SYSTEM ANALYZER

Rate My PC: Intel Core i5-12450H + AMD Radeon RX 6550M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
83%
VS
GPU
96%
PROCESSOR

Intel Core i5-12450H

17,239 Benchmark Score
Top 17% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6550M

46,702 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12450H and AMD Radeon RX 6550M pairing represents a mid-range mobile configuration aimed at balancing multi-threaded productivity with dedicated graphics performance in a laptop form factor. Benchmark data indicates the CPU sits at the 71st percentile among all processors, while the GPU reaches the 85th percentile, placing the combined system at the 78th percentile overall. This is a configuration designed for users who need more than integrated graphics but do not require top-tier enthusiast components, and the data reflects a system capable of handling modern workloads with respectable efficiency.

FAQ

Q: How does the Intel Core i5-12450H compare to its nearest CPU rivals in average benchmark score?

A: The i5-12450H achieves an average benchmark score of 17239. This places it within 0.5% of the AMD Ryzen 3 PRO 8300G (17278, -0.2%), the AMD Ryzen 3 210 (17321, -0.5%), and the AMD Ryzen 5 4500 (17333, -0.5%). It is 0.4% ahead of the Intel Core i5-11400F (17177).

Q: What is the performance delta between the RX 6550M and its closest GPU competitors?

A: The RX 6550M has an average benchmark score of 46702. It is 0.2% ahead of the Intel Arc A530M (46614) and the AMD Radeon RX 5600M (46601), and it leads the NVIDIA RTX A2000 (46043) by 1.4% and the NVIDIA RTX 5880 Ada Generation (45972) by 1.6%.

Q: What are the core and thread counts for the i5-12450H, and what does this mean for multi-threaded tasks?

A: The CPU features 8 cores and 12 threads based on the Alder Lake architecture. This configuration yields a 3DMark max-thread score of 5020 and a Cinebench R23 multi-core score of 8822.5, indicating solid parallel processing capability for a mobile chip.

Q: How much video memory does the RX 6550M have, and what is its bandwidth?

A: The GPU is equipped with 4 GB of GDDR6 memory on a 64-bit bus, delivering a bandwidth of 144.0 GB/s. The memory operates at 2250 MHz with 18 Gbps effective speed.

Q: Does the i5-12450H support overclocking?

A: No, the multiplier is locked (multiplierUnlocked: false), meaning the CPU is not unlocked for overclocking. Its boost clock is fixed at 4.40 GHz.

Q: What is the production status and release context for the RX 6550M?

A: The GPU is listed as Active in production status, with a release date of 2023-01-03. It is part of the Radeon RX 6000 series and serves as a successor to the Polaris Mobile architecture.

Q: What is the process node and foundry for the RX 6550M?

A: The GPU is fabricated on a 6 nm process at TSMC, with a die size of 107 mm² and a transistor count of 5,400 million, resulting in a transistor density of 50.5M per mm².

Balance and Bottleneck

The data suggests a system where the GPU is the primary performance differentiator, but the CPU is not a weak link. The RX 6550M's 85th percentile ranking is significantly higher than the CPU's 71st percentile, indicating that in graphics-intensive scenarios, the GPU will be the component pushing frame rates higher, while the CPU has enough headroom to feed it. For instance, in gaming, the GPU's compute capabilities (5.816 TFLOPS FP32) will likely be the limiting factor at higher resolutions, whereas the CPU's single-thread score of 912 in 3DMark is adequate for maintaining frame pacing.

Conversely, in CPU-bound workloads like data compression (Passmark score of 195132) or integer math (54782), the i5-12450H will be the bottleneck, but the GPU's presence ensures that tasks like video encoding or physics simulation (Passmark physics score of 883) are offloaded. The 45W TDP of the CPU and 80W TDP of the GPU suggest a balanced power envelope for a laptop, where neither component is severely starved. The absence of measured FPS data means that bottleneck analysis relies on the percentile gap; a 14-point difference between GPU and CPU percentiles implies that the GPU is the stronger partner, but the CPU's 12 threads prevent it from being a severe constraint in mixed workloads.

GPU Analysis

The AMD Radeon RX 6550M is built on the RDNA 2.0 architecture with the Navi 24 chip, fabricated on a 6 nm process at TSMC. It features 1024 shading units, 64 texture mapping units, and 32 raster operation pipelines. The GPU operates at a base clock of 2000 MHz, a game clock of 2560 MHz, and a boost clock of 2840 MHz. Its memory subsystem consists of 4 GB of GDDR6 on a 64-bit bus, yielding a bandwidth of 144.0 GB/s, which is modest for modern titles but sufficient for 1080p gaming with reduced texture settings.

The GPU includes 16 ray accelerators (RT cores) and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it capable of hardware-accelerated ray tracing and variable rate shading. Its pixel rate is 90.88 GPixel/s, and its texture rate is 181.8 GTexel/s. In synthetic benchmarks, the GPU scores 42536 in Geekbench OpenCL and 50867 in Geekbench Vulkan, with an average benchmark score of 46702. This performance places it in the 85th percentile, just 0.2% ahead of the Intel Arc A530M and the Radeon RX 5600M, indicating it is a competitive mid-range mobile GPU. For rendering, the FP32 throughput of 5.816 TFLOPS and FP16 of 11.63 TFLOPS (2:1 ratio) suggest it can handle real-time graphics and light 3D modeling, though the 4 GB VRAM may limit texture-heavy scenes.

Who Should Build It

This laptop configuration targets users who require a balance of CPU and GPU performance for gaming and productivity without stepping into high-end territory. Gamers playing at 1080p with medium to high settings will find the RX 6550M's 85th percentile ranking sufficient for esports titles and older AAA games, though the 4 GB VRAM is a constraint for modern titles at higher resolutions. Content creators working with 1080p video editing or photo manipulation will benefit from the CPU's 12 threads and the GPU's OpenCL score of 42536 for acceleration in applications like Adobe Premiere or DaVinci Resolve.

Software developers and engineering students compiling code or running virtual machines will appreciate the CPU's Passmark multi-thread score of 16265, which is 0.4% higher than the Intel Core i5-11400F. Small business workstations requiring reliable multi-tasking for office applications, spreadsheets, and database management will find the data encryption score of 10832 and random string sorting score of 20838 indicative of solid responsiveness. The system is not suited for 4K gaming or heavy 3D rendering due to the GPU's memory bandwidth and VRAM capacity, but it is a versatile choice for a mobile workstation or a high-performance daily driver.

Benchmark Performance

The Intel Core i5-12450H delivers an average benchmark score of 17239, placing it at the 71st percentile of all CPUs. Its nearest rival, the AMD Ryzen 3 PRO 8300G, scores 17278, a delta of -0.2%, meaning the i5 is essentially tied. In multi-threaded tests, the CPU scores 5001 in 3DMark 16-thread and 5020 in max-thread, showing consistent scaling from 8 to 12 threads. Cinebench R23 results show a multi-core score of 8822.5 and a single-core score of 1661, with the single-thread 3DMark score at 912.

The AMD Radeon RX 6550M achieves an average benchmark score of 46702, ranking at the 85th percentile among GPUs. Its Geekbench OpenCL score of 42536 and Vulkan score of 50867 highlight strong compute performance. The GPU is 0.2% ahead of the Intel Arc A530M (46614) and the AMD Radeon RX 5600M (46601), and it leads the NVIDIA RTX A2000 (46043) by 1.4%. The combined percentile of 78 indicates a well-matched pair where the GPU is the stronger component, but the CPU's performance in integer math (54782) and floating-point operations (40568) ensures it does not hold back the GPU in most workloads.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU-GPU combination, and the dataIsMeasured flag is false. Therefore, all frame rate expectations are estimates derived from the benchmark scores and should be treated as approximations rather than verified results. The GPU's 85th percentile ranking and 144.0 GB/s bandwidth suggest that at 1080p with ultra settings, the RX 6550M can likely achieve playable frame rates in esports titles, but modern AAA games may require lowering settings to high or medium to maintain 60 FPS.

Given the FP32 throughput of 5.816 TFLOPS, the GPU is positioned between entry-level and mid-range discrete mobile graphics. For ray-traced games, the 16 RT cores provide some capability, but the 4 GB VRAM will be a limiting factor for texture quality. The CPU's single-thread score of 912 in 3DMark is sufficient for most game engines, and the 12 threads help with background tasks. Without measured data, users should expect 1080p gaming to be the sweet spot, with higher resolutions likely causing the GPU to become the bottleneck due to memory bandwidth constraints.

Usage Scenarios

High-refresh gaming: At 1080p, the RX 6550M's 85th percentile performance and 2840 MHz boost clock indicate it can drive high frame rates in competitive shooters, though the 4 GB VRAM may cap texture settings. The CPU's 12 threads ensure smooth frame pacing in CPU-bound scenarios.

Streaming: The i5-12450H's multi-thread score of 5020 in 3DMark max-thread provides headroom for encoding while gaming, but the GPU's lack of dedicated encoder hardware (no tensor cores) means software encoding via the CPU will be necessary, which could impact frame rates.

Video editing: The GPU's OpenCL score of 42536 accelerates effects and rendering in 1080p timelines, while the CPU's Cinebench R23 multi-core score of 8822.5 handles timeline scrubbing and export. The 4 GB VRAM is sufficient for 1080p projects but may struggle with 4K multicam sequences.

3D rendering: The GPU's FP32 throughput of 5.816 TFLOPS allows for real-time viewport rendering in Blender or Maya, but final frame rendering will rely on the CPU's 8 cores and 12 threads, with a Passmark render score of 40568 in floating-point math.

Software development: The CPU's Passmark integer math score of 54782 and data compression score of 195132 indicate strong performance for code compilation, unit testing, and database queries. The 12 threads provide multitasking capability for running IDEs and containers simultaneously.

Student and office work: The CPU's single-thread score of 3306 in Passmark ensures snappy application launches and web browsing, while the GPU is overkill for office tasks but provides future-proofing for light photo editing or occasional gaming during breaks.

Build Overview

This is a laptop-class build (buildClass: "laptop") combining the Intel Core i5-12450H with the AMD Radeon RX 6550M. The CPU is a 12th-generation Alder Lake-H processor with 8 cores and 12 threads, while the GPU is a Radeon RX 6000 series part with RDNA 2.0 architecture. The combined percentile of 78 places this system in the upper mid-range tier, outperforming roughly three-quarters of all tested configurations. The pairing is notable for its balance: the GPU is 14 percentile points higher than the CPU, suggesting that the system is optimized for graphics-heavy tasks, but the CPU's 71st percentile ensures it is not a weak foundation. This is a mainstream mobile gaming or productivity laptop, not a high-end enthusiast machine, but it offers substantial performance for its class.

CPU Analysis

The Intel Core i5-12450H is an 8-core, 12-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process with a die size of 217 mm². It operates at a base clock of 2.00 GHz and boosts up to 4.40 GHz, with a TDP of 45W. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache. Memory support includes DDR4 and DDR5 in dual-channel mode, and the CPU provides PCIe Gen 4 with 20 lanes.

Benchmark results show a balanced performer: the 3DMark single-thread score of 912 and Cinebench R23 single-core score of 1661 indicate solid single-core performance, while the max-thread score of 5020 and Cinebench R23 multi-core score of 8822.5 demonstrate good multi-threading. Passmark results are particularly strong in integer math (54782) and floating-point math (40568), but the find prime numbers score of 46 is low, suggesting weaker performance in specific computational patterns. The data encryption score of 10832 and extended instructions score of 11992 indicate capable cryptographic and SIMD performance. The CPU's 71st percentile ranking places it just 0.2% below the AMD Ryzen 3 PRO 8300G, showing it is competitive with modern entry-level desktop chips.

Upgrade Path and Platform

The CPU uses the Intel BGA 1744 socket, which is a mobile platform, meaning the processor is soldered and not upgradeable in most cases. The memory support for both DDR4 and DDR5 allows for flexibility in system design, but the dual-channel bus width limits maximum memory bandwidth compared to quad-channel platforms. The PCIe Gen 4 interface with 20 lanes from the CPU provides ample bandwidth for a discrete GPU and NVMe storage, though the GPU itself uses a PCIe 4.0 x4 connection, which is half the width of a typical desktop x16 slot.

The GPU has a TDP of 80W and uses no external power connectors, indicating it is designed for a laptop chassis with integrated power delivery. The suggested PSU is not listed, but the 80W TDP is modest for a mobile GPU. The upgrade path for this laptop is limited by the BGA socket; users cannot swap the CPU or GPU. The most sensible future upgrade would be increasing system RAM to the maximum supported capacity or replacing the laptop entirely, as the platform is not designed for component-level upgrades. The RX 6550M's predecessor is the Polaris Mobile architecture, and its production status is Active, suggesting it remains a current product with driver support.