SYSTEM ANALYZER

Rate My PC: Intel Core i5-13600H + NVIDIA GeForce RTX 4070 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
93%
PROCESSOR

Intel Core i5-13600H

30,548 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4070 Mobile

27,435 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This page covers the Intel Core i5-13600H paired with the NVIDIA GeForce RTX 4070 Mobile, a laptop-class combination that sits in the 78th percentile of all recorded CPU+GPU pairings in the database. The CPU lands in the 82nd percentile against all CPUs and the GPU in the 73rd percentile against all GPUs, which frames the build as an upper-mid-tier mobile platform: strong single-thread responsiveness, solid multi-core throughput, and a GPU capable of high-refresh 1080p and comfortable 1440p work. No measured FPS rows exist for this exact combination in the database, so all frame-rate discussion below is estimated from the benchmark scores rather than drawn from measured game runs.

Balance and Bottleneck

The pairing is close to balanced, but the data shows the GPU as the slightly weaker leg. A 73rd-percentile GPU alongside an 82nd-percentile CPU means that in graphically demanding titles the RTX 4070 Mobile will saturate first, particularly at higher resolutions where the frame workload shifts onto the shader array and memory subsystem. The CPU's margin above the GPU matters most at low resolution and high refresh rates: at 1080p with reduced settings, the i5-13600H's single-thread score of 1750 in Cinebench R23 and 3631 in PassMark single-thread indicate the per-frame submission rate is high enough to feed the GPU well past typical laptop panel refresh rates in esports-style titles.

In the other direction, workloads that lean on the CPU — simulation-heavy games, physics, large-scale compilation — are well served. The PassMark physics score of 1490 and multithread score of 23304 place the processor above the vast majority of chips in the database, so a CPU bottleneck in gaming would only appear in extreme low-resolution, low-setting scenarios used purely to measure processor ceilings. For practical laptop use, the realistic limiting factor is the GPU's 8 GB of GDDR6: at 4K, or with ray tracing enabled and textures maximized, VRAM capacity rather than raw shading throughput becomes the constraint. The 256.0 GB/s memory bandwidth supports 1080p and 1440p rendering cleanly; 4K ultra is where the data suggests diminishing returns.

Because there are no measured FPS entries for this pairing, bottleneck conclusions rest on percentile deltas and subsystem scores rather than observed frame-time scaling — an appropriate caveat for any capacity planning.

FAQ

Q: Is this a desktop or laptop build? A: Laptop. The buildClass field lists it as a laptop, and both components are mobile parts — the CPU is soldered to an Intel BGA 1744 socket and the GPU is an integrated mobile design with no power connectors.

Q: Can the CPU be overclocked? A: No. The multiplier is locked, with base and boost clocks of 2.80 GHz and 4.80 GHz respectively. Tuning headroom on this platform is limited to what the laptop vendor exposes.

Q: How does the GPU compare to its nearest rivals? A: Its average benchmark score of 27435 is statistically tied with the AMD Radeon RX 6700 XT (deltaPct 0), marginally behind the NVIDIA GeForce RTX 3090 (deltaPct -0.5) and AMD Radeon Pro Vega 20 (deltaPct -1.5), and ahead of the NVIDIA RTX PRO 4000 Blackwell (deltaPct 1.1). In short: it trades blows with a previous-generation flagship-class desktop card.

Q: How does the CPU compare to its rivals? A: The i5-13600H's average score of 30548 is within a fraction of a percent of the Intel Core Ultra 5 225T (deltaPct 0.3), Intel Core i9-11980HK (deltaPct 0.4), AMD Ryzen 5 7640HS (deltaPct 0.5), and AMD Ryzen 7 7736U (deltaPct 0.6) — effectively a four-way dead heat.

Q: Does it have ray tracing hardware? A: Yes. The AD106 chip carries 36 RT cores and 144 tensor cores, with DirectX 12 Ultimate (12_2) support, so hardware-accelerated ray tracing and DLSS-class upscaling features are available.

Q: What was the CPU's launch MSRP? A: Launch MSRP was $311 for the processor. No launch MSRP is recorded for the GPU.

Q: Are measured game frame rates available? A: No. The database contains no measured FPS rows for this exact CPU+GPU combination, so all frame-rate figures discussed here are estimates derived from the benchmark scores.

CPU Analysis

The Core i5-13600H is a Raptor Lake-H mobile processor built on Intel's 10 nm process, offering 12 cores and 16 threads — a hybrid layout typical of the 13th Generation, combining performance and efficiency cores under a single die. It boosts to 4.80 GHz from a 2.80 GHz base, and the cache hierarchy of 80 KB L1 per core, 2 MB L2 per core, and an 18 MB shared L3 gives it a respectable working-set buffer for both games and compile-type workloads. Memory support spans DDR4 and DDR5 across a dual-channel bus, which lets vendors hit different points on the platform cost curve.

The benchmark scores tell a consistent story. Cinebench R23 multi-core at 12402 sits alongside a single-core score of 1750 — a ratio that indicates the thread count is genuinely usable, not inflated by weak per-thread throughput. Scaling back through R20 (5208 multi / 735 single) and R15 (1249 multi / 176 single) shows the same proportional relationship, which is the signature of a well-balanced hybrid design rather than a chip that excels only in one dimension.

PassMark's component results reinforce this. Integer math at 78658, floating point at 57618, and extended instructions at 15817 show strong general compute. Data compression at 267936 and encryption at 16061 are relevant for developers who spend time on build artifact handling and encrypted-disk operations. Random string sorting at 29570 matters for text-processing pipelines. Find prime numbers at 87 is a niche stress figure but confirms sustained integer throughput. The single-thread figure of 3631 is the number most predictive of game frame pacing, and it is high.

Against the wider field, the 82nd percentile means this CPU outperforms roughly four of every five processors recorded. Its rivals — the Core Ultra 5 225T, i9-11980HK, Ryzen 5 7640HS, and Ryzen 7 7736U — all cluster within 0.6 percent, which means buyers choosing between laptops on these chips can treat CPU performance as effectively equal and decide on other factors. There is no ECC support and no unlocked multiplier, consistent with a mainstream mobile part.

Who Should Build It

Because this is a laptop-class pairing, "build" here means selecting a notebook that implements both chips. The data suits several buyer profiles. High-refresh 1080p gamers are the primary target: the CPU's single-thread strength and the GPU's percentile position relative to cards like the RX 6700 XT indicate esports and modern AAA titles at 1080p will run at high frame rates, with 1440p also well within reach. Content creators benefit from the 16-thread CPU and the GPU's compute scores — Geekbench OpenCL at 109197 and Vulkan at 108367 are substantial numbers for a mobile part, supporting GPU-accelerated timeline work.

Software developers get a strong mobile compile machine: 23304 on PassMark multithread and the strong single-thread figure mean fast incremental builds and responsive IDEs. Students and office users are covered with headroom to spare — this pairing massively overshoots document and browsing workloads, so it only makes sense for a student whose coursework includes rendering, machine learning coursework, or gaming. Small-business workstation users doing light-to-moderate 3D, video, or data analysis will find the combination adequate; those doing heavy sustained rendering should note the mobile power envelope of a 45 W CPU TDP and 115 W GPU TDP, which constrains long-duration throughput compared to desktop parts even when burst scores look similar.

GPU Analysis

The GeForce RTX 4070 Mobile is an Ada Lovelace part fabricated by TSMC on a 5 nm process. The AD106 die measures 188 mm² and packs 22,900 million transistors at a density of 121.8M per mm² — a dense, efficient design that explains how this level of performance fits inside a laptop power budget. The compute resources include 4608 shading units, 144 TMUs, 48 ROPs, 36 RT cores, and 144 tensor cores. Clocks run from a 1395 MHz base to a 1695 MHz boost, with memory at 2000 MHz (16 Gbps effective).

Raw throughput figures: 15.62 TFLOPS FP32, matching FP16 at 1:1, a pixel rate of 81.36 GPixel/s, and a texture rate of 244.1 GTexel/s. The 8 GB of GDDR6 on a 128-bit bus delivers 256.0 GB/s of bandwidth — the one specification where the design shows its mobile tier, since bandwidth-hungry 4K textures and heavy ray-tracing accumulation buffers press against both capacity and bandwidth.

The benchmark picture is strong for a mobile GPU. PassMark G3D at 19587 and GPU compute at 8399 indicate a card comfortably ahead of mainstream mobile parts and into the territory of desktop-class hardware from the prior generation. The API-specific PassMark results — DirectX 9 at 223, DirectX 11 at 179, DirectX 10 at 116, and DirectX 12 at 85 — show the expected pattern where older, lighter APIs score higher in those synthetic metrics. The DirectX 12 Ultimate (12_2) feature level confirms current-generation rendering support including hardware ray tracing.

For rendering work, the 36 RT cores accelerate path-tracing and ray-traced viewports, while the 144 tensor cores drive AI denoising, upscaling, and inference workloads — a meaningful advantage in production tools that use them. The bus interface is PCIe 4.0 x8, which is sufficient; the database records no suggested PSU because the part is powered entirely through the laptop platform, with a 115 W TDP.

Gaming Performance

There are no measured FPS rows for this CPU+GPU combination in the database — that must be stated plainly — so everything in this section is an estimate derived from the benchmark scores rather than recorded game runs. With that caveat, the numbers support a clear hierarchy of expectations.

At 1080p with ultra settings, the GPU's position — statistically tied with the Radeon RX 6700 XT and within half a percent of the RTX 3090 on average scores — points to high frame rates in modern AAA titles and very high frame rates in competitive titles. The i5-13600H's single-thread performance is strong enough that the CPU will not be the limiter at this resolution in most games. At 1440p, the GPU remains the appropriate target: the shader count, texture rate, and bandwidth are aligned with this resolution class, and estimates here should assume high settings are comfortable with ultra settings achievable in most titles, subject to the 8 GB VRAM ceiling in the heaviest texture loads. At 4K, the estimates soften considerably: the 128-bit bus and 256.0 GB/s bandwidth place hard limits on ultra-settings performance, and DLSS-class upscaling via the tensor cores becomes the practical route to playable frame rates.

Ray tracing is supported through the 36 RT cores, and the sensible estimate is that RT effects at 1080p and 1440p are usable, with upscaling recommended at the higher resolution. These are qualitative expectations grounded in the percentile data; anyone needing exact figures should treat the absence of measured rows as an open data gap for this pairing.

Benchmark Performance

The exact scores, and what they mean together:

CPU — Intel Core i5-13600H: Cinebench R15 multi 1249 / single 176; R20 multi 5208 / single 735; R23 multi 12402 / single 1750; PassMark multithread 23304, single-thread 3631, physics 1490, integer math 78658, floating point 57618, extended instructions 15817, data compression 267936, encryption 16061, string sorting 29570, find prime numbers 87. Average benchmark score 30548, 82nd percentile versus all CPUs.

GPU — GeForce RTX 4070 Mobile: Geekbench OpenCL 109197, Vulkan 108367; PassMark G3D 19587, GPU compute 8399, G2D 763, DirectX 9 223, DirectX 11 179, DirectX 10 116, DirectX 12 85. Average benchmark score 27435, 73rd percentile versus all GPUs.

The combined picture is a 78th-percentile laptop. The CPU's rivals cluster within 0.6 percent of it — Core Ultra 5 225T at 30468, i9-11980HK at 30422, Ryzen 5 7640HS at 30390, Ryzen 7 7736U at 30364 — meaning processor choice among these alternatives is not a differentiator. The GPU's rivals are more spread: an exact tie with the RX 6700 XT at 27425, a 0.5 percent gap to the RTX 3090 at 27565, a 1.1 percent edge over the RTX PRO 4000 Blackwell at 27135, and a 1.5 percent gap to the Radeon Pro Vega 20 at 27839. Those deltas are small, but the company the card keeps — a desktop RTX 3090 — is the headline: a mobile Ada part performing in the same average-score band as a large previous-generation desktop flagship.

Upgrade Path and Platform

Upgradability on this platform is inherently limited, and the data makes the reasons explicit. The CPU uses Intel BGA 1744 — a ball-grid array soldered directly to the board — so the processor is fixed for the life of the machine, and with an unlocked multiplier absent (the field is false), there is no tuning route either. The GPU is likewise a fixed mobile implementation: it draws its 115 W through the laptop platform with no power connectors, so there is no swap path.

What remains flexible is memory and storage. The CPU supports both DDR4 and DDR5 on a dual-channel bus, so maxing out capacity and running in dual-channel is the single most impactful user-side upgrade, particularly for the iGPU (Iris Xe Graphics 80EU) and integrated graphics fallback scenarios. PCIe is listed as Gen 5 with 8 CPU-attached lanes, which covers a fast NVMe boot drive at full speed; additional lanes come from the platform. On power: with a 45 W CPU TDP and 115 W GPU TDP, total platform draw under combined load will be well beyond the sum of those figures once the screen, memory, and storage are counted, so the practical guidance is simply that the laptop's bundled charger defines the ceiling — no external PSU figure is recorded, and none applies.

The sensible "next upgrade" is a whole-platform move: on the GPU side the database lists GeForce 50 Mobile as the successor generation, so a future laptop refresh is the natural progression rather than any component swap.

Build Overview

This is a laptop-class pairing, per the buildClass field, combining Intel's 13th-generation Raptor Lake-H mainstream mobile processor with NVIDIA's Ada Lovelace mobile upper-tier GPU. Both parts launched in early January 2023 — the CPU on 2023-01-03 and the GPU on 2023-01-02 — and both remain listed as Active, meaning this is a current, supported platform rather than an end-of-life one. The CPU's launch MSRP was $311; no GPU MSRP is recorded.

In tier terms, the data places it firmly in upper-mid-range mobile territory: a 78th combined percentile, driven by an 82nd-percentile CPU and a 73rd-percentile GPU. That asymmetry — CPU ahead of GPU — is characteristic of a well-rounded productivity-and-gaming laptop rather than a pure gaming machine, and it is the defining trait of the pairing.

Usage Scenarios

High-refresh gaming. The single-thread scores (R23 single 1750, PassMark 3631) and the GPU's parity with the RX 6700 XT make 1080p high-refresh gaming the pairing's strongest suit, with 1440p as the sweet spot for AAA titles. Estimates only — no measured FPS data exists for this pairing.

Streaming. Sixteen threads and a 23304 PassMark multithread score leave substantial headroom for encoding alongside gameplay; the 12402 R23 multi-core result indicates the CPU can absorb the encode load without starving the game of frame-submission headroom.

Video editing. GPU compute at 8399 in PassMark and OpenCL at 109197 support timeline acceleration, while 8 GB of VRAM caps how heavy projects can get before proxy workflows become advisable.

3D rendering. The 36 RT cores and 15.62 TFLOPS FP32 make viewport work smooth and final-frame ray-traced renders viable; sustained renders will be bounded by the mobile power envelope rather than burst scores.

Software development. Integer math at 78658, compression at 267936, and encryption at 16061 translate directly to fast builds, artifact handling, and tooling — arguably the best-matched scenario for this CPU's profile.

Student and office work. Massively overspecified for documents, browsing, and video calls; the pairing only justifies itself for students whose coursework includes rendering, simulation, or ML, where the tensor cores and 16 threads earn their place.