SYSTEM ANALYZER

Rate My PC: Intel Core i5-12490F + NVIDIA GeForce RTX 5090 D

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
85%
VS
GPU
98%
PROCESSOR

Intel Core i5-12490F

20,802 Benchmark Score
Top 15% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5090 D

77,712 Benchmark Score
Top 2% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12490F and NVIDIA GeForce RTX 5090 D form a desktop pairing that combines a modest 6-core Alder Lake processor with a top-tier Blackwell GPU. Benchmark data exists for each component individually, but no measured FPS rows are available for this exact combination; all performance discussions are therefore estimated from the component benchmark scores. The combined percentile of 83 places this system above the majority of all tested CPU-GPU pairs, yet the 74th percentile CPU and 92nd percentile GPU reveal a clear performance gap that will shape every workload.

CPU Analysis

The Intel Core i5-12490F is a 6-core, 12-thread desktop processor built on the Alder Lake architecture (codename Alder Lake-S) and manufactured on a 10 nm process at Intel’s foundry. It runs at a base clock of 3.00 GHz and boosts up to 4.60 GHz, with a 65W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 20 MB L3 cache. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it offers PCIe Gen 5 with 20 CPU lanes. Notably, it has no integrated graphics, and the multiplier is locked, meaning overclocking is not supported.

Benchmark scores indicate a processor that excels in single-threaded workloads but shows its 6-core limit in heavily threaded tasks. In 3DMark, the single-thread score is 946, while the 2-thread score reaches 1,727 and the 4-thread score 3,133. Scaling to 8 threads yields 4,811, and the max-thread score is 5,936, a gain of only 20% over the 8-thread result. Cinebench R23 results follow the same pattern: a single-core score of 2,440 and a multi-core score of 17,284. The single-core performance is competitive, but the multi-core score is typical of a 6-core part. PassMark’s multithread score of 20,202 and single-thread score of 3,682 confirm the same trend. The average benchmark score across all CPU tests is 20,802, placing the i5-12490F at the 74th percentile of all CPUs. Its nearest rivals show extremely tight margins: the Intel Xeon 6325P scores 20,821 (0.1% higher), the Intel Core Ultra 5 125U 20,826 (0.1% higher), the AMD EPYC 7J13 20,845 (0.2% higher), and the AMD Ryzen 5 5600GT 20,733 (0.3% lower). This suggests the i5-12490F is essentially at parity with those parts, which is remarkable given that the rivals include a Xeon server chip and a low-power mobile CPU.

Real-world implications: the 6-core/12-thread configuration handles everyday productivity, software compilation, and lighter content creation with ease. The high single-thread boost clock of 4.60 GHz ensures responsive behavior in games and legacy applications. However, heavy multi-threaded workloads such as video rendering, 3D simulation, or large-scale data compression will saturate the cores quickly. The PassMark data compression score of 237,304 and encryption score of 12,018 indicate capable throughput for typical file archiving, but the floating-point math score of 47,326 and integer math score of 60,548 show that the CPU is not a compute monster. The absence of an integrated GPU means a discrete graphics card is mandatory, which this build provides in spades.

Benchmark Performance

The CPU’s average benchmark score is 20,802, placing it in the 74th percentile of all CPUs. The GPU’s average score is 77,712, placing it in the 92nd percentile of all GPUs. The combined system percentile is 83. This disparity—18 percentile points—indicates that the GPU is far more capable than the CPU. In raw numbers, the CPU’s best multi-threaded result is the Cinebench R23 multi-core score of 17,284, while the GPU’s 3DMark Steel Nomad score reaches 14,326, a number that is already close to the CPU’s multi-core score but in a completely different benchmark domain. The GPU’s compute-heavy scores, such as Geekbench Vulkan 376,915 and OpenCL 310,674, dwarf the CPU’s PassMark multithread 20,202. This gap underscores that the GPU is the dominant partner in this pair.

The combined percentile of 83 means the system ranks higher than 83% of all CPU+GPU configurations in the database. That is a strong overall tier, but it is the GPU that lifts the system. The CPU alone would be considered mid-range; the GPU alone is high-end. When used together, the system is clearly capable of high-end gaming and compute, but the CPU will limit performance in any workload that requires many threads or high per-core throughput. There is no measured FPS data for this exact pair, so any gaming numbers are estimated from the component scores. In CPU-bound titles at lower resolutions, the CPU’s 74th percentile will cap frame rates. In GPU-bound scenarios at high resolutions, the GPU can stretch its legs.

GPU Analysis

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture (GB202 chip) using a 5nm process at TSMC. It packs 92,200 million transistors on a 750 mm² die, with a transistor density of 122.9 million per mm². The GPU runs at a base clock of 2017 MHz and a boost clock of 2407 MHz. The memory subsystem is a massive 32 GB of GDDR7 on a 512-bit bus, providing 1.79 TB/s of bandwidth. The memory clock is 1750 MHz, effective 28 Gbps. The GPU has 21,760 shading units, 680 texture mapping units, 176 ROPs, 170 RT cores, and 680 tensor cores. It delivers 104.8 TFLOPS of FP32 performance and 104.8 TFLOPS of FP16 (1:1 ratio). Pixel fill rate is 423.6 GPixel/s, and texture fill rate is 1,636.8 GTexel/s. The card draws 575W and requires a 950W PSU. It uses a dual-slot design with one 16-pin power connector and a PCIe 5.0 x16 interface. Display outputs include one HDMI 2.1b and three DisplayPort 2.1b. The GPU measures 304 mm in length, 137 mm in height, and 48 mm in width.

Benchmark results.

The GPU’s 3DMark Steel Nomad DX12 score is 14,326. Geekbench Vulkan returns 376,915 and OpenCL 310,674. PassMark scores show G3D 44,065, GPU compute 28,396, and G2D 1,487. The DirectX 10, 11, and 12 scores are 231, 371, and 219, respectively, while DirectX 9 is 434. The average benchmark score is 77,712, placing the GPU in the 92nd percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 6650M XT (76,904, 1.1% higher), the AMD Radeon RX 6850M XT (78,940, 1.6% lower), and the NVIDIA Tesla P100 PCIe 12GB (79,396, 2.1% lower) and 16GB (79,605, 2.4% lower). These are older or lower-tier parts, indicating that the 5090 D is not the absolute fastest, but it is far above the 50th percentile. The GPU’s compute performance is its main strength: the 104.8 TFLOPS FP32, 680 tensor cores, and 170 RT cores make it a formidable tool for rendering, AI inference, and ray-traced workloads. The 32GB VRAM is ample for large datasets, 3D scenes, and high-resolution textures.

Balance and Bottleneck

The system’s combined percentile of 83 is driven by the GPU’s 92nd percentile while the CPU sits at 74th. This gap is the primary bottleneck. In gaming, the CPU’s 6 cores and 12 threads will limit frame rates in CPU-bound scenarios—such as 1080p with low graphics settings or games that rely on physics and AI. The CPU’s single-thread performance is decent (Cinebench R23 single 2,440), but the multi-core performance is modest (R23 multi 17,284). The GPU is far more powerful than the CPU can feed. For example, the GPU’s PassMark G3D score of 44,065 is more than twice the CPU’s multithread score of 20,202, but that comparison is not directly transferable to FPS. Still, the percentile gap suggests that in many games, the CPU will be the limiting factor at lower resolutions. At 4K or with high graphics presets, the GPU becomes the bottleneck, which is a healthy situation because it means the GPU is being fully utilized.

The CPU’s 3DMark 16-thread score of 5,923 is close to its max-thread score of 5,936, showing that the CPU is essentially saturated at 6 cores. There is no headroom for additional multi-thread performance. In contrast, the GPU has enormous headroom. The GPU’s memory bandwidth of 1.79 TB/s and 32GB VRAM are far above what a typical CPU-bound game would require. Thus, the balance is skewed: the system is built for GPU-heavy workloads. For gaming, the CPU will deliver playable frame rates at high resolutions, but for high-refresh 1080p gaming, the CPU will likely prevent the GPU from reaching its full potential.

Who Should Build It

This pairing is not for the budget-conscious or the CPU-bound gamer. It is a system for users who prioritize GPU compute and high-resolution rendering. Gamers who play at 4K with ultra settings and ray tracing will benefit from the GPU’s 92nd percentile and 32GB VRAM. The GPU’s 104.8 TFLOPS FP32 and 680 tensor cores make it ideal for AI inference, machine learning, and 3D rendering with CUDA-accelerated software. Content creators who use video editing suites that leverage the GPU’s encode/decode engines—though not explicitly listed—will find the GPU’s large memory and compute capabilities excellent. The CPU’s 6 cores are sufficient for the operating system and the main thread of most creative applications, but heavy CPU-side tasks like physics simulations or code compilation will be slower.

Students and small business workstations can also use this system, but it is overpowered for typical office work. The CPU’s 65W TDP and 6 cores handle spreadsheets, web browsing, and email without issue. The GPU’s massive power and 575W TDP will be wasteful for such tasks. The system is best suited for professionals who can put the GPU to work: game developers working with large scenes, 3D artists, data scientists running CUDA workloads, and video editors working with 8K footage. The CPU is a competent partner for these tasks, but the GPU is the real engine.

FAQ

Q: What is the CPU’s core and thread count?

A: The Intel Core i5-12490F has 6 cores and 12 threads.

Q: How much VRAM does the RTX 5090 D have?

A: The GPU comes with 32 GB of GDDR7 memory on a 512-bit bus.

Q: What is the combined percentile of this CPU+GPU pair?

A: The combined system percentile is 83.

Q: Does the CPU include integrated graphics?

A: No, the i5-12490F has no integrated GPU, so a dedicated graphics card is required.

Q: What is the suggested power supply for the GPU?

A: NVIDIA recommends a 950W PSU for the RTX 5090 D.

Q: What is the CPU’s boost clock speed?

A: The CPU boosts up to 4.60 GHz.

Q: Does the GPU support DirectX 12 Ultimate?

A: Yes, the GPU supports DirectX 12 Ultimate (12_2) and also Vulkan 1.4 and OpenGL 4.6.

Usage Scenarios

High-refresh gaming: The GPU’s 92nd percentile and 32GB VRAM allow for ultra settings at 4K, but the CPU’s 74th percentile will cap frame rates in CPU-intensive scenes. At 1080p, the CPU may limit to lower refresh rates, while at 4K the GPU becomes the bottleneck, so the system is best suited for 4K60+ gaming rather than 1080p high-refresh.

Streaming: The GPU has 680 tensor cores and a large memory pool, which can handle the compute overhead of streaming, though the CPU’s 6 cores will be busy encoding if no NVENC is used (the GPU likely has NVENC, but it is not listed in the FACT PACK). The CPU’s single-thread performance is good, but multi-thread streaming workloads will saturate the 6 cores.

Video editing: The GPU’s massive compute power accelerates rendering, color grading, and effect processing. The CPU’s 20 MB L3 cache and 6 cores handle the timeline and preview tasks. Editing 4K or 8K footage will be GPU-bound, so this system excels.

3D rendering: With 104.8 TFLOPS FP32, 680 tensor cores, and 170 RT cores, the GPU is a rendering beast for ray-traced scenes and CUDA-based renderers. The CPU will be the bottleneck for CPU-based simulation, but final frame rendering will be GPU-limited.

Software development: The CPU’s 6 cores and 12 threads compile small-to-medium projects efficiently. The GPU is not heavily used, but for developers working on GPU-accelerated applications, the 5090 D provides excellent compute capability for testing and prototyping.

Student and office work: The system is overkill. The CPU’s 65W TDP and 6 cores handle spreadsheets, web browsing, and documents, but the GPU’s 575W TDP and 92nd percentile performance are wasted. The high price and power consumption make this a poor fit for general office tasks.

Build Overview

This is a desktop build class, combining a mid-tier CPU with a high-tier GPU. The CPU is the 74th percentile of all CPUs; the GPU is in the 92nd percentile. The combined percentile of 83 places the system above 83% of all desktop configurations. The CPU is a 6-core Alder Lake part with a 4.60 GHz boost, while the GPU is a Blackwell 2.0 flagship with 32GB of GDDR7 and 104.8 TFLOPS. The system is a high-end GPU workstation that is CPU-constrained in some workloads. It is not a balanced system, but it is a very capable one for GPU-intensive tasks.

Upgrade Path and Platform

The CPU is socket Intel Socket 1700, which supports the 12th-generation Alder Lake family. The memory controller supports DDR4 and DDR5, dual-channel, so the system can use either memory type. The CPU provides PCIe Gen 5 with 20 lanes (CPU only), allowing for fast NVMe SSDs and the GPU’s PCIe 5.0 x16 interface. The GPU’s TDP is 575W and the suggested PSU is 950W, so the platform requires a robust power supply. The CPU’s 65W TDP is low, but the GPU dominates power consumption. The CPU is not multiplier unlocked, meaning no manual overclocking. The GPU is a current-generation part (GeForce 50-series) with a successor listed as GeForce 60, but that is future hardware.

Given the CPU’s 74th percentile, the most logical upgrade would be a stronger CPU on the same LGA1700 socket to better balance the GPU. However, the FACT PACK does not list compatible higher-tier CPUs, so only the socket and memory support are known. The platform supports DDR4 and DDR5, so users can choose either memory standard. The PCIe Gen 5 lanes ensure future storage and GPU bandwidth. The GPU is already a high-end part, so further GPU upgrades would be unnecessary unless stepping to a future generation. The primary upgrade path is to replace the CPU with a higher-core-count processor on the same socket to eliminate the CPU bottleneck. The 950W PSU headroom is ample for a more powerful CPU, as the CPU TDP is only 65W. Overall, the platform is solid, but the current CPU is the weak link in an otherwise high-performance system.