SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600KF + AMD Radeon RX 6500 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
92%
VS
GPU
87%
PROCESSOR

Intel Core i5-13600KF

38,103 Benchmark Score
Top 8% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6500 XT

11,842 Benchmark Score
Top 13% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13600KF and AMD Radeon RX 6500 XT form a desktop pairing with a combined benchmark percentile of 69, placing it above most systems but with a clear performance split between a high-end CPU and an entry-level GPU. The processor is a 14-core, 20-thread Raptor Lake-S part with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, while the graphics card is a 4 GB RDNA 2.0 solution with a 64-bit memory bus and a boost clock of 2815 MHz. Benchmark data shows the CPU far outperforms the GPU in relative terms, making this a system where the processor can handle demanding compute tasks but the graphics card will limit gaming and GPU-accelerated workloads. No measured FPS data exists for this exact combination, so all frame rate discussion below is estimated from the benchmark scores.

CPU Analysis

The Intel Core i5-13600KF uses the Raptor Lake architecture on a 10 nm process, with a die size of 257 mm². It has 14 cores and 20 threads, a hybrid arrangement that combines performance and efficiency cores, though the FACT PACK does not break down the core types. The base clock is 3.50 GHz and the boost clock reaches 5.10 GHz, with an unlocked multiplier for overclocking. The CPU supports both DDR4 and DDR5 memory in dual-channel mode, and it has ECC memory capability. It uses the Intel Socket 1700 and has PCIe Gen 5 with 16 lanes from the CPU. The L3 cache is 24 MB shared, with L1 at 80 KB per core and L2 at 2 MB per core.

Benchmark results show strong single-threaded performance, with a 3dmark_single_thread score of 1084 and a cinebench_r23_singlecore score of 4479. The geekbench_singlecore score of 2487 reinforces this position. These numbers indicate the CPU handles lightly-threaded tasks like web browsing, office applications, and legacy software with ease. The 3dmark_2_threads score of 2166 suggests that even dual-threaded workloads receive solid performance, which is relevant for older games or applications not optimized for many cores.

Multi-threaded performance is where the i5-13600KF excels. The 3dmark_max_threads score of 10216 and cinebench_r23_multicore score of 31727 show the CPU can handle heavily parallel workloads. The geekbench_multicore score of 17933 and passmark_multithread score of 37488 confirm this trend. The cinebench_r20_multicore score of 13325 and cinebench_r15_multicore score of 3198 provide additional evidence of scaling across the 14 cores and 20 threads. The passmark_integer_math score of 122169 and passmark_floating_point_math score of 90424 indicate strong arithmetic throughput, which benefits scientific computing and financial modeling.

The CPU sits at the 86th percentile against all CPUs, meaning it outperforms 86% of processors in the database. Its average benchmark score is 38103. The nearest rivals show the i5-13600KF is essentially tied with the Intel Core i5-14490F, which scores 38149 with a deltaPct of -0.1, meaning the i5-13600KF is 0.1% behind. It is also 0.2% behind the Intel Core Ultra 5 245T (38194) and 0.3% behind the AMD Ryzen 7 250 (38221). The Intel Core i5-13600HX scores 38261, putting it 0.4% ahead of the i5-13600KF. These single-digit deltaPct values indicate the i5-13600KF is at parity with its closest competitors, with no meaningful performance gap in either direction.

For real workloads, the 3dmark_8_threads score of 7074 suggests strong performance in games that use eight threads, which covers many modern titles. The 3dmark_4_threads score of 4282 and 3dmark_2_threads score of 2166 show diminishing returns as thread count decreases, but even at two threads the CPU remains competitive. The passmark_data_compression score of 475505 and passmark_data_encryption score of 26957 indicate the CPU handles file archiving and encryption tasks efficiently. The passmark_extended_instructions score of 28865 suggests good support for SIMD workloads used in video encoding and scientific software.

Benchmark Performance

The CPU average benchmark score is 38103, while the GPU average benchmark score is 11842. This gap of roughly threefold shows the CPU is the dominant component in this pairing. The CPU’s percentile of 86 versus the GPU’s percentile of 51 means the CPU outperforms 86% of all CPUs, while the GPU outperforms just over half of all GPUs. The combined percentile of 69 reflects the system’s position when both components are considered together.

Looking at specific CPU benchmarks, the cinebench_r23_multicore score of 31727 is particularly strong for a 14-core part, indicating high sustained performance under load. The geekbench_multicore score of 17933 and passmark_multithread score of 37488 corroborate this. The 3dmark_16_threads score of 9404 shows that even at 16 threads, the CPU delivers most of its maximum throughput, with only a modest gain to 10216 at max threads. The passmark_single_thread score of 4118 and geekbench_singlecore score of 2487 both point to strong per-core performance, which is essential for responsiveness in daily use.

On the GPU side, the passmark_g3d score of 9608 is the primary gaming-oriented metric, placing the GPU at the 51st percentile. The 3dmark_3dmark_steel_nomad_dx12 score of 235 is a modern DirectX 12 test that shows the GPU’s limitations in current-generation titles. The geekbench_opencl score of 48289 and geekbench_vulkan score of 54724 indicate the GPU performs better in compute-oriented APIs, but these scores are far below what a higher-tier card would achieve. The passmark_gpu_compute score of 4456 is modest, suggesting the GPU is not a compute powerhouse.

The combined picture is a system where the CPU can handle any workload thrown at it, from heavy multi-threaded rendering to fast single-threaded tasks, but the GPU will hold back performance in graphics-intensive scenarios. The CPU is 0.1% behind the Intel Core i5-14490F and 0.4% behind the Intel Core i5-13600HX, making it effectively equal to those rivals. The GPU is 1% behind the NVIDIA GeForce GTX 1080, 1.3% behind the NVIDIA GeForce GTX 960A, and 1.4% ahead of the NVIDIA GeForce GTX 1660, placing it in an odd position where it matches much older high-end cards but struggles against newer mid-range options.

GPU Analysis

The AMD Radeon RX 6500 XT uses the Navi 24 chip on a 6 nm TSMC process, with 5,400 million transistors on a 107 mm² die. It has 4 GB of GDDR6 memory on a 64-bit bus, providing 143.9 GB/s of bandwidth. The memory clock is 2248 MHz, which translates to 18 Gbps effective. The GPU has a base clock of 2310 MHz, a game clock of 2610 MHz, and a boost clock of 2815 MHz. The shading units number 1024, with 64 texture mapping units and 32 render output units. It has 16 ray tracing cores, though the FACT PACK lists no tensor cores, meaning there is no dedicated AI acceleration hardware. The pixel rate is 90.08 GPixel/s and the texture rate is 180.2 GTexel/s, with FP32 performance of 5.765 TFLOPS and FP16 at 11.53 TFLOPS (2:1).

The GPU uses a PCIe 4.0 x4 bus interface, which limits bandwidth to the CPU compared to a full x16 slot. The TDP is 107 W, with a suggested PSU of 300 W and a single 6-pin power connector. Display outputs are limited to one HDMI 2.1 and one DisplayPort 1.4a. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, meaning it can run modern graphics APIs but its 4 GB memory and narrow bus will constrain performance at higher resolutions.

Benchmark scores reveal the GPU’s strengths and weaknesses. The passmark_g3d score of 9608 is the highest graphics benchmark, but it falls at the 51st percentile. The passmark_directx_9 score of 108 and passmark_directx_10 score of 60 show better performance in older APIs, while the passmark_directx_11 score of 90 and passmark_directx_12 score of 38 indicate poorer scaling in newer APIs. The passmark_g2d score of 815 suggests basic 2D tasks are handled fine, but the passmark_gpu_compute score of 4456 is low, indicating weak compute performance for tasks like rendering or machine learning.

The nearest rivals show the RX 6500 XT is 1% behind the NVIDIA GeForce GTX 1080, which is a much older but higher-bandwidth card. It is 1.3% behind the NVIDIA GeForce GTX 960A and 1.4% ahead of the NVIDIA GeForce GTX 1660. The AMD Radeon RX 7800 XT scores 11627, placing it 1.9% ahead of the RX 6500 XT, which is surprising given the RX 7800 XT is a much newer and more expensive card. This suggests the benchmark scores do not fully capture the RX 6500 XT’s limitations in real-world scenarios, particularly with 4 GB of VRAM and a 64-bit bus.

For rendering workloads, the 3dmark_steel_nomad_dx12 score of 235 is the most telling figure. This modern test stresses ray tracing and DirectX 12 features, and the score indicates the GPU will struggle with current-generation games. The 16 ray tracing cores are present but are not powerful enough for meaningful RT performance. The 4 GB VRAM is a significant bottleneck for 3D rendering, as modern scenes often exceed this capacity, causing texture swapping and stuttering.

Who Should Build It

The target user for this build is someone who needs a powerful CPU for compute-heavy tasks but does not prioritize high-end gaming. The CPU’s 86th percentile ranking and strong multi-threaded scores make it suitable for content creators working in video editing, 3D modeling, and software development. The cinebench_r23_multicore score of 31727 and passmark_multithread score of 37488 indicate the CPU can handle rendering and compilation workloads effectively.

For students and small business workstations, this build offers a fast processor for compiling code, running virtual machines, or processing spreadsheets, while the GPU handles basic display output and light graphics work. The CPU’s single-threaded performance, with a geekbench_singlecore score of 2487, ensures snappy response in office applications and web browsing. The ECC memory support adds reliability for long-running compute tasks.

Gamers at 1080p with modest settings may find this build adequate for esports titles, but the GPU’s 51st percentile ranking and 4 GB VRAM will limit performance in modern AAA games. The GPU is more suited for 720p or low-settings 1080p gaming, based on its benchmark scores. The CPU will not be the limiting factor in gaming, as its 3dmark_8_threads score of 7074 exceeds what most games require.

The GPU is also suitable for users who need a basic graphics card for multi-monitor setups or hardware acceleration in browsers and office suites. The passmark_g2d score of 815 indicates it handles 2D tasks competently. However, the GPU’s end-of-life production status suggests it is a legacy component, and its PCIe 4.0 x4 interface may cause performance drops on older motherboards with PCIe 3.0.

Balance and Bottleneck

The benchmark data shows a clear imbalance between the CPU and GPU. The CPU’s average score of 38103 is over three times the GPU’s average score of 11842. The CPU ranks at the 86th percentile while the GPU ranks at the 51st, meaning the CPU is far above average while the GPU is barely average. This disparity means the GPU will be the bottleneck in any graphics-intensive workload. In gaming, the GPU will limit frame rates, while the CPU will sit idle waiting for the GPU to finish rendering frames.

The 3dmark_16_threads score of 9404 and 3dmark_max_threads score of 10216 show the CPU has headroom for multi-threaded workloads, but the GPU’s passmark_g3d score of 9608 will cap graphics performance. For example, a game that uses eight threads will see the CPU deliver 7074 in 3dmark_8_threads, but the GPU’s 4 GB VRAM and 64-bit bus will cause texture thrashing at higher resolutions, reducing frame rates well below what the CPU can support.

In non-graphics workloads, the bottleneck shifts. For CPU-bound tasks like video encoding or code compilation, the GPU is largely idle, and the CPU’s 31727 cinebench_r23_multicore score will determine performance. The GPU’s low compute scores, such as passmark_gpu_compute of 4456, mean it will not accelerate these tasks, so the CPU does all the work. This is acceptable for users who prioritize CPU performance over GPU acceleration.

The combined percentile of 69 reflects the system’s overall position, but it masks the imbalance. The CPU pulls the system up, while the GPU drags it down. For a balanced build, a user would need a GPU closer to the CPU’s percentile, but the FACT PACK shows no such pairing for this CPU. The estimated FPS from benchmark scores would show the GPU as the primary limiter in games, with CPU utilization staying low in most titles.

Usage Scenarios

High-refresh gaming: This build is not suited for high-refresh gaming. The GPU’s 51st percentile and 4 GB VRAM will limit frame rates to around 60 FPS at 1080p low settings in modern titles, based on the passmark_g3d score of 9608. The CPU can support high frame rates, but the GPU cannot deliver them.

Streaming: The CPU’s strong multi-threaded performance, with a 3dmark_max_threads score of 10216, can handle software encoding while gaming. The GPU’s lack of tensor cores means hardware encoding is not available, so the CPU will bear the encoding load. This is feasible but will reduce gaming performance further.

Video editing: The CPU excels here, with a cinebench_r23_multicore score of 31727 and passmark_integer_math score of 122169. The GPU provides minor acceleration in effects and previews, but its compute score of 4456 limits its contribution. Expect fast export times for 1080p footage, with 4K exports taking longer.

3D rendering: The CPU is strong for CPU-based renderers, with cinebench_r20_multicore of 13325 and cinebench_r15_multicore of 3198. The GPU’s 4 GB VRAM and low compute score make GPU rendering impractical. Use CPU rendering with this build.

Software development: The CPU’s 14 cores and 20 threads, with a passmark_multithread score of 37488, accelerate compilation and testing. The GPU is sufficient for displaying code and running basic tests. The ECC memory support adds stability for long test runs.

Student and office work: The CPU’s single-threaded performance (geekbench_singlecore of 2487) ensures fast application launches and smooth multitasking. The GPU handles spreadsheets, documents, and web browsing without issue, as indicated by the passmark_g2d score of 815.

Gaming Performance

No measured FPS data exists for this exact CPU and GPU combination. The FACT PACK contains no measuredFpsUltraByGame entries, so all frame rate figures are estimates based on the benchmark scores. The GPU’s passmark_g3d score of 9608 and 3dmark_steel_nomad_dx12 score of 235 suggest the GPU will achieve playable frame rates only at 1080p with low or medium settings in modern games. At 1440p or 4K, the 4 GB VRAM and 64-bit bus will cause severe performance drops due to memory bandwidth limits.

For esports titles like Counter-Strike or Valorant, the GPU may deliver 60-80 FPS at 1080p low settings, based on its DirectX 9 and 10 scores of 108 and 60, respectively. For AAA games, the DirectX 12 score of 38 indicates much lower performance, possibly 30-40 FPS at 1080p low. The CPU will not be the limiting factor at these frame rates, as its 3dmark_single_thread score of 1084 is more than sufficient for gaming.

The estimated FPS figures are derived from the GPU’s percentile position and benchmark scores, but actual performance will vary by game. The GPU’s nearest rival, the GTX 1080, scores 1% higher, so the RX 6500 XT should perform similarly to that card, but the GTX 1080 has 8 GB VRAM and a 256-bit bus, giving it an advantage in higher-resolution textures. Users should expect the RX 6500 XT to handle 1080p gaming at low-to-medium settings, with frame rates dropping below 60 FPS in demanding titles.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700, which supports 13th generation processors. The FACT PACK lists this CPU as part of the Core 13th Gen series, with a release date of 2022-09-26. The platform supports DDR4 and DDR5 memory, giving builders flexibility in choosing memory type. The CPU has 16 PCIe Gen 5 lanes, which is sufficient for a single high-end GPU, though the current GPU uses PCIe 4.0 x4.

The GPU has a TDP of 107 W and a suggested PSU of 300 W. The CPU has a TDP of 125 W, so the total system power draw is around 232 W plus other components. A 300 W PSU is sufficient for this build, but upgrading to a higher-end GPU would require a larger PSU. The GPU uses a single 6-pin power connector, which is common on older PSUs.

A sensible next upgrade would be a more powerful GPU, as the CPU has significant headroom. The CPU’s 86th percentile and average score of 38103 indicate it can support a GPU that scores two to three times higher. However, the FACT PACK does not specify which GPUs would pair well, so this is a qualitative recommendation. The platform’s PCIe Gen 5 support means a newer GPU would not be bottlenecked by the bus interface. The CPU’s unlocked multiplier allows overclocking to extend its lifespan, though no overclocking benchmarks are provided.

FAQ

Q: What is the combined percentile of this CPU and GPU pairing?

A: The combined percentile is 69, indicating the system outperforms 69% of all builds in the database.

Q: How does the CPU compare to its nearest rival?

A: The CPU is 0.1% behind the Intel Core i5-14490F, 0.2% behind the Intel Core Ultra 5 245T, 0.3% behind the AMD Ryzen 7 250, and 0.4% behind the Intel Core i5-13600HX.

Q: What is the GPU’s memory configuration?

A: The GPU has 4 GB of GDDR6 memory on a 64-bit bus, providing 143.9 GB/s of bandwidth.

Q: Does the CPU support ECC memory?

A: Yes, the CPU has ECC memory support, which is useful for error-correcting workloads in servers or workstations.

Q: What is the GPU’s nearest rival and how close is the score?

A: The NVIDIA GeForce GTX 1080 is 1% ahead of the RX 6500 XT, making it the closest rival in terms of average benchmark score.

Q: Is measured FPS data available for this build?

A: No, the FACT PACK contains no measuredFps data for this exact combination, so all FPS figures are estimates.

Q: What is the CPU’s boost clock?

A: The CPU has a boost clock of 5.10 GHz, with a base clock of 3.50 GHz.

Build Overview

This is a desktop build combining the Intel Core i5-13600KF with the AMD Radeon RX 6500 XT. The CPU is a 14-core, 20-thread Raptor Lake-S processor with a 5.10 GHz boost clock, while the GPU is a 4 GB RDNA 2.0 card with a 64-bit memory bus. The system sits at the 69th combined percentile, with the CPU at the 86th percentile and the GPU at the 51st percentile. The CPU’s average benchmark score of 38103 is more than three times the GPU’s average of 11842, creating a significant performance asymmetry. This pairing is best suited for users who need CPU-intensive compute power and are willing to accept entry-level gaming performance. The CPU’s strong multi-threaded scores make it a good choice for productivity, while the GPU’s 4 GB VRAM limits it to 1080p low-settings gaming. The platform’s DDR4 and DDR5 support, PCIe Gen 5 lanes, and unlocked multiplier provide a solid base for future upgrades, though the GPU will likely be the first component replaced.