card on TSMC's 5 nm node. Neither component is flagship silicon, but neither is dated, and both remain in Active production status.

FAQ

Q: Is this build balanced for gaming?

A: Not perfectly. The CPU sits at the 85th percentile and the GPU at the 66th percentile, so graphics workloads will be GPU-limited in most modern games. The CPU has clear headroom for a future GPU upgrade.

Q: How does the i5-13600T compare to the i7-12700K?

A: Statistically they are equal in aggregate benchmark performance: the i5-13600T averages 35305 versus the i7-12700K's 35287, a deltaPct of 0 — despite the T-series chip's 35 W TDP.

Q: How much memory and storage connectivity does the platform support?

A: The CPU supports DDR4 and DDR5 on a dual-channel bus, with 24 MB of shared L3 cache and PCIe Gen 5 with 16 CPU lanes.

Q: What power supply does this build need?

A: The GPU's suggested PSU is 300 W, covering its 130 W TDP with margin; combined with the CPU's 35 W TDP, a modest supply is sufficient.

Q: Can the CPU or GPU be overclocked?

A: No on the CPU side — the multiplier is locked. The fact pack contains no overclocking data for the RTX 5050.

Q: Are there measured FPS figures for this pairing?

A: No. The database contains no measured FPS rows for this exact combination, so all frame-rate expectations are estimates derived from the benchmark scores.

Q: Does this build support ECC memory?

A: Yes, the i5-13600T supports ECC memory — an unusual feature for a consumer desktop part and relevant for workstation use.

GPU Analysis

The RTX 5050 is a GB207 chip on NVIDIA's Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process. The die measures 149 mm² and packs 16,900 million transistors at a density of 113.4M per mm². Clock speeds are 2317 MHz base and 2572 MHz boost, with memory running at 2500 MHz (20 Gbps effective).

The memory subsystem is the card's most defining constraint: 8 GB of GDDR6 on a 128-bit bus, delivering 320.0 GB/s of bandwidth. For 1080p-class gaming that bandwidth is adequate; at higher resolutions with ultra textures, the bus width and capacity become the first wall the card hits. The rendering hardware includes 2560 shading units, 80 TMUs, and 32 ROPs, producing a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. Raw compute lands at 13.17 TFLOPS FP32, with FP16 at a 1:1 ratio of 13.17 TFLOPS.

Ray tracing and AI hardware are present in modest measure: 20 RT cores and 80 tensor cores. The DirectX 12 Ultimate (12_2) API support means ray-traced effects and DLSS-class upscaling features are available — the 80 tensor cores are what enable the latter. What do the benchmark scores mean for rendering? A PassMark G3D score of 17326 and Steel Nomad result of 2502 place the card at the 66th percentile — mid-tier, capable of strong results at mainstream settings, and constrained when ray tracing or heavy resolutions push the 128-bit bus. The launch MSRP was 249 USD, and its predecessor family is GeForce 40, with GeForce 60 as the successor line.