SYSTEM ANALYZER

Rate My PC: Intel Core i5-12400T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

83 / 100
HIGH-END

Power Build

Top 17% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
75%
VS
GPU
91%
PROCESSOR

Intel Core i5-12400T

4,019 Benchmark Score
Top 25% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12400T paired with the NVIDIA Quadro RTX 5000 is a desktop combination that mixes a low-power Alder Lake processor with a Turing-era professional workstation GPU. It is an unusual pairing on paper: a 35 W six-core CPU sitting alongside a 230 W dual-slot accelerator with 16 GB of VRAM. The combined benchmark percentile of 62 places the build above the median of tracked systems, but the two components occupy very different positions individually — the CPU lands at the 57th percentile while the GPU sits at the 67th. This analysis breaks down what those numbers mean in practice, and where this combination makes sense as a workstation platform.

CPU Analysis

The Core i5-12400T is a 6-core, 12-thread processor built on Intel's 10 nm Alder Lake-S architecture for Socket 1700. Its base clock is a conservative 1800 MHz, with a boost clock of 4200 MHz — the "T" suffix designating the low-power variant of the mainstream Core i5 line, reflected in the 35 W TDP. Cache allocation consists of 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 18 MB of L3, a layout that favors latency-sensitive desktop workloads over sustained heavy multithreading. The chip supports both DDR4 and DDR5 on a dual-channel memory bus, which matters for Socket 1700 platform flexibility, and it carries 20 PCIe Gen 5 lanes from the CPU. ECC memory is not supported, and the multiplier is locked, so there is no overclocking headroom.

Benchmark results indicate a processor squarely in the mid-range of the tracked CPU population — the 57th percentile against all CPUs. The Cinebench R23 multi-core score of 13234 and single-core score of 1868 show a balance where single-thread performance remains competitive while throughput is constrained by the low TDP envelope. The same pattern holds in Cinebench R15 (1333 multi-core, 188 single-core) and R20 (5558 multi-core, 784 single-core), and Geekbench reports 7144 multi-core against 2044 single-core.

The nearestRivals data is revealing: the i5-12400T's average benchmark score of 4019 sits within a fraction of a percent of the AMD Ryzen 5 PRO 4655G (4010, a 0.2% gap), the Intel Xeon E5-2698B v3 (4004, 0.4%), and the Intel Xeon E-2336 (3985, 0.9%), with only the Xeon E-2278G (4052) edging ahead by 0.8%. In practical terms, the data shows this CPU delivering Xeon-adjacent throughput in content creation and compilation workloads, but at a far lower power draw — the TDP of 35 W makes it viable in compact and quiet enclosures where those workstation chips would struggle thermally. Real-world implications: office and development workloads will feel responsive thanks to the healthy single-core figures, while heavy all-core rendering will run slower than the same silicon would in a higher-power variant.

Benchmark Performance

The GPU side of the ledger is anchored by the Quadro RTX 5000, a TU104-based Turing card built on TSMC's 12 nm process with 13,600 million transistors across a 545 mm² die. It carries 3072 shading units, 192 TMUs, 64 ROPs, 48 RT cores, and 384 tensor cores, with 16 GB of GDDR6 on a 256-bit bus delivering 448.0 GB/s of bandwidth. Raw compute comes in at 11.15 TFLOPS FP32 and 22.30 TFLOPS FP16, with a pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s.

Its benchmark spread tells a coherent story. The Geekbench Vulkan score of 92309 and OpenCL score of 78999 are strong compute-oriented results, consistent with the card's professional pedigree. The PassMark G3D score of 15616 and GPU compute score of 6525 are the headline gaming-adjacent figures. PassMark DirectX tests land at 113 for DX10, 140 for DX11, 59 for DX12, and 195 for DX9, with a 2D score of 709.

The percentile position of 67 places it in the upper third of all tracked GPUs, and the nearestRivals list frames the competitive context precisely: the average score of 21629 is 1% behind the GeForce GTX 1060 6 GB (21856), 1.2% ahead of the RTX A4000 Mobile (21379), 1.8% ahead of the Radeon HD 8970M (21237), and 2.3% ahead of the Radeon RX Vega M GL (21153). In other words, in rasterization terms the data shows this card performing in the same band as a popular mainstream GeForce card rather than a flagship — its workstation value lies in the certified drivers, 16 GB VRAM, and tensor/RT hardware rather than raw gaming throughput.

The combined picture is a 62nd-percentile desktop: a mid-tier CPU that keeps pace in lightly threaded tasks, paired with a GPU that is meaningfully stronger than the CPU in relative population terms. That five-point percentile gap between GPU (67) and CPU (57) is the structural signature of this build.

FAQ

Q: How does the i5-12400T compare to rival CPUs?

A: Its average score of 4019 is essentially tied with the AMD Ryzen 5 PRO 4655G (+0.2%), the Intel Xeon E5-2698B v3 (+0.4%), and the Intel Xeon E-2336 (+0.9%), and 0.8% behind the Xeon E-2278G. It performs like an entry workstation chip at a 35 W TDP.

Q: Is the Quadro RTX 5000 good for gaming?

A: Its PassMark G3D score of 15616 and 67th percentile position place it within 1% of the GeForce GTX 1060 6 GB — capable of mainstream gaming, but not high-refresh triple-A performance at high resolutions.

Q: Does this combination have measured FPS data?

A: No. The FACT PACK contains no measured FPS rows for this pairing, so all frame-rate discussion here is estimated from the benchmark scores rather than directly measured.

Q: How much memory does the GPU have, and why does it matter?

A: 16 GB of GDDR6 with 448.0 GB/s of bandwidth on a 256-bit bus — generous capacity for professional 3D, GPU compute, and moderate deep-learning workloads.

Q: What PSU does this build need?

A: The GPU's suggested PSU is 550 W. With CPU TDP at 35 W and GPU TDP at 230 W, a 550 W unit provides comfortable headroom for the pair.

Q: Can the CPU be overclocked?

A: No. The multiplier is locked, so performance tuning is limited to memory and platform-level adjustments. It supports both DDR4 and DDR5 on a dual-channel bus.

Q: Is the platform still current?

A: The CPU is listed as Active on Socket 1700 with PCIe Gen 5 support, while the GPU is End-of-life on PCIe 3.0 x16 — a modern CPU platform hosting a retired workstation card.

Balance and Bottleneck

The benchmark percentiles identify the CPU as the limiting factor in this pairing. The i5-12400T sits at the 57th percentile of all CPUs while the Quadro RTX 5000 sits at the 67th percentile of all GPUs, and the combined build lands at the 62nd percentile — pulled toward the GPU's level but capped by the processor. Because no measured FPS rows exist for this combination, FPS scaling cannot be cited directly; the bottleneck assessment rests on the benchmark data alone.

What the numbers suggest is a directional imbalance: in GPU-bound rasterization, the Quadro's G3D score of 15616 and its GTX 1060-adjacent rival band should extract most of their potential, since mainstream-class GPU throughput is well matched to a mid-tier CPU. In CPU-bound scenarios — simulation-heavy game segments, physics, draw-call-heavy scenes — the 13234 Cinebench R23 multi-core score and the 35 W TDP become the ceiling, and frame delivery will flatten regardless of GPU capability. The PassMark DirectX score pattern (140 in DX11 versus 59 in DX12) further hints that older API paths are relatively kinder to this hardware mix than the newest ones.

For compute workloads, the picture inverts: the Geekbench OpenCL score of 78999 and Vulkan score of 92309 show GPU throughput that the six-core CPU can feed adequately for batch-style jobs like rendering or inference, where the CPU's role is orchestration rather than computation. The 6525 PassMark GPU compute score reinforces that the Quadro, not the i5, is the workhorse in professional software.

Who Should Build It

This is not a mainstream combination, and the data points to specific user groups. CAD and 3D professionals are the clearest fit: the 16 GB of VRAM, 48 RT cores, 384 tensor cores, and Turing workstation lineage make the Quadro RTX 5000 a legitimate tool for viewport work and GPU rendering, while the CPU's Xeon-adjacent average score keeps interactive modeling sessions responsive. Developers and data-science students benefit similarly — the GPU compute scores support CUDA-based experimentation, and the CPU's Geekbench single-core score of 2044 delivers snappy compilation and IDE behavior, though long multi-threaded builds will favor stronger chips.

Small business workstations are another natural home: the 35 W CPU TDP enables compact, quiet, low-draw systems, and the four DisplayPort 1.4a outputs plus USB Type-C support multi-monitor productivity setups. Gamers are the weakest fit. The GPU's GTX 1060-equivalent rasterization band suits 1080p and moderate 1440p play rather than high-refresh or 4K gaming, and the CPU's mid-range percentile will show its limits in demanding titles. Content creators doing video editing sit in between: the VRAM capacity and GPU compute are genuine assets for timeline work and effects, while export throughput will track the CPU's 13234 R23 multi-core result. Finally, note that the card is End-of-life, so builders should factor driver-support trajectory into professional deployment decisions.

Usage Scenarios

High-refresh gaming: Not this build's mission. With the GPU performing within 1% of the GTX 1060 6 GB on average scores and a 67th-percentile position, competitive high-refresh play at high settings is out of scope; mainstream titles at 1080p are the realistic envelope. All frame-rate figures here are estimates from benchmark scores, as no measured data exists for this pairing.

Streaming: The 6-core/12-thread CPU can handle encode-adjacent load, but the 35 W TDP and 13234 R23 multi-core score mean simultaneous gaming and encoding will pressure the processor before the GPU. Single-stream, moderate-quality setups are feasible; ambitious multi-output streams are not what this data supports.

Video editing: The strongest content-creation case. The 16 GB of VRAM at 448.0 GB/s absorbs large timelines and GPU-accelerated effects, and the OpenCL score of 78999 indicates solid compute acceleration. Final exports remain CPU-bound and will reflect the mid-range multi-core position.

3D rendering: GPU rendering is well served — the Vulkan score of 92309, 48 RT cores, and FP16 throughput of 22.30 TFLOPS make viewport and render work credible. CPU-based rendering will land in Xeon E-2336 territory, adequate for scene setup but not batch throughput.

Software development: Compilation speed tracks the Geekbench multi-core score of 7144 and single-core score of 2044 — responsive for most projects, slower on heavily parallelized builds. The dual-channel DDR4/DDR5 support gives the platform memory flexibility.

Student and office work: Arguably the easiest verdict. The 188 Cinebench R15 single-core score and UHD Graphics 730 iGPU (usable independently of the Quadro) cover documents, browsing, and lectures with power to spare, and the 35 W TDP keeps the system quiet and economical to run.

Gaming Performance

No measured FPS data exists for the Core i5-12400T plus Quadro RTX 5000 combination — the benchmark database contains no measured frame-rate rows for this pairing, and all figures in this section are estimates derived from the benchmark scores rather than direct measurement. With that caveat stated: the PassMark G3D score of 15616 and the 67th-percentile GPU placement frame expectations around the GeForce GTX 1060 6 GB, which sits 1% ahead on average score. That band historically corresponds to competent 1080p gaming at high settings and entry-level 1440p play at reduced settings in modern titles, with older or lighter games running comfortably at high frame rates. The PassMark DirectX breakdown — 140 in DX11 versus 59 in DX12 — suggests older-API titles will age more gracefully on this hardware. CPU-side, the 57th percentile and locked 35 W envelope indicate that esports-class titles will be more GPU-limited while dense open-world games may lean on the processor. Ray tracing is technically available via the 48 RT cores, but the card's rasterization band implies it should be treated as a specialty feature rather than a default setting.

Upgrade Path and Platform

The platform foundation is the modern half of this pairing. Socket 1700 with PCIe Gen 5 and 20 CPU lanes gives builders a genuine forward path, and dual-channel support for both DDR4 and DDR5 means the memory investment can carry into a DDR5 platform refresh. The CPU itself is Active in production, and its launch MSRP of $192 positions it as an accessible starting point; the locked multiplier means upgrades, not tuning, are the growth route.

The GPU is the aging component. The Quadro RTX 5000 is End-of-life, connects over PCIe 3.0 x16 (which the Gen 5 host platform accepts without issue), and carries a launch MSRP of 2,299 USD in its professional-market context. Power provisioning is straightforward: the card needs one 6-pin and one 8-pin connector, its TDP is 230 W, and the suggested PSU of 550 W comfortably covers the 35 W CPU plus board overhead with real headroom. The dual-slot, 267 mm-long, 111 mm-tall card requires a case with corresponding clearance.

The sensible next upgrade is on the CPU side first: a higher-power Socket 1700 chip with unlocked headroom would close the percentile gap between the 57th-percentile processor and 67th-percentile GPU, letting the Quadro's compute and VRAM fully express themselves. A subsequent GPU move to a current-generation workstation card — the successor line being Workstation Ampere — would modernize the driver-support picture and lift the combined 62nd percentile. Either order works; doing both eventually turns this into an entirely different-tier system.

Build Overview

This is a desktop-class workstation pairing with an unconventional balance: a low-power, modern-platform mid-range CPU (57th percentile, average benchmark score 4019, TDP 35 W) matched to an end-of-life professional GPU (67th percentile, average benchmark score 21629, 16 GB VRAM). The combined 62nd percentile defines the tier — upper-middle of the tracked population, competent rather than exceptional. The data characterizes it as a compact, quiet, compute-capable workstation for professional and development use, with mainstream-class gaming ability as a secondary trait, and a clear CPU-side upgrade path through Socket 1700. No measured FPS records exist for the pairing, so its gaming character is inferred from the benchmark corpus — but its workstation character is documented directly: Xeon-adjacent CPU throughput, GTX 1060-band rasterization, and professional-grade compute delivered at modest platform power.