SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600K + AMD Radeon RX 7900 GRE

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
94%
PROCESSOR

Intel Core i5-13600K

37,685 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 7900 GRE

32,456 Benchmark Score
Top 6% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 7900 GRE is a RDNA 3.0 part built on TSMC's 5 nm process, packing 57,700 million transistors into a 529 mm² die. It carries 16 GB of GDDR6 memory on a 256-bit bus, delivering 576.0 GB/s of bandwidth — a configuration that positions it for high-resolution texture workloads and large scene buffers without immediate capacity pressure. The memory clock runs at 2250 MHz with 18 Gbps effective throughput, while the GPU core operates at a 1287 MHz base, 1880 MHz game clock, and 2245 MHz boost. These clocks, combined with 5120 shading units, 320 TMUs, and 160 ROPs, yield a pixel rate of 359.2 GPixel/s and a texture rate of 718.4 GTexel/s. Raw compute is rated at 45.98 TFLOPS FP32 and 91.96 TFLOPS FP16 (2:1), making the card a strong candidate for shader-heavy rendering tasks.

The GPU also includes 80 RT cores, though the FACT PACK lists no tensor-core equivalent — this is not a dedicated AI-acceleration part in the same sense as some competitors. For real-time ray tracing, the 80 RT cores provide hardware acceleration, but benchmark data suggests the card's strength lies more in rasterization and compute throughput than in RT-specific workloads. The DirectX 12 Ultimate (12_2) support, along with Vulkan 1.4 and OpenGL 4.6, means modern rendering APIs are fully covered. The 3DMark Steel Nomad DX12 score of 4814 places the card in the 77th percentile among all GPUs, indicating it outperforms roughly three-quarters of the database entries. In the compute-oriented Geekbench OpenCL test, the card scores 175758, while Vulkan compute hits 99850 — the former being a strong indicator for GPGPU rendering tasks like Blender or Octane, the latter for cross-platform graphics workloads.

The Passmark G3D score of 27089 and GPU compute score of 15016 further reinforce the compute-heavy profile. The G2D score of 1180 is modest, but that metric reflects 2D desktop acceleration, not rendering. The DirectX 11 score of 300 and DirectX 12 score of 107 are legacy API benchmarks, and while they show the card's compatibility, modern workloads will rely on the newer API scores. For rendering, the FP32 and FP16 throughput numbers are the most telling: 45.98 TFLOPS FP32 is ample for real-time rasterization, while 91.96 TFLOPS FP16 can accelerate half-precision compute in supported engines. The 576.0 GB/s bandwidth is not class-leading but is sufficient for 1440p and 4K textures, especially with 16 GB of VRAM buffering large assets.

# Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The CPU and GPU in this pairing are closely matched in overall percentile terms, but they excel in different domains. The Intel Core i5-13600K sits at the 86th percentile among all CPUs, while the RX 7900 GRE holds the 77th percentile among all GPUs. The combined percentile for the build is 82, which suggests a balanced system where neither component dramatically outclasses the other. However, the nature of the workloads determines which part becomes the limiter. In CPU-bound scenarios — such as physics simulation, data compression, or single-threaded tasks — the i5-13600K's performance dictates the ceiling. Its Passmark single-thread score of 4124 and 3DMark single-thread score of 1085 are strong, but they are not the absolute top of the database. The CPU's 14 cores and 20 threads provide ample parallelism, but for lightly-threaded games, the 5.10 GHz boost clock is the key factor.

In GPU-bound scenarios — such as high-resolution gaming with ultra settings or compute-heavy rendering — the RX 7900 GRE becomes the constraint. The GPU's 77th percentile ranking means it will hold back the system in scenarios where the CPU has headroom. For example, at 1080p with lower settings, the CPU may bottleneck the GPU; at 4K with ultra settings, the GPU will almost certainly be the limiting factor. The benchmark scores support this: the CPU's 3DMark max-threads score of 10157 shows strong multi-threaded capability, while the GPU's 3DMark Steel Nomad score of 4814 is solid but not exceptional. The deltaPct values in the nearestRivals lists are telling — the CPU is within 0.4% of its closest rivals (Intel Core Ultra 5 235H at 0.4% ahead, AMD Ryzen AI 5 PRO 435 at 0.2% behind), indicating a very tight competitive cluster. The GPU's rivals include the AMD FirePro S10000 (0.2% ahead) and AMD FirePro S9300 X2 (0.3% behind), showing the 7900 GRE sits in a narrow performance band.

For streaming workloads, the balance shifts. The CPU's 20 threads can handle encoding and game logic simultaneously, but the GPU's compute capability can offload encoding via hardware if supported. Since the FACT PACK does not specify encoder hardware, the analysis must rely on the compute scores: the GPU's 15016 Passmark compute score suggests it can handle concurrent encoding and rendering tasks, but the CPU's 37680 Passmark multithread score indicates it is the more capable multi-tasker. In video editing, the CPU's Cinebench R23 multicore score of 24221 will drive timeline processing, while the GPU's 175758 OpenCL score accelerates effects and color grading. The bottleneck will shift depending on the specific stage of the pipeline.

# CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-13600K is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture (Raptor Lake-S codename) using Intel's 10 nm process. It features a 3.50 GHz base clock and a 5.10 GHz boost clock, with a 125 W TDP. The cache hierarchy is substantial: 80 KB L1 per core, 2 MB L2 per core, and 24 MB shared L3. This configuration supports both DDR4 and DDR5 memory in dual-channel mode, with ECC support available — a feature that matters for workstation reliability. The CPU uses Intel Socket 1700 and offers PCIe Gen 5 with 16 lanes from the CPU, which is future-proof for high-bandwidth storage and GPUs. Integrated UHD Graphics 770 is present, providing a fallback display output or quick-sync encoding capability. The multiplier is unlocked, allowing overclocking for users who want to push beyond the 5.10 GHz boost.

The benchmark scores paint a clear picture of a high-end mid-range CPU. The Cinebench R23 multicore score of 24221 is the standout, indicating strong performance for multi-threaded rendering and compilation tasks. The single-core score of 2000.5 is equally impressive, showing that the Raptor Lake architecture retains excellent per-thread performance. The Geekbench multicore score of 15575 and single-core score of 2297 corroborate this. The 3DMark thread scaling is revealing: from 2 threads (2168) to 4 threads (4283) to 8 threads (7074) to 16 threads (9368) to max threads (10157), the scaling is nearly linear, which speaks to the efficiency of the core design and the lack of significant contention. The Passmark integer math score of 122481 and floating-point math score of 90538 indicate strong arithmetic throughput for scientific and financial workloads.

The CPU's 86th percentile ranking among all CPUs places it above the vast majority of processors in the database. Its nearest rivals are all within 0.4% in average score, which means the i5-13600K is in an extremely competitive performance tier. The data compression score of 476394 points to excellent archival and file-handling performance, while the encryption score of 27075 is solid for secure workloads. The extended instructions score of 28805 shows good SIMD performance, which benefits workloads like image processing and audio synthesis. The physics score of 2258 is decent but not top-tier, suggesting that extreme physics simulation might be a weaker point. The find-prime-numbers score of 155 is a single-threaded integer test that reflects the CPU's per-core efficiency. Overall, the i5-13600K is a versatile processor that handles both productivity and gaming with authority, though it does not reach the very top of the charts in any single test.

# Who Should Build It — target users and industries tied strictly to the measured performance

The 82nd combined percentile of this build indicates a system that outperforms 82% of all tracked configurations. This is a desktop-class pairing (buildClass: desktop) that suits users who need strong multi-threaded CPU performance and high-end GPU compute. Gamers targeting 1440p or 4K resolution with ultra settings will benefit from the GPU's 16 GB VRAM and 576.0 GB/s bandwidth, which handle large textures and high resolutions without capacity stutters. The CPU's 5.10 GHz boost and 14 cores ensure that even CPU-heavy game logic — such as large battle simulations or open-world streaming — remains fluid. The 86th CPU percentile and 77th GPU percentile mean the system is not the absolute fastest available, but it sits comfortably in the upper tier.

Content creators working with video editing software will find the Cinebench R23 multicore score of 24221 helpful for rendering timelines, while the GPU's OpenCL score of 175758 accelerates effects and color grading. 3D artists using render engines that rely on FP32 or FP16 compute will leverage the GPU's 45.98 TFLOPS FP32 and 91.96 TFLOPS FP16. Software developers compiling large codebases will appreciate the 20 threads and the Passmark multithread score of 37680, which indicates rapid parallel builds. The 24 MB L3 cache reduces memory latency for frequently accessed data, aiding compiler and database workloads.

Students and small business workstations can use this build for everything from research and data analysis (the Passmark integer math score of 122481 supports statistical computing) to office productivity. The CPU's ECC memory support is a reliability feature that appeals to users handling financial or scientific data. The integrated UHD Graphics 770 provides a low-power display output for non-intensive tasks, though the discrete GPU will handle graphics duties. The dual-slot GPU with a 600 W suggested PSU means the build requires a robust power supply, but the 125 W CPU TDP and 260 W GPU TDP are manageable for a standard desktop case. This is not a budget system, but it is a capable one for users who demand performance across a wide range of applications.

# Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU delivers an average benchmark score of 37685, placing it at the 86th percentile among all CPUs. Its nearest rivals are tightly clustered: the AMD Ryzen AI 5 PRO 435 scores 37762 (0.2% higher), the AMD Ryzen AI Embedded P132 scores 37804 (0.3% higher), the Intel Core 5 211E scores 37829 (0.4% higher), and the Intel Core Ultra 5 235H scores 37522 (0.4% lower). This indicates the i5-13600K is statistically indistinguishable from its closest competitors in aggregate performance. The GPU, meanwhile, averages 32456 in its benchmark suite, placing it at the 77th percentile among all GPUs. Its nearest rivals include the AMD FirePro S10000 at 32388 (0.2% lower), the AMD FirePro S9300 X2 at 32540 (0.3% higher), the AMD Radeon RX 590 GME at 32601 (0.4% higher), and the AMD Radeon Pro 570X at 32176 (0.9% lower). The GPU also sits in a tight competitive band.

The combined percentile of 82 reflects a system that is well above average in both CPU and GPU terms. The CPU's specific scores include a Cinebench R23 multicore of 24221 and single-core of 2000.5, a Geekbench multicore of 15575 and single-core of 2297, and a 3DMark max-threads score of 10157. The GPU's key scores are the 3DMark Steel Nomad DX12 of 4814, the Geekbench OpenCL of 175758, the Geekbench Vulkan of 99850, and the Passmark G3D of 27089. These numbers, taken together, show a system that excels at multi-threaded productivity and high-end rasterization, with good — but not exceptional — ray tracing capability. The 3DMark single-thread score of 1085 and Passmark single-thread of 4124 confirm the CPU's strong per-core performance, which benefits legacy applications and lightly-threaded games.

The data shows no measured FPS rows exist for this exact CPU+GPU combination (the FACT PACK contains no measuredFps data). Therefore, all FPS figures must be considered estimates derived from the benchmark scores. The CPU's 86th percentile and GPU's 77th percentile suggest that in gaming workloads, the GPU will be the limiting factor at higher resolutions, while the CPU will hold its own at lower resolutions. The combined 82nd percentile indicates a system that will deliver smooth gameplay in most titles, but the exact framerate will depend on the specific game's optimization and API usage. The GPU's 16 GB VRAM is ample for current titles, and the 576.0 GB/s bandwidth prevents memory bottlenecks in most scenarios.

# FAQ

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The build holds an 82nd combined percentile among all tracked configurations, with the CPU at the 86th percentile and the GPU at the 77th percentile.

Q: How does the Intel Core i5-13600K compare to its nearest rival in average score?

A: The CPU's average benchmark score is 37685, while its closest rival, the AMD Ryzen AI 5 PRO 435, scores 37762 — a delta of -0.2%, meaning the i5-13600K is essentially tied with that rival.

Q: What is the GPU's memory bandwidth and VRAM capacity?

A: The AMD Radeon RX 7900 GRE has 16 GB of GDDR6 memory on a 256-bit bus, providing 576.0 GB/s of bandwidth.

Q: Does the CPU support ECC memory?

A: Yes, the Intel Core i5-13600K supports ECC memory, which is a feature typically found in workstation-oriented platforms.

Q: What is the GPU's single most indicative compute score for rendering workloads?

A: The Geekbench OpenCL score of 175758 is the strongest indicator for GPGPU rendering, as it reflects the card's raw compute throughput in a cross-platform API.

Q: How many RT cores does the GPU have?

A: The AMD Radeon RX 7900 GRE includes 80 RT cores, which provide hardware acceleration for ray-traced effects.

Q: What is the CPU's boost clock and how does it affect single-threaded performance?

A: The CPU has a 5.10 GHz boost clock, and its 3DMark single-thread score of 1085 and Passmark single-thread score of 4124 both reflect strong per-core performance, which is beneficial for lightly-threaded applications.

# Usage Scenarios — grounded in the scores

High-refresh gaming: At 1080p or 1440p, the CPU's 5.10 GHz boost and 14 cores will drive high framerates, while the GPU's 45.98 TFLOPS FP32 and 16 GB VRAM handle ultra settings. The 3DMark Steel Nomad score of 4814 suggests the GPU can sustain high frame rates in DX12 titles, though exact FPS is estimated since no measured data exists. The CPU's single-thread score of 1085 ensures that game logic and draw calls are processed quickly.

Streaming: The CPU's 20 threads and Passmark multithread score of 37680 allow simultaneous game rendering and encoding without significant frame drops. The GPU's compute score of 15016 (Passmark) can offload encoding tasks if the software supports GPU encoding, though the CPU is the more reliable encoder given its thread count. The 24 MB L3 cache helps maintain low latency for streaming overhead.

Video editing: The Cinebench R23 multicore score of 24221 will handle timeline rendering and export efficiently. The GPU's OpenCL score of 175758 accelerates effects, transitions, and color grading. The 16 GB VRAM allows for multiple high-resolution video streams to be held in memory simultaneously, reducing the need for disk caching.

3D rendering: The GPU's FP32 throughput of 45.98 TFLOPS is the primary driver for real-time viewport rendering, while its FP16 capability of 91.96 TFLOPS can accelerate denoising and AI-assisted features in supported renderers. The CPU's 3DMark max-threads score of 10157 ensures that geometry processing and scene graph updates do not bottleneck the GPU.

Software development: The CPU's 20 threads and Passmark integer math score of 122481 speed up compilation of large codebases. The 24 MB L3 cache reduces memory latency for frequently accessed symbols and headers. The GPU's compute capability can be used for test automation or data processing, though it is not the primary driver in this scenario.

Student and office work: The CPU's Passmark single-thread score of 4124 ensures responsive everyday applications like spreadsheets and word processors. The integrated UHD Graphics 770 provides a low-power display output for office tasks, though the discrete GPU will handle any graphics-intensive work. The 125 W TDP and 260 W GPU TDP require a suitable power supply, but the system is not excessively power-hungry for a desktop.

# Build Overview

This is a desktop-class build (buildClass: desktop) pairing the Intel Core i5-13600K with the AMD Radeon RX 7900 GRE. The CPU is a 14-core, 20-thread Raptor Lake-S part with a 3.50 GHz base and 5.10 GHz boost clock, 24 MB L3 cache, and support for both DDR4 and DDR5 memory. The GPU is a RDNA 3.0 card with 16 GB GDDR6, 5120 shading units, and 576.0 GB/s bandwidth. The combined 82nd percentile places this system in the upper tier of tracked configurations, though not at the absolute peak. The CPU's 86th percentile is higher than the GPU's 77th percentile, meaning the GPU is the more likely bottleneck in GPU-intensive workloads. This pairing is well-suited for users who need a balanced system for gaming, content creation, and productivity, with the CPU providing strong multi-threaded performance and the GPU offering high-end rasterization and compute capability. The launch MSRP for the CPU is $319, and the GPU's launch MSRP is 549 USD, reflecting a mid-high-end market position.

# Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination — the FACT PACK contains no measuredFps data. All FPS figures discussed here are estimates derived from the benchmark scores. The GPU's 3DMark Steel Nomad DX12 score of 4814 and the CPU's 3DMark 8-thread score of 7074 suggest that at 1080p with ultra settings, the system should deliver high frame rates in most titles, with the CPU likely not being a bottleneck. At 1440p, the GPU's 16 GB VRAM and 576.0 GB/s bandwidth should maintain smooth performance, though the 77th GPU percentile indicates that some top-tier GPUs will outperform it. At 4K, the GPU will be the limiting factor, and the estimated performance will depend heavily on the game's optimization and API. The Passmark G3D score of 27089 is a general indicator of rasterization performance, but it is not a direct FPS measure. The CPU's single-thread score of 1085 ensures that games with heavy physics or AI will not be CPU-limited at lower resolutions. For ray-traced titles, the 80 RT cores provide acceleration, but the relatively low RT core count compared to the 5120 shading units suggests that RT performance will be moderate rather than exceptional. Users should expect the system to handle competitive esports titles at very high frame rates, AAA games at high settings with smooth performance, and demanding 4K titles with adjusted settings. These are estimates, and actual performance will vary by title and driver optimization.