SYSTEM ANALYZER

Rate My PC: Intel Core i5-13450HX + NVIDIA GeForce RTX 4080 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
91%
VS
GPU
95%
PROCESSOR

Intel Core i5-13450HX

34,333 Benchmark Score
Top 9% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4080 Mobile

38,135 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13450HX and NVIDIA GeForce RTX 4080 Mobile form a laptop-class pairing: the CPU is a 10-core, 16-thread Raptor Lake-HX part with a 55 W TDP, and the GPU is an Ada Lovelace mobile part with 12 GB GDDR6, 432.0 GB/s of bandwidth, and a 110 W TDP. In the database, this combination sits at the 83rd combined percentile, with the CPU at the 84th CPU percentile and the GPU at the 81st GPU percentile.

FAQ

Q: What socket does the Intel Core i5-13450HX use?

A: It uses Intel BGA 1964. The CPU market segment is Mobile and the overall build class is laptop, so this is a soldered/on-board mobile platform rather than a desktop socket.

Q: What memory configurations are supported?

A: The memory controller supports DDR4 and DDR5 in dual-channel mode, with ECC support. No memory bandwidth figure is listed for the CPU, but the GPU has its own 432.0 GB/s bandwidth from 12 GB GDDR6 on a 192-bit bus.

Q: Does the CPU include integrated graphics?

A: Yes. The integrated GPU is Intel UHD Graphics 710, which is separate from the discrete NVIDIA GeForce RTX 4080 Mobile.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The i5-13450HX has an average score of 34333, which is 0.2% above the AMD Ryzen 7 3700X’s 34260 and 0.3% above both the AMD Ryzen AI 7 350’s 34222 and the AMD EPYC 4244P’s 34220. It is 0.4% below the Intel Core Ultra 5 336H’s 34485.

Q: What is the GPU memory configuration?

A: The RTX 4080 Mobile has 12 GB GDDR6 on a 192-bit bus, with 432.0 GB/s bandwidth, 2250 MHz memory clock, and 18 Gbps effective speed.

Q: Which graphics APIs does the RTX 4080 Mobile support?

A: It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It also has 58 RT cores and 232 tensor cores.

Q: How does the GPU compare to the RTX 4070 in average benchmark score?

A: The RTX 4080 Mobile average benchmark score is 38135, which is 1.3% above the RTX 4070’s 37648. It sits 0.4% below the MX570’s 38299 and 0.6% below the RTX 5080 Mobile’s 38349.

Upgrade Path and Platform

The socket is Intel BGA 1964, a mobile BGA package, so the CPU is not intended for socket-level replacement. The build class is laptop, which reinforces the integrated nature of this configuration. The platform supports DDR4 and DDR5 dual-channel memory with ECC, meaning a given laptop can implement either memory generation depending on the manufacturer’s board design.

The CPU-side PCIe support is Gen 5 with 20 lanes, while the GPU uses a PCIe 4.0 x16 interface. The integrated graphics is UHD Graphics 710, so the system has a display output path even before the discrete GPU is engaged. The GPU’s display outputs are listed as “Portable Device Dependent,” so actual ports and external display support depend on the specific laptop chassis.

On power, the CPU TDP is 55 W and the GPU TDP is 110 W. The database lists no suggested PSU for the GPU, no power connectors, and the slot width is IGP. In a laptop, power delivery is integrated into the system rather than selected as a desktop PSU, so there is no end-user PSU headroom figure to analyze. The practical next step for someone wanting more performance would be a platform-level change rather than a component upgrade, since the GPU’s successor is listed as the GeForce 50 Mobile series.

Gaming Performance

There are no measured FPS rows for this exact combination. The FACT PACK contains no measuredFps data: dataIsMeasured is false, measuredFpsUltraByGame is empty, and pairRankByFps is null. Any discussion of frame rates here is therefore an estimate from the benchmark scores, not a measured result.

The GPU’s PassMark G3D score is 24926 and its FP32 throughput is 24.72 TFLOPS. The CPU adds a PassMark single-thread score of 3553 and a multi-thread score of 25084. Those figures indicate a system with enough graphics throughput for high-refresh gaming and enough CPU headroom to avoid obvious frame pacing constraints in most gaming workloads. The 12 GB GDDR6 memory and 432.0 GB/s bandwidth are the characteristics relevant to heavy texture streaming, but no per-title ultra-settings FPS is recorded in this database entry.

Balance and Bottleneck

The CPU sits at the 84th percentile of all CPUs, while the GPU sits at the 81st percentile of all GPUs. The combined percentile is 83. These are close enough that neither component is a severe mismatch: the CPU is not so far ahead that the GPU is obviously the sole limit, and the GPU is not so far ahead that the CPU would be dragged along in every task.

In graphics-bound workloads, the GPU is the primary determinant of frame rate. Its G3D score of 24926 and 24.72 TFLOPS FP32 carry the raster load. The CPU’s single-thread score of 3553 and physics score of 1504 determine how well per-frame logic and simulation scale. In CPU-bound workloads, the CPU’s strength is clear: Cinebench R23 multi-core is 16797, PassMark multi-thread is 25084, integer math is 83209, and data compression is 305990. Since no measured FPS scaling is present, these are proxy indicators rather than direct bottleneck measurements.

CPU Analysis

The Core i5-13450HX is a Raptor Lake-HX mobile chip built on Intel’s 10 nm process with a die size of 257 mm². It has 10 cores and 16 threads, a base clock of 2.40 GHz, a boost clock of 4.60 GHz, and a 55 W TDP. Cache consists of 80 KB L1 per core, 2 MB L2 per core, and 20 MB shared L3.

The CPU’s multithreaded scores are substantial for a mobile part: Cinebench R23 multi-core is 16797, R20 multi-core is 8728, and R15 multi-core is 2503. Single-core results are 1746 in R23, 1232 in R20, and 248 in R15. PassMark results include multi-thread 25084, single-thread 3553, data compression 305990, data encryption 16632, extended instructions 19083, floating point math 61776, integer math 83209, random string sorting 31940, physics 1504, and a prime number score of 83.

The CPU exposes PCIe Gen 5 with 20 lanes and a dual-channel DDR4/DDR5 memory controller with ECC. It also includes UHD Graphics 710. The multiplierUnlocked field is true, which is notable for a laptop-oriented chip. Overall, this is a top-quartile CPU: the 84th percentile places it 0.2% above the Ryzen 7 3700X and 0.4% below the Core Ultra 5 336H on average benchmark score.

Usage Scenarios

High-refresh gaming: The GPU’s PassMark G3D 24926, 24.72 TFLOPS FP32, and 432.0 GB/s bandwidth place it at the 81st GPU percentile. The CPU’s single-thread 3553 and multi-thread 25084 provide enough processing headroom for high-refresh gaming. No measured FPS is available, but the benchmark profile is consistent with high and stable refresh rates.

Streaming: Streaming adds concurrent CPU and GPU load. The CPU’s 16 threads, Cinebench R23 multi-core 16797, and PassMark multi-thread 25084 provide headroom; the GPU’s 12 GB VRAM and compute score 11191 cover the graphics side. This is a plausible streaming-capable configuration, though no streaming-specific benchmark is recorded.

Video editing: Video editing benefits from both CPU multi-core and GPU compute. The R23 multi-core score of 16797 and GPU compute score of 11191 are the relevant figures, while the GPU’s 12 GB GDDR6 memory helps with large working sets. The pair’s 83rd combined percentile supports smooth editing and export workflows.

3D rendering: Rendering can use the GPU’s 58 RT cores, 232 tensor cores, and 24.72 TFLOPS FP32. On the CPU side, Cinebench R23 multi-core 16797 provides multi-thread throughput for scene processing and final-frame work. The GPU average score of 38135 places it alongside strong mobile rendering parts.

Software development: Development workloads rely on single-thread responsiveness and multi-thread compilation. PassMark single-thread 3553 and integer math 83209 are relevant indicators; data encryption 16632 and extended instructions 19083 support security-sensitive workloads. The CPU’s 16 threads and PCIe Gen 5 CPU lanes also help with storage and I/O-heavy build environments.

Student and office work: The CPU’s single-thread 3553 and integrated UHD Graphics 710 are sufficient for everyday productivity. The discrete RTX 4080 Mobile is not necessary for office tasks, but its presence makes the same laptop capable of gaming and GPU-accelerated creation when those workloads appear.

Who Should Build It

This pairing suits users who want one laptop for both high-refresh gaming and multi-threaded creative work. The 83rd combined percentile and the CPU 84th / GPU 81st percentile split indicate a system that does not heavily sacrifice either side. Gamers benefit from the GPU’s G3D 24926 and 12 GB frame buffer. Content creators can use the CPU’s R23 multi-core 16797 and the GPU’s 58 RT cores for rendering tasks. Developers gain from integer math 83209 and 16 threads for builds. Students and small business workstations get a laptop-class unit that also covers demanding applications when needed.

Build Overview

The build class is laptop, and the CPU market segment is Mobile. The CPU is an Intel Core i5-13450HX with a launch MSRP of $326, paired with an NVIDIA GeForce RTX 4080 Mobile. Together they hold the 83rd combined percentile. The CPU’s average benchmark score is 34333 at the 84th CPU percentile, while the GPU’s average benchmark score is 38135 at the 81st GPU percentile. This is a balanced, high-tier mobile pairing in the database’s performance distribution.

Benchmark Performance

CPU results: Cinebench R15 multi-core 2503 and single-core 248; R20 multi-core 8728 and single-core 1232; R23 multi-core 16797 and single-core 1746. PassMark multi-thread 25084, single-thread 3553, data compression 305990, data encryption 16632, extended instructions 19083, prime number calculation 83, floating point math 61776, integer math 83209, physics 1504, and random string sorting 31940. The CPU average score is 34333, 0.2% above the Ryzen 7 3700X, 0.3% above the Ryzen AI 7 350 and EPYC 4244P, and 0.4% below the Core Ultra 5 336H.

GPU results: Geekbench OpenCL 159575, Vulkan 145807, PassMark DirectX 9 286, DirectX 10 157, DirectX 11 244, DirectX 12 96, G2D 929, G3D 24926, and GPU compute 11191. The GPU average score is 38135, 0.4% below the MX570, 0.6% below the RTX 5080 Mobile, and 1.3% above both the RTX 4070 and Tesla P4. Combined, this is a platform with high CPU and GPU throughput and an 83rd percentile ranking.

GPU Analysis

The RTX 4080 Mobile uses the AD104 chip on NVIDIA’s Ada Lovelace architecture. It is built on a 5 nm process at TSMC with a die size of 294 mm², 35,800 million transistors, and a transistor density of 121.8M per mm². The memory subsystem is 12 GB GDDR6 on a 192-bit bus, delivering 432.0 GB/s of bandwidth. Memory clock is 2250 MHz with 18 Gbps effective speed.

Clock speeds are 1290 MHz base and 1665 MHz boost. The compute layout includes 7424 shading units, 232 TMUs, 80 ROPs, 58 RT cores, and 232 tensor cores. Pixel rate is 133.2 GPixel/s, texture rate is 386.3 GTexel/s, FP32 throughput is 24.72 TFLOPS, and FP16 throughput is also 24.72 TFLOPS with a 1:1 ratio. The GPU TDP is 110 W, the bus interface is PCIe 4.0 x16, power connectors are listed as None, and the slot width is IGP.

The benchmark picture is strong. PassMark G3D 24926 and GPU compute 11191 place it at the 81st GPU percentile. Geekbench OpenCL 159575 and Vulkan 145807 are high compute and graphics API throughput numbers. API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The predecessor is GeForce 30 Mobile and the successor is GeForce 50 Mobile. For rendering, the RT cores and tensor cores matter most, with the 24.72 TFLOPS FP32 figure defining raw raster and compute throughput.