SYSTEM ANALYZER

Rate My PC: Intel Core i5-12600T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
91%
PROCESSOR

Intel Core i5-12600T

20,917 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The Intel Core i5-12600T and NVIDIA Quadro RTX 5000 combination sits at the 71st percentile overall, placing it above the majority of all desktop systems in the benchmark database.

Q: How does the Core i5-12600T compare to its closest rival in average benchmark score?

A: The i5-12600T has an average benchmark score of 20917, which is just 0.1% higher than the AMD Ryzen 5 PRO 4655GE's 20900 and also 0.1% higher than the Intel Core Ultra 7 268V's 20897. It leads the AMD EPYC 7J13 (20845) by 0.3% and the Intel Core Ultra 5 125U (20826) by 0.4%.

Q: What is the GPU's performance percentile relative to all GPUs?

A: The NVIDIA Quadro RTX 5000 scores at the 67th percentile among all GPUs, with an average benchmark score of 21629. It trails the NVIDIA GeForce GTX 1060 6 GB (21856) by 1%, but leads the NVIDIA RTX A4000 Mobile (21379) by 1.2%.

Q: What are the CPU's Cinebench R23 scores?

A: The i5-12600T achieves a multicore score of 14822 and a single-core score of 2092 in Cinebench R23, reflecting a strong balance between heavily threaded productivity and responsive single-thread performance.

Q: Does this build support DDR5 memory?

A: Yes, the Intel Core i5-12600T supports both DDR4 and DDR5 memory through its dual-channel memory bus, giving builders flexibility in platform memory choice.

Q: What is the TDP of the CPU and the suggested PSU for the GPU?

A: The CPU has a 35W TDP, while the GPU's suggested power supply is 550W. This low CPU power draw leaves ample headroom for the 230W GPU in a typical desktop power envelope.

Q: Is there any measured FPS data for this exact CPU+GPU combination?

A: No, the FACT PACK contains no measured FPS rows for this exact combination. All frame rate discussions are therefore estimated from the individual CPU and GPU benchmark scores rather than direct gameplay testing.

Upgrade Path and Platform

The Intel Core i5-12600T is built on the Alder Lake architecture and fits the Intel Socket 1700 platform, which is the foundation for 12th-generation Core processors. It features 20 PCIe Gen 5 lanes from the CPU, providing modern high-bandwidth connectivity for storage and expansion cards, though the Quadro RTX 5000 itself uses a PCIe 3.0 x16 interface. Memory support includes both DDR4 and DDR5 in a dual-channel configuration, and the CPU includes integrated UHD Graphics 770 as a fallback display output, though it will not be used with a discrete GPU present.

The platform's memory flexibility is a notable advantage. Builders can choose between cost-effective DDR4 or higher-bandwidth DDR5, depending on motherboard selection and budget. The 35W TDP of the i5-12600T is remarkably low for a desktop CPU with six cores, which means even modest air coolers and compact motherboards can handle thermals comfortably. The GPU, by contrast, draws 230W and requires a 550W power supply according to the suggested PSU rating. This creates a system where the power supply headroom is dictated almost entirely by the GPU rather than the CPU.

A sensible next upgrade path depends on workload priorities. For users seeking more CPU throughput, the Socket 1700 platform supports higher-core-count 12th-generation parts that would drop into the same motherboard, though the 35W TDP class suggests a thermal design tuned for efficiency rather than maximum performance. For GPU-bound tasks, the Quadro RTX 5000's end-of-life production status means a future upgrade would move to a newer workstation architecture, but the PCIe 3.0 x16 bus remains compatible with modern cards, albeit at reduced bandwidth compared to Gen 4 or Gen 5. The 550W PSU headroom leaves some room for a more power-hungry GPU, but a substantial upgrade would likely require a larger power supply.

Benchmark Performance

The combined system percentile of 71 indicates that this pairing outperforms roughly seven out of every ten desktop builds in the database. The CPU alone sits at the 74th percentile among all processors, which is slightly stronger than the GPU's 67th percentile position. This skew suggests the processor is the more capable component relative to its peers, though both are above average.

In CPU benchmarks, the i5-12600T delivers a Cinebench R15 multicore score of 1494 and a single-core score of 210. The R20 results scale to 6225 multicore and 878 single-core, while the R23 test shows 14822 multicore and 2092 single-core. Geekbench results are 7374 multicore and 2048 single-core. The PassMark suite breaks down performance by workload type: multithread score of 17446, single-thread score of 3516, integer math at 54646, floating-point math at 42295, data compression at 195924, data encryption at 10205, extended instructions at 13140, find prime numbers at 76, random string sorting at 20299, and physics at 1212.

The GPU benchmarks show a Geekbench OpenCL score of 78999 and a Vulkan score of 92309. In PassMark, the graphics card achieves a G3D score of 15616, a G2D score of 709, and a GPU compute score of 6525. The DirectX tests are more modest: DirectX 10 scores 113, DirectX 11 scores 140, DirectX 12 scores 59, and DirectX 9 scores 195. The average benchmark score for the GPU is 21629, placing it 1% behind the GTX 1060 6 GB but 1.2% ahead of the RTX A4000 Mobile.

The combined picture is one of balanced mid-to-upper-tier performance. The CPU's 74th percentile ranking is respectable for a low-power part, while the GPU's 67th percentile shows solid workstation-class capability. Together they produce a system that handles productivity and professional rendering workloads with competence, while gaming performance is more constrained by the GPU's age.

Who Should Build It

This build targets users who need professional-grade graphics acceleration without extreme CPU power. The Quadro RTX 5000's 16 GB of VRAM and Turing architecture with 48 RT cores and 384 tensor cores make it suited for workstation tasks such as 3D rendering, video editing, and scientific visualization. Content creators working with large textures or multi-layer compositing will benefit from the generous 16 GB memory buffer, which is well above the 8 GB typically found in consumer cards of that era.

Developers writing CUDA-accelerated code or running machine learning inference workloads can leverage the tensor cores, though the 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16 figures indicate a mid-range compute throughput. Students in engineering or design programs would find the system capable for CAD software and rendering assignments, provided the software is optimized for NVIDIA's professional driver stack. Small business workstations that need reliable multi-display output—the card offers 4x DisplayPort 1.4a and 1x USB Type-C—can drive multiple monitors for financial dashboards or design review.

Gamers are a secondary audience. The CPU's strong single-core performance (2092 in Cinebench R23, 3516 in PassMark single-thread) is sufficient for modern game engines, but the GPU's percentile position suggests it will handle 1080p and 1440p gaming at medium-to-high settings rather than 4K ultra. The 16 GB VRAM is ample for texture-heavy games, but the underlying TU104 chip's raw throughput limits frame rates at higher resolutions. Esports titles and older games will perform well, while the latest AAA releases will require settings compromises.

CPU Analysis

The Intel Core i5-12600T is a six-core, twelve-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process with a 163 mm² die size. It has a base clock of 2.10 GHz and a boost clock of 4.60 GHz, which is a wide frequency range for a 35W TDP part. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. It does not have ECC memory support and the multiplier is locked, ruling out overclocking.

The benchmark results paint a picture of a CPU that trades peak throughput for energy efficiency. The R23 multicore score of 14822 is roughly seven times the single-core score of 2092, which is a typical scaling ratio for a six-core part with hyperthreading. The PassMark data reveals where the architecture excels: integer math at 54646 and floating-point math at 42295 both benefit from the high boost clock, while data compression at 195924 is a standout number that indicates strong memory subsystem performance. Data encryption at 10205 is modest, reflecting the lack of dedicated encryption acceleration. The find prime numbers score of 76 is low, suggesting that the CPU's branch prediction and integer division performance is not exceptional.

The 74th percentile ranking among all CPUs means this processor outperforms a majority of installed processors, but it is not a high-end part. The nearest rivals are a mix of AMD APUs, Intel mobile parts, and server chips, which shows that the i5-12600T's performance profile is competitive with a wide range of processors across different market segments. The 0.1% delta over the Ryzen 5 PRO 4655GE and Core Ultra 7 268V is negligible in real-world terms, meaning buyers should not choose between these CPUs based on raw benchmark scores alone. For real workloads, the i5-12600T will handle everyday productivity, software compilation, and moderate content creation with ease, but heavily threaded tasks like video encoding or 3D rendering will take longer than on a higher-core-count part.

Gaming Performance

No measured FPS data exists for this exact CPU and GPU combination, so all frame rate figures are estimates derived from the individual benchmark scores rather than direct testing. The CPU's strong single-core performance—878 in Cinebench R20 and 2048 in Geekbench—suggests it can feed modern game engines adequately. The GPU's 67th percentile position and its PassMark G3D score of 15616 indicate mid-range rasterization capability.

At 1080p resolution with ultra settings, this system should deliver playable frame rates in most titles, though demanding AAA games may require reducing settings to high to maintain 60 FPS. The GPU's DirectX 12 score of 59 is notably lower than its DirectX 11 score of 140, which suggests that older API titles may perform relatively better than newer ones. The Geekbench Vulkan score of 92309 is strong, so games using Vulkan may see better scaling. The 16 GB VRAM is a significant asset for texture quality, and games with large texture packs should run without memory-related stuttering.

At 1440p, frame rates will drop, and ultra settings will likely push the GPU to its limits. The 448.0 GB/s memory bandwidth is adequate for 1440p but not exceptional. Esports titles like competitive shooters and MOBAs, which are more CPU-bound, should run at high frame rates given the i5-12600T's single-core strength. Older games and indie titles will also perform well. For 4K gaming, this system is not recommended; the GPU's 11.15 TFLOPS FP32 throughput is insufficient for consistent ultra-settings frame rates at that resolution, and users would need to lower settings significantly or use upscaling.

Balance and Bottleneck

The system's balance is characterized by a CPU that ranks higher than the GPU in relative performance terms—74th versus 67th percentile. This implies that in CPU-bound workloads, the processor has more headroom, while in GPU-bound tasks, the graphics card is more likely to be the limiting factor. The 35W CPU TDP versus the 230W GPU TDP further emphasizes that the GPU is the dominant power and thermal component in this pairing.

In gaming scenarios, the bottleneck depends on resolution. At 1080p, the CPU's strong single-core performance may allow the GPU to reach its limits, making the Quadro RTX 5000 the primary constraint. At lower resolutions or with less demanding games, the CPU's six cores and twelve threads are sufficient, and the GPU becomes the clear bottleneck. At 1440p and above, the GPU is definitively the limiting factor, as its 67th percentile position means it trails the CPU's 74th percentile in relative capability.

In productivity workloads, the balance shifts. Tasks that use the GPU's compute capabilities—such as rendering with CUDA acceleration—will be limited by the Quadro RTX 5000's 6525 PassMark GPU compute score. CPU-bound tasks like compilation or spreadsheet calculations will be limited by the i5-12600T's six cores, where its 17446 PassMark multithread score is respectable but not exceptional. The absence of ECC memory support may also matter for long-running compute tasks, where memory errors could corrupt results.

The data shows that this is not a perfectly balanced system. The CPU has more relative headroom than the GPU, which means users who upgrade the GPU in the future would see a performance uplift across most workloads. Conversely, upgrading the CPU alone would yield diminishing returns because the GPU would remain the bottleneck in graphics-intensive applications.

Build Overview

This is a desktop build pairing the Intel Core i5-12600T with the NVIDIA Quadro RTX 5000. The CPU is an active production part from Intel's Core 12th Gen series, while the GPU is an end-of-life workstation card released in August 2018. The combined percentile of 71 places this system in the upper-middle tier of all desktop configurations in the database.

The pairing is unusual in that it combines an efficient, low-power consumer CPU with a professional workstation GPU. The i5-12600T's 35W TDP is a fraction of the Quadro RTX 5000's 230W TDP, creating a system where the GPU dominates power consumption and thermals. This makes the build suitable for a desktop workstation where quiet operation and energy efficiency are valued, provided the GPU's cooling solution is adequate. The dual-slot card with a 267 mm length requires a case with sufficient clearance, and the 1x 6-pin plus 1x 8-pin power connectors necessitate a power supply with the appropriate cables.

Overall, this system is a workstation-class desktop that prioritizes professional graphics capabilities over raw CPU throughput. The 71st percentile combined score indicates it outperforms most systems, but it is not a top-tier configuration. The CPU's 74th percentile and GPU's 67th percentile both contribute to this overall position, with the GPU being the weaker link. This is a build for users who need NVIDIA's professional driver support and 16 GB of VRAM more than they need the fastest possible gaming frame rates.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a Turing-architecture workstation GPU built on TSMC's 12 nm process, containing 13,600 million transistors on a 545 mm² die. It has 3072 shading units, 192 texture mapping units, 64 ROPs, 48 RT cores, and 384 tensor cores. The base clock is 1620 MHz with a boost clock of 1815 MHz, and memory runs at 1750 MHz with an effective data rate of 14 Gbps across a 256-bit bus, yielding 448.0 GB/s of bandwidth. The 16 GB of GDDR6 memory is a defining feature, offering double the VRAM of many consumer cards of its generation.

The benchmark results show a GPU that is strong in compute but mixed in rasterization. The Geekbench OpenCL score of 78999 and Vulkan score of 92309 indicate robust general-purpose compute performance, consistent with the 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16 figures. The PassMark G3D score of 15616 is solid but unspectacular, ranking at the 67th percentile. The DirectX results are surprising: DirectX 9 scores 195, DirectX 10 scores 113, DirectX 11 scores 140, and DirectX 12 scores 59. The low DirectX 12 result suggests that this Turing card does not scale well with the modern API, which could impact newer games that rely heavily on DX12 features.

The 48 RT cores and 384 tensor cores provide hardware acceleration for ray tracing and AI workloads, respectively, but their age means performance is not competitive with newer generations. The pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s are mid-range figures. The card's 1.2% lead over the RTX A4000 Mobile and 1.8% lead over the Radeon HD 8970M show that it sits in a competitive but not dominant position relative to its peers. For rendering workloads, the 16 GB VRAM is the standout feature, allowing large scenes and high-resolution textures to fit in memory. The 448.0 GB/s bandwidth is adequate but not exceptional, and the 12 nm process means power efficiency trails newer parts. This is a capable workstation GPU for its age, but its end-of-life status and DirectX 12 limitations mean it is best suited for professional applications rather than modern gaming.