SYSTEM ANALYZER

Rate My PC: Intel Core i5-12600HE + NVIDIA GeForce RTX 3050 A Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

81 / 100
HIGH-END

Power Build

Top 19% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
76%
VS
GPU
86%
PROCESSOR

Intel Core i5-12600HE

4,980 Benchmark Score
Top 24% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3050 A Mobile

8,746 Benchmark Score
Top 14% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# CPU Analysis

The Intel Core i5-12600HE is a 12-core, 16-thread mobile processor built on the Alder Lake-H architecture, manufactured on Intel's 10 nm process node. This hybrid design pairs performance and efficiency cores to balance throughput with power draw, operating within a 45 W TDP envelope. The chip's base clock sits at 2.50 GHz, with a boost clock reaching 4.50 GHz, allowing it to ramp up quickly for bursty workloads while conserving energy during lighter tasks.

The cache hierarchy is substantial for a mobile part: 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. This arrangement helps feed the 16 threads with data, reducing stalls in multi-threaded applications. Memory support includes both DDR4 and DDR5, with a dual-channel memory bus, giving system builders flexibility in choosing memory technology. The integrated Iris Xe 80EU GPU provides a fallback for basic display output, though in this pairing the discrete NVIDIA GPU handles graphics duties. PCIe Gen 4 with 20 lanes from the CPU ensures solid bandwidth for storage and expansion.

Benchmark results place this CPU in the 59th percentile among all processors, a solid mid-range standing. In Cinebench R23, the multi-core score of 17,217 demonstrates strong parallel performance for a 45 W mobile part, while the single-core score of 2,430 confirms that lightly threaded tasks also receive adequate attention. The R20 results show a similar pattern: 7,231 multi-core and 1,020 single-core. Older R15 tests yield 1,735 multi-core and 244 single-core, consistent with the scaling seen in newer versions. The average benchmark score of 4,980 places it within a hair's breadth of several rivals. The Intel Core i7-1375PRE scores 4,985, a negligible 0.1% difference, while the Intel Xeon W-2150B sits at 4,992, 0.2% ahead. The AMD Ryzen Embedded V3C48 trails by 0.3% at 4,967, and the Intel Core i3-12300HE leads by 0.3% at 4,995. These near-identical scores indicate that in synthetic multi-threaded workloads, the i5-12600HE trades blows with processors from different generations and market segments, making real-world application performance the deciding factor.

For real workloads, the 12-core/16-thread configuration shines in productivity tasks that scale across cores, such as compiling code, batch photo processing, and video transcoding. The single-core boost to 4.50 GHz ensures snappy responsiveness in everyday applications, where clock speed often matters more than core count. The 10 nm process node helps keep power consumption manageable, though the 45 W TDP classifies this as a performance-oriented mobile chip rather than an ultra-efficient one.

# Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFpsUltraByGame entries, so all frame rate discussions below are estimates derived from the benchmark scores of the individual components. Treat these figures as directional guidance rather than definitive results.

The GPU's benchmark scores provide a baseline for estimating gaming performance. The PassMark G3D score of 11,664 places the RTX 3050 A Mobile in the 44th percentile among all GPUs, indicating entry-level to mid-range capability. The Geekbench OpenCL score of 52,998 reinforces this positioning. In modern titles at 1080p with medium to high settings, this GPU should deliver playable frame rates in most games, though demanding AAA titles may require lowering settings to maintain smooth motion. The 4 GB GDDR6 VRAM capacity may become a limiting factor in texture-heavy games, where higher resolution assets exceed available memory.

Given the CPU's 59th percentile standing and the GPU's 44th percentile, the pairing suggests balanced performance for 1080p gaming. At 1440p, the GPU would likely become the primary constraint, with frame rates dropping significantly compared to 1080p. The RTX 3050 A Mobile's 14 RT cores and 56 tensor cores provide hardware support for ray tracing and DLSS, though the modest overall performance means ray tracing effects should be used sparingly. DLSS upscaling could help recover frame rates in supported titles, effectively offsetting some of the GPU's raw compute limitations.

For esports and competitive titles like CS:GO or Valorant, which are typically CPU-bound and less demanding on the GPU, the i5-12600HE's strong single-core performance should allow high frame rates at 1080p, potentially exceeding 144 Hz on low settings. For graphically intensive single-player games, frame rates will depend heavily on the specific title and settings, but the estimates suggest a comfortable 60+ FPS experience at 1080p medium settings in most games released before 2024.

# Benchmark Performance

The combined picture from CPU and GPU benchmarks reveals a system designed for balanced mainstream performance rather than extreme high-end capability. The CPU's average benchmark score of 4,980 and the GPU's average of 8,746 together place this build at the 52nd combined percentile, indicating a configuration that sits slightly above the median of all CPU+GPU pairings.

In Cinebench R23, the multi-core score of 17,217 is a strong result for a 45 W mobile processor, suggesting the CPU can handle sustained multi-threaded loads without overheating or excessive throttling. The single-core score of 2,430, while lower in absolute terms, represents efficient single-thread execution that benefits everyday responsiveness. The R20 scores of 7,231 multi-core and 1,020 single-core show proportional scaling, confirming consistent performance across benchmark versions.

The GPU's PassMark scores paint a varied picture across different APIs. DirectX 10 yields a score of 61, DirectX 11 reaches 94, and DirectX 12 drops to 55, while the legacy DirectX 9 test produces 152. These results suggest the GPU performs best in older APIs and may not fully leverage DirectX 12's advanced features. The G2D score of 526 indicates modest 2D performance, while the G3D score of 11,664 is the headline gaming metric. The GPU compute score of 4,419 shows limited compute capability compared to the graphics scores, which may affect GPU-accelerated workloads beyond gaming.

Comparing the GPU to its nearest rivals, the results are remarkably tight. The NVIDIA GeForce GTX 460 v2 matches with a 0% delta at 8,743, while the NVIDIA Quadro P2200 is 0.7% behind at 8,686. The AMD Radeon R9 M265X leads by 1.2% at 8,851, and the AMD Radeon Pro WX 5100 is 1.3% ahead at 8,863. These tiny margins mean the RTX 3050 A Mobile effectively trades blows with a decade-old desktop GPU and older professional workstation cards, underscoring its entry-level positioning. However, modern feature support like DirectX 12 Ultimate, Vulkan 1.4, and hardware ray tracing differentiates it from these older rivals despite similar raw scores.

# Usage Scenarios

High-refresh gaming: The CPU's strong single-core score of 2,430 in Cinebench R23 supports high frame rates in CPU-bound titles, but the GPU's 44th percentile limits overall FPS. At 1080p with competitive settings, 144 Hz gaming is plausible in esports titles, though demanding AAA games will likely hover near 60 FPS.

Streaming: The 12-core/16-thread CPU provides ample headroom for software encoding while gaming, as the multi-core score of 17,217 indicates sufficient parallel capacity. The GPU's 56 tensor cores could also assist with encoding tasks, though the modest overall GPU performance means streaming may impact frame rates in GPU-bound games.

Video editing: The CPU's 16 threads handle timeline scrubbing, effect application, and export encoding efficiently, as reflected in the 7,231 R20 multi-core score. The GPU's 4 GB VRAM and 4.813 TFLOPS FP32 compute accelerate effects previews and rendering, though the 44th percentile GPU score suggests longer render times than higher-end configurations.

3D rendering: CPU-based rendering benefits from the 12-core/16-thread configuration, with the R23 multi-core score of 17,217 providing solid performance for software renderers. GPU-accelerated rendering in applications that support CUDA will utilize the 1,792 shading units and 4.813 TFLOPS FP32, but the GPU's compute score of 4,419 indicates it is not a rendering powerhouse.

Software development: Compilation times benefit from the 16 threads and 18 MB of L3 cache, with the R20 multi-core score of 7,231 indicating strong parallel build performance. The 59th CPU percentile ensures that code editors, debuggers, and build tools remain responsive, while the GPU's capabilities are largely irrelevant for most development tasks.

Student and office work: The CPU's single-core score of 2,430 ensures snappy application launches and smooth multitasking in document editing, web browsing, and spreadsheet work. The integrated Iris Xe 80EU provides a fallback for display output, and the 45 W TDP allows for reasonably portable laptop designs. The GPU adds no significant benefit for these workloads but enables light gaming or GPU-accelerated tasks when needed.

# GPU Analysis

The NVIDIA GeForce RTX 3050 A Mobile is built on the Ampere architecture using Samsung's 8 nm process node, featuring the GA106 chip with 12,000 million transistors on a 276 mm² die. The transistor density of 43.5M per mm² reflects the mature 8 nm process. This mobile GPU operates with a base clock of 1065 MHz and a boost clock of 1343 MHz, with memory running at 1500 MHz for 12 Gbps effective GDDR6 speed.

The memory subsystem consists of 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s of bandwidth. This is a modest configuration that may bottleneck the GPU in texture-heavy scenarios, but it is sufficient for 1080p gaming with reasonable settings. The 1,792 shading units, 56 TMUs, and 32 ROPs deliver a pixel rate of 42.98 GPixel/s and a texture rate of 75.21 GTexel/s. The FP32 performance of 4.813 TFLOPS, with FP16 at the same 4.813 TFLOPS (1:1 ratio), indicates that the GPU does not offer accelerated half-precision compute, limiting its utility for AI or compute workloads that benefit from FP16 throughput.

Ray tracing hardware includes 14 dedicated RT cores, while 56 tensor cores provide AI acceleration for DLSS and other neural network tasks. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern games and applications. The 45 W TDP classifies this as a low-power mobile GPU, with no external power connectors and an IGP slot width, meaning it is soldered to the motherboard. The bus interface is PCIe 4.0 x8, providing adequate bandwidth for the GPU's memory and compute capabilities.

The PassMark G3D score of 11,664 places this GPU in the 44th percentile, indicating entry-level performance. The Geekbench OpenCL score of 52,998 supports this assessment. In rendering tasks, the 4.813 TFLOPS FP32 and 32 ROPs mean the GPU can handle moderate 3D workloads but will struggle with high-resolution or highly complex scenes. The 4 GB VRAM is a significant limitation for professional rendering, where large textures and complex geometry can exceed this capacity, causing performance drops or outright failures in some applications.

# Who Should Build It

This CPU+GPU pairing targets users who need a balanced laptop for mainstream gaming and productivity without requiring top-tier performance. Gamers playing at 1080p with medium settings will find the combination adequate, as the GPU's 44th percentile and the CPU's 59th percentile suggest consistent frame rates in most titles. The 4 GB VRAM means users should avoid ultra texture packs or high-resolution mods.

Content creators working on video editing or photo manipulation will benefit from the CPU's 16 threads, which accelerate encoding and batch processing, while the GPU provides hardware acceleration for effects and previews. However, professionals requiring high-end GPU compute should look elsewhere, as the 4,419 PassMark compute score indicates limited throughput for heavy rendering or machine learning tasks.

Software developers will appreciate the strong multi-core CPU for compilation, with the 17,217 R23 multi-core score translating to faster build times. The GPU is largely irrelevant for this use case, but the overall laptop package provides a capable development machine.

Students and office workers need only modest compute, and this pairing delivers that with headroom. The CPU's single-core performance ensures smooth multitasking, while the GPU adds light gaming capability for downtime. Small business workstations that require occasional GPU acceleration for presentations or light CAD work would find this adequate, though the 4 GB VRAM may limit complex 3D modeling.

# Balance and Bottleneck

The data indicates a reasonably balanced pairing, though the GPU is the weaker component. The CPU's 59th percentile versus the GPU's 44th percentile suggests the GPU will bottleneck in most workloads that utilize both components. In gaming, the GPU's lower percentile means frame rates will be limited by the GPU's ability to render frames, not the CPU's ability to feed it. The CPU's strong single-core performance (2,430 in R23) ensures it can keep up with the GPU's demands in most titles.

Multi-threaded workloads that stress both components, such as GPU-accelerated rendering, will see the GPU become the limiting factor due to its modest 4.813 TFLOPS and 4 GB VRAM. The CPU's 17,217 multi-core score indicates it can handle complex scene processing, but the GPU's compute score of 4,419 will slow final renders. Conversely, CPU-only workloads like compilation or spreadsheet processing will be limited primarily by the CPU, which sits at the 59th percentile, a respectable mid-range position.

In gaming, the FPS scaling follows the GPU's capabilities. At 1080p, the GPU should deliver acceptable performance, but at higher resolutions, the 192.0 GB/s bandwidth and 4 GB VRAM will become increasingly limiting. The CPU's headroom means that lowering graphical settings will yield frame rate improvements, as the GPU becomes less of a bottleneck. At 720p or with low settings, the CPU may become the limiting factor in some titles, though its single-core performance is sufficient for most games.

# FAQ

Q: What is the CPU core and thread count?

A: The Intel Core i5-12600HE has 12 cores and 16 threads.

Q: How much VRAM does the GPU have?

A: The NVIDIA GeForce RTX 3050 A Mobile has 4 GB of GDDR6 memory.

Q: What is the GPU's memory bandwidth?

A: The memory bandwidth is 192.0 GB/s, achieved via a 128-bit bus.

Q: Does the GPU support ray tracing?

A: Yes, it has 14 RT cores and supports DirectX 12 Ultimate.

Q: What is the CPU's boost clock speed?

A: The boost clock is 4.50 GHz, with a base clock of 2.50 GHz.

Q: How does the CPU compare to its nearest rival?

A: The average benchmark score is 4,980, within 0.3% of the Intel Core i7-1375PRE, Intel Xeon W-2150B, AMD Ryzen Embedded V3C48, and Intel Core i3-12300HE.

Q: What is the GPU's PassMark G3D score?

A: The PassMark G3D score is 11,664, placing it in the 44th percentile.

Q: Does the CPU have integrated graphics?

A: Yes, it includes Iris Xe 80EU integrated graphics.

# Build Overview

This build pairs the Intel Core i5-12600HE, a 12th-generation Alder Lake-H mobile processor, with the NVIDIA GeForce RTX 3050 A Mobile, an Ampere-architecture laptop GPU. The build class is laptop, confirming a mobile form factor. The CPU's 12 cores and 16 threads, combined with the GPU's 1,792 shading units and 4 GB VRAM, create a mid-range configuration that sits at the 52nd combined percentile overall.

The CPU's 59th percentile and the GPU's 44th percentile indicate a system that is slightly above average for the CPU but below average for the GPU, resulting in a balanced mainstream pairing. The CPU's strong multi-core performance (17,217 in R23) is the standout feature, while the GPU's modest raw performance is tempered by modern feature support like DLSS and ray tracing. Overall, this is a competent laptop configuration for 1080p gaming and productivity, with the CPU providing more headroom than the GPU for demanding tasks.