SYSTEM ANALYZER

Rate My PC: Intel Core i5-12600H + NVIDIA GeForce RTX 4050 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
91%
PROCESSOR

Intel Core i5-12600H

28,882 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4050 Mobile

19,049 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12600H paired with NVIDIA's GeForce RTX 4050 Mobile is a mid-range laptop combination that traces an interesting performance split: the CPU sits in the 81st percentile against all processors, while the GPU lands in the 63rd percentile against all graphics hardware, for a combined percentile of 72. That gap defines the character of this build. It is a processor-forward configuration — twelve cores and sixteen threads of Alder Lake silicon doing the heavy lifting while a compact Ada Lovelace GPU handles rendering duty. No measured FPS data exists for this exact combination in the database, so all gaming-frame-rate discussion below is estimated strictly from the benchmark scores rather than direct capture.

CPU Analysis

The Core i5-12600H is an Alder Lake-H mobile processor built on Intel's 10 nm process, with a die size of 217 mm². It carries 12 cores and 16 threads — a hybrid arrangement typical of the Alder Lake generation — running at a 2.70 GHz base clock and boosting to 4.50 GHz. The TDP is 45 W, the socket is Intel BGA 1744 (soldered, as is standard for mobile parts), and the multiplier is locked. Cache allocation is generous for the segment: 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3.

The benchmark numbers tell a clear story about what those cores deliver. In Cinebench R23 the chip scores 20072 multi-core and 2833 single-core; in R20 it posts 8430 and 1189 respectively, and in R15 it lands at 2023 multi-core and 285 single-core. The scaling pattern across those three Cinebench generations is consistent, which indicates stable, repeatable multi-core throughput rather than a single inflated result. A score north of 20000 in R23 multi-core means sustained rendering throughput well beyond entry-level mobile chips, and the 2833 single-core score is strong enough that lightly threaded applications — the majority of everyday software — will not feel sluggish.

The PassMark suite adds nuance. The multithread score of 21128 pairs with a single-thread score of 3453, again showing a healthy balance between thread-heavy and thread-light work. Integer math scores 71168 against a floating point score of 51264, a ratio that favours general application workloads, code compilation, and compression over pure scientific floating-point loops. Data compression is a standout at 247404, encryption reaches 14799, extended instructions score 14508, and random string sorting manages 27653 — all pointing to capable memory-and-branch-bound throughput. The physics score of 1262 and find-prime score of 71 complete a profile of a chip that is genuinely quick at varied integer and mixed workloads.

Context comes from the nearest rivals, and it is remarkably tight. The average benchmark score is 28882, which places the i5-12600H effectively level with the Intel Core i9-13900H (average score 28886, a delta of 0 percent), within a fraction of a percent of the AMD Ryzen 5 5600XT (28940, delta -0.2), the Intel Core i7-12650H (28815, delta +0.2), and the Intel Core Ultra 5 135H (29093, delta -0.7). Landing on equal footing with a higher-tier i9 mobile part and a newer Core Ultra chip in aggregate scoring is the headline here: across the database's averaged benchmarks, this i5 punches a full class above its nominal position. That equivalence is the strongest argument for the CPU in this pairing.

Benchmark Performance

The CPU side is anchored by the 81st percentile position against all CPUs, backed by the Cinebench and PassMark figures above. The GPU side is anchored differently: the RTX 4050 Mobile posts a PassMark G3D score of 14423, a GPU compute score of 5947, a Geekbench OpenCL score of 74748, and a Geekbench Vulkan score of 75235. Its average benchmark score across the database is 19049, placing it in the 63rd percentile of all GPUs.

The older-API PassMark tests are less relevant for modern gaming but confirm breadth: DirectX 9 scores 184, DirectX 10 scores 79, DirectX 11 scores 130, and DirectX 12 scores 61. The G2D result of 633 reflects desktop-composition and 2D throughput, which is fine for office and multi-monitor use.

The rival picture for the GPU mirrors the CPU's: tight clustering. The Radeon RX 6600 averages 19036 (delta +0.1), the Quadro K6000 averages 19030 (delta +0.1), the Tesla K20m averages 19089 (delta -0.2), and the RTX 2000 Ada Generation averages 18954 (delta +0.5). Being statistically level with a desktop RX 6600 and a professional RTX 2000 Ada card, based on averaged database scores, positions this mobile GPU as a legitimate mid-tier performer rather than a cut-down afterthought.

The combined picture — 81st percentile CPU against 63rd percentile GPU, for a combined 72nd percentile — describes a laptop whose aggregate capability is limited by graphics, not processing. In estimated terms, the GPU's G3D score of 14423 suggests comfortable high-refresh play at 1080p in most titles and playable frame rates at 1440p with settings reduced, but it is not the configuration for uncompromising 4K ultra gaming. Those estimates, again, are inferred from benchmark scores; this specific pairing has no measured FPS rows in the database.

Upgrade Path and Platform

Because this is a laptop-class build, the platform story is constrained by design. The CPU is soldered to Intel BGA 1744 — no socket swapping, no CPU upgrades down the line. The same generally applies to the GPU, which connects via PCIe 4.0 x8 and is integrated into the platform, drawing 50 W with no external power connectors. Suggested PSU data is absent because none applies; the relevant power figure is the CPU's 45 W TDP plus the GPU's 50 W, which together describe a modest total power envelope for a discrete-GPU laptop and imply thermal headroom rather than strain, assuming the chassis cooling is designed for that combined load.

Memory support is a genuine strength: the chip accepts both DDR4 and DDR5 over a dual-channel bus, so the specific laptop's implementation determines whether buyers get the older or newer standard. PCIe connectivity is Gen 4 with 20 CPU lanes, sufficient for the discrete GPU plus fast NVMe storage. The integrated Iris Xe 80EU graphics provide a fallback for low-power display duty.

There is no traditional upgrade path here — the sensible "next upgrade" is a replacement laptop. Given the CPU's equivalence with the Core Ultra 5 135H (delta -0.7 percent), a move to that newer generation would deliver essentially no averaged performance gain; meaningful uplift would require stepping up the GPU tier, since graphics is the weaker half of this pairing. Within the chassis itself, adding RAM to populate dual channels and fitting a faster Gen 4 SSD are the only practical performance levers, and both are worth doing given the dual-channel bus and 20 PCIe lanes on offer.

Usage Scenarios

High-refresh gaming. The GPU's 14423 G3D score and its statistical parity with the desktop Radeon RX 6600 point to strong estimated 1080p performance, with high-refresh play achievable in most titles at appropriate settings. At 1440p the same scores suggest playable but settings-dependent frame rates. No measured FPS data exists for this pairing, so these are score-based estimates.

Streaming. The CPU's 20072 Cinebench R23 multi-core score and 21128 PassMark multithread score mean encoding and scene composition can run alongside gameplay without collapsing throughput, while the GPU's 80 tensor cores and NVENC-class hardware (implied by the Ada Lovelace architecture and listed tensor hardware) share the encoding burden. The 16 threads give streaming software room to breathe.

Video editing. With 18 MB of shared L3, support for both DDR4 and DDR5 memory, and the CPU's strong multi-core showing, timeline scrubbing and proxy workflows are well served. The GPU's 6 GB of GDDR6 and 192 GB/s of bandwidth, plus an OpenCL score of 74748, give accelerators real work to do in effects rendering, though the VRAM ceiling will limit very high-resolution timeline work.

3D rendering. The 20072 R23 multi-core score indicates solid CPU rendering throughput, and the Geekbench Vulkan score of 75235 plus 20 RT cores provide GPU-accelerated path for viewport work and ray-traced preview. Full-scale GPU rendering will be constrained by the 8.986 TFLOPS FP32 ceiling and 6 GB VRAM.

Software development. The 3453 PassMark single-thread score keeps IDEs and interpreters responsive, while the 21128 multithread score and 247404 compression score make builds, container work, and version-control operations brisk. This is arguably the scenario where the CPU-versus-GPU percentile gap matters least.

Student and office work. The 63rd-percentile GPU is far more than office suites and browser tabs need, the G2D score of 633 covers multi-display desktop composition, and the CPU's single-core strength ensures snappy everyday response. This pairing is overkill for pure office duty in the best way — headroom for the lifetime of the machine.

Balance and Bottleneck

The data describes a GPU-bottlenecked build. The CPU sits at the 81st percentile of all processors; the GPU at the 63rd percentile of all graphics hardware. That percentile gap of eighteen points is the structural story: in any workload where both components participate — gaming above all — the graphics side is the limiter.

The estimated FPS behaviour follows directly. Because the CPU's averaged score of 28882 matches an i9-13900H, the processor can feed frames well beyond what the GPU's 14423 G3D score can render at high resolutions and settings. At 1080p with demanding settings, the GPU is the constraint; dropping resolution or quality shifts load but the ceiling remains graphics-side. In CPU-bound scenarios — simulation-heavy titles, large-scale strategy, compilation — the i5's strong single-core and multi-core scores indicate the machine will not be the slow factor in the room.

The combined percentile of 72 lands almost exactly between the two individual percentiles, weighted slightly toward the CPU's stronger position, which is the expected signature of an asymmetric pairing. For creative workloads the picture is more balanced: rendering splits between the CPU's 20072 R23 score and the GPU's compute scores, and the bottleneck depends on which engine the software favours. But for the flagship use case of a gaming laptop, the bottleneck is unambiguous — it is the RTX 4050 Mobile, and the CPU is waiting on it.

FAQ

Q: Is this build good for gaming?

A: Yes, with qualification. The GPU's 14423 PassMark G3D score and 63rd percentile position indicate strong estimated 1080p performance and playable 1440p, but not 4K ultra. No measured FPS data exists for this exact pairing, so frame-rate expectations are inferred from benchmark scores.

Q: How does the CPU compare to newer chips?

A: Its averaged score of 28882 is within a fraction of a percent of the Intel Core Ultra 5 135H (delta -0.7) and dead level with the Core i9-13900H (delta 0). In database terms, it still competes a class up.

Q: Can I upgrade the CPU or GPU later?

A: No. This is a laptop build: the CPU is soldered to Intel BGA 1744 and the GPU is integrated to the platform via PCIe 4.0 x8. RAM and storage are the practical upgrade levers.

Q: What memory does it support?

A: Both DDR4 and DDR5, over a dual-channel bus. The specific laptop model determines which is fitted.

Q: Is 6 GB of VRAM enough?

A: For 1080p gaming and moderate creative work, the 6 GB of GDDR6 at 192 GB/s is workable. High-resolution textures and heavy GPU rendering workloads will press against that ceiling.

Q: How power-hungry is the combination?

A: The CPU carries a 45 W TDP and the GPU 50 W — a modest combined envelope for a discrete-GPU laptop, with no external power connectors involved.

Q: Does it have integrated graphics as a backup?

A: Yes, Intel Iris Xe 80EU graphics are integrated, suitable for low-power display duty.

Who Should Build It

Since this is a laptop pairing rather than a self-built desktop, the question is who should buy it. Gamers targeting 1080p high-refresh play are the core audience: the GPU's parity with the Radeon RX 6600 in averaged scores and the CPU's 81st percentile position make exactly that case. Content creators on the move — video editors working at 1080p, motion designers doing preview rendering — get a capable platform via the 20072 R23 multi-core score and the GPU's 74748 OpenCL result, with the caveat of 6 GB VRAM for heavyweight projects. Software developers get arguably the best fit: a chip that matches an i9-13900H in aggregate scoring handles compilation and virtualisation without complaint. Students and small-business workstation users get generous headroom over typical office loads, plus the efficiency implied by the 45 W CPU and 50 W GPU power figures. Anyone whose work is GPU-bound at 4K, or who needs large VRAM for professional rendering, should look further up the GPU stack.

Build Overview

This is a laptop-class combination: Intel's Core i5-12600H, a 12-core/16-thread Alder Lake-H processor on Intel's 10 nm node, paired with NVIDIA's GeForce RTX 4050 Mobile, an AD107-based Ada Lovelace GPU built on TSMC's 5 nm process. The overall tier, judged by the database's percentiles, is upper-mid-range: 81st percentile CPU, 63rd percentile GPU, and a combined 72nd percentile. It is a processor-led configuration in which the CPU performs a tier above its nominal naming and the GPU performs squarely in the mid-range. Both parts remain in active production status. The pairing's identity is that of a balanced mid-tier gaming and productivity laptop whose processing muscle outpaces its graphics.

GPU Analysis

The RTX 4050 Mobile is built on the AD107 die: 5 nm TSMC silicon, 159 mm², and 18,900 million transistors at a density of 118.9 million per square millimetre. It carries 2560 shading units, 80 texture mapping units, and 48 render output units, delivering a pixel rate of 84.24 GPixel/s and a texture rate of 140.4 GTexel/s. Raw compute reaches 8.986 TFLOPS FP32, with FP16 running at a 1:1 ratio for the same figure.

Ray tracing and AI hardware are present in meaningful quantity: 20 RT cores and 80 tensor cores, hallmarks of the Ada Lovelace generation. That hardware underpins the DirectX 12 Ultimate feature level (12_2), Vulkan 1.4, and OpenGL 4.6 support, so modern ray-traced pipelines and upscaling technologies are available rather than emulated.

Memory is the defining constraint. The card carries 6 GB of GDDR6 on a 96-bit bus, clocked at 2000 MHz (16 Gbps effective) for 192 GB/s of bandwidth. That bandwidth figure is competent for the shader count, and the bus width is narrow but efficiently fed. In rendering terms, the 14423 G3D score and 5947 GPU compute score describe a card that handles rasterised rendering well at 1080p, accelerates RT workloads through its dedicated cores, and contributes meaningfully to compute work via the 74748 OpenCL and 75235 Vulkan scores. What it cannot do is carry large textures, oversized framebuffers, or professional-scale GPU rendering — the 6 GB VRAM ceiling is the hard wall, and the scores place it mid-pack at the 63rd percentile rather than near the top. For a mobile GPU in a 50 W envelope, that is a solid, honest position.