SYSTEM ANALYZER

Rate My PC: Intel Core i5-12500 + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
99%
PROCESSOR

Intel Core i5-12500

19,668 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12500 and NVIDIA RTX 4000 Ada Generation form a desktop pairing that targets a specific niche: high-performance workstation graphics combined with a solid, mainstream CPU foundation. The data indicates a significant imbalance in raw capability, with the GPU holding the 95th percentile while the CPU sits at the 73rd percentile. This analysis examines the benchmark scores to determine what this combination excels at, where it struggles, and who it is actually for.

Gaming Performance — measured FPS by game and resolution

No measured FPS rows exist for this exact combination in the data. The FACT PACK contains no measuredFps data for any game or resolution. Therefore, all FPS discussion here is estimated from the benchmark scores, not from direct testing.

The GPU’s Geekbench OpenCL score of 146,593 and Vulkan score of 123,842 suggest exceptional raw compute power. The CPU’s single-thread score of 951 in 3DMark and 2,366 in Cinebench R23 indicate strong per-core performance. In gaming, this combination should theoretically deliver high frame rates at 1080p and 1440p, where the CPU’s single-thread strength can keep up with the GPU’s output. The CPU’s 3DMark single-thread score of 951 places it in a position where it can drive most modern game engines without becoming a primary limiter.

At 4K resolution, the workload shifts heavily toward the GPU. The RTX 4000 Ada’s 26.73 TFLOPS of FP32 performance and 360.0 GB/s of memory bandwidth would be the dominant factors. The GPU’s 95th percentile ranking versus all GPUs suggests it can handle demanding 4K textures and effects. However, the 160-bit memory bus and 20 GB VRAM configuration may create bandwidth constraints in certain scenarios, potentially limiting performance in games that require extremely high memory throughput.

For high-refresh-rate gaming at 1080p, the CPU’s 3DMark 2-thread score of 1,741 and 4-thread score of 3,125 are the relevant metrics. These indicate decent multi-threading for game logic and physics. The estimated FPS would likely be high, but the exact figures cannot be confirmed. The CPU’s PassMark single-thread score of 3,666 suggests it can handle the frame pacing required for 144Hz or higher monitors. The overall picture is that this is a capable gaming system, but the GPU’s workstation orientation means it may not be optimized for every game title’s specific rendering paths.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU achieves an average benchmark score of 19,668, placing it in the 73rd percentile of all CPUs. Its nearest rival is the Intel Core i5-11600KF, which scores 19,723, representing a -0.3% delta. The AMD Ryzen 5 5500 scores 19,593, a 0.4% difference. These nearly identical scores indicate the i5-12500 is squarely in the mid-range performance tier.

The GPU’s average benchmark score is 135,218, placing it in the 95th percentile of all GPUs. Its nearest rival is the NVIDIA A10M with a score of 135,230, a 0% delta. The AMD Radeon PRO W6800 scores 135,396, a -0.1% difference. The GPU is clearly a high-end performer, sitting at the top of the stack.

The combined percentile for this pairing is 84. This indicates that the system as a whole will outperform a large majority of desktop configurations. The imbalance between the GPU’s 95th percentile and the CPU’s 73rd percentile is stark. In multi-threaded workloads, the CPU’s Cinebench R23 multi-core score of 16,759 shows it can handle substantial parallel processing. Yet, the GPU’s raw compute power dwarfs this. The data suggests that in GPU-bound tasks like rendering or simulation, the CPU will likely be waiting on the GPU, not the other way around. In CPU-bound tasks like physics calculations or data compression, the GPU will be underutilized.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Intel Core i5-12500 is a 6-core, 12-thread processor based on the Alder Lake architecture, built on Intel’s 10 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.60 GHz. The L3 cache is 18 MB shared across all cores. The 65W TDP is notably low for a desktop CPU, indicating efficiency over raw power.

The Cinebench R23 multi-core score of 16,759 and Geekbench multi-core score of 9,374 show solid multi-threaded performance. The PassMark multi-thread score of 19,893 and integer math score of 61,626 suggest strong general-purpose computing. For software development, the PassMark data compression score of 238,753 and random string sorting score of 23,523 indicate efficient handling of code compilation and data processing tasks.

The single-thread performance is where this CPU shines relatively. The Geekbench single-core score of 1,969 and Cinebench R23 single-core score of 2,366 are respectable for a mainstream chip. The 3DMark single-thread score of 951 and 2-thread score of 1,741 show that legacy and lightly-threaded applications will run smoothly. The PassMark find prime numbers score of 75 is a measure of single-thread integer performance, indicating that the core architecture is efficient.

The architecture itself is Alder Lake, which introduced a hybrid design in other SKUs. However, this specific i5-12500 uses only performance cores, as indicated by its uniform core configuration. The 10 nm process node and 163 mm² die size are modest, but the 65W TDP means it can be cooled by a capable air cooler without excessive heat output. The integrated UHD Graphics 770 provides a fallback display option, though the discrete GPU makes it largely irrelevant.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom, what a sensible next upgrade looks like

The CPU uses the Intel Socket 1700 platform, which is the foundation for Alder Lake and Raptor Lake processors. This socket provides a clear upgrade path to newer 12th and 13th generation Intel CPUs without a motherboard change. The memory support includes both DDR4 and DDR5, with a dual-channel memory bus. This flexibility allows builders to choose between cost-effective DDR4 or higher-performance DDR5 modules.

The PCIe support is Gen 5 with 20 lanes from the CPU. This provides high-bandwidth connectivity for modern storage devices and expansion cards. The GPU uses a PCIe 4.0 x16 interface, which is fully compatible with the CPU’s PCIe Gen 5 lanes, ensuring the GPU operates at its full potential. The data shows the GPU’s bus interface is PCIe 4.0 x16, so there is no bottleneck from the platform.

The suggested PSU for the GPU is 300 W, and the GPU’s TDP is 130 W. The CPU’s TDP is 65 W. Combined, the system’s total power draw is modest, leaving significant headroom for additional components. A 300 W PSU recommendation suggests that a typical 500-600 W PSU would provide ample margin. The GPU uses a single 16-pin power connector, which is the modern standard for high-end cards.

A sensible next upgrade would be the CPU. Moving to a higher-core-count 12th or 13th generation Intel processor on the same socket would address the CPU bottleneck in multi-threaded workloads. The data shows the CPU’s multi-thread score is the limiting factor compared to the GPU’s massive compute. Alternatively, upgrading memory from DDR4 to DDR5 (if not already using it) could improve memory bandwidth, though the exact gains are not quantified in the data.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The system is heavily GPU-biased. The GPU’s 95th percentile versus the CPU’s 73rd percentile creates a clear hierarchy. In workloads that are parallel and compute-intensive, such as 3D rendering or scientific simulation, the GPU will be the primary driver. The CPU will supply data and instructions but will not be the limiting factor.

In CPU-bound workloads, the bottleneck reverses. The PassMark multi-thread score of 19,893 is far lower than the GPU’s average score of 135,218. For tasks like data encryption (PassMark score of 12,033) or extended instruction processing (16,090), the CPU will be the performance ceiling. The GPU will sit idle or underutilized during these operations.

The FPS scaling evidence, while not measured, can be inferred from the benchmark scores. At lower resolutions, the CPU’s single-thread performance (3DMark single-thread score of 951) will determine the maximum frame rate. At higher resolutions, the GPU’s compute power (26.73 TFLOPS) and memory bandwidth (360.0 GB/s) will take over. The 3DMark 8-thread score of 4,862 and 16-thread score of 6,007 suggest that the CPU can handle multi-threaded game workloads, but the GPU is designed for a different purpose.

The integrated graphics on the CPU (UHD Graphics 770) are vastly inferior to the discrete GPU, so there is no practical synergy there. The data indicates that the GPU is the dominant component, and the CPU is the potential bottleneck in any scenario that is not purely graphics-compute bound.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: What is the combined performance percentile of this CPU+GPU pairing?

A: The combined percentile for the build is 84, meaning it outperforms 84% of all desktop configurations in the database.

Q: How does the CPU compare to its nearest rival, the Intel Core i5-11600KF?

A: The i5-12500 has an average benchmark score of 19,668, which is 0.3% lower than the i5-11600KF’s score of 19,723.

Q: What is the GPU’s memory configuration?

A: The RTX 4000 Ada Generation has 20 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 360.0 GB/s.

Q: Does this CPU support overclocking?

A: No. The multiplier is unlocked, but the data lists "multiplierUnlocked" as false, indicating the CPU is locked and cannot be overclocked via multiplier adjustment.

Q: What is the GPU’s architecture and process node?

A: The GPU is based on the Ada Lovelace architecture, built on a 5 nm process by TSMC, with 35,800 million transistors on a 294 mm² die.

Q: What is the CPU’s TDP and what does it imply for cooling?

A: The CPU has a 65W TDP, which is low for a desktop processor. This implies that a capable air cooler is sufficient for thermal management, as the data does not specify liquid cooling requirements.

Q: What is the GPU’s ray tracing and tensor core count?

A: The GPU has 48 RT cores and 192 tensor cores, which are the dedicated hardware for ray tracing and AI-accelerated workloads.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA RTX 4000 Ada Generation is a workstation-class GPU with 20 GB of GDDR6 memory. The 160-bit bus width is unusual for a high-end card, but the 360.0 GB/s bandwidth is sufficient for most professional workloads. The memory operates at 2250 MHz, which translates to 18 Gbps effective. The 20 GB capacity is substantial, allowing for large datasets and high-resolution textures in rendering applications.

The GPU’s clocks are 1500 MHz base and 2175 MHz boost. The shading units number 6,144, with 192 TMUs and 64 ROPs. This configuration yields a pixel rate of 139.2 GPixel/s and a texture rate of 417.6 GTexel/s. The FP32 performance is 26.73 TFLOPS, with FP16 also at 26.73 TFLOPS, indicating a 1:1 ratio. This is notable because many GPUs halve FP16 throughput, but this one does not.

The RT cores (48) and tensor cores (192) are the specialized hardware. The Geekbench OpenCL score of 146,593 and Vulkan score of 123,842 are the only GPU benchmarks available. These scores place the GPU in the 95th percentile, with its nearest rival being the NVIDIA A10M at a 0% delta. The AMD Radeon PRO W6800 is 0.1% slower.

For rendering, the data suggests this GPU can handle complex scenes with ray tracing enabled. The 48 RT cores will accelerate ray-traced lighting and shadows. The 192 tensor cores are designed for AI denoising and DLSS-style upscaling. The 20 GB VRAM allows for large scenes that exceed the capacity of consumer cards. The 26.73 TFLOPS of FP32 compute is powerful for simulation and physics calculations. The 417.6 GTexel/s texture rate indicates fast texture filtering, which is critical for high-detail surfaces.

The single-slot form factor and 245 mm length (9.6 inches) make it suitable for dense workstation builds. The TDP of 130 W is low for this level of performance, and the suggested PSU of 300 W confirms its efficiency. The 4x DisplayPort 1.4a outputs provide multi-monitor support. The API support includes DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern rendering software.

Build Overview — what this CPU+GPU pairing is, its class, and overall tier

This build is a desktop workstation pairing. The build class is explicitly "desktop." The CPU is a mainstream 6-core processor, while the GPU is a professional workstation card. The combined percentile of 84 places this system in the upper tier of desktop configurations.

The CPU is the Intel Core i5-12500, a 12th-generation Alder Lake processor. It is not a high-end enthusiast chip, but it is a solid mid-range performer. The GPU is the NVIDIA RTX 4000 Ada Generation, a workstation card based on the Ada Lovelace architecture. It is the successor to the Workstation Ampere line and has a successor in the Blackwell PRO W series.

The pairing is unusual. A workstation GPU is typically paired with a higher-core-count CPU to handle both the graphics compute and the CPU-side data processing. Here, the CPU’s 6 cores and 12 threads may limit the overall system in certain professional applications that rely heavily on CPU multi-threading. However, the low TDP of both components (65W CPU, 130W GPU) means this build is power-efficient and can fit in a compact chassis.

The GPU’s 95th percentile ranking is the defining feature. It is a top-tier professional GPU. The CPU’s 73rd percentile is respectable but not exceptional. The overall tier is therefore defined by the GPU, with the CPU acting as a supporting component. This is a system built for GPU-accelerated workloads, not for CPU-heavy tasks.

Who Should Build It — target users and industries

The primary target is professionals who need massive GPU compute power without the need for a high-end CPU. The GPU’s 95th percentile and 26.73 TFLOPS of FP32 performance make it ideal for 3D rendering, scientific simulation, and AI inference. The 20 GB VRAM allows for large models and textures.

Content creators working with 4K or 8K video will benefit from the GPU’s compute power. The 360.0 GB/s bandwidth and 20 GB capacity handle high-bitrate footage and complex effects. The tensor cores accelerate AI-based video enhancement tools.

Software developers working on graphics or machine learning applications will find the CUDA cores (via the 6,144 shading units) and tensor cores useful. The 73rd percentile CPU is sufficient for code compilation and debugging. The PassMark data compression score of 238,753 indicates fast file handling.

Students in computer graphics or data science programs could build this system to handle coursework and research projects. The low power draw (65W CPU + 130W GPU) makes it suitable for a dorm room. The small GPU size (single-slot, 245 mm length) allows for a compact build.

Small business workstations for CAD, architectural visualization, or video production would benefit from this pairing. The GPU’s workstation lineage ensures driver stability and certification for professional software. The CPU’s 65W TDP allows for quiet operation in an office environment.

Usage Scenarios — grounded in the scores

High-refresh gaming: Estimated FPS at 1080p would be high, driven by the CPU’s 3DMark single-thread score of 951 and the GPU’s massive compute. The CPU’s 2-thread score of 1,741 suggests it can maintain high frame pacing. At 1440p, the GPU’s 26.73 TFLOPS and 360.0 GB/s bandwidth would maintain high frame rates. The 95th percentile GPU ensures headroom for max settings.

Streaming: The GPU’s tensor cores (192) can handle AI-based encoding and upscaling. The CPU’s multi-thread score of 16,759 in Cinebench R23 provides enough headroom for game encoding and stream software simultaneously. The 12 threads (6 cores) are sufficient for modern streaming workloads.

Video editing: The GPU’s 20 GB VRAM and 417.6 GTexel/s texture rate handle 4K timelines and effects. The Geekbench OpenCL score of 146,593 indicates fast GPU-accelerated rendering. The CPU’s PassMark integer math score of 61,626 supports codec operations and timeline processing.

3D rendering: This is the strongest scenario. The GPU’s 26.73 TFLOPS FP32, 48 RT cores, and 192 tensor cores accelerate ray tracing and AI denoising. The 20 GB VRAM holds large scenes. The CPU’s Cinebench R20 multi-core score of 7,038 can handle scene preparation and physics, though it will be the bottleneck in complex scenes.

Software development: The CPU’s PassMark data compression score of 238,753 and random string sorting score of 23,523 indicate fast compile times. The GPU’s compute power accelerates testing of graphics or compute code. The 73rd percentile CPU is adequate for most development tasks.

Student and office work: The CPU’s 3DMark single-thread score of 951 and PassMark single-thread score of 3,666 ensure snappy responsiveness in office applications. The GPU’s power is overkill for this scenario, but the low TDP (130W) means it does not waste energy. The integrated UHD Graphics 770 provides a fallback if the discrete GPU is disabled.