SYSTEM ANALYZER

Rate My PC: Intel Core i5-13400E + AMD Radeon RX 6600

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
78%
VS
GPU
91%
PROCESSOR

Intel Core i5-13400E

6,638 Benchmark Score
Top 22% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600

19,036 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-13400E and AMD Radeon RX 6600 form a desktop pairing that sits in the 63rd percentile against all other builds, a position driven by a CPU that lands at the 62nd percentile and a GPU at the 63rd percentile. This is a platform where the processing and rendering components are closely matched in relative standing, though the nature of their workloads means the balance shifts depending on whether the task is physics-heavy, rasterization-bound, or compute-limited.

Balance and Bottleneck

The data indicates a well-balanced pairing for most mainstream workloads, but the bottleneck characteristics shift depending on the application. The CPU’s average benchmark score of 6638 places it just 0.1% behind the AMD Ryzen Threadripper 2950X and 0.3% behind the Intel Core i9-9940X, while the GPU’s average score of 19036 is effectively tied with the NVIDIA Quadro K6000 at a 0% delta. This near-parity in relative percentile suggests that neither component will consistently dominate the other in a way that creates a severe imbalance. However, the nature of the workloads matters: in a 1080p gaming scenario, the CPU’s single-threaded strength is crucial, and the i5-13400E’s Cinebench R23 single-core score of 3240 provides a solid foundation. In contrast, the GPU’s 8.928 TFLOPS of FP32 compute and 224.0 GB/s of memory bandwidth will become the limiting factor in higher-resolution rendering where pixel throughput demands exceed the CPU’s ability to feed frames.

The FPS scaling evidence, while not measured for this exact combination, can be inferred from the component scores. The GPU’s PassMark G3D score of 15096 is substantially higher than its DirectX 12 score of 51, indicating that the card excels in legacy or generalized 3D workloads but is less optimized for modern DX12 titles—this suggests that in DX12 games, the GPU could become a bottleneck earlier than expected. Conversely, the CPU’s multi-core Cinebench R23 score of 22950 demonstrates significant headroom for background tasks, streaming, or physics calculations, meaning that in CPU-light games at 1440p or 4K, the GPU will be the primary constraint, while in CPU-heavy simulations or strategy titles, the processor will take the lead. The 65W TDP of the CPU and the 132W TDP of the GPU, with a suggested 300W PSU, indicates that the system has ample power headroom, so thermal throttling is unlikely to be the source of a bottleneck unless the chassis airflow is restricted.

Benchmark Performance

The CPU’s benchmark results show a processor that is competitive with high-end desktop parts from previous generations. In Cinebench R23, the i5-13400E scores 22950 multi-core and 3240 single-core, with the multi-core result placing it just 0.4% ahead of the Intel Core i9-12900E and 0.5% ahead of the Intel Pentium Gold G6405, though those rivals have vastly different core counts. The average benchmark score of 6638 across all tests places it at the 62nd percentile of all CPUs, meaning it outperforms roughly 62% of processors in the database. The single-core performance is particularly notable: the Cinebench R15 single-core score of 326 and R20 score of 1360 demonstrate strong per-thread efficiency, which is critical for gaming and lightly-threaded productivity apps.

The GPU’s benchmark suite paints a picture of a mid-range card with specific strengths. The 3DMark Steel Nomad DX12 score of 1492 is a modern metric showing acceptable performance for current titles, while the Geekbench Vulkan score of 67623 and OpenCL score of 28850 indicate robust compute capabilities. The PassMark G3D score of 15096 is the most representative of general 3D rendering performance, and the GPU compute score of 6554 shows that the card can handle some computational tasks but is not a compute powerhouse. The GPU sits at the 63rd percentile of all GPUs, with its average score of 19036 being only 0.1% behind the NVIDIA GeForce RTX 4050 Mobile and 0.3% behind the NVIDIA Tesla K20m, though those are mobile and datacenter parts respectively. The combined 63rd percentile for the build suggests that this pairing is consistent: both components are in the upper-middle tier of their respective categories, and neither drags the other down significantly.

CPU Analysis

The Intel Core i5-13400E is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on Intel’s 10 nm process with a die size of 215 mm². It has a base clock of 2.40 GHz and a boost clock of 4.60 GHz, with a 65W TDP, making it a power-efficient choice for a desktop workstation. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache, which is substantial for a mid-range part and helps feed the 16 threads during multi-threaded workloads. The processor supports both DDR4 and DDR5 memory in a dual-channel configuration, and it includes ECC memory support, which is a feature typically found in workstation or server-class parts, making it suitable for error-sensitive compute tasks.

The benchmark scores reveal a processor that excels in multi-threaded throughput relative to its power envelope. The Cinebench R23 multi-core score of 22950 is particularly strong, given that the CPU’s nearest rival, the AMD Ryzen Threadripper 2950X, scores 6647 on average—a part with more cores but an older architecture and higher power draw. The single-core scores, such as the R23 single-core result of 3240, show that the i5-13400E is not just a multi-threaded workhorse; it also has the per-core performance needed for gaming and responsive desktop use. The Cinebench R15 multi-core score of 2313 and R20 multi-core score of 9639 further confirm its scaling across different rendering workloads. For real-workload implications, the 16 threads will handle video encoding, software compilation, and 3D rendering with ease, while the 4.60 GHz boost clock ensures that single-threaded tasks like spreadsheet calculations or legacy software run quickly. The unlocked multiplier is false, so overclocking is limited, but the stock performance is already competitive.

FAQ

Q: How does the Intel Core i5-13400E compare to the Intel Core i9-12900E in multi-threaded performance?

A: The i5-13400E is 0.4% ahead of the i9-12900E in average benchmark score, with the i5 scoring 6638 versus 6611 for the i9. This is a negligible difference, indicating that the i5-13400E provides nearly identical multi-threaded performance to a higher-tier processor from the same generation.

Q: Is the AMD Radeon RX 6600 better than the NVIDIA Quadro K6000?

A: The RX 6600 has an average benchmark score of 19036, which is exactly the same as the Quadro K6000’s 19030, resulting in a 0% delta. They are statistically tied in overall performance, though the RX 6600 is a gaming-oriented card with modern API support, while the Quadro is a professional workstation card.

Q: What is the CPU’s single-core performance relative to its multi-core performance?

A: The CPU scores 3240 in Cinebench R23 single-core and 22950 in multi-core, showing a strong single-threaded baseline that is about 14% of the multi-threaded score per core, which is typical for a processor with 10 cores and 16 threads. The single-core score is high enough to handle gaming and light productivity without bottlenecking the GPU.

Q: Does the GPU support ray tracing?

A: Yes, the RX 6600 has 28 RT cores, which provide hardware acceleration for ray-traced effects. However, the 3DMark Steel Nomad DX12 score of 1492 suggests that while ray tracing is supported, the overall performance in such workloads is modest compared to higher-end cards.

Q: What memory types can be used with this CPU?

A: The i5-13400E supports both DDR4 and DDR5 memory in a dual-channel configuration. This flexibility allows builders to choose between older, more affordable DDR4 or newer, faster DDR5, depending on motherboard support and budget constraints.

Q: How much power does the GPU require from the power supply?

A: The GPU has a TDP of 132W and the suggested PSU is 300W. This means a modest power supply is sufficient, and when combined with the CPU’s 65W TDP, the total system draw is manageable for a typical mid-range desktop PSU.

Q: What is the GPU’s memory bandwidth and how does it affect performance?

A: The RX 6600 has 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. This is adequate for 1080p gaming and moderate 1440p, but it may limit performance in texture-heavy titles or at higher resolutions where memory bandwidth becomes a constraint.

Upgrade Path and Platform

The Intel Core i5-13400E uses the Intel Socket 1700, which is the platform for both 12th and 13th generation Core processors. This means that users have a clear upgrade path to higher-tier 13th gen parts without changing the motherboard, provided the BIOS is updated. The CPU supports dual-channel DDR4 and DDR5 memory, offering flexibility in memory choice, though the specific speed supported will depend on the motherboard. For storage and expansion, the CPU provides PCIe Gen 5 with 16 lanes from the CPU, which is forward-looking and can accommodate the fastest NVMe SSDs and GPUs available, although the RX 6600 itself uses a PCIe 4.0 x8 interface, which is still sufficient for its bandwidth needs.

The power delivery is straightforward: the CPU has a 65W TDP, and the GPU has a 132W TDP with a suggested PSU of 300W. This leaves substantial headroom for additional drives, fans, or a modest overclock on the GPU (though the CPU multiplier is locked). A sensible next upgrade would be a higher-tier Raptor Lake CPU, such as an i7 or i9 part, which would slot into the same socket and provide more cores and threads for heavier multi-threaded workloads. Alternatively, the GPU could be upgraded to a higher-end Radeon RX 6000-series or newer part, but the current pairing is well-matched, so upgrading one without the other might create a bottleneck. The platform’s ECC memory support is a notable feature for small business workstations or scientific computing, where data integrity is critical, and it does not require a separate workstation chipset, making it an accessible option.

GPU Analysis

The AMD Radeon RX 6600 is based on the Navi 23 chip and the RDNA 2.0 architecture, manufactured on TSMC’s 7 nm process with 11,060 million transistors on a 237 mm² die. It has 8 GB of GDDR6 memory on a 128-bit bus, yielding 224.0 GB/s of bandwidth, which is a common configuration for mid-range cards. The GPU clock speeds are a base of 1626 MHz, a game clock of 2044 MHz, and a boost of 2491 MHz, with memory running at 1750 MHz or 14 Gbps effective. The compute unit has 1792 shading units, 112 TMUs, and 64 ROPs, producing a pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. The FP32 performance is 8.928 TFLOPS, with FP16 at 17.86 TFLOPS (2:1), indicating that the card is not specialized for AI tensor operations, as it has no tensor cores, but it does have 28 RT cores for ray tracing.

In terms of benchmark scores, the GPU’s PassMark G3D score of 15096 is its strongest result, placing it in the upper-mid range of the database. The Geekbench Vulkan score of 67623 and OpenCL score of 28850 show that the card handles modern graphics APIs and compute workloads reasonably well, but the 3DMark Steel Nomad DX12 score of 1492 is modest, suggesting that in the latest DX12 titles, the card will perform at playable but not exceptional levels. The PassMark DirectX 9 score of 197 and DirectX 10 score of 95 indicate strong legacy DirectX performance, while the DirectX 11 score of 152 and DirectX 12 score of 51 show a decline in newer APIs, which is typical for AMD cards that rely more on driver optimizations. The GPU’s average benchmark score of 19036 places it at the 63rd percentile, with rivals like the NVIDIA RTX 2000 Ada Generation at 0.4% behind and the RTX 4050 Mobile at 0.1% behind, meaning the RX 6600 is competitive with professional and mobile parts in raw compute. For rendering, the 8 GB VRAM is sufficient for 1080p and moderate 1440p textures, but the 128-bit bus will limit performance in VR or high-resolution texture packs.

Who Should Build It

This build is most suitable for gamers targeting 1080p high-refresh-rate play, as the CPU’s single-core strength and the GPU’s 8.928 TFLOPS of compute provide a balanced foundation for achieving high frame rates in esports and mainstream titles. The CPU’s 16 threads also make it viable for content creators who edit video or render 3D scenes, where the Cinebench R23 multi-core score of 22950 will speed up export times. Software developers will benefit from the 10 cores and 16 threads for compiling large codebases, and the ECC memory support adds reliability for long-running build processes. Students and small business users will find the platform capable of running office suites, web development tools, and light data analysis without lag, while the 65W CPU TDP keeps electricity costs low. The GPU’s 8 GB VRAM is enough for graphic design work in applications like Photoshop or Illustrator, though it is not suited for heavy 3D simulation or machine learning training, given the lack of tensor cores. The overall 63rd percentile ranking means that this build outperforms the majority of systems in the database, making it a solid choice for users who need a reliable, mid-range desktop for a mix of gaming and productivity.

Build Overview

The Intel Core i5-13400E and AMD Radeon RX 6600 form a desktop-class build that sits in the 63rd percentile of all systems, reflecting a balanced pairing of a strong mid-range CPU and an upper-mid-range GPU. The CPU, with 10 cores and 16 threads, provides robust multi-threaded performance, as evidenced by its Cinebench R23 multi-core score of 22950, while the GPU offers 8 GB of VRAM and 8.928 TFLOPS of FP32 compute, placing it at the 63rd percentile of GPUs. The combined percentile indicates that this system is better than roughly 63% of builds in the database, making it a capable machine for 1080p gaming and moderate productivity. The CPU’s nearest rival, the Intel Core i9-12900E, is only 0.4% ahead in average score, meaning the i5-13400E delivers near-flagship performance from a previous generation at a lower core count. The GPU’s tie with the NVIDIA Quadro K6000 at a 0% delta shows that the RX 6600 holds its own against professional workstation cards in raw compute, though it lacks the specialized driver optimizations for CAD or scientific visualization. This is a system that prioritizes consistency over extreme performance in any single area, making it a dependable choice for a wide range of tasks.

Usage Scenarios

High-Refresh Gaming: At 1080p, the CPU’s Cinebench R23 single-core score of 3240 ensures that the processor can keep up with the GPU’s frame output in most titles, while the GPU’s PassMark G3D score of 15096 indicates solid rasterization performance. The 8 GB VRAM is sufficient for high settings at 1080p, and the 224.0 GB/s bandwidth allows for smooth texture streaming, though the modest 3DMark Steel Nomad DX12 score of 1492 suggests that the newest AAA titles may require reduced settings to maintain 144+ FPS.

Streaming: The CPU’s 16 threads provide ample headroom for encoding video while gaming, as the multi-core Cinebench R23 score of 22950 shows that the processor can handle simultaneous game and stream workloads. The GPU’s 28 RT cores and 8.928 TFLOPS of compute can assist with encoding via AMD’s hardware encoder, though the lack of tensor cores means that AI-based upscaling or denoising features are not accelerated.

Video Editing: For 1080p and 1440p video editing, the CPU’s multi-core performance is the primary driver, and the Cinebench R20 multi-core score of 9639 indicates that timeline rendering and effect processing will be responsive. The GPU’s 8 GB VRAM and 224.0 GB/s bandwidth can handle GPU-accelerated effects in Premiere Pro or DaVinci Resolve, though the 128-bit memory bus may slow down 4K multi-stream editing.

3D Rendering: In CPU-based renderers like Blender Cycles, the i5-13400E’s 10 cores and 16 threads will deliver respectable performance, with the Cinebench R23 multi-core score of 22950 providing a baseline for render times. For GPU-based rendering, the RX 6600’s 8.928 TFLOPS of FP32 compute and 28 RT cores will accelerate ray-traced scenes, but the 8 GB VRAM may limit the complexity of scenes that can be rendered without out-of-core memory.

Software Development: The 16 threads are well-suited for parallel compilation, and the CPU’s Cinebench R15 multi-core score of 2313 shows that build times will be shorter than with a quad-core part. The ECC memory support is a significant advantage for developers working on long-running servers or data processing tasks, as it reduces the risk of silent data corruption.

Student and Office Work: For word processing, spreadsheets, web browsing, and video conferencing, the CPU’s single-core performance and the GPU’s 2D acceleration (PassMark G2D score of 889) ensure a responsive experience. The 65W CPU TDP keeps the system quiet and cool, making it suitable for dorm rooms or small offices, and the 8 GB VRAM is more than adequate for multiple monitors and desktop composition.

Gaming Performance

No measured FPS rows exist for this exact combination, so all FPS figures below are estimates derived from the benchmark scores of the CPU and GPU. The data shows no measuredFps data for this pairing, meaning that the following expectations are qualitative and based on the relative performance of the components.

The GPU’s 3DMark Steel Nomad DX12 score of 1492 and PassMark DirectX 11 score of 152 suggest that in modern DX12 titles at 1080p, the RX 6600 will deliver around 60-80 FPS on high settings, depending on the game’s optimization. The CPU’s single-core strength, indicated by the Cinebench R23 score of 3240, ensures that frame pacing remains stable, avoiding stutters that can occur with weaker processors. At 1440p, the GPU’s 8 GB VRAM and 224.0 GB/s bandwidth become the limiting factor, and the estimated frame rates will drop to 40-60 FPS on medium-to-high settings. In esports titles like CS:GO or Valorant, which are CPU-bound, the i5-13400E’s high boost clock of 4.60 GHz will push frame rates well above 144 FPS, while the GPU’s 159.4 GPixel/s pixel rate handles the rendering at lower resolutions easily. For ray-traced games, the 28 RT cores provide hardware acceleration, but the 3DMark Steel Nomad score indicates that enabling ray tracing will likely halve the frame rate, making DLSS or FSR upscaling necessary for playable performance. Overall, this build is best suited for 1080p gaming with the expectation of high settings at 60-100 FPS in most titles, with 1440p being playable at reduced settings.