SYSTEM ANALYZER

Rate My PC: Intel Core i5-12450H + AMD Radeon 860M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
83%
VS
GPU
93%
PROCESSOR

Intel Core i5-12450H

17,239 Benchmark Score
Top 17% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 860M

26,401 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12450H pairs with the AMD Radeon 860M in a laptop configuration that targets a broad middle ground of mobile computing. The CPU, an 8-core, 12-thread Alder Lake-H part with a 45 W TDP, anchors the system on Intel’s 10 nm process, while the GPU is an RDNA 3.5 integrated solution on TSMC’s 4 nm node, built for the Strix Point mobile generation. This combination sits at the 72nd percentile among all CPUs and GPUs, meaning it outperforms roughly 70% of the hardware in the database. The data shows a system designed for balanced everyday performance rather than extreme enthusiast workloads. Benchmark results indicate that the CPU’s multi-threaded throughput is solid for its class, while the GPU’s compute scores place it near discrete mobile graphics of a previous generation. The absence of any measured FPS data for this exact pairing means all gaming projections are estimates derived from synthetic scores. The following analysis interprets the available numbers to explain what this laptop build can realistically handle, where its bottlenecks lie, and who should consider it.

GPU Analysis

The AMD Radeon 860M is an integrated graphics processor built on the RDNA 3.5 architecture, fabricated on a 4 nm process by TSMC. Its base clock runs at 600 MHz, boosting up to 3000 MHz, which is a wide boost range that allows the GPU to scale performance with thermal headroom. The memory subsystem is entirely system-shared, meaning the GPU draws from the laptop’s main RAM rather than dedicated VRAM; the bus width and bandwidth are likewise system-dependent, so actual memory throughput varies with the installed memory configuration. This design keeps power consumption low, with a TDP of 15 W, and the GPU uses no power connectors, fitting its IGP slot width. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, figures that reflect 16 ROPs and 32 TMUs. The GPU has 512 shading units and 8 RT cores, providing hardware support for ray tracing, though the modest shading unit count limits the complexity of ray-traced workloads. FP32 performance is 3.072 TFLOPS, with FP16 at the same 3.072 TFLOPS (1:1), indicating that the GPU does not gain a throughput advantage from reduced precision. The API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which means it is compatible with modern graphics features like mesh shaders and variable rate shading.

In benchmark terms, the Radeon 860M scores 22759 on Geekbench OpenCL and 30043 on Geekbench Vulkan, giving an average benchmark score of 26401. This places it at the 72nd percentile among all GPUs, a strong result for an integrated solution. The nearest rivals show how competitive this part is: the NVIDIA GeForce MX550 scores 26421, which is only 0.1% higher, making the 860M essentially a peer of that discrete entry-level GPU. The NVIDIA GeForce RTX 5060 scores 26331, which is 0.3% lower, a surprising comparison that suggests the 860M’s compute performance can match a much more recent discrete GPU in synthetic tests. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, just 0.6% higher, and the NVIDIA RTX A4000 scores 26683, 1.1% higher. These deltas indicate that the Radeon 860M sits in a performance band that historically required a separate graphics card. For rendering tasks, the Vulkan score of 30043 is particularly useful, as it reflects the GPU’s ability to handle graphics APIs that games and creative applications commonly use. The OpenCL score of 22759 suggests compute-heavy workloads like video encoding or physics simulations will be workable but not exceptional. The 8 RT cores provide ray tracing capability, but the 3.072 TFLOPS FP32 throughput means that enabling ray tracing will likely have a significant performance cost in demanding titles.

Benchmark Performance

The Intel Core i5-12450H delivers a range of CPU benchmark scores that define its multi-threaded and single-threaded capabilities. In 3DMark tests, the CPU scores 5001 with 16 threads, 4233 with 8 threads, 3091 with 4 threads, 1743 with 2 threads, and 912 with a single thread. The max threads score of 5020 is nearly identical to the 16-thread score, indicating that the 12-thread configuration is fully utilized at 16 threads. Cinebench results show a multicore score of 8822.5 in R23 and 5671 in R20, while single-core scores are 1661 in R23 and 800 in R20. These numbers suggest a capable mid-range mobile CPU that handles multi-threaded workloads well but does not lead its class in single-thread performance. PassMark tests reinforce this: the multithread score is 16265, while single-thread is 3306. The CPU’s average benchmark score is 17239, placing it at the 71st percentile among all CPUs. The nearest rivals show tight competition: the AMD Ryzen 3 PRO 8300G scores 17278 (0.2% higher), the Intel Core i5-11400F scores 17177 (0.4% lower), the AMD Ryzen 3 210 scores 17321 (0.5% higher), and the AMD Ryzen 5 4500 scores 17333 (0.5% higher). These deltas are all under 1%, meaning the i5-12450H performs essentially on par with those desktop parts in aggregate benchmarks, which is notable for a mobile chip.

The combined picture is a system where the CPU and GPU both hover near the 72nd percentile in their respective categories. The CPU’s average benchmark score of 17239 and the GPU’s average of 26401 suggest a balanced pairing, as neither component drastically outpaces the other. The combined percentile of this laptop build is 72, which reflects the overall performance tier. In practical terms, this means the system can handle typical productivity tasks and moderate multi-threaded workloads without stuttering, while the GPU’s compute scores indicate it can manage light to medium graphics work. However, the data shows no measured FPS values for this exact combination, so all gaming performance must be inferred from these synthetic scores. The CPU’s single-thread score of 1661 in Cinebench R23 is adequate for responsive daily use, while the multithread score of 8822.5 suggests that compiling code or rendering video will complete in reasonable time, though not at the speed of higher-end desktop chips. The GPU’s Vulkan score of 30043 is the strongest indicator of gaming potential, as it shows the integrated part can execute modern graphics workloads at a level comparable to low-end discrete GPUs.

Usage Scenarios

High-refresh gaming is a challenging scenario for this laptop build. The Radeon 860M’s average benchmark score of 26401 is competitive with the MX550, but that GPU is not typically associated with high frame rates at demanding settings. The CPU’s single-thread score of 912 in 3DMark single-thread and 1661 in Cinebench R23 suggest that it can feed frames without being the primary bottleneck, but the GPU’s 3.072 TFLOPS FP32 throughput limits pixel processing. Expect playable frame rates at 1080p with medium or low settings in most titles, but high-refresh displays above 100 Hz will only be achievable in esports games with reduced graphical fidelity.

Streaming is feasible with this hardware due to the CPU’s multi-threaded capabilities. The Cinebench R23 multicore score of 8822.5 indicates that the CPU can handle encoding tasks in parallel with game logic, though the GPU’s lack of dedicated encoding hardware noted in the architecture means encoding will fall to the CPU. The PassMark multithread score of 16265 supports this, showing enough headroom for software encoding at reasonable bitrates. The 12 threads provide a solid foundation for handling both game and stream workloads, but heavy titles may require lowering in-game settings to maintain a stable stream.

Video editing benefits from the CPU’s 8 cores and 12 threads. The 3DMark max threads score of 5020 and Cinebench R20 multicore score of 5671 indicate that rendering timelines and applying effects will be reasonably responsive for 1080p projects. The GPU’s OpenCL score of 22759 can accelerate certain effects in compatible editors, though 4K editing or complex multi-layer compositions will likely strain the system. The 12 MB of shared L3 cache helps with data-heavy tasks, but the dual-channel memory bus limits bandwidth for large files.

3D rendering is a split workload between CPU and GPU. The CPU’s Cinebench R15 multicore score of 1350 and R20 score of 5671 show it can handle CPU-based renderers like Blender’s Cycles with moderate scene complexity. The GPU’s Vulkan score of 30043 suggests it can assist with GPU-accelerated renderers, but the 512 shading units and 16 ROPs are modest for heavy rendering. Expect longer render times compared to dedicated workstation GPUs, but the system is capable of small to medium projects.

Software development is a strong use case for this CPU. The PassMark data compression score of 195132 and integer math score of 54782 indicate that compiling code and running tests will be efficient. The single-thread score of 3306 in PassMark ensures responsive IDE interactions, while the multithread score of 16265 allows parallel builds. The 12 threads handle containerized workloads or dev servers without major slowdowns, and the 10 nm process keeps power draw manageable for sustained builds.

Student and office work is amply covered by this hardware. The CPU’s 3DMark 2-thread score of 1743 shows that everyday applications like browsers, word processors, and spreadsheets will run smoothly. The GPU’s 48.00 GPixel/s pixel rate is more than enough for 4K displays and basic graphical interfaces. The 15 W GPU TDP and 45 W CPU TDP combine for a system that runs cool and quiet under typical office loads, making it suitable for long sessions on battery or at a desk.

Balance and Bottleneck

The balance between the Intel Core i5-12450H and the AMD Radeon 860M is relatively even, but the data reveals workload-specific bottlenecks. In CPU-bound tasks like software compilation or data compression, the CPU’s PassMark integer math score of 54782 and data compression score of 195132 show that it can saturate its own capabilities, but the GPU is largely idle in those scenarios. Conversely, in GPU-bound tasks like gaming or 3D rendering with GPU acceleration, the GPU’s average benchmark score of 26401 is the limiting factor. The CPU’s single-thread performance is not the primary constraint in gaming; the 3DMark single-thread score of 912 is sufficient for most game logic, but the GPU’s 3.072 TFLOPS FP32 throughput caps frame rates. This is confirmed by the GPU’s nearest rival comparison: the RX 5700 XT 50th Anniversary scores only 0.6% higher, yet that discrete GPU is known to be the bottleneck in many gaming scenarios. The CPU’s multithread scores, such as the Cinebench R23 multicore of 8822.5, are strong enough that they will not hold back the GPU in most games.

The FPS scaling evidence, though not measured, can be inferred from the percentile positions. The CPU’s 71st percentile and GPU’s 72nd percentile are nearly identical, suggesting that neither component will consistently dominate the other in mixed workloads. In gaming, the GPU’s percentile is more critical, so frame rates will scale with the GPU’s performance; the CPU’s 12 threads and 2.00 GHz base clock (4.40 GHz boost) provide enough headroom to avoid CPU-bound stutters in most titles. In productivity, the CPU is the primary driver, and its 71st percentile means it performs like the Ryzen 3 PRO 8300G or i5-11400F, which are adequate for office and development tasks. The bottleneck in video editing is likely memory bandwidth, since the GPU’s memory is system-shared and the bus width is system-dependent; the dual-channel memory support of the CPU may limit data throughput for large files. For rendering, the GPU’s 16 ROPs and 32 TMUs are the limiting factors, as the texture rate of 96.00 GTexel/s is modest for high-resolution textures. Overall, the system is balanced for general use, but users should expect the GPU to be the limiting factor in graphics-heavy workloads.

CPU Analysis

The Intel Core i5-12450H is an 8-core, 12-thread processor based on the Alder Lake architecture, specifically the Alder Lake-H refresh for mobile platforms. It runs on Intel’s 10 nm process with a die size of 217 mm², and it fits the Intel BGA 1744 socket. The base clock is 2000.00 MHz, boosting up to 4.40 GHz, which provides a substantial single-thread speed advantage over the base. The 45 W TDP indicates a performance-oriented mobile chip, though it is lower than many desktop CPUs, reflecting the thermal constraints of laptops. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache, which helps with data reuse across the 8 cores. Memory support includes both DDR4 and DDR5 in a dual-channel configuration, giving builders flexibility in choosing memory technology, though the memory bus width is dual-channel, which may limit bandwidth compared to quad-channel workstation platforms. The CPU supports PCIe Gen 4 with 20 lanes from the CPU, which is sufficient for a discrete GPU or fast NVMe drives, though the integrated UHD Graphics is present as a fallback. The market segment is mobile, and the production status is active, meaning it is still a current part.

Benchmark scores for the CPU show a clear multi-threaded advantage over single-threaded. The 3DMark 16-thread score of 5001 is nearly identical to the max threads score of 5020, indicating that the 12 threads are efficiently utilized. The Cinebench R23 multicore score of 8822.5 is a strong result for a mobile chip, placing it within 0.5% of the Ryzen 5 4500 and Ryzen 3 210 in average benchmark scores. Single-thread performance is more modest: the 3DMark single-thread score of 912 and Cinebench R23 single-core score of 1661 are adequate for daily tasks but not class-leading. The PassMark single-thread score of 3306 confirms this, showing that the CPU can handle interactive applications but will not excel in tasks that rely heavily on a single core. The PassMark physics score of 883 and floating point math score of 40568 are relevant for scientific and engineering applications, indicating that the CPU can process complex calculations without excessive slowdown. The data encryption score of 10832 and extended instructions score of 11992 suggest that the CPU handles security and SIMD workloads efficiently. For real workloads, this means the i5-12450H is best suited for multi-threaded tasks like video encoding, 3D rendering in CPU-based engines, and software builds, where the 12 threads can be fully utilized. Single-threaded tasks like web browsing or legacy applications will run fine but without the headroom of higher-clocked parts.

Who Should Build It

This laptop build targets users who need a balanced mobile platform for daily work and light to medium creative tasks. Gamers at 1080p resolution with medium settings will find the Radeon 860M adequate, especially in esports or older titles; the GPU’s 72nd percentile and similarity to the MX550 mean it can push playable frame rates but not high-refresh ultra settings. Content creators who work with 1080p video editing or 2D design will benefit from the CPU’s 12 threads; the Cinebench R23 multicore score of 8822.5 ensures that rendering timelines and exporting videos will not be painfully slow. For 3D artists, the system can handle small to medium projects, but the GPU’s 3.072 TFLOPS FP32 throughput is a limiting factor for complex scenes. Software developers will appreciate the CPU’s PassMark multithread score of 16265 and integer math score of 54782, which make compiling large codebases and running tests efficient. Students and small business workstations will find the system more than sufficient for word processing, spreadsheets, web research, and video conferencing; the CPU’s 3DMark 2-thread score of 1743 shows that these tasks run smoothly, and the GPU’s 48.00 GPixel/s pixel rate handles 4K displays without issue. The laptop class means that portability is a key feature, so users who need to move between office, classroom, and home will benefit from the lower power draw of the 15 W GPU and the CPU’s 45 W TDP, which allows for reasonable battery life under light loads. However, users who need high-refresh gaming at 1440p, heavy 4K video editing, or real-time ray tracing should look elsewhere, as the data shows this system lacks the raw compute power for those demands.

Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data. All frame rate figures below are estimates derived from the CPU and GPU benchmark scores, not from direct testing. The GPU’s average benchmark score of 26401, which is within 0.1% of the NVIDIA MX550 and 0.6% of the RX 5700 XT 50th Anniversary, suggests that the Radeon 860M performs like a low-end discrete GPU from a previous generation. For 1080p gaming at ultra settings, the GPU’s 3.072 TFLOPS FP32 throughput and 16 ROPs will limit frame rates to roughly 30-40 FPS in demanding modern titles, while lighter esports games like Counter-Strike or League of Legends could reach 60-90 FPS. At 1440p, ultra settings will be unplayable in most games, with frame rates dropping below 30 FPS; medium settings at 1440p might yield 40-50 FPS in less demanding titles. The CPU’s single-thread score of 912 in 3DMark and 3306 in PassMark indicates that it will not bottleneck the GPU in most scenarios, so the GPU remains the primary determinant of gaming performance. The 8 RT cores provide ray tracing support, but the low FP32 throughput means enabling ray tracing will cut frame rates significantly; expect a 50% or more reduction in performance when ray tracing is active, making it only viable in games with light ray tracing effects. The system-shared memory means that gaming performance will also depend on the laptop’s RAM speed and capacity; faster DDR5 memory will improve the GPU’s effective bandwidth, while slower DDR4 may further limit frame rates. Overall, this is a system for 1080p gaming at medium to low settings, or for older titles at higher settings, rather than a high-performance gaming laptop.

FAQ

Q: What is the combined performance percentile of this laptop build?

A: The combined percentile is 72, meaning it outperforms about 72% of all CPU and GPU combinations in the database.

Q: How does the Radeon 860M compare to the NVIDIA GeForce MX550 in benchmark scores?

A: The Radeon 860M has an average benchmark score of 26401, while the MX550 scores 26421, making the MX550 only 0.1% faster.

Q: What is the CPU’s single-thread performance in Cinebench R23?

A: The Intel Core i5-12450H scores 1661 in Cinebench R23 single-core, which is adequate for daily tasks but not class-leading.

Q: Does the GPU have dedicated VRAM?

A: No, the memory system is entirely system-shared, so the GPU uses the laptop’s main RAM rather than dedicated VRAM.

Q: What is the CPU’s boost clock speed?

A: The CPU boosts up to 4.40 GHz from a base clock of 2000.00 MHz.

Q: Is ray tracing supported on this GPU?

A: Yes, the Radeon 860M has 8 RT cores and supports DirectX 12 Ultimate, but the low FP32 throughput of 3.072 TFLOPS limits ray tracing performance.

Q: How does the CPU compare to the AMD Ryzen 3 PRO 8300G in average score?

A: The i5-12450H has an average benchmark score of 17239, while the Ryzen 3 PRO 8300G scores 17278, which is 0.2% higher.

Build Overview

This build pairs the Intel Core i5-12450H, a mobile 8-core, 12-thread processor from the Alder Lake generation, with the AMD Radeon 860M, an integrated GPU based on RDNA 3.5. The system is classified as a laptop, and the combined percentile of 72 indicates it sits in the upper-middle tier of all hardware in the database. The CPU’s 71st percentile and GPU’s 72nd percentile are closely matched, meaning this is a balanced system without a dominant component. The CPU provides solid multi-threaded performance for productivity and development, as shown by its Cinebench R23 multicore score of 8822.5 and PassMark multithread score of 16265. The GPU offers compute performance comparable to the NVIDIA MX550 and within 0.6% of the RX 5700 XT 50th Anniversary, making it capable of light gaming and GPU-accelerated tasks. The 45 W CPU TDP and 15 W GPU TDP suggest a power-efficient design for a laptop, though the system-shared GPU memory means that performance will vary with the installed RAM. This build is best suited for users who need a portable machine for everyday work, software development, and occasional gaming at 1080p medium settings, rather than for demanding creative or gaming workloads. The lack of measured FPS data means that gaming performance is estimated from benchmark scores, but those scores indicate a system that outperforms most integrated graphics and matches entry-level discrete GPUs.