SYSTEM ANALYZER

Rate My PC: Intel Core i5-12500 + NVIDIA GeForce RTX 5080

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
97%
PROCESSOR

Intel Core i5-12500

19,668 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5080

56,083 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12500 and NVIDIA GeForce RTX 5080 pairing creates a desktop system with a significant performance gap between its components. The CPU, a 6-core Alder Lake part, sits at the 73rd percentile among all processors, while the GPU, a Blackwell 2.0 flagship, ranks at the 87th percentile. This combination places the overall build at the 80th percentile, but the data indicates a stark division of labor: the processor handles everyday and lightly threaded tasks competently, while the graphics card dominates in massively parallel workloads. This analysis interprets the benchmark results to clarify what this pairing can actually deliver for different users.

FAQ

Q: What is the overall performance tier of this Intel Core i5-12500 + RTX 5080 build?

A: The combined percentile for this desktop pairing is 80, placing it in the upper quintile of all builds. This is a high-tier system, though the individual component percentiles (CPU at 73, GPU at 87) show the GPU is the primary driver of this ranking.

Q: How does the Core i5-12500 compare to its closest rivals?

A: The CPU’s average benchmark score is 19668. It trades blows with the AMD Ryzen AI 5 430 (19617, 0.3% faster), the Intel Core i5-11600KF (19723, 0.3% slower), and the AMD Ryzen 5 5500 (19593, 0.4% faster). The performance delta is within a single percentage point, indicating these are functionally equivalent in average performance.

Q: Is the RTX 5080 significantly faster than the competition?

A: The GPU’s average benchmark score is 56083. It is roughly 2.3% faster than the AMD Radeon Pro W5700X (54828) and 0.7% faster than the AMD Radeon RX 6750 GRE 12 GB (55698). However, it is 2.2% slower than the AMD Radeon RX 9070 GRE (57367), showing it is competitive but not the absolute leader in its immediate performance bracket.

Q: What is the memory bandwidth of the RTX 5080?

A: The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This is a substantial amount of memory bandwidth for high-resolution texture streaming and compute tasks.

Q: Does the CPU support overclocking?

A: No, the Intel Core i5-12500 has a locked multiplier (multiplierUnlocked: false). Its boost clock is 4.60 GHz, and performance must be taken as configured out of the box, without manual overclocking via the multiplier.

Q: What are the key specifications of the CPU's cache hierarchy?

A: The processor has an L1 cache of 80 KB per core, an L2 cache of 1.25 MB per core, and a shared L3 cache of 18 MB. This structure supports the 6-core, 12-thread configuration.

Q: What graphical APIs does the RTX 5080 support?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with modern game engines and compute frameworks that rely on these low-level APIs.

Benchmark Performance

The benchmark data paints a clear picture of a system where the GPU vastly outperforms the CPU in raw compute. The CPU’s average benchmark score is 19668, placing it in the 73rd percentile of all CPUs. Its nearest rivals are separated by less than one percent: the AMD Ryzen AI 5 430 scores 19617 (0.3% higher), while the Intel Core i5-11600K scores 19786 (0.6% higher). This indicates the i5-12500 is a solid mid-range performer, but it is not a standout.

The GPU, however, is a different story. The RTX 5080’s average benchmark score is 56083, placing it in the 87th percentile of all GPUs. It is 2.3% ahead of the AMD Radeon Pro W5700X (54828) and 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB (55698). Its only close rival in the pack, the AMD Radeon RX 9070 GRE, is 2.2% faster (57367). Despite this slight deficit, the 87th percentile ranking confirms the RTX 5080 is a top-tier graphics solution.

The combined percentile for the build is 80, which is a weighted result. The CPU’s 73rd percentile and GPU’s 87th percentile combine to create a system that is more capable than the CPU alone, but the CPU will be the limiting factor in GPU-bound scenarios. The data shows a system built for high-resolution gaming and GPU-accelerated tasks, but not one where the CPU can keep pace in heavily threaded productivity workloads.

CPU Analysis

The Intel Core i5-12500 is a 6-core, 12-thread processor based on the Alder Lake architecture, built on Intel’s 10 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The cache layout includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3. This is a locked chip (multiplierUnlocked: false) on the Intel Socket 1700 platform, supporting DDR4 and DDR5 memory.

In single-threaded performance, the chip scores 951 in 3dmark_single_thread and 2366 in cinebench_r23_singlecore. These numbers are competitive for a mid-range desktop part, indicating strong performance in everyday applications and lightly threaded games. The passmark_single_thread score of 3666 reinforces this. However, the multithreaded scores tell a more nuanced story. The cinebench_r23_multicore score is 16759, and the passmark_multithread score is 19893. The 3dmark_max_threads score is 6023, only marginally higher than the 16-thread score of 6007, suggesting the chip scales reasonably but reaches its limit quickly.

Real-world implications: the CPU is well-suited for office productivity, web browsing, and gaming where single-core performance is king. For video editing or 3D rendering, the 6-core/12-thread configuration will handle light to moderate workloads, but it will not compete with higher-core-count processors. The passmark_data_compression score of 238753 and passmark_data_encryption score of 12033 show it can handle file archiving and encryption tasks adequately, but the passmark_find_prime_numbers score of 75 indicates it is not optimized for heavy mathematical computations. The i5-12500 is a balanced, mainstream processor that will not be the bottleneck in most gaming scenarios but will show its limits in professional multithreaded environments.

Usage Scenarios

High-Refresh Gaming: The RTX 5080 is the star here, with its 87th percentile ranking and strong 3dmark_steel_nomad_dx12 score of 8637. At 1080p or 1440p, the GPU can push very high frame rates, but the CPU’s single-thread score of 951 in 3dmark_single_thread may limit performance in CPU-bound titles. The i5-12500 is capable, but for maximum frame rates in esports titles, the CPU will be the ceiling.

Streaming: The GPU’s 336 tensor cores and 84 RT cores provide dedicated hardware for encoding and AI features. The passmark_gpu_compute score of 21789 indicates strong compute capability for encoding workloads. The CPU’s 12 threads can handle the streaming overhead, but the GPU will carry most of the load, making this a viable setup for streaming without a dedicated capture card.

Video Editing: The CPU’s cinebench_r23_multicore score of 16759 suggests it can handle 1080p and light 4K editing timelines. The GPU’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth will accelerate effects, color grading, and export in GPU-accelerated software. However, the CPU may struggle with complex multi-layer timelines, where the 6 cores will be taxed.

3D Rendering: This is a mixed bag. The GPU’s fp32 performance of 56.28 TFLOPS and passmark_gpu_compute score of 21789 make it an excellent renderer for GPU-accelerated engines like Blender Cycles or OctaneRender. However, the CPU’s passmark_multithread score of 19893 will be a bottleneck for CPU-based rendering, where a higher-core-count chip would be significantly faster.

Software Development: The CPU’s passmark_integer_math score of 61626 and passmark_extended_instructions score of 16090 show it can handle compilation and code analysis reasonably well. The fast single-thread performance (cinebench_r23_singlecore: 2366) will keep the IDE responsive. The GPU is largely irrelevant here, making this a capable but not exceptional development machine.

Student and Office Work: The i5-12500 excels here. The passmark_single_thread score of 3666 and the geekbench_singlecore score of 1969 ensure snappy performance in word processors, spreadsheets, and web browsers. The CPU’s 65 W TDP means it is efficient, and the UHD Graphics 770 integrated GPU provides a fallback if the discrete GPU is not needed. This is a powerful office machine, but the GPU is overkill for this scenario.

Who Should Build It

This build targets users who prioritize gaming and GPU-accelerated tasks over CPU-heavy productivity. The 87th percentile GPU is the main draw, making it ideal for gamers at 1440p or 4K resolutions who want to play with ultra settings and high frame rates. The 16 GB VRAM and 960.0 GB/s bandwidth are sufficient for modern game textures and future titles.

Content creators who work with GPU-accelerated software will benefit significantly. Video editors using DaVinci Resolve or Adobe Premiere will see fast rendering times, and 3D artists using GPU-based renderers will appreciate the 84 RT cores and 56.28 TFLOPS fp32 performance. The CPU, however, limits the system for those who do CPU-based rendering or heavy multitasking.

Students and office workers do not need this level of GPU power, but the system will handle their workloads effortlessly. Small business workstations that require occasional GPU compute for tasks like CAD or data visualization would be a good fit, but the cost of the GPU is justified only if those tasks are frequent. Gamers at 1080p will find the CPU to be a bottleneck, so this build is best suited for higher resolutions where the GPU is the primary driver.

Gaming Performance

No measured FPS rows exist for this exact combination in the data. Therefore, all frame rate figures discussed here are estimates based on the benchmark scores, not measured results. The RTX 5080’s 3dmark_steel_nomad_dx12 score of 8637 is a strong indicator of DirectX 12 gaming performance, suggesting it can handle demanding titles at high settings. The GPU’s passmark_g3d score of 36565 further supports this.

In CPU-bound games, the i5-12500’s 3dmark_single_thread score of 951 will be a limiting factor. At 1080p, where the CPU is the bottleneck, frame rates may be lower than expected. At 1440p and 4K, the GPU becomes the limiting factor, and the RTX 5080 will push high frame rates in most titles. The GPU’s 16 GB VRAM is ample for 4K textures, and the 960.0 GB/s bandwidth prevents memory bottlenecks. For esports titles like CS:GO or Valorant, the CPU’s strong single-core performance (cinebench_r23_singlecore: 2366) will drive high frame rates, but the GPU will be underutilized. The data suggests this is a 1440p and 4K gaming system, not a 1080p esports machine.

Balance and Bottleneck

The benchmark data clearly indicates the CPU is the bottleneck in most scenarios. The CPU’s 73rd percentile versus the GPU’s 87th percentile shows a significant gap in raw performance. In multithreaded workloads, the CPU’s 6 cores will max out quickly. The 3dmark_max_threads score of 6023 is only 0.3% higher than the 16-thread score of 6007, indicating the chip has little headroom beyond 16 threads. The GPU, meanwhile, has massive compute resources that will sit idle if the CPU cannot feed it data fast enough.

In gaming, this bottleneck manifests at lower resolutions. The CPU’s single-thread performance (3dmark_single_thread: 951) will limit frame rates in CPU-bound games, while the GPU has plenty of headroom. At higher resolutions, the GPU becomes the limiting factor, and the system balances better. The passmark_gpu_compute score of 21789 versus the CPU’s passmark_multithread score of 19893 shows the GPU is significantly faster at parallel tasks, so any workload that can leverage the GPU will be limited by the CPU’s ability to prepare data. The 80th percentile combined score reflects a system where the GPU carries the performance weight, and the CPU is a capable but secondary component.

Build Overview

This is a desktop build combining the Intel Core i5-12500 with the NVIDIA GeForce RTX 5080. The CPU is a 6-core, 12-thread Alder Lake part with a 65 W TDP, while the GPU is a Blackwell 2.0 flagship with a 360 W TDP. The combined percentile is 80, placing it in the top 20% of all builds. However, the component percentiles (CPU: 73, GPU: 87) show a mismatch in capability.

This is a system designed for GPU-bound tasks. The RTX 5080 is the clear centerpiece, offering top-tier performance for gaming and compute. The i5-12500 is a supporting player, providing adequate performance for daily tasks and gaming but lacking the cores for heavy multithreaded productivity. The build is a practical choice for a gamer who wants a high-end GPU without the cost of a high-end CPU, but it is not a balanced workstation. The 80th percentile overall rank reflects the GPU’s strength, but the CPU prevents this from being a top-tier system in all workloads.

GPU Analysis

The NVIDIA GeForce RTX 5080 is a powerhouse built on the Blackwell 2.0 architecture, using the GB203 chip fabricated on TSMC’s 5 nm process. It packs 45,600 million transistors on a 378 mm² die, with a transistor density of 120.6M / mm². The GPU has 10,752 shading units, 336 TMUs, and 112 ROPs. It features 84 RT cores and 336 tensor cores, making it a formidable option for ray tracing and AI workloads.

The memory subsystem is a highlight: 16 GB of GDDR7 on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This is more than sufficient for high-resolution gaming and data-heavy compute tasks. The clocks are set at a base of 2295 MHz and a boost of 2617 MHz, with memory running at 1875 MHz (30 Gbps effective). The GPU’s pixel rate is 293.1 GPixel/s, and the texture rate is 879.3 GTexel/s. The fp32 performance is 56.28 TFLOPS, with fp16 at 56.28 TFLOPS (1:1), indicating strong compute capability across the board.

In benchmark terms, the GPU scores 8637 in 3dmark_steel_nomad_dx12, 235901 in geekbench_opencl, and 255450 in geekbench_vulkan. The passmark_g3d score is 36565, and the passmark_gpu_compute score is 21789. These scores place it in the 87th percentile of all GPUs. The nearest rival, the AMD Radeon RX 9070 GRE, is 2.2% faster, but the RTX 5080 is 2.3% faster than the AMD Radeon Pro W5700X. For rendering, the 84 RT cores accelerate ray-traced scenes, while the 336 tensor cores handle DLSS and other AI-based features. This GPU is a top-tier choice for high-end gaming and professional rendering, with the only caveat being the CPU pairing that may limit its full potential in CPU-bound scenarios.