SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600T + AMD Radeon RX 6800

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
94%
PROCESSOR

Intel Core i5-13600T

35,305 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800

30,095 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600T paired with the AMD Radeon RX 6800 is an unconventional desktop combination: a low-TDP Raptor Lake chip delivering performance that hangs with full-fat previous-generation Core i7 parts, matched to a high-bandwidth RDNA 2 GPU that still sits comfortably in the upper quartile of all graphics cards benchmarked. The data shows a build that punches above its power envelope on the CPU side while relying on a proven discrete GPU for the heavy graphical lifting, with a combined percentile of 80 across the database. Note that no measured FPS rows exist for this exact pairing in the FACT PACK — all frame-rate discussion below is estimated from the benchmark scores, not measured.

CPU Analysis

The Core i5-13600T is a 14-core, 20-thread Raptor Lake-S processor built on Intel's 10 nm process, and the headline here is the contrast between its modest 35 W TDP and its measured output. The base clock sits at 1800.00 while the boost clock reaches 4.80, which means the chip can spike to strong single-threaded speeds when needed but is fundamentally tuned for efficiency rather than sustained maximum frequency. The hybrid core layout gives it 24 MB of shared L3 cache, 1.25 MB of L2 per core, and 80 KB of L1 per core — a cache hierarchy that supports both bursty desktop work and heavier multi-threaded loads.

The benchmark results tell the real story. A Cinebench R23 multi-core score of 23571 and single-core score of 3327 place this chip well into enthusiast territory, not the compact-office-PC territory its T rating might suggest. Geekbench reinforces the picture: 2385 single-core and 10851 multi-core. Passmark's multithread score of 27098 and single-thread score of 3728 round out a profile that is balanced rather than lopsided — this is not a chip that wins on core count alone, because its single-thread figures are strong in their own right.

For real workloads, that balance matters. Video encoding, code compilation, and batch photo editing will exploit the 20 threads; game engines, audio DAWs with low-latency requirements, and CAD viewport work will benefit from the healthy boost behavior. The percentileVsAllCpus figure of 85 means this processor outscores roughly the top-fifths boundary of every CPU in the database — a strong position for a part with this thermal envelope. The CPU supports ECC memory, which is unusual for a mainstream desktop chip and opens the door to small-business and workstation builds where data integrity matters.

Benchmark Performance

The CPU's average benchmark score of 35305 is the anchor number, and the nearestRivals list shows just how crowded that spot is. The i5-13600T scores within a rounding error of the Intel Core i7-12700K (avgScore 35287, deltaPct 0), essentially ties the Core i7-12700KF (35365, -0.2%), and sits marginally behind the Core i7-13700T (35403, -0.3%) and the Core 5 213PE (35428, -0.3%). Read plainly: in aggregate benchmark terms, this 35 W chip is indistinguishable from an unlocked 12700K-class performer. That is the single most important fact in the CPU data.

Individual tests add texture. The Cinebench progression — 2375 multi / 335 single in R15, 9899 / 1397 in R20, 23571 / 3327 in R23 — scales consistently, indicating results that reflect genuine sustained throughput rather than a single inflated run. The Passmark utility scores describe practical capability: 96299 integer math, 70152 floating point, 337893 data compression, 19320 encryption, and 36413 string sorting. The physics score of 1287 is relevant for anyone running simulations or physics-heavy games.

On the GPU side, the RX 6800 carries an average benchmark score of 30095 with a percentileVsAllGpus of 75. Its rival set: the NVIDIA GeForce RTX 3070 Ti (29945, deltaPct 0.5), the RTX 5070 Mobile (29928, 0.6%), the RTX 2080 Ti (29783, 1%), and the RX 6700 (30433, -1.1%). The RX 6800 leads all four named rivals, though the margins are small — roughly half a percent to one percent ahead of three of them and about 1.1% behind the RX 6700's average. The combined picture, then, is a CPU at the 85th percentile feeding a GPU at the 75th percentile, producing a combined percentile of 80. The GPU is the relative soft spot, but only mildly so.

Balance and Bottleneck

The percentile gap — 85 for the CPU versus 75 for the GPU — identifies the graphics card as the limiting component in graphically demanding scenarios. At higher resolutions and ultra settings, the RX 6800 will saturate before the i5-13600T does, which is actually the healthier of the two imbalance directions for a gaming build: GPU-bound gaming means the CPU has headroom for background tasks, streaming, or Discord, browser, and launcher overhead.

In the other direction, workloads that lean on the CPU — simulation, compilation, compression, single-threaded application logic — will find the i5-13600T's score profile more than adequate relative to the GPU, and no GPU-side bottleneck exists for those tasks. The Passmark GPU compute score of 10864 and OpenCL score of 24508 show the RX 6800 can absorb GPGPU work when software calls for it, but it is not the star of this pairing.

Because no measured FPS data exists for this combination, bottleneck behavior must be inferred from the scores rather than observed directly. The inference is straightforward: with an aggregate CPU score essentially matching a Core i7-12700K and a GPU averaging alongside the RTX 3070 Ti, the frame-rate ceiling in any modern title will be set by the RX 6800 at ultra settings. The CPU will not be the constraint unless a title is pathologically single-thread bound, and the single-thread numbers here (2385 Geekbench, 3728 Passmark) argue against that being a concern.

Upgrade Path and Platform

The platform story is a strength. Socket 1700 support means the i5-13600T drops into the same boards as its Raptor Lake siblings, and the CPU brings DDR4 and DDR5 memory support over a dual-channel bus — builders can reuse existing DDR4 kits or move to DDR5 without changing platforms. ECC support is present, a genuine differentiator for workstation duty. PCIe is Gen 5 with 16 lanes from the CPU, which is forward-looking; note, however, that the RX 6800 itself uses a PCIe 4.0 x16 interface, so the Gen 5 lanes are available for future GPUs or fast storage rather than exploited today.

Power planning is simple. The CPU's TDP is 35 W and the GPU's is 250 W, with AMD's suggested PSU for the RX 6800 at 600 W. A quality 600 W unit covers both components with margin, because the CPU contributes so little to the total draw. The GPU requires two 8-pin power connectors, dual-slot width, and a card length of 267 mm — case clearance for that length is the main physical constraint to check. Display outputs include one HDMI 2.1, two DisplayPort 1.4a, and one USB Type-C.

A sensible next upgrade is a newer-generation GPU: with the CPU sitting at the 85th percentile and tied with a Core i7-12700K-class aggregate, the processor can feed meaningfully faster graphics hardware. The RX 6800 is listed as End-of-life, so eventual replacement is a planning consideration rather than a hypothetical. The multiplier on the i5-13600T is locked, so tuning headroom on the CPU side is limited — the upgrade path is GPU-first, then possibly platform refresh. The integrated UHD Graphics 770 provides a fallback output for troubleshooting or a GPU-less transitional period.

Who Should Build It

Content creators are the clearest fit. The 23571 Cinebench R23 multi-core score and 27098 Passmark multithread score handle 1080p and even 4K timeline editing, batch exports, and photo workflows, while the 16 GB of GPU VRAM gives editing and compositing software generous texture and frame-buffer room. Developers get strong compilation throughput from the 20 threads and snappy single-thread performance for IDE responsiveness; ECC support adds appeal for build servers or small-office machines where reliability matters.

Gamers targeting 1440p are well served. With the GPU averaging in the same band as an RTX 3070 Ti and RTX 2080 Ti, ultra-settings 1440p gaming is the natural operating point, and the 16 GB framebuffer plus 512 GB/s bandwidth provide cushion for texture-heavy titles. Students and small-business workstation builders benefit from the CPU's efficiency profile — the 35 W TDP makes this pairing viable in smaller, quieter enclosures that a higher-draw CPU would complicate, without the performance sacrifice usually implied, since the aggregate CPU score matches an unlocked Core i7-12700K. Anyone needing heavy ray-traced rendering should temper expectations, as discussed in the GPU section.

GPU Analysis

The RX 6800 is a Navi 21 chip on TSMC's 7 nm process, carrying 26,800 million transistors across a 520 mm² die at a density of 51.5M per mm². The specification sheet is classic big-die RDNA 2: 3840 shading units, 240 texture mapping units, 96 render outputs, and 60 RT cores. Clocks run from a 1700 MHz base through an 1815 MHz game clock to a 2105 MHz boost, with memory at 2000 MHz (16 Gbps effective).

The 16 GB of GDDR6 on a 256-bit bus delivers 512 GB/s of bandwidth — a figure that explains why this card holds up so well as textures and asset sizes have grown. Raw throughput numbers reinforce the class: 202.1 GPixel/s pixel rate, 505.2 GTexel/s texture rate, 16.17 TFLOPS FP32, and 32.33 TFLOPS FP16 at a 2:1 ratio. There are no tensor cores; RDNA 2 handles AI-assisted upscaling differently than NVIDIA's approach, and any ML workload will run through the shader array — relevant to anyone considering local AI inference on this card.

For rendering, the compute benchmarks are the guide. The Geekbench Vulkan score of 115107 and Metal score of 153635 show strong low-level API throughput, while OpenCL lands at 24508. The 3DMark Steel Nomad DX12 score of 3188 gives a modern DirectX 12 Ultimate measure. The Passmark G3D score of 22067 is the card's headline graphics figure. The 60 RT cores mean hardware ray tracing is supported — DirectX 12 Ultimate (12_2) and Vulkan 1.4 are both listed — but ray tracing is not this architecture's strongest suit, and rasterization is where the benchmark scores translate most directly into frames.

Gaming Performance

As stated up front, no measured FPS data exists for this CPU + GPU combination, and the measuredFpsUltraByGame set is empty with dataIsMeasured set to false. Everything in this section is an estimate derived from the benchmark scores, not recorded frame captures.

The estimation basis: a GPU averaging 30095 and sitting within about a percent of the RTX 3070 Ti, RTX 5070 Mobile, and RTX 2080 Ti, with 16 GB VRAM and 512 GB/s bandwidth, fed by a CPU tied with the Core i7-12700K in aggregate score. That combination points to comfortable 1440p ultra-settings play across current titles, with 4K viable in less demanding engines and more challenging at ultra in the heaviest AAA releases. The generous VRAM means texture quality sliders can stay maxed where 8 GB-class cards would need to compromise. Ray-traced effects will cost proportionally more than on rival architectures with heavier RT hardware, so estimated frames with RT enabled at ultra should be treated cautiously. Esports and competitive titles at high refresh rates are well within reach given the CPU's 85th-percentile standing and strong single-thread results. These are informed projections from the data, and builders should treat them as directional rather than definitive.

Build Overview

This is a desktop build, and its tier is firmly upper-mainstream: combined percentile 80, CPU percentile 85, GPU percentile 75. The identity of the pairing is "efficient strong CPU, proven capable GPU." The i5-13600T brings Core i7-12700K-class aggregate performance at a 35 W TDP — effectively full-fat performance in a compact thermal envelope — while the RX 6800, though now End-of-life, still delivers an average benchmark score within a percent of several notable rivals and carries a 16 GB framebuffer that keeps it relevant. Overall, the data describes a balanced, slightly CPU-forward machine suitable as a do-everything desktop: gaming, creating, compiling, and running quiet.

FAQ

Q: Is the Intel Core i5-13600T a weak CPU because of its 35 W TDP?

A: No. The benchmark data shows an average score of 35305, statistically tied with the Core i7-12700K (35287, deltaPct 0) and within a fraction of a percent of the Core i7-12700KF, Core i7-13700T, and Core 5 213PE. It sits at the 85th percentile of all CPUs.

Q: How does the RX 6800 compare to its closest rivals?

A: Its average score of 30095 leads the RTX 3070 Ti (29945, 0.5% ahead), RTX 5070 Mobile (29928, 0.6% ahead), and RTX 2080 Ti (29783, 1% ahead), while trailing the RX 6700 (30433) by 1.1%. It holds the 75th percentile among all GPUs.

Q: What power supply does this build need?

A: AMD's suggested PSU for the RX 6800 is 600 W. With the CPU at a 35 W TDP, a 600 W unit covers the whole system with headroom. The GPU needs two 8-pin connectors.

Q: Is the RX 6800 good for ray tracing?

A: It has 60 RT cores and supports DirectX 12 Ultimate and Vulkan 1.4, so hardware ray tracing works, but RDNA 2 is not optimized for RT the way its benchmark-rival cards with dedicated RT hardware are. Rasterized performance is its strength.

Q: Are the FPS figures for this build measured?

A: No. No measured FPS data exists for this exact pairing; dataIsMeasured is false. All frame-rate expectations discussed are estimates derived from the benchmark scores.

Q: What memory can be used with the i5-13600T?

A: It supports both DDR4 and DDR5 on a dual-channel bus, and it supports ECC memory — useful for workstation and small-office builds.

Q: Is the RX 6800 still in production?

A: No, it is listed as End-of-life. It remains a capable card at the 75th percentile, but replacement availability will be a longer-term consideration.