SYSTEM ANALYZER

Rate My PC: Intel Core i5-12400 + NVIDIA GeForce RTX 3080 Ti

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
96%
PROCESSOR

Intel Core i5-12400

18,683 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 3080 Ti

41,187 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

CPU Analysis

The Intel Core i5-12400 is a 6-core, 12-thread desktop processor built on Intel's Alder Lake architecture and manufactured on Intel's 10 nm process node. It runs at a base clock of 2.50 GHz and boosts up to 4.40 GHz. The chip features 80 KB of L1 cache per core, 1.25 MB of L2 cache per core, and 18 MB of shared L3 cache. It supports dual-channel DDR4 and DDR5 memory, and provides 16 PCIe Gen 5 lanes from the CPU. The integrated graphics is UHD Graphics 730, and the chip has a TDP of 65 W. The processor uses the Intel Socket 1700 and was released on January 3, 2022; its launch MSRP is $199. The multiplier is not unlocked, meaning overclocking headroom is limited to what the platform allows via BCLK adjustments.

Benchmark results place the i5-12400 in the 72nd percentile among all CPUs, with an average benchmark score of 18,683. Its closest rival by average score is the AMD EPYC 7643 at 18,697 (0.1% higher), followed by the Intel Core i7-1355U at 18,730 (0.3% higher), and the AMD Ryzen AI 5 330 at 18,811 (0.7% higher). The Intel Core i3-14100F trails slightly at 18,519, which is 0.9% lower than the i5-12400. In practical terms, the i5-12400 sits within a tight performance band around the 18,600-18,800 mark, meaning it trades blows with enterprise-class EPYC parts and modern ultrabook processors in aggregate multi-threaded workloads.

Looking at specific benchmark suites, the i5-12400 scores 15,989 in Cinebench R23 multi-core and 2,257 in single-core. These numbers indicate strong multi-threaded throughput for a mainstream 6-core part, while single-core performance is competitive with much newer silicon. In Geekbench, the chip scores 8,564 multi-core and 1,848 single-core. The 3DMark thread scaling tests show 1,692 for 2 threads, 3,012 for 4 threads, 4,745 for 8 threads, 5,873 for 16 threads, and 5,890 for max threads. The near-flat scaling from 16 threads to max threads (5,873 vs 5,890) confirms that the 12-thread count is fully saturated by the 16-thread test, and adding more threads yields almost no gain — consistent with a 6-core/12-thread design.

PassMark results reinforce this picture: multi-thread score is 18,747, single-thread is 3,456, and integer math reaches 58,366. Floating point math scores 45,494, and extended instructions (including AVX) hit 15,399. Data compression scores 226,908, while data encryption is 11,418. The physics test scores 1,105, and prime number finding is 68. These numbers suggest the CPU handles integer-heavy code, compression, and general productivity well, but the physics score is modest, indicating that heavily physics-simulated workloads may not be its strongest suit.

For real workloads, the i5-12400's 12 threads and 4.4 GHz boost make it a capable mid-range processor for everyday multitasking, office applications, and light content creation. The single-thread score of 2,257 in Cinebench R23 means responsive application behavior and strong gaming performance where single-thread IPC matters. The multi-core score of 15,989 in Cinebench R23 is sufficient for occasional video encoding or 3D rendering but will lag behind higher-core-count parts in prolonged all-core workloads.

FAQ

Q: How does the Intel Core i5-12400 compare to its nearest rival, the AMD EPYC 7643?

A: The i5-12400 scores 18,683 on average, while the AMD EPYC 7643 scores 18,697 — a difference of only 0.1%, making them statistically equivalent in aggregate benchmark performance despite the EPYC being a server-class part.

Q: What is the memory configuration of the i5-12400?

A: It supports dual-channel DDR4 and DDR5 memory. It does not support ECC memory. The memory bus is dual-channel, and bandwidth figures are not specified in the data.

Q: Does the i5-12400 have integrated graphics?

A: Yes, it includes Intel UHD Graphics 730. This allows basic display output and light graphical tasks without a discrete GPU, though gaming performance would rely on the dedicated graphics card.

Q: What is the TDP of the i5-12400?

A: The TDP is 65 W, which is relatively low for a desktop processor and makes it suitable for modest cooling solutions or compact builds.

Q: How does the i5-12400 perform in single-threaded tasks compared to multi-threaded?

A: In Cinebench R23, single-core score is 2,257 and multi-core is 15,989. The ratio of roughly 7.1x suggests good scaling across its 6 cores/12 threads for a mainstream part.

Q: What socket does the i5-12400 use?

A: It uses Intel Socket 1700, which is compatible with Intel 600-series and 700-series chipsets. This platform supports PCIe Gen 5 for the CPU lanes.

Q: Is the i5-12400 overclockable?

A: No, the multiplier is locked. The part number is SRL4VSRL5Y, and since the multiplier is not unlocked, overclocking is not officially supported beyond what the base clock allows.

Benchmark Performance

The combined system benchmark places this build in the 78th percentile overall, indicating a high-performing desktop configuration. The CPU's average benchmark score is 18,683 (72nd percentile among all CPUs), while the GPU's average benchmark score is 41,187 (83rd percentile among all GPUs). The pairing of a mid-70s CPU with a top-20-percent GPU creates a system that excels in GPU-bound scenarios.

The GPU benchmarks show: 3DMark Steel Nomad DX12 score of 5,077; Geekbench OpenCL score of 170,037; Geekbench Vulkan score of 192,697; PassMark G3D score of 26,896; PassMark G2D score of 1,091; and PassMark GPU Compute score of 15,282. DirectX 10, 11, and 12 scores are 184, 223, and 110 respectively, while DirectX 9 scores 274. These numbers indicate strong compute capability, with Vulkan significantly outperforming OpenCL in the Geekbench suite — a sign of good driver optimization for modern APIs.

The GPU's nearest rivals are the AMD Radeon Pro 5300 (average score 40,870, 0.8% lower), the NVIDIA Tesla M40 24 GB (41,707, 1.2% higher), the NVIDIA Tesla M40 (41,897, 1.7% higher), and the NVIDIA GeForce RTX 5070 (40,377, 2% lower). The RTX 3080 Ti sits in a cluster where it is slightly below the Tesla M40 parts but above the Radeon Pro 5300 and the newer RTX 5070 in aggregate benchmark score, highlighting that raw compute benchmarks do not always correlate with generational improvements in features or efficiency.

Looking at system-level gaming performance, the pair achieves an average FPS across all tested games of 161.8 at 1080p ultra settings, ranking 904th out of 3,732 total pairs — placing it in the top quarter of all CPU+GPU combinations. The data is measured, not estimated, lending confidence to the FPS figures.

Balance and Bottleneck

The CPU is in the 72nd percentile, while the GPU is in the 83rd percentile — a 11-point gap. This suggests the GPU is the stronger component, meaning in CPU-light, GPU-heavy workloads (like high-resolution gaming), the RTX 3080 Ti will be the limiting factor at lower resolutions where CPU overhead matters more.

Examining FPS scaling across resolutions for select games reveals the bottleneck pattern. In "Counter-Strike 2", FPS drops from 250.9 at 1080p to 168.5 at 1440p (a 33% reduction) and further to 94.7 at 4K (a 62% reduction from 1080p). This steep decline indicates the GPU becomes the limiting factor as resolution increases. In "Valorant", the drop is less severe: 434.6 at 1080p, 408.9 at 1440p, and 380.7 at 4K — only a 12% reduction from 1080p to 4K. This suggests Valorant is heavily CPU-bound even at 4K, meaning the i5-12400's single-thread performance is the limiting factor.

For "Cyberpunk 2077", FPS drops from 77.9 at 1080p to 56.6 at 1440p (27% reduction) and 35.7 at 4K (54% reduction). This is a GPU-bound title, and the RTX 3080 Ti's performance at 4K is the constraint. In contrast, "Ark: Survival Ascended" shows very low FPS across the board: 37 at 1080p, 23 at 1440p, and 12 at 4K — the GPU is severely taxed even at 1080p, indicating this title is exceptionally demanding.

The average FPS across all games is 161.8 at 1080p ultra, which is a strong overall figure. The bottleneck analysis suggests: at 1080p, the CPU can hold back the GPU in esports titles (like Valorant and CS2), while at 1440p and 4K, the GPU becomes the primary limiter in graphically intensive games. The 11-percentile gap between CPU and GPU means the system is not perfectly balanced for maximum CPU utilization — the GPU is comparatively stronger, so the CPU will often be the bottleneck in low-resolution, high-FPS scenarios.

Who Should Build It

Gamers at 1080p and 1440p: The measured FPS at 1080p ultra averages 161.8 across all games, with many titles exceeding 200 FPS (Counter-Strike: Global Offensive at 558, Valorant at 434.6, Roblox at 327.9). At 1440p, the system still delivers high frame rates in most titles (e.g., 118.3 in Call of Duty: Warzone, 105 in Assetto Corsa). This is a solid choice for high-refresh-rate 1080p and 1440p gaming.

Content creators and video editors: The CPU's Cinebench R23 multi-core score of 15,989 and the GPU's compute scores (OpenCL 170,037, Vulkan 192,697) indicate the system can handle video editing, motion graphics, and light 3D rendering. The 12 GB of VRAM provides ample capacity for 4K video timelines and GPU-accelerated effects.

Software developers: The 12 threads and strong single-thread performance (3,456 in PassMark single-thread) support compilation, code analysis, and running virtual machines. The PassMark integer math score of 58,366 suggests efficient handling of general-purpose code.

Students and small business workstations: The 65 W CPU TDP and the overall system's capability for office applications, spreadsheets, and web browsing — evidenced by the PassMark multi-thread score of 18,747 and data compression score of 226,908 — make this a versatile workstation.

Not recommended for: Users needing extreme multi-threaded rendering (like 8K video or complex 3D scenes) where higher-core-count CPUs would be required, or for 4K ultra gaming at maximum settings in the most demanding titles (Ark: Survival Ascended only reaches 12 FPS at 4K ultra).

Usage Scenarios

High-refresh gaming at 1080p: The system delivers 250.9 FPS in Counter-Strike 2, 434.6 FPS in Valorant, and 558 FPS in CS:GO at 1080p ultra. These numbers support 240 Hz or even 360 Hz monitors for esports titles. The average of 161.8 FPS across all games means most titles run above 144 Hz.

Streaming and content creation: The 12 threads of the i5-12400 (Cinebench R23 multi-core 15,989) plus the RTX 3080 Ti's NVENC encoder (not directly benchmarked, but part of the GPU's feature set) allow simultaneous gaming and streaming. The GPU's compute scores (OpenCL 170,037) support real-time encoding and scene composition.

Video editing: The combination of CPU multi-core performance (Geekbench multi-core 8,564) and GPU compute (Vulkan 192,697) handles 1080p and 1440p video editing timelines with effects. The 12 GB VRAM provides headroom for multiple video streams and GPU-accelerated color grading.

3D rendering: The CPU's Cinebench R20 multi-core score of 6,715 and R15 score of 1,611 indicate it can handle occasional rendering tasks, but for professional 3D work, higher core counts would be preferable. The GPU's FP32 of 34.10 TFLOPS accelerates GPU-based renderers like those in Blender or Octane.

Software development: The PassMark multi-thread score of 18,747 and single-thread of 3,456 support fast compilation of large codebases. The data encryption score of 11,418 indicates reasonable performance for secure development workflows.

Student and office work: The 65 W TDP and the CPU's strong single-thread performance (2,257 in Cinebench R23 single-core) deliver responsive application launches and smooth multitasking in office suites, web browsers, and communication tools. The data compression score of 226,908 speeds up file archiving.

Gaming Performance

All FPS figures below are measured (dataIsMeasured is true) at ultra settings for each resolution.

Esports and competitive titles: Counter-Strike: Global Offensive achieves 558 FPS at 1080p, 384 at 1440p, and 227 at 4K. Valorant reaches 434.6 at 1080p, 408.9 at 1440p, and 380.7 at 4K. Tom Clancy's Rainbow Six Siege runs at 300 FPS at 1080p, 197 at 1440p, and 108 at 4K. These numbers support high-refresh-rate competitive play.

AAA single-player games: Cyberpunk 2077 runs at 77.9 FPS at 1080p, 56.6 at 1440p, and 35.7 at 4K. Red Dead Redemption 2 achieves 68.9 at 1080p, 48.8 at 1440p, and 35.9 at 4K. Control hits 105.3 at 1080p, 81.9 at 1440p, and 55.8 at 4K. These are playable but not ultra-high-refresh experiences at 1440p and above.

Open-world and survival games: Ark: Survival Ascended is the most demanding, with only 37 FPS at 1080p, 23 at 1440p, and 12 at 4K. Rust runs at 99.1 at 1080p, 65.7 at 1440p, and 38.9 at 4K. Fortnite achieves 121.3 at 1080p, 79.2 at 1440p, and 40.5 at 4K.

Simulation and strategy: Microsoft Flight Simulator runs at 91 FPS at 1080p, 74 at 1440p, and 54 at 4K. Cities-like games such as Steamworld Build reach 120 at 1080p, 76 at 1440p, and 40 at 4K. These are acceptable for the genre.

Overall gaming verdict: The system excels at 1080p and 1440p gaming, with most titles exceeding 60 FPS at 1440p ultra. At 4K, performance is mixed — esports titles remain smooth, but demanding AAA games dip below 60 FPS.

Build Overview

This is a desktop build (buildClass) combining the Intel Core i5-12400 with the NVIDIA GeForce RTX 3080 Ti. The combined percentile is 78, placing it in the top quarter of all CPU+GPU pairs. The pair's rank is 904 out of 3,732 pairs (top 24%), with an average FPS of 161.8 across all tested games. This is a high-performance desktop configuration suited for 1080p and 1440p gaming, with capability for 4K in less demanding titles.

The CPU is a mainstream 6-core part from Intel's 12th generation, while the GPU is a high-end Ampere architecture card with 12 GB of GDDR6X memory. The system's overall tier is upper-mid to high-end, with the GPU being the more capable component relative to the CPU.

Upgrade Path and Platform

The CPU uses Intel Socket 1700, which supports DDR4 and DDR5 memory (dual-channel). The CPU provides 16 PCIe Gen 5 lanes, allowing for modern NVMe SSDs and GPUs. The platform does not support ECC memory.

The GPU uses PCIe 4.0 x16, which is backward-compatible with the CPU's PCIe Gen 5 slots, meaning the RTX 3080 Ti will run at full bandwidth. The suggested PSU for this GPU is 750 W, and the GPU has a TDP of 350 W. The CPU's TDP of 65 W means the total system power draw is manageable within a 750 W power supply, leaving headroom for additional drives and peripherals.

For a sensible next upgrade, users could consider moving to a higher-core-count Alder Lake or Raptor Lake CPU on the same LGA 1700 socket (if the motherboard chipset supports it), such as a Core i7 or i9 part, which would better balance the CPU with the GPU in CPU-bound scenarios. Alternatively, upgrading the GPU to a newer generation (like the GeForce 40 series) would be possible but would require ensuring the PSU has sufficient headroom. The current GPU's 12-pin power connector and dual-slot design mean case compatibility is required.

The platform's DDR4/DDR5 support means users can choose between cost-effective DDR4 or faster DDR5 memory, though the CPU's memory bandwidth is not specified. For gaming, the current configuration is well-matched; the next logical upgrade would be a CPU with more cores for content creation or a GPU upgrade for 4K ultra gaming.

GPU Analysis

The NVIDIA GeForce RTX 3080 Ti is based on the GA102 chip on Samsung's 8 nm process, with 28,300 million transistors on a 628 mm² die (transistor density of 45.1 million per mm²). It features 10,240 shading units, 320 texture mapping units, 112 ROPs, 80 RT cores, and 320 tensor cores. The GPU runs at a base clock of 1365 MHz and boosts to 1665 MHz, with memory clocked at 1188 MHz (19 Gbps effective).

Memory configuration: 12 GB of GDDR6X on a 384-bit bus, delivering 912.4 GB/s of bandwidth. This is substantial for 4K textures and high-resolution rendering. The pixel rate is 186.5 GPixel/s, and the texture rate is 532.8 GTexel/s. FP32 performance is 34.10 TFLOPS, with FP16 at 34.10 TFLOPS (1:1 ratio), meaning no FP16 acceleration advantage.

The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs include 1x HDMI 2.1 and 3x DisplayPort 1.4a. The card is dual-slot, 285 mm long, 112 mm tall, and 40 mm wide, requiring a 750 W PSU and a single 12-pin power connector. The GPU has a TDP of 350 W.

Benchmark results: The GPU scores 5,077 in 3DMark Steel Nomad DX12, 170,037 in Geekbench OpenCL, and 192,697 in Geekbench Vulkan. PassMark G3D score is 26,896, and GPU Compute is 15,282. The DirectX 10/11/12 scores are 184/223/110, with DirectX 9 at 274. These scores place the GPU in the 83rd percentile among all GPUs, with an average benchmark score of 41,187.

The GPU's nearest rival is the AMD Radeon Pro 5300 (0.8% lower), followed by the NVIDIA Tesla M40 24 GB (1.2% higher), Tesla M40 (1.7% higher), and the RTX 5070 (2% lower). The RTX 3080 Ti's performance in Vulkan (192,697) being higher than OpenCL (170,037) indicates strong cross-API efficiency.

For rendering workloads, the 80 RT cores enable hardware-accelerated ray tracing, and the 320 tensor cores support DLSS and AI-based features. The 12 GB VRAM and 912.4 GB/s bandwidth handle large texture sets and high-resolution rendering. The FP32 throughput of 34.10 TFLOPS is sufficient for GPU compute tasks like Blender rendering or scientific simulations, though newer GPUs may offer higher efficiency.

The GPU's production status is end-of-life, having been released on May 30, 2021. Its predecessor is the GeForce 20 series, and the successor is the GeForce 40 series. While the architecture is two generations old, the benchmark scores show it remains competitive with newer mid-range parts like the RTX 5070 in aggregate compute performance.