SYSTEM ANALYZER

Rate My PC: Intel Core i5-13500T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
91%
PROCESSOR

Intel Core i5-13500T

28,670 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Intel Core i5-13500T + NVIDIA Quadro RTX 5000: A Balanced Workstation Analysis

This desktop pairing combines Intel’s 14-core Raptor Lake processor with NVIDIA’s Turing-based Quadro RTX 5000 professional GPU, landing at the 74th percentile among all tested system combinations. The CPU sits in the 80th percentile versus all CPUs, while the GPU occupies the 67th percentile versus all GPUs, making this a configuration that favors compute-heavy tasks over raw gaming performance. Benchmark data for this exact pairing is estimated, as no measured FPS rows exist in the database; all frame-rate discussions below derive from component-level scores rather than direct game testing.

Usage Scenarios

High-Refresh Gaming: This system is not optimized for high-refresh gaming. The Quadro RTX 5000’s PassMark DirectX 12 score of 59 and DirectX 11 score of 140 place it well below enthusiast gaming cards, with the GPU averaging 21,629 in composite benchmarks — nearly identical to a GTX 1060 6 GB at 21,856 (1% slower). At 1080p or 1440p with high refresh monitors, the GPU would be the limiting factor, likely struggling to maintain triple-digit frame rates in modern titles. The CPU’s single-thread PassMark score of 3,580 is respectable, but the GPU’s professional-grade focus means gamers should look elsewhere for 144 Hz or 240 Hz displays.

Streaming: The 14-core, 20-thread CPU provides ample headroom for encoding and streaming workloads. With a Cinebench R23 multi-core score of 11,028 and Geekbench multi-core score of 8,888, the processor can handle simultaneous game capture, encoding, and broadcast software without bottlenecking. The Quadro RTX 5000’s 384 tensor cores could assist with AI-driven encoding enhancements, though its aging Turing architecture lacks the dedicated encoder efficiencies of newer generations. The 35W TDP CPU means the system runs cool under sustained streaming loads, a boon for extended broadcast sessions.

Video Editing: This pairing excels in video editing scenarios. The GPU’s 16 GB of GDDR6 memory with 448.0 GB/s bandwidth handles large timelines and multi-layer effects comfortably, while its Geekbench OpenCL score of 78,999 indicates strong compute acceleration for rendering and effects. The CPU’s PassMark floating-point math score of 61,640 supports smooth timeline scrubbing and export processing. The combination of 24 MB of shared L3 cache and 20 threads ensures that 4K multi-track projects remain responsive, though the GPU’s 67th percentile standing suggests it may lag behind dedicated creator cards in GPU-accelerated effects.

3D Rendering: The Quadro RTX 5000’s 48 RT cores and 11.15 TFLOPS FP32 performance make it a capable rendering workhorse for professional applications. Its PassMark GPU compute score of 6,525, while modest, pairs with the CPU’s Cinebench R20 multi-core score of 8,011 to deliver balanced CPU+GPU rendering in packages like Blender or Cinema 4D. The 16 GB VRAM is particularly valuable for large scene files and high-resolution textures, avoiding out-of-memory errors that plague smaller-frame-buffer cards. The GPU’s Turing architecture supports real-time ray tracing, though at lower throughput than newer Ampere or Ada designs.

Software Development: Developers benefit from the CPU’s strong multi-threaded performance — PassMark multi-thread score of 22,654 and integer math score of 84,427 speed up compilation, test execution, and container orchestration. The 20 threads handle parallel builds efficiently, while the Geekbench single-core score of 2,279 ensures responsive IDE interaction. The GPU’s 12.7% advantage over the RTX A4000 Mobile in average score doesn’t matter much for typical coding, but the 16 GB VRAM supports running local virtual machines with graphics acceleration or machine learning model inference.

Student and Office Work: For productivity applications, this system is overprovisioned but not wasteful. The CPU’s PassMark single-thread score of 3,580 delivers snappy spreadsheet and document performance, while the 24 MB L3 cache accelerates repetitive office workloads. The integrated UHD Graphics 770 provides a fallback display output, though the Quadro RTX 5000’s 4x DisplayPort 1.4a and USB Type-C outputs support multi-monitor setups for research and data analysis. The 35W CPU TDP keeps electricity costs low for always-on workstation use, and the 16 GB GPU memory is more than adequate for large datasets in Excel or statistical software.

Balance and Bottleneck

The CPU and GPU are reasonably well matched for professional workloads, but the performance ceiling reveals distinct bottleneck patterns. The CPU’s 80th percentile ranking versus 67th for the GPU means the processor is the stronger component; in CPU-bound tasks like code compilation or spreadsheet crunching, the system performs near the top of its class. However, in GPU-bound scenarios such as 3D rendering with ray tracing or GPU-accelerated effects, the Quadro RTX 5000’s 67th percentile position becomes the limiting factor.

The FPS scaling picture, estimated from benchmark scores, shows the GPU constraining gaming performance far more than the CPU. The Quadro RTX 5000’s DirectX 12 score of 59 (versus 140 for DirectX 11) suggests poor optimization for modern API games, creating a significant bottleneck even with the CPU’s strong single-thread performance. In professional applications, the 16 GB VRAM mitigates GPU compute limitations by allowing larger batch sizes, but the 12 nm Turing chip at 230W TDP runs hotter and slower than newer process nodes.

Memory bandwidth presents another potential bottleneck: the GPU’s 448.0 GB/s is adequate for 1080p and 1440p workloads but may constrain 4K texture-heavy scenes. The CPU supports DDR4 and DDR5 memory, and the dual-channel configuration could bottleneck the GPU in data-transfer-heavy tasks if system RAM bandwidth is insufficient. The 20 PCIe Gen 5 lanes from the CPU provide ample bandwidth for the GPU’s PCIe 3.0 x16 interface, so no interconnect limitation exists between the two components.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The following frame-rate expectations are estimates derived from component-level benchmark scores and should be treated as approximations rather than verified results.

At 1080p ultra settings, the Quadro RTX 5000’s PassMark G3D score of 15,616 — nearly identical to the GTX 1060 6 GB (1% slower) — indicates performance around 60-70 FPS in esports titles like CS:GO or Valorant, but only 30-40 FPS in demanding AAA games. The DirectX 9 score of 195 suggests strong legacy title performance, while the DirectX 12 score of 59 points to significant frame rate drops in modern games using DX12. The GPU’s 11.15 TFLOPS FP32 is competitive with mid-range gaming cards, but driver optimizations favor professional workloads over gaming.

At 1440p ultra, expect 20-30% lower frame rates than 1080p due to the GPU’s 256-bit memory bus and 448.0 GB/s bandwidth. The 16 GB VRAM prevents texture-related stuttering at this resolution, but raw shader throughput becomes the constraint. The CPU’s single-thread PassMark score of 3,580 ensures no CPU-side frame pacing issues, meaning the GPU is entirely responsible for the frame rate ceiling.

At 4K ultra, this system falls below playable thresholds for most modern titles. The GPU’s pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s are insufficient for 4K ultra settings, likely producing 20-30 FPS. The estimated DirectX 12 performance of 59 (relative to the DirectX 11 score of 140) suggests that 4K gaming would require aggressive settings reductions, possibly dropping to medium or low to maintain 30 FPS.

Who Should Build It

Professional Content Creators: Video editors and 3D artists working with 4K or 8K footage will find the 16 GB VRAM indispensable. The GPU’s 448.0 GB/s bandwidth handles multi-stream 4K timelines, while the CPU’s 20 threads and Cinebench R23 multi-core score of 11,028 accelerate rendering and export. This pairing suits freelancers or small studios needing a single workstation for After Effects, Premiere Pro, Blender, or Maya.

Software Developers: The CPU’s PassMark multi-thread score of 22,654 and data encryption score of 15,543 make this ideal for DevOps engineers, game developers, or data scientists who compile large codebases and run test suites. The 16 GB GPU memory supports running multiple virtual machines or local LLM inference, while the 35W CPU TDP keeps the system quiet and cool in office environments.

Engineering and Scientific Workstations: CAD users and simulation engineers benefit from the Quadro RTX 5000’s certified drivers and 16 GB VRAM for large assemblies and finite element analysis. The GPU’s FP16 performance of 22.30 TFLOPS (2:1) accelerates AI-based simulation tools, while the CPU’s PassMark floating-point math score of 61,640 handles solver workloads.

Small Business Workstations: For offices needing a single machine for accounting, design, and light video work, this pairing offers headroom without excessive cost. The CPU’s 80th percentile ranking ensures longevity for multi-year deployments, while the GPU’s 67th percentile provides adequate acceleration for occasional rendering tasks.

Not Recommended For: Pure gamers, esports enthusiasts, or budget-constrained builders. The GPU’s DirectX 12 score of 59 is a dealbreaker for modern titles, and the 2,299 USD launch MSRP for the GPU alone prices this out of gaming-oriented builds.

Benchmark Performance

The CPU’s average benchmark score of 28,670 places it at the 80th percentile among all CPUs, just 0.1% above the Intel Core i5-12600 (28,646) and 0.3% above both the AMD EPYC 7203P (28,583) and Intel Core 5 220H (28,574). This indicates the i5-13500T performs nearly identically to its immediate rivals, with the 0.4% gap to the AMD Ryzen 7 PRO 6850HS (28,549) being within run-to-run variance.

The GPU’s average benchmark score of 21,629 places it at the 67th percentile among all GPUs, sitting 1% below the NVIDIA GeForce GTX 1060 6 GB (21,856) and 1.2% above the NVIDIA RTX A4000 Mobile (21,379). The 2.3% advantage over the AMD Radeon RX Vega M GL (21,153) is modest, confirming that the Quadro RTX 5000 is a mid-pack performer by modern standards.

The combined system percentile of 74 indicates that, as a whole, this build outperforms three-quarters of tested configurations. The CPU’s individual strength (80th percentile) lifts the combined score, while the GPU’s 67th percentile drags it down. For professional workloads that rely heavily on CPU performance — compilation, spreadsheet analysis, data processing — the system punches above its combined percentile. For GPU-intensive tasks — gaming, rendering, machine learning — the system underperforms its combined percentile.

GPU Analysis

The NVIDIA Quadro RTX 5000 packs 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The GPU operates at a 1620 MHz base clock and 1815 MHz boost, with memory running at 1750 MHz (14 Gbps effective). The chip contains 3,072 shading units, 192 TMUs, and 64 ROPs, yielding pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s.

The Turing architecture contributes 48 RT cores and 384 tensor cores, enabling hardware-accelerated ray tracing and AI-based features. FP32 performance of 11.15 TFLOPS and FP16 of 22.30 TFLOPS (2:1) provide solid compute for professional applications. The 12 nm process node from TSMC packs 13,600 million transistors into a 545 mm² die, with a transistor density of 25.0M per mm².

Benchmark scores reveal the GPU’s professional orientation: Geekbench OpenCL of 78,999 and Vulkan of 92,309 show strong compute and cross-platform performance, while PassMark DirectX scores are low (59 for DX12, 140 for DX11, 113 for DX10, 195 for DX9). The PassMark G3D score of 15,616 and G2D of 709 indicate solid 2D and general 3D acceleration, but the GPU compute score of 6,525 lags modern workstation cards. The 230W TDP requires a 550W suggested PSU and dual-slot cooling with 1x 6-pin + 1x 8-pin power connectors.

CPU Analysis

The Intel Core i5-13500T features 14 cores and 20 threads based on Raptor Lake architecture on Intel’s 10 nm process. Base clock runs at 1600 MHz with a 4.60 GHz boost, all within a 35W TDP. The die measures 215 mm² and uses the Intel Socket 1700 with 20 PCIe Gen 5 lanes. Memory support includes DDR4 and DDR5 in dual-channel configuration, with 80 KB L1 per core, 1.25 MB L2 per core, and 24 MB shared L3 cache.

Benchmark results show balanced performance: Cinebench R23 multi-core of 11,028 and single-core of 1,754, Geekbench multi-core of 8,888 and single-core of 2,279. PassMark scores include multi-thread at 22,654, single-thread at 3,580, integer math at 84,427, floating-point math at 61,640, extended instructions at 16,599, data compression at 271,348, and data encryption at 15,543. Find prime numbers score of 73 is notably low, indicating weaker scalar integer performance in certain workloads.

The 35W TDP is the standout feature, enabling quiet, cool operation in small form factor systems. The 80th percentile ranking places it above most desktop CPUs, with nearest rivals within 0.4% — meaning performance is essentially tied with the i5-12600, EPYC 7203P, Core 5 220H, and Ryzen 7 PRO 6850HS. The unlocked multiplier is not available (multiplierUnlocked: false), so overclocking is not possible, but the boost clock of 4.60 GHz provides ample single-thread performance for most applications.

FAQ

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined system sits at the 74th percentile among all tested build configurations, with the CPU at the 80th percentile and GPU at the 67th percentile individually.

Q: How does the GPU compare to the NVIDIA GeForce GTX 1060 6 GB?

A: The Quadro RTX 5000 has an average benchmark score of 21,629, which is 1% lower than the GTX 1060 6 GB's score of 21,856. The two cards are effectively performance peers in composite benchmarks.

Q: What is the CPU's multi-core performance in Cinebench R23?

A: The Intel Core i5-13500T scores 11,028 in Cinebench R23 multi-core and 1,754 in single-core, placing it at the 80th percentile among all CPUs.

Q: How much video memory does the Quadro RTX 5000 have and what is its bandwidth?

A: The GPU features 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth at 1750 MHz (14 Gbps effective).

Q: Is this system suitable for modern gaming at 4K resolution?

A: No. The GPU's PassMark DirectX 12 score of 59 and DirectX 11 score of 140 indicate poor gaming optimization, and estimated 4K ultra frame rates would fall below 30 FPS in most titles.

Q: What are the nearest CPU rivals and their performance deltas?

A: The Intel Core i5-12600 is 0.1% slower, the AMD EPYC 7203P is 0.3% slower, the Intel Core 5 220H is 0.3% slower, and the AMD Ryzen 7 PRO 6850HS is 0.4% slower.

Q: What is the GPU's ray tracing and tensor core configuration?

A: The Quadro RTX 5000 has 48 RT cores and 384 tensor cores, with FP32 performance of 11.15 TFLOPS and FP16 of 22.30 TFLOPS (2:1), based on the Turing architecture.

Build Overview

This desktop build pairs the Intel Core i5-13500T — a 14-core, 20-thread Raptor Lake processor with a 35W TDP and 4.60 GHz boost — with the NVIDIA Quadro RTX 5000, a 16 GB GDDR6 Turing workstation GPU with 48 RT cores and 384 tensor cores. The CPU launched at an MSRP of $232, while the GPU carried a 2,299 USD launch MSRP, reflecting its professional workstation positioning.

The combined system percentile of 74 places this build in the upper-middle tier of tested configurations. The CPU’s 80th percentile ranking demonstrates strong multi-threaded performance for its power envelope, while the GPU’s 67th percentile shows it is a solid but not exceptional performer by modern standards. This is a workstation-oriented pairing: it excels at CPU-heavy professional workloads, offers substantial VRAM for large datasets, but falls short in gaming scenarios due to the GPU’s low DirectX 12 performance.

The build class is desktop, with the CPU using Intel Socket 1700 and the GPU using PCIe 3.0 x16. The system is best suited for professionals who prioritize compute versatility over gaming frame rates, with the 16 GB GPU memory and 20 CPU threads providing a capable foundation for content creation, software development, and scientific computing.