SYSTEM ANALYZER

Rate My PC: Intel Core i5-12400 + AMD Radeon RX 6800 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
96%
PROCESSOR

Intel Core i5-12400

18,683 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6800 XT

48,477 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12400 and AMD Radeon RX 6800 XT form a desktop pairing that targets high-refresh 1440p gaming and serious content creation without tipping into extreme enthusiast territory. The CPU, a 6-core/12-thread Alder Lake-S part on the Intel Socket 1700 platform, combines a 2.50 GHz base clock with a 4.40 GHz boost clock, while the GPU leverages the RDNA 2.0 architecture with 16 GB of GDDR6 memory on a 256-bit bus. This combination delivers a combined percentile ranking of 79 across all tested pairs, and the measured frame data confirms that the system is a versatile performer, though with distinct strengths and limitations depending on resolution and workload.

CPU Analysis

The Intel Core i5-12400 is built on the Alder Lake architecture, fabricated on Intel's 10 nm process with a die size of 163 mm². It features 6 physical cores and 12 threads, a configuration that provides solid multi-threaded throughput for modern applications. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 18 MB L3 cache, which helps reduce memory latency in performance-critical tasks. The processor supports both DDR4 and DDR5 memory in dual-channel mode, offering platform flexibility, though it lacks ECC memory support and has a locked multiplier, meaning overclocking is not an option for users seeking manual tuning.

Benchmark data shows a processor that is strong in single-threaded work but whose multi-threaded results reveal its 6-core limit. In Cinebench R23, the chip scores 2257 points in single-core and 15989 points in multi-core, a ratio indicating that scaling beyond six cores is not its primary strength. The Geekbench results echo this, with a single-core score of 1848 and a multi-core score of 8564. In 3DMark, the progression from 2 threads (1692) to 4 threads (3012) to 8 threads (4745) and finally max threads (5890) shows diminishing returns as the thread count increases, which is typical for a 6-core part. The PassMark tests provide further insight: integer math scores 58366, floating-point math 45494, and data compression 226908, while the single-thread score of 3456 indicates strong per-core performance for daily tasks.

The i5-12400 sits at the 72nd percentile among all CPUs, with an average benchmark score of 18683. Its nearest rivals include the AMD EPYC 7643 (avg score 18697, delta -0.1%), the Intel Core i7-1355U (18730, -0.3%), and the AMD Ryzen AI 5 330 (18811, -0.7%). Notably, the Intel Core i3-14100F trails slightly with an average score of 18519, representing a 0.9% delta, meaning the i5-12400 is marginally faster than that budget quad-core. For real workloads, the data suggests the CPU is well-suited for gaming and everyday productivity, where single-thread performance and moderate multi-threading are key, but it will lag behind higher-core-count parts in heavily threaded rendering or compilation tasks.

Gaming Performance

The measured FPS data, which is confirmed as measured (dataIsMeasured is true), shows this pairing excels at 1080p and 1440p, with 4K results being more variable. At 1920x1080, the system delivers high frame rates across most titles: Counter-Strike 2 hits 236 FPS, Valorant reaches 434 FPS, and Tom Clancy's Rainbow Six Siege posts 281 FPS. Esports and lighter titles are clearly where the CPU and GPU shine, with Roblox at 305 FPS and Minecraft at 233 FPS. However, heavier AAA titles show the limits: Cyberpunk 2077 runs at 71.3 FPS, Red Dead Redemption 2 at 62.2 FPS, and Ark: Survival Ascended drops to 35.2 FPS, indicating that ultra settings on the most demanding games will require compromises even at 1080p.

Moving to 2560x1440, the frame rates remain playable for most titles but begin to show the GPU's workload. Call of Duty: Warzone runs at 122.5 FPS, Counter-Strike 2 at 156 FPS, and Valorant at 412 FPS, which are excellent for high-refresh monitors. Cyberpunk 2077 drops to 50.1 FPS, and Red Dead Redemption 2 to 46.4 FPS, while Ark: Survival Ascended falls to 24.1 FPS, suggesting that 1440p ultra settings are only viable for less demanding games. At 3840x2160, the system is not a 4K powerhouse: Valorant leads at 369 FPS, but most AAA titles fall below 60 FPS, with Cyberpunk 2077 at 31.8 FPS, Red Dead Redemption 2 at 28.7 FPS, and Ark: Survival Ascended at 10.9 FPS. The average FPS across all games and resolutions is 147.5, positioning this pair at rank 1240 out of 3732 pairs, which is a strong showing for the mid-range segment.

GPU Analysis

The AMD Radeon RX 6800 XT is based on the Navi 21 chip and the RDNA 2.0 architecture, fabricated on TSMC's 7 nm process with 26,800 million transistors on a 520 mm² die. The GPU features 4608 shading units, 288 texture mapping units, and 128 ROPs, with a base clock of 1825 MHz and a boost clock of 2250 MHz, while the game clock is rated at 2015 MHz. It has 72 ray accelerators (RT cores) for hardware-accelerated ray tracing, though the absence of dedicated tensor cores means AI-accelerated features rely on compute shaders. The memory subsystem is substantial: 16 GB of GDDR6 on a 256-bit bus delivers 512.0 GB/s of bandwidth, with memory clocked at 2000 MHz (16 Gbps effective).

In compute benchmarks, the GPU shows strong raw performance. The FP32 rating is 20.74 TFLOPS, with FP16 at 41.47 TFLOPS (2:1), and pixel rate of 288.0 GPixel/s alongside a texture rate of 648.0 GTexel/s. In 3DMark Steel Nomad DX12, it scores 3689 points, while Geekbench results show 181337 in Metal, 171304 in OpenCL, and 136875 in Vulkan. The PassMark G3D score is 24980, with a GPU compute score of 13245. These numbers indicate a card that is well-suited for rasterized gaming and general compute workloads, though the RT performance is modest compared to newer architectures.

The GPU sits at the 85th percentile among all GPUs, with an average benchmark score of 48477. Its nearest rivals include the NVIDIA RTX A1000 Mobile (avg score 47743, delta 1.5%), meaning the RX 6800 XT is slightly ahead of that mobile part, while the Intel Arc A550M (49737, -2.5%) and NVIDIA GeForce RTX 5070 Ti (49957, -3%) are faster by a small margin. The card's 16 GB VRAM is a significant advantage for high-resolution textures and large compute buffers, and its 512.0 GB/s bandwidth prevents memory bottlenecks in most scenarios. The GPU consumes up to 300 W TDP, requiring a 700 W suggested PSU and 2x 8-pin power connectors, with a dual-slot form factor measuring 267 mm in length.

Balance and Bottleneck

The data indicates that the i5-12400 and RX 6800 XT are well-balanced for 1080p and 1440p gaming, but the CPU becomes the limiting factor at higher frame rates, while the GPU is the bottleneck at 4K. At 1920x1080, the CPU's single-thread performance (3dmark single-thread score of 910) allows high FPS in esports titles, but the 6-core limit shows in games that scale beyond 8 threads; for instance, the 3DMark 8-thread score of 4745 is only 80% of the max-thread score of 5890, indicating that games using 8 threads will not see full utilization. In contrast, at 3840x2160, the GPU's workload increases, and the RX 6800 XT's 20.74 TFLOPS is often insufficient to maintain 60 FPS in AAA titles, as seen in Cyberpunk 2077 (31.8 FPS) and Red Dead Redemption 2 (28.7 FPS).

The FPS scaling across resolutions confirms this balance. For example, in Counter-Strike 2, the FPS drops from 236 at 1080p to 156 at 1440p (a 34% reduction) and then to 87 at 4K (a 63% reduction from 1440p), suggesting that the GPU is increasingly the limiter as resolution rises. Conversely, in Valorant, the drop from 434 FPS at 1080p to 412 FPS at 1440p is minimal, but 4K still yields 369 FPS, indicating the CPU can feed the GPU sufficiently at lower resolutions. The pair's rank of 1240 out of 3732 pairs, with an average FPS of 147.5, places it in the top third of tested combinations, and the combined percentile of 79 reflects a system that avoids severe bottlenecks in most scenarios. The CPU's 72nd percentile and GPU's 85th percentile suggest the GPU is the stronger component, so users seeking higher frame rates should look to GPU upgrades first.

Benchmark Performance

The i5-12400 delivers an average benchmark score of 18683, placing it at the 72nd percentile among all CPUs. Its best results come from multi-threaded workloads, with Cinebench R23 multi-core at 15989 and PassMark multithread at 18747, while single-thread performance is respectable at 2257 in Cinebench R23 and 3456 in PassMark. The GPU, meanwhile, achieves an average benchmark score of 48477, sitting at the 85th percentile among all GPUs. Its strongest showing is in Geekbench Metal at 181337, with OpenCL at 171304, and the PassMark G3D score of 24980 confirms solid rasterization performance. In 3DMark Steel Nomad DX12, the GPU scores 3689, which is representative of DX12 gaming performance.

The combined percentile for this pair is 79, indicating that the system outperforms roughly four-fifths of tested CPU-GPU combinations. The nearest CPU rival, the AMD EPYC 7643, has a nearly identical average score (18697 vs 18683), but that is a server-class part with many more cores, so the i5-12400's efficiency is notable. On the GPU side, the RX 6800 XT is 1.5% ahead of the NVIDIA RTX A1000 Mobile but 3% behind the GeForce RTX 5070 Ti, showing it is competitive with modern mid-range and previous-generation high-end cards. Together, the components provide a balanced profile: the CPU handles single-threaded and light multi-threaded tasks well, while the GPU excels in compute and rasterized graphics, making the pair suitable for both gaming and productivity.

Who Should Build It

This combination is ideal for gamers targeting high-refresh 1440p play, as the measured FPS at 2560x1440 shows strong results in competitive titles (Counter-Strike 2 at 156 FPS, Valorant at 412 FPS) and playable frame rates in most AAA games, though the most demanding titles will require settings adjustments. Content creators who work with 1080p or 1440p video will benefit from the GPU's 16 GB VRAM and 512.0 GB/s bandwidth, which handle large textures and render buffers, while the CPU's 6 cores and 12 threads provide adequate performance for editing timelines, as indicated by the Cinebench R23 multi-core score of 15989. Software developers will find the CPU's strong single-thread performance (Geekbench single-core 1848) useful for compilation tasks that are often single-threaded, and the GPU's OpenCL score of 171304 supports parallel compute workloads.

Students and small business users building a workstation will appreciate the DDR4/DDR5 memory flexibility, which allows for cost-effective builds, and the integrated UHD Graphics 730 provides a fallback for troubleshooting or basic display output. However, the lack of ECC memory support and the locked multiplier mean this is not a platform for mission-critical servers or extreme overclocking. The GPU's end-of-life production status suggests it is a value-oriented choice for those who do not need the latest ray tracing features, but its 85th percentile ranking ensures it remains relevant for 1440p gaming and compute tasks.

Usage Scenarios

For high-refresh gaming at 1440p, the data shows this system excels: Counter-Strike 2 runs at 156 FPS, Tom Clancy's Rainbow Six Siege at 184 FPS, and Valorant at 412 FPS, all well above the 144 Hz threshold. At 1080p, the frame rates are even higher, with CS:GO reaching 522 FPS, making it suitable for 240 Hz monitors. For streaming, the CPU's 12 threads handle encoding adequately, though the lack of tensor cores means no dedicated AI acceleration; the GPU's 16 GB VRAM allows for high-quality stream encoding without impacting game performance significantly.

Video editing in 1080p or 1440p is smooth, as the CPU's PassMark multithread score of 18747 handles multi-track timelines, and the GPU's 20.74 TFLOPS accelerates effects and exports. For 3D rendering, the GPU's compute performance (PassMark GPU compute 13245) is strong for GPU-based renderers, but the CPU's 6-core limit (Cinebench R23 multi-core 15989) will slow CPU-based rendering compared to higher-core parts. Software development benefits from the CPU's single-thread speed, with Geekbench single-core 1848 and PassMark single-thread 3456, making code compilation and IDE responsiveness quick. Student and office work is more than adequately served, as the i5-12400's single-thread performance and the system's overall 79th percentile ensure smooth multitasking in web browsers, office suites, and light coding, with the GPU providing headroom for any graphics-accelerated tasks.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i5-12400 has 6 cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz.

Q: How much VRAM does the RX 6800 XT have, and what is its memory bandwidth?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, delivering a bandwidth of 512.0 GB/s.

Q: What is the system's combined percentile ranking?

A: The combined percentile for this CPU-GPU pair is 79, meaning it outperforms approximately 79% of tested pairs.

Q: Can this system run Cyberpunk 2077 at 4K ultra settings?

A: At 3840x2160, Cyberpunk 2077 runs at 31.8 FPS, which is below the 60 FPS threshold, so 4K ultra is not playable.

Q: What is the GPU's performance relative to the NVIDIA GeForce RTX 5070 Ti?

A: The RX 6800 XT has an average benchmark score of 48477, which is 3% lower than the RTX 5070 Ti's score of 49957.

Q: Does the CPU support overclocking?

A: No, the i5-12400 has a locked multiplier (multiplierUnlocked is false), so manual overclocking is not supported.

Q: What is the suggested power supply wattage for this GPU?

A: The suggested PSU for the RX 6800 XT is 700 W, and it requires 2x 8-pin power connectors.

Upgrade Path and Platform

The Intel Core i5-12400 uses the Intel Socket 1700, which supports DDR4 and DDR5 memory in dual-channel mode, offering users a choice between legacy and newer memory standards. The platform provides PCIe Gen 5 with 16 lanes from the CPU, so a future GPU upgrade can take advantage of the newer PCIe standard, though the RX 6800 XT uses PCIe 4.0 x16 and will not be bandwidth-limited. The CPU has a 65 W TDP, which leaves significant power headroom for a more powerful processor on the same socket, such as a higher-core-count 12th Gen part, though the locked multiplier means any upgrade will rely on boost clocks rather than manual tuning.

For the GPU, the RX 6800 XT has a 300 W TDP and a suggested PSU of 700 W, so users upgrading to a more power-hungry card must ensure their power supply has sufficient headroom. The GPU is end-of-life, so a sensible next upgrade would be a newer architecture card with better ray tracing performance, as the current 72 RT cores are modest. The system's 16 GB VRAM is ample for current games, but future titles with higher texture requirements may benefit from more memory, though the 512.0 GB/s bandwidth is sufficient for 1440p. Given the CPU's 72nd percentile and GPU's 85th percentile, the most balanced upgrade path would be to replace the CPU with a higher-core-count part on the same socket to improve multi-threaded workloads, while keeping the GPU for another generation, as the GPU is the stronger component and holds up well at 1440p.