SYSTEM ANALYZER

Rate My PC: Intel Core i5-12600KF + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
99%
PROCESSOR

Intel Core i5-12600KF

27,799 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

FAQ

Q: What is the benchmark standing of the Intel Core i5-12600KF compared to other CPUs?

A: The processor holds a percentile rank of 79 among all CPUs, with an average benchmark score of 27,799. It sits nearly level with the AMD Ryzen 7 5800X3D, trailing by just 0.3%, and is also 0.3% behind the AMD Ryzen 7 6800U, while edging out the AMD Ryzen 5 8500GE by 0.3%.

Q: How does the NVIDIA RTX 4000 Ada Generation compare to its closest workstation rivals?

A: The GPU achieves a percentile rank of 95 among all GPUs, with an average benchmark score of 135,218. It is essentially tied with the NVIDIA A10M at a 0% delta, trails the AMD Radeon PRO W6800 by 0.1%, and sits 0.4% and 0.9% behind the AMD Radeon Pro W6800X Duo and AMD Radeon PRO V620, respectively.

Q: What is the combined performance tier of this desktop pairing?

A: The combined percentile for the Intel Core i5-12600KF and NVIDIA RTX 4000 Ada Generation build is 87, placing it well above the majority of desktop configurations in the database.

Q: What memory types does the CPU support, and what is the bus configuration?

A: The Intel Core i5-12600KF supports both DDR4 and DDR5 memory across a dual-channel memory bus. ECC memory is not supported by this processor.

Q: What PCIe generation and lane count does the CPU provide?

A: The CPU offers PCIe Gen 4 with 20 lanes available from the processor itself. The GPU, in turn, utilizes a PCIe 4.0 x16 bus interface.

Q: How much VRAM does the GPU have, and what is its memory bus width?

A: The NVIDIA RTX 4000 Ada Generation is equipped with 20 GB of GDDR6 memory on a 160-bit bus, delivering a total bandwidth of 360.0 GB/s.

Q: What is the TDP of both components, and what PSU is suggested for the GPU?

A: The CPU has a TDP of 125 W, while the GPU has a TDP of 130 W. The suggested power supply for the GPU alone is 300 W.

Usage Scenarios

For high-refresh gaming, this pairing is positioned strongly but the data shows no measured FPS for this exact combination. The CPU’s single-thread score of 3,302 in Cinebench R23 and 1,016 in 3DMark single-thread tests indicate excellent per-core responsiveness, which is critical for driving high frame rates. The GPU’s 95th percentile rank among all GPUs suggests it can handle demanding titles at high settings, though exact FPS figures must be considered estimates.

Streaming workloads benefit from the CPU’s 10 cores and 16 threads, evidenced by a 3DMark 16-thread score of 7,956 and a max-thread score of 7,952. The passmark multithread score of 27,575 further confirms that the processor has ample headroom for encoding while gaming. The GPU’s 192 tensor cores and 48 RT cores also offload AI-based tasks and ray tracing, which can reduce the strain on the CPU during live broadcast scenarios.

Video editing relies on both high multi-core throughput and strong single-core performance. The Cinebench R23 multicore score of 23,391 places the CPU comfortably in a range where 4K timeline scrubbing and export tasks are manageable. The GPU’s 26.73 TFLOPS FP32 performance and 417.6 GTexel/s texture rate accelerate effects, color grading, and rendering previews, making this a balanced combo for non-linear editors.

3D rendering is heavily GPU-bound, and the RTX 4000 Ada Generation excels here with its 95th percentile rank and an OpenCL score of 146,593 in Geekbench. The 20 GB VRAM buffer is substantial for large scenes and high-resolution textures. Meanwhile, the CPU’s Cinebench R20 multicore score of 9,824 ensures that viewport simulation and physics calculations do not become a bottleneck in hybrid render pipelines.

Software development tasks, such as compiling code and running virtual machines, benefit from the CPU’s 16 threads and a passmark data compression score of 343,231. The integer math score of 87,830 and extended instructions score of 22,003 indicate strong throughput for build servers and scientific computing. The GPU’s Vulkan score of 123,842 also supports GPU-accelerated compute in development frameworks.

Student and office work is more than adequately served by this configuration. The CPU’s single-thread Geekbench score of 2,157 and passmark single-thread score of 3,925 handle everyday productivity apps with ease. The GPU’s 4x DisplayPort 1.4a outputs allow for multi-monitor setups, and the low 130 W TDP of the GPU means that even a modest 300 W PSU suggestion keeps power draw manageable for a desktop workstation.

Balance and Bottleneck

The data indicates a balanced pairing where neither component consistently dominates. The CPU’s 79th percentile and the GPU’s 95th percentile suggest that in most gaming scenarios, the GPU will be the limiting factor, especially at higher resolutions where pixel throughput is crucial. At 1080p, the CPU’s strong single-thread performance (3,302 in Cinebench R23) is likely sufficient to keep up, but at 4K, the GPU’s 360.0 GB/s bandwidth and 139.2 GPixel/s pixel rate become the primary drivers of frame rate.

In multi-threaded workloads like 3D rendering, the balance shifts. The CPU’s max-thread 3DMark score of 7,952 and passmark multithread score of 27,575 show it can feed the GPU with data, but the GPU’s FP32 throughput of 26.73 TFLOPS means that final frame rendering will be GPU-limited. The CPU’s 20 MB of shared L3 cache helps reduce latency for data-heavy tasks, but the GPU’s 20 GB VRAM is the larger pool for scene data.

For productivity tasks like video editing, the bottleneck depends on the specific operation. Exporting is often CPU-limited, and the Cinebench R23 multicore score of 23,391 indicates a capable encoder. However, applying GPU-accelerated effects will shift the load to the RTX 4000, whose 48 RT cores and 192 tensor cores provide dedicated hardware for these operations. The PCIe 4.0 x16 bus interface ensures that data transfer between the two is not a limiting factor.

The percentile delta between the two components (79 vs. 95) is notable. It means that in CPU-light, GPU-heavy tasks like ray-traced rendering, the GPU will be the clear performance ceiling. Conversely, in CPU-heavy, GPU-light tasks like code compilation, the CPU will be the constraint. This is a typical desktop workstation profile, where the GPU is the more premium component relative to the processor.

Upgrade Path and Platform

The Intel Core i5-12600KF uses the Intel Socket 1700 and is based on the Alder Lake architecture. This platform supports both DDR4 and DDR5 memory, giving builders flexibility on a dual-channel memory bus. The CPU provides PCIe Gen 4 with 20 lanes, while the GPU uses a PCIe 4.0 x16 interface, so the current bandwidth is fully utilized.

The GPU, NVIDIA RTX 4000 Ada Generation, is a single-slot card with a 1x 16-pin power connector and a suggested PSU of 300 W. Its 130 W TDP is modest for the performance class, leaving considerable headroom in most desktop power supplies. The card’s dimensions are 245 mm in length and 112 mm in height, making it compatible with most mid-tower and full-tower cases.

A sensible next upgrade for this platform would be a higher-core-count CPU on the same Socket 1700, as the 20 MB L3 cache and 10-core configuration are mid-range. The GPU, however, is already at the 95th percentile, so upgrading it would only be necessary for niche workloads that require more than 20 GB of VRAM or higher FP32 throughput. The 300 W PSU suggestion for the GPU means that a system with a 125 W CPU would comfortably run on a 500 W power supply, but a larger PSU would be needed if the CPU is upgraded to a higher-TDP part.

The memory support for both DDR4 and DDR5 means that existing DDR4 kits can be retained, or a builder can move to DDR5 for higher bandwidth. The dual-channel bus is standard for this class, and the lack of ECC memory support positions this as a consumer or prosumer platform rather than a server-grade one. The production status is Active for both components, ensuring ongoing availability.

CPU Analysis

The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Core 12th Gen series, built on Intel’s 10 nm process with a die size of 215 mm². It has a base clock of 3.70 GHz and a boost clock of 4.90 GHz, with a TDP of 125 W. The Alder Lake-S architecture features a hybrid design, though the fact pack does not specify the P-core/E-core split; the benchmark scores reflect a strong multi-threaded capability.

The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 20 MB L3 cache. This configuration supports the CPU’s strong performance in both latency-sensitive and throughput-heavy tasks. The Cinebench R23 multicore score of 23,391 and single-core score of 3,302 indicate that it is competitive with older high-end chips like the Intel Core i9-10900K, which it trails by only 0.3% in average score.

In real workloads, the passmark integer math score of 87,830 and floating-point math score of 67,074 suggest strong arithmetic throughput, which is beneficial for scientific computing and financial modeling. The data encryption score of 18,445 and data compression score of 343,231 further indicate capability in security and archival tasks. The CPU is unlocked (multiplierUnlocked: true), allowing overclocking to push the boost clock higher, though the fact pack does not provide overclocked results.

The 3DMark thread scaling shows a near-linear progression from 1,995 (2 threads) to 7,956 (16 threads), with a max-thread score of 7,952. This indicates that the CPU scales well with additional threads, making it suitable for parallel workloads like video encoding and 3D scene simulation. The Geekbench multicore score of 12,137 and single-core score of 2,157 reinforce the balanced profile.

GPU Analysis

The NVIDIA RTX 4000 Ada Generation is a workstation GPU based on the AD104 chip, built on TSMC’s 5 nm process with 35,800 million transistors on a 294 mm² die. It has a base clock of 1500 MHz and a boost clock of 2175 MHz, with memory clocked at 2250 MHz (18 Gbps effective). The 20 GB of GDDR6 memory on a 160-bit bus provides 360.0 GB/s of bandwidth.

The GPU features 6,144 shading units, 192 TMUs, and 64 ROPs, along with 48 RT cores and 192 tensor cores. This configuration delivers 26.73 TFLOPS of FP32 performance and an identical 26.73 TFLOPS for FP16 (1:1), making it a capable compute card. The pixel rate is 139.2 GPixel/s and the texture rate is 417.6 GTexel/s, which are strong numbers for a workstation card.

In benchmark results, the GPU scores 146,593 in Geekbench OpenCL and 123,842 in Geekbench Vulkan. These scores place it at the 95th percentile among all GPUs, with an average benchmark score of 135,218. It is essentially tied with the NVIDIA A10M (0% delta) and slightly behind the AMD Radeon PRO W6800 by 0.1%, indicating that it is at the top of its class.

For rendering workloads, the 20 GB VRAM is a significant advantage, allowing large textures and complex scenes to reside entirely in GPU memory. The 48 RT cores enable hardware-accelerated ray tracing, while the 192 tensor cores accelerate AI-based denoising and DLSS. The single-slot form factor and 130 W TDP make it an efficient choice for multi-GPU workstations, though the 1x 16-pin power connector requires a modern power supply.

Benchmark Performance

The CPU benchmarks show a processor that performs admirably across synthetic tests. In Cinebench R23, it scores 23,391 in multicore and 3,302 in single-core, while the older R20 version yields 9,824 and 1,386, respectively. The Geekbench scores are 12,137 (multicore) and 2,157 (single-core). The 3DMark suite shows 7,956 for 16 threads, 1,995 for 2 threads, and 1,016 for single-thread, with a max-thread score of 7,952.

The passmark suite provides additional depth: multithread score of 27,575, single-thread score of 3,925, integer math at 87,830, floating-point math at 67,074, data compression at 343,231, and data encryption at 18,445. The CPU’s average benchmark score is 27,799, with a 79th percentile rank, placing it just 0.3% behind the AMD Ryzen 7 5800X3D and 0.3% behind the AMD Ryzen 7 6800U.

The GPU benchmarks are limited to two tests but are decisive. The Geekbench OpenCL score of 146,593 and Vulkan score of 123,842 produce an average benchmark score of 135,218, with a 95th percentile rank. This places it at parity with the NVIDIA A10M (0% delta) and 0.1% behind the AMD Radeon PRO W6800, yet ahead of the AMD Radeon PRO V620 by 0.9%.

The combined picture is a desktop build with a combined percentile of 87. The CPU is a solid mid-to-high-end part, while the GPU is a top-tier workstation component. The 79th vs. 95th percentile gap means that the GPU will be the dominant factor in graphics-intensive workloads, but the CPU is not a weak link for general-purpose computing.

Build Overview

This build pairs the Intel Core i5-12600KF, a desktop-class CPU from the Core 12th Gen series, with the NVIDIA RTX 4000 Ada Generation, a workstation GPU from the GeForce 40-series lineage. The build class is desktop, and the combined percentile of 87 places it in the upper tier of configurations in the database.

The CPU is an unlocked, 10-core, 16-thread processor with a boost clock of 4.90 GHz and a TDP of 125 W. It supports DDR4 and DDR5 memory on a dual-channel bus and provides PCIe Gen 4 with 20 lanes. The GPU is a single-slot card with 20 GB of GDDR6 memory, a 130 W TDP, and a suggested PSU of 300 W, making it a power-efficient choice for a workstation.

The overall tier is defined by the 87th combined percentile, which indicates that this system outperforms the majority of desktop builds. The CPU’s 79th percentile and GPU’s 95th percentile are both respectable, but the GPU is clearly the standout component. This is a configuration suited for users who need professional-grade graphics performance without sacrificing CPU throughput.

Who Should Build It

Gamers targeting 1440p or 4K resolution with high settings will benefit from the GPU’s 95th percentile rank, which suggests it can drive demanding titles, though the lack of measured FPS means expectations should be based on the GPU’s benchmark scores. The CPU’s single-thread performance (3,302 in Cinebench R23) ensures that frame pacing remains smooth in CPU-bound scenarios.

Content creators in video editing will appreciate the CPU’s 16 threads and the GPU’s 20 GB VRAM, which together handle 4K timelines and GPU-accelerated effects. The Geekbench OpenCL score of 146,593 indicates strong compute capability for rendering and color grading. The 192 tensor cores also support AI-based tools in editing software.

Software developers compiling large codebases will find the passmark integer math score of 87,830 and multithread score of 27,575 useful for parallel builds. The data compression score of 343,231 is beneficial for managing large repositories. The GPU’s Vulkan score of 123,842 supports GPU compute for simulation and testing.

Students and small business workstations will find this build overqualified but future-proof. The CPU’s single-thread Geekbench score of 2,157 handles office applications, while the GPU’s 4x DisplayPort 1.4a outputs support multi-monitor productivity. The low GPU TDP of 130 W keeps the system quiet and cool.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination, so all gaming performance figures are estimates derived from the benchmark scores. The dataIsMeasured flag is false, and the measuredFpsUltraByGame object is empty, meaning no specific title or resolution results are available.

Based on the GPU’s 95th percentile rank and 26.73 TFLOPS of FP32 performance, this system is expected to deliver high frame rates at 1080p and 1440p with ultra settings in most titles. At 4K, the 360.0 GB/s memory bandwidth and 20 GB VRAM suggest that texture-heavy games will perform well, but the 160-bit bus width may be a limiting factor compared to wider-memory GPUs.

The CPU’s 3DMark single-thread score of 1,016 and Cinebench R23 single-core score of 3,302 indicate that it can handle high-refresh gaming at 1080p without bottlenecking the GPU. At 1440p and above, the GPU will be the primary determinant of frame rates. Ray tracing workloads will leverage the 48 RT cores, while DLSS (via 192 tensor cores) can boost performance at higher resolutions, though exact multipliers are not provided in the fact pack.

In esports titles, the CPU’s high boost clock of 4.90 GHz and strong single-thread scores suggest very high frame rates, limited primarily by the game engine rather than hardware. In AAA titles, the GPU’s 139.2 GPixel/s pixel rate and 417.6 GTexel/s texture rate are expected to sustain playable frame rates at ultra settings, but these are projections based on synthetic benchmarks rather than measured game data.