SYSTEM ANALYZER

Rate My PC: Intel Core i5-13500TE + NVIDIA GeForce RTX 3050 OEM

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
76%
VS
GPU
89%
PROCESSOR

Intel Core i5-13500TE

5,002 Benchmark Score
Top 24% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 OEM

15,199 Benchmark Score
Top 11% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13500TE paired with the NVIDIA GeForce RTX 3050 OEM is a desktop combination that sits squarely in the middle of the historical performance distribution: the CPU ranks in the 59th percentile against all tracked processors, the GPU in the 57th percentile against all tracked graphics cards, and the pairing as a whole lands at a combined 58th percentile. Both parts carry efficiency-oriented identities — a 35 W TDP processor and an end-of-life Ampere card — yet the benchmark data suggests a build that is more capable than its modest power figures imply. One caveat up front: the FACT PACK contains no measured frame-rate rows for this exact combination, so all FPS discussion below is estimated from benchmark scores rather than directly measured.

Upgrade Path and Platform

The platform story starts with Intel Socket 1700, the LGA socket that hosts Raptor Lake. That gives the build a genuinely sensible upgrade route: the i5-13500TE occupies a socket shared with a wide range of 13th-generation Intel silicon, so a future CPU swap does not require a motherboard change. The processor supports both DDR4 and DDR5 memory across a dual-channel bus, which is unusual flexibility — a builder can reuse existing DDR4 sticks or move to DDR5 on the same platform generation, and ECC memory is supported, a feature that matters more for small-business and workstation use than for gaming.

PCIe connectivity is split across two generations. The CPU itself exposes PCIe Gen 5 with 16 lanes, while the RTX 3050 OEM connects via PCIe 4.0 x8. That mismatch is worth investigating: the card does not saturate even its narrower link at this performance tier, but a future GPU upgrade on a Gen 5-capable slot has substantial bandwidth headroom. The display side offers one HDMI 2.1 and three DisplayPort 1.4a outputs, enough for a multi-monitor desk setup.

Power provisioning is the most interesting question. The CPU's TDP is 35 W and the GPU's is 130 W, with a suggested PSU of 300 W for the graphics card. A single 8-pin connector feeds the RTX 3050 OEM, and the card occupies a dual-slot footprint measuring 242 mm in length. The data implies a compact, thermally undemanding system — the kind of build where a modest PSU is genuinely sufficient rather than cutting it close. A sensible next upgrade looks like a higher-tier Socket 1700 CPU first (the processor is the efficiency variant, multiplier locked at a 1300 MHz base clock), followed by a GPU step up, since the 57th-percentile graphics card is the more likely limiter in games.

Benchmark Performance

The CPU's Cinebench trajectory is consistent across three generations of the test: 1743 multi-core and 246 single-core in R15, 7263 and 1025 in R20, and 17294 and 2441 in R23. What does that mean? The multi-to-single ratio in R23 is roughly seven to one — a healthy scaling figure for a 14-core, 20-thread part, indicating that the hybrid core layout is actually being exploited by threaded workloads rather than sitting idle. The single-core figure of 2441 places the chip's responsiveness in solid mid-range territory, consistent with its overall 59th percentile position.

Against nearest rivals, the picture is remarkably tight. The average benchmark score of 5002 is exactly matched by the AMD Ryzen 5 PRO 5650G, a 0 percent delta, and separated by only 0.1 percent from the Intel Core i3-12300HE, 0.2 percent from the Intel Xeon W-2150B, and 0.3 percent from the Intel Core i7-1375PRE. That cluster tells you the i5-13500TE performs like a well-regarded professional APU and like another efficiency-tuned 13th-gen i7 — a curious result that suggests the "TE" suffix costs some peak performance but keeps the chip competitive in the aggregate database.

On the graphics side, the RTX 3050 OEM posts a Geekbench OpenCL score of 60740 and a Vulkan score of 57103, with a PassMark G3D score of 11857 and a GPU compute score of 5779. Its average benchmark score of 15199 puts it within 0.2 percent of the AMD Radeon RX 7600, 0.5 percent behind the AMD Radeon 680M and the NVIDIA GeForce GTX 580, and 0.6 percent behind the NVIDIA GeForce RTX 2060. The combined picture: a 58th-percentile desktop where neither component dramatically outclasses the other, and where the CPU's slight edge in percentile terms is too small to create a severe imbalance.

GPU Analysis

The RTX 3050 OEM is built on the GA106 chip, Ampere architecture, on Samsung's 8 nm process, with 12,000 million transistors on a 276 mm² die at a density of 43.5 million transistors per square millimetre. Compute resources include 2304 shading units, 72 texture mapping units, 32 render output units, 18 RT cores, and 72 tensor cores. Raw throughput figures: 8.087 TFLOPS FP32, an identical FP16 rate at 1:1, a pixel rate of 56.16 GPixel/s, and a texture rate of 126.4 GTexel/s.

Memory is the card's defining constraint and its adequate foundation at once: 8 GB of GDDR6 on a 128-bit bus, delivering 224.0 GB/s of bandwidth with memory running at 1750 MHz — 14 Gbps effective. Clocks are modest, with a 1515 MHz base and 1755 MHz boost. For rendering work, the presence of 18 RT cores and 72 tensor cores matters more than the raw shader count: the card supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, meaning hardware-accelerated ray tracing and AI features are on the table even at this tier.

What do the benchmark scores mean in practice? The OpenCL score of 60740 and Vulkan score of 57103 indicate usable GPU compute for rendering engines that lean on those APIs, while the PassMark GPU compute score of 5779 confirms mid-tier throughput. The DirectX splits — 137 in DirectX 9, 86 in DirectX 11, 58 in DirectX 12, and 61 in DirectX 10 — show the familiar pattern of older APIs scoring higher, which implies older or lighter game engines will run comfortably while the newest, heaviest titles will pull the card toward its limits. The 8 GB frame buffer is the reason this card holds up at 1080p: it is enough capacity for that resolution class, and the 224 GB/s of bandwidth keeps texture streaming from becoming the bottleneck.

Usage Scenarios

High-refresh gaming: At 1080p, the estimated picture is playable-to-high frame rates in most titles, anchored by the RTX 3050 OEM's 57th percentile standing and its near-parity with the Radeon RX 7600 and RTX 2060. Competitive esports titles running on older APIs should push well past the high-refresh threshold, while AAA games at ultra settings will land closer to standard 60 Hz territory. No measured FPS rows exist for this pairing, so these are estimates from the benchmark scores.

Streaming: The CPU side is the enabler here. With 14 cores and 20 threads and an R23 multi-core score of 17294, there is threaded headroom to encode a stream alongside gameplay, and the 72 tensor cores on the GPU give NVENC-adjacent workloads hardware backing. The GPU itself, however, will be doing most of the rendering work — expect to trim in-game settings to keep frame rates stable while streaming.

Video editing: The combination works for entry-level editing. The 24 MB of shared L3 cache and 20 threads handle timeline scrubbing and preview reasonably, and the GPU's 8 GB of VRAM plus compute scores in the 57k-range for OpenCL provide acceleration for effects. Heavy 4K multilayer projects will strain the 8 GB frame buffer.

3D rendering: The R23 multi-core score of 17294 puts CPU rendering in mid-tier territory, and the GPU's OpenCL result supports viewport work in GPU-accelerated applications. This is a learning-and-light-production machine, not a render-node: final-frame ray-traced output will be slow given the 18 RT cores.

Software development: This is arguably the scenario where the build overperforms its percentile. Compiling is thread-hungry, and 20 threads with a 4.50 GHz boost clock — backed by an R20 single-core score of 1025 — deliver snappy single-threaded responsiveness for IDEs and interpreters. ECC support adds a stability argument for long test runs.

Student and office work: The 35 W TDP makes this a quiet, cool-running desktop for documents, browsing, and web apps, and the integrated UHD Graphics 770 means the system still displays output even if the discrete card is removed. The CPU's parity with the Ryzen 5 PRO 5650G — a chip marketed at professional desks — reinforces the office-credibility angle.

CPU Analysis

The i5-13500TE is a Raptor Lake-S design on Intel's 10 nm process, with a 215 mm² die and a hybrid layout totalling 14 cores and 20 threads. Its clocks tell the efficiency story plainly: a 1300 MHz base against a 4.50 GHz boost. That gap is enormous, and it means the chip is designed to idle low and sprint briefly — a behaviour profile that suits bursty desktop workloads. The multiplier is locked, so there is no overclocking route to close the gap with standard-voltage siblings.

Cache is generous for the class: 80 KB of L1 and 1.25 MB of L2 per core, with 24 MB of shared L3. In real workloads, that L3 pool is what keeps game frame pacing smooth and compilation jobs from thrashing memory. The memory subsystem supports DDR4 and DDR5 in dual-channel, and the integrated UHD Graphics 770 provides a fallback display path.

Reading the benchmarks back into the silicon: the R23 single-core score of 2441 reflects the strong boost clock on the performance cores, while the multi-core 17294 shows the efficiency cores contributing meaningfully. Against the rival set, the chip's dead-even match with the Ryzen 5 PRO 5650G and near-ties with the i3-12300HE and i7-1375PRE indicate that database aggregate scoring rewards its balance of threads and clock speed, even if no single dimension is exceptional. The release date of January 2023 and launch MSRP of $235 frame it as a current-generation part at its debut.

Who Should Build It

The data points at several specific audiences. First, 1080p gamers who prioritise efficiency and quietness over maximum frame rates — the GPU's parity with the RTX 2060 and RX 7600 defines exactly that envelope. Second, content creators at the entry level: streamers, video editors, and 3D learners whose workloads fit inside 8 GB of VRAM and whose CPU needs are met by 20 threads. Third, software developers and students, for whom the 59th-percentile CPU, high boost clock, and ECC support make a genuinely strong daily driver. Fourth, small-business workstation builders: the 35 W TDP, dual DDR4/DDR5 support, integrated graphics redundancy, and Socket 1700's upgrade headroom make a compelling office-and-light-compute machine. What this build is not, per the data, is a 1440p/4K gaming rig or a professional rendering box — the 57th GPU percentile rules that out.

Balance and Bottleneck

The percentile spread here is unusually tight: CPU at 59, GPU at 57, combined at 58. That near-symmetry means neither component catastrophically bottlenecks the other — a rarer property than it sounds. In gaming workloads, the GPU is still the limiter, and the evidence is architectural rather than percentile-based: the card's 8 GB frame buffer, 128-bit bus, and 1755 MHz boost define its ceiling, and its DirectX 12 PassMark score of 58 versus 86 in DirectX 11 shows where modern engines push it hardest. In productivity and threaded workloads, the CPU becomes the constraint by design: a locked multiplier and 35 W TDP cap sustained all-core output relative to standard-voltage 14-core chips, which the 0.3 percent gap to the i7-1375PRE only partially conceals in aggregate scoring. Since no measured FPS data exists for this pairing, frame-scaling claims are estimated; the honest read is that a GPU upgrade would lift gaming performance while the CPU would comfortably keep pace, whereas a CPU upgrade alone would leave gaming unchanged.

Build Overview

This is a desktop-class pairing, per the buildClass field, combining a 13th-generation Intel efficiency processor with an end-of-life entry-Ampere NVIDIA card. Its overall tier is middle-of-the-road across the board — 59th percentile CPU, 57th percentile GPU, 58th percentile combined — which is about as balanced as a database ranking gets. The RTX 3050 OEM's production status is listed as end-of-life, with the GeForce 40 series as its successor, while the i5-13500TE remains an active part. That asymmetry matters for buyers: the CPU is current and supported; the GPU is a generation behind. The pairing's identity is an efficiency-biased mid-range desktop that delivers 57th-to-59th percentile performance from a combined power envelope the suggested 300 W PSU figure comfortably covers.

FAQ

Q: Does this build have measured FPS data for specific games? A: No. The FACT PACK contains no measured frame-rate rows for this pairing, so all gaming performance discussion is estimated from the benchmark scores.

Q: How does the RTX 3050 OEM compare to the Radeon RX 7600? A: The data shows near-identical aggregate performance: average scores of 15199 versus 15171, a 0.2 percent delta in the RTX card's favour.

Q: Can the i5-13500TE be overclocked? A: No. The multiplier is locked, so performance is fixed between the 1300 MHz base and 4.50 GHz boost clocks.

Q: What power supply does this build need? A: The GPU's suggested PSU is 300 W, fed by a single 8-pin connector, with the CPU adding only a 35 W TDP — a modest PSU is sufficient.

Q: Does the CPU support ECC memory? A: Yes, ECC is supported, which strengthens the case for workstation and small-business deployments.

Q: Is the graphics card still in production? A: No. The RTX 3050 OEM is listed as end-of-life, succeeded by the GeForce 40 series; the CPU remains active.

Q: What was the CPU's launch MSRP? A: The launch MSRP was $235.

Gaming Performance

Because no measured FPS rows exist for this exact CPU+GPU combination, the figures here are estimates derived from benchmark scores, not direct measurements. The anchor points: a PassMark G3D score of 11857, an average benchmark score of 15199, Geekbench Vulkan at 57103, and percentile parity with cards like the RTX 2060 (0.6 percent gap) and RX 7600 (0.2 percent gap).

At 1080p with ultra settings, that score profile implies comfortable playability in most modern titles at standard refresh rates, with lighter and older engines — reflected in the higher PassMark DirectX 9 score of 137 — reaching well into high-refresh territory. The API scaling data is the most telling: DirectX 12 at 58 against DirectX 11 at 86 suggests the newest, most demanding engines will pull frame rates down meaningfully at ultra presets, making settings adjustments productive in heavy ray-traced titles, where the 18 RT cores provide hardware support but limited throughput. At 1440p the 8 GB frame buffer and 224 GB/s bandwidth begin to bind, and at 4K this card class is out of its element. The CPU side is essentially a non-issue for the GPU's performance band: a 59th-percentile processor with 20 threads and a 4.50 GHz boost will feed an estimated frame pipeline at these rates without difficulty. The estimated verdict: a capable 1080p ultra machine, a tuned 1440p machine, and not a 4K machine.