SYSTEM ANALYZER

Rate My PC: Intel Core i5-13400E + NVIDIA GeForce RTX 3080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
92%
PROCESSOR

Intel Core i5-13400E

6,638 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3080

23,172 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13400E paired with the NVIDIA GeForce RTX 3080 is a desktop combination that pairs a modestly positioned, efficiency-focused 10-core Raptor Lake processor with an upper-tier Ampere graphics card. The data shows a deliberate asymmetry: the CPU sits at the 62nd percentile against all CPUs, while the GPU sits at the 68th percentile against all GPUs, producing a combined percentile of 65. No measured FPS data exists for this exact pairing in the database, so all frame-rate discussion below is estimated from the benchmark scores rather than drawn from measured gameplay rows.

CPU Analysis

The Core i5-13400E is a 13th-generation Intel desktop processor built on the Raptor Lake architecture, codenamed Raptor Lake-S, fabricated on Intel's 10 nm process. It offers 10 cores and 16 threads, a base clock of 2.40 GHz and a boost clock of 4.60 GHz. Cache allocation is 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 — a configuration that serves mixed workloads well, with the shared L3 pool giving heavily threaded applications a common data staging area.

The Cinebench progression tells a coherent story. In Cinebench R15 the chip scores 2313 multi-core and 326 single-core; R20 returns 9639 multi-core and 1360 single-core; R23 delivers 22950 multi-core and 3240 single-core. The single-core figures matter most for the gaming side of this pairing, since game engines still lean heavily on per-thread responsiveness. A 3240 R23 single-core score places the processor comfortably in the range where it can feed a strong discrete GPU at mainstream gaming resolutions without becoming an obvious constraint in most titles. The 22950 multi-core score, meanwhile, indicates solid throughput for rendering, encoding, and compilation tasks — not flagship territory, but well beyond entry-level.

The database positions this CPU at the 62nd percentile versus all CPUs, with an average benchmark score of 6638. Its nearest rivals by average score are a revealing set: the AMD Ryzen Threadripper 2950X (average 6647, a 0.1% gap), the Intel Core i9-9940X (average 6657, a 0.3% gap), the Intel Core i9-12900E (average 6611, with the 13400E ahead by 0.4%), and the Intel Pentium Gold G6405 (average 6605, with the 13400E ahead by 0.5%). Statistically, the 13400E trades blows with former HEDT silicon from earlier eras while sitting marginally ahead of its own previous-generation counterpart — a strong showing for a 65 W part. That TDP figure is central to the chip's identity: it is an efficiency-oriented desktop SKU, and the benchmark results relative to that modest power target are the standout trait in the data.

The processor supports both DDR4 and DDR5 on a dual-channel memory bus, includes ECC memory support — unusual for a mainstream desktop part and relevant for workstation use — and provides PCIe Gen 5 with 16 CPU lanes. The integrated UHD Graphics 730 is present as a fallback for display output. Note that the multiplier is locked, so tuning headroom is limited by design.

Benchmark Performance

Pulling the raw scores together: on the CPU side, Cinebench R15 returns 2313 multi-core / 326 single-core, Cinebench R20 returns 9639 / 1360, and Cinebench R23 returns 22950 / 3240. The CPU's average benchmark score across the database is 6638, placing it at the 62nd percentile of all CPUs. On the GPU side, the RTX 3080 records 4407 in 3DMark Steel Nomad (DX12), 152423 in Geekbench OpenCL, 33620 in Geekbench Vulkan, a PassMark G3D score of 25086, and a PassMark GPU compute score of 14397. Its average benchmark score is 23172, at the 68th percentile of all GPUs.

Interpreting these percentiles together: the GPU is the stronger component in relative terms, six percentile points ahead of the CPU. The combined percentile of 65 sits between the two, which is the expected shape of the data — one component pulls the average up, the other pulls it down. The GPU's rival set by average score includes the NVIDIA P106-100 (average 23249, a 0.3% gap), the AMD Radeon Pro Vega 16 (average 23250, a 0.3% gap), the AMD Radeon RX 6600M (average 23273, a 0.4% gap), and the AMD Radeon R9 M290X (average 23276, a 0.4% gap). These cluster within half a percent of the 3080's average score, indicating the card's aggregate standing is tightly defined in the database.

The PassMark DirectX subscores — 258 for DirectX 9, 170 for DirectX 10, 207 for DirectX 11, and 100 for DirectX 12 — along with a G2D score of 1054, round out the legacy API picture. The compute-oriented results are the more interesting ones: 152423 in Geekbench OpenCL and 14397 in PassMark GPU compute confirm substantial general-purpose compute capability, which matters for content-creation applications beyond gaming.

Balance and Bottleneck

This pairing is mildly GPU-favored but not severely imbalanced. The RTX 3080's 68th percentile sits above the Core i5-13400E's 62nd percentile, and the combined percentile of 65 reflects a build where neither component is dramatically outclassing the other. In graphically demanding titles at high resolutions, the GPU will be the limiting factor — that is the desirable configuration for a gaming machine, since resolution and quality settings scale with GPU headroom rather than CPU speed.

At lower resolutions and high refresh rates, the calculus shifts. The 3240 single-core Cinebench R23 score and 4.60 GHz boost clock are respectable but not elite, so extremely high frame-rate scenarios — where per-core throughput becomes the ceiling — would favor a stronger CPU. The 10-core, 16-thread layout means heavily threaded productivity workloads are also bounded by the CPU: at 22950 in R23 multi-core, rendering throughput is mid-pack rather than leading-edge. Neither component creates a pathological bottleneck; the data simply indicates the GPU carries slightly more relative standing than the CPU.

Gaming Performance

As stated at the outset, the database contains no measured FPS rows for this exact combination, so the figures discussed here are estimates derived from the benchmark scores rather than measured gameplay data.

Working from the GPU's 25086 PassMark G3D score, 4407 Steel Nomad result, and 68th-percentile standing, the RTX 3080 profiles as a card capable of high-refresh gaming at 1080p and demanding ultra-settings play at 1440p in most modern titles, with 4K ultra play achievable in many games albeit with settings adjustments in the heaviest engines. The 29.77 TFLOPS FP32 rate and 760.3 GB/s of memory bandwidth are the underlying capacity behind those expectations, and 10 GB of GDDR6X across a 320-bit bus provides the frame buffer that 1440p ultra presets require.

The CPU side supports that picture. A 4.60 GHz boost clock and a 3240 single-core score are sufficient to avoid a hard CPU limit at 1440p and above in typical titles. Where estimation becomes less confident is the 1080p high-refresh extreme: at very high frame rates the CPU's single-thread percentile (62nd among all CPUs) becomes the more likely constraint. Because these are estimates from synthetic positioning rather than measured per-game data, per-title variance — engine threading, shader complexity, ray-traced effects — is not captured here.

Who Should Build It

This combination suits three overlapping user groups. First, high-refresh 1080p and ultra-settings 1440p gamers: the GPU's percentile standing and compute results indicate that capability directly. Second, content creators and developers: the 10-core/16-thread CPU with its 22950 R23 multi-core score handles video editing, code compilation, and moderate 3D rendering, while the GPU's 152423 OpenCL score and 272 tensor cores accelerate GPU-assisted workflows. Third, small-business and student workstation builders: the CPU's ECC memory support, dual-channel DDR4/DDR5 flexibility, and 65 W TDP make it practical for compact, quiet, always-on systems where reliability and efficiency matter more than maximum throughput. What this build does not target are users needing flagship CPU throughput — a 62nd-percentile processor will not lead in heavily threaded professional rendering against higher-percentile parts.

Usage Scenarios

High-refresh gaming: With the GPU at the 68th percentile and a 465.1 GTexel/s texture rate, estimated high-frame-rate play at 1080p is realistic in esports and moderately demanding titles, though the CPU's 62nd percentile may cap the very top of the frame-rate range.

1440p ultra gaming: This is the sweet spot on paper. The 10 GB GDDR6X buffer, 760.3 GB/s bandwidth, and 96 ROPs delivering 164.2 GPixel/s indicate ultra-settings 1440p capability in most modern games, with the CPU comfortably fast enough at that resolution.

Streaming: The 16-thread CPU can absorb encoder and OS overhead while gaming, and the GPU's 272 tensor cores support NVIDIA's streaming-oriented enhancements. Single-core strength of 3240 in R23 keeps game threads responsive alongside broadcast threads.

Video editing: A 22950 R23 multi-core score provides solid timeline responsiveness, ECC support adds stability for long renders, and the GPU's 14397 PassMark compute score and 68 RT cores enable GPU-accelerated effects and export paths.

3D rendering: The 152423 Geekbench OpenCL result is the key figure — viewport work and GPU rendering are well served. Final-frame CPU rendering is the weaker leg, bounded by the CPU's mid-pack multi-core percentile.

Software development: Compilation, container workloads, and VM testing map well onto 10 cores and 16 threads, with 20 MB of shared L3 providing breathing room for parallel builds. DDR5 support on the dual-channel bus adds memory-side headroom.

Student and office work: The 65 W TDP, UHD Graphics 730 integrated fallback, and ECC option make this a dependable daily system for productivity, coursework, and light creative work, with the RTX 3080 idle until needed.

FAQ

Q: How many cores and threads does the Core i5-13400E have? A: 10 cores and 16 threads, on the Raptor Lake architecture with a 65 W TDP.

Q: What percentile does this build sit at overall? A: The combined percentile is 65, between the CPU's 62nd percentile and the GPU's 68th percentile.

Q: How does the CPU compare to its nearest rivals? A: Its average score of 6638 sits within half a percent of the AMD Ryzen Threadripper 2950X (6647), Intel Core i9-9940X (6657), Intel Core i9-12900E (6611), and Intel Pentium Gold G6405 (6605).

Q: How much VRAM does the RTX 3080 have, and what type? A: 10 GB of GDDR6X on a 320-bit bus, delivering 760.3 GB/s of bandwidth at 19 Gbps effective memory speed.

Q: Are there measured FPS figures for this exact pairing? A: No. The database contains no measured FPS rows for this combination, so all frame-rate expectations here are estimates from the benchmark scores.

Q: Is the CPU overclockable? A: No — the multiplier is unlocked on this SKU's higher-tier siblings, but the Core i5-13400E has a locked multiplier.

Q: Does the system support ECC memory? A: Yes, the Core i5-13400E supports ECC memory, which is notable for workstation-oriented builds.

Build Overview

This is a desktop-class build pairing a 13th-generation Intel mainstream processor with a previous-generation high-end NVIDIA graphics card. The Core i5-13400E is an Active-production, Socket 1700, 65 W part released on 2023-01-03; the RTX 3080 is an End-of-life card released on 2020-08-31 with a launch MSRP of 699 USD. Overall tier, judged strictly from the percentiles: an upper-midrange machine — 65th percentile combined, with the CPU at 62 and the GPU at 68. The architecture pairing spans two vendors and two nodes, Intel's 10 nm for the CPU and Samsung's 8 nm for the GPU's 628 mm² GA102 die with 28,300 million transistors at a density of 45.1M per mm².

Upgrade Path and Platform

The platform foundation is Socket 1700 with DDR4/DDR5 dual-channel memory support and PCIe Gen 5 with 16 CPU lanes — a modern base that leaves clear room for CPU upgrades within the same socket family. GPU-side connectivity is PCIe 4.0 x16, which the 16 CPU Gen 5 lanes accommodate with margin. The critical planning number is power: the GPU carries a 320 W TDP with a 1x 12-pin power connector and a suggested PSU of 700 W, while the CPU adds 65 W. A system built around the suggested 700 W unit has sensible headroom for the current configuration and moderate GPU upgrades; a substantially more power-hungry graphics card would be the trigger for revisiting the PSU. A sensible next upgrade path follows the data: the CPU's 62nd percentile trails the GPU's 68th, so a higher-percentile processor on the same socket would raise the combined standing more directly than an equivalent-tier GPU swap. The card's dual-slot, 285 mm length and 40 mm width should be verified against any compact chassis, particularly given the CPU's efficiency-oriented character that makes small-form-factor builds plausible.

GPU Analysis

The RTX 3080 is an Ampere-generation card built on the GA102 die, fabricated by Samsung on an 8 nm process. Its core counts are substantial: 8704 shading units, 272 TMUs, 96 ROPs, 68 RT cores, and 272 tensor cores. Clocks run from a 1440 MHz base to a 1710 MHz boost, with memory at 19 Gbps effective. The 10 GB of GDDR6X across a 320-bit bus yields 760.3 GB/s of bandwidth — a figure that underwrites the card's high-resolution texture throughput. Output throughput stands at 164.2 GPixel/s pixel rate and 465.1 GTexel/s texture rate, with FP32 compute at 29.77 TFLOPS and FP16 at the same rate on a 1:1 ratio.

The benchmark scores translate that hardware into standing. The 25086 PassMark G3D score and 68th percentile place the card firmly in upper-midrange-to-enthusiast territory for gaming. For rendering and compute, the 152423 Geekbench OpenCL score and 14397 PassMark GPU compute score are the headline figures — the 272 tensor cores give it standing in AI-assisted rendering and denoising workflows, while the 68 RT cores carry ray-traced path tracing and hybrid render workloads. The Vulkan result of 33620 confirms strong modern-API compute throughput, and DirectX 12 Ultimate support with the 12_2 feature level means the full current-generation feature set, including hardware ray tracing, is available. Display connectivity spans one HDMI 2.1 and three DisplayPort 1.4a outputs. In the context of this pairing, the GPU is the performance anchor — the component whose 68th percentile defines the build's ceiling in graphically bound work.