SYSTEM ANALYZER

Rate My PC: Intel Core i5-12400 + AMD Radeon RX 6600

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

87 / 100
HIGH-END

Power Build

Top 13% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
84%
VS
GPU
91%
PROCESSOR

Intel Core i5-12400

18,683 Benchmark Score
Top 16% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6600

19,036 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i5-12400 and AMD Radeon RX 6600 form a desktop pairing that targets 1080p gaming with high refresh rates, backed by measured data across a wide range of titles. The CPU, a 6-core Alder Lake part, delivers strong single-threaded performance, while the GPU, based on RDNA 2.0, provides solid rasterization capabilities with 8 GB of VRAM. The combined benchmark data shows this build sits at the 68th percentile overall, with an average measured FPS of 94.9 across all tested games, indicating a capable mid-range system for its intended resolution class.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

The data is measured, not estimated, and the results reveal a clear pattern: this system excels at 1920x1080, delivers playable frame rates at 2560x1440, and struggles at 3840x2160. At 1080p, esports titles show exceptional performance, with Valorant reaching 326.3 FPS, Counter-Strike: Global Offensive hitting 314 FPS, and Roblox achieving 184 FPS. Tom Clancy's Rainbow Six Siege follows with 169 FPS, while Counter-Strike 2 manages 142 FPS and Minecraft runs at 140 FPS. These figures indicate the pairing is well-suited for competitive gaming on high-refresh-rate monitors.

At 1440p, the frame rates remain respectable for many titles, though they begin to dip below the 60 FPS threshold for demanding games. Call of Duty: Warzone holds strong at 123.2 FPS, Valorant drops to 274.5 FPS, and Counter-Strike 2 falls to 94 FPS. However, graphically intensive titles show the GPU's limits: Cyberpunk 2077 runs at 32.3 FPS, Red Dead Redemption 2 at 28.2 FPS, and Microsoft Flight Simulator at 40 FPS. The 1080p data shows Cyberpunk 2077 at 40 FPS, Red Dead Redemption 2 at 40.1 FPS, and Control at 59 FPS, indicating that ultra settings on AAA titles will require settings adjustments to maintain smooth gameplay.

The 4K results confirm this is not a 4K gaming system. Most titles fall below 30 FPS, with Cyberpunk 2077 at 23.2 FPS, Red Dead Redemption 2 at 18.9 FPS, and Ark: Survival Ascended at a mere 6.6 FPS. Only lightweight or older titles approach playability, such as Valorant at 218.7 FPS and Call of Duty: Warzone at 100.6 FPS. The scaling from 1080p to 1440p shows an average drop of roughly 30-40%, and the jump to 4K results in another 40-50% reduction, which is typical for a GPU with 8 GB of VRAM and a 128-bit memory bus.

FAQ

Q: What is the average frame rate across all tested games for this build?

A: The average FPS across all games is 94.9, placing this pairing at rank 2886 out of 3732 pairs.

Q: How does the CPU compare to its nearest rival in multi-threaded performance?

A: The Core i5-12400 scores 18,683 in the average benchmark, which is 0.1% behind the AMD EPYC 7643 (18,697) and 0.3% behind the Intel Core i7-1355U (18,730).

Q: Does the GPU support real-time ray tracing?

A: Yes, the Radeon RX 6600 includes 28 ray accelerators, and it supports DirectX 12 Ultimate (12_2), which includes hardware ray tracing features.

Q: What is the maximum memory bandwidth of the GPU?

A: The memory bandwidth is 224.0 GB/s, provided by 8 GB of GDDR6 memory on a 128-bit bus.

Q: What is the CPU's boost clock speed?

A: The Intel Core i5-12400 has a boost clock of 4.40 GHz, with a base clock of 2.50 GHz.

Q: What power supply is recommended for this GPU?

A: The suggested PSU for the Radeon RX 6600 is 300 W, and the GPU itself has a TDP of 132 W.

Q: At what resolution does this build perform best?

A: The data shows the strongest performance at 1920x1080, where the average FPS across titles is high enough for competitive gaming, with many esports titles exceeding 140 FPS.

Balance and Bottleneck

The balance between the Core i5-12400 and the Radeon RX 6600 is well-matched for 1080p gaming, but the bottleneck shifts depending on the workload. In CPU-intensive esports titles, the GPU is the limiting factor, as evidenced by the high frame rates in Valorant (326.3 FPS at 1080p) and Counter-Strike: Global Offensive (314 FPS). These figures are far above what the GPU can render in more demanding titles, indicating the CPU has headroom to spare. The CPU's single-thread score of 910 in 3dmark_single_thread and 2,257 in Cinebench R23 single-core supports this, showing strong per-core performance that feeds high frame rates.

In contrast, for AAA titles like Cyberpunk 2077, the data shows the GPU becomes the primary bottleneck. At 1080p, Cyberpunk 2077 runs at 40 FPS, which is well below the CPU's capability. The GPU's average benchmark score of 19,036 places it at the 63rd percentile, while the CPU sits at the 72nd percentile, suggesting the CPU is slightly stronger relative to its peers. The FPS scaling from 1080p to 1440p in Cyberpunk 2077 (40 to 32.3 FPS) and Red Dead Redemption 2 (40.1 to 28.2 FPS) shows that the GPU's rendering capacity is the limiting factor, as the CPU's load remains relatively constant.

For mixed workloads, the system shows a balanced profile. The CPU's multi-threaded score of 18,747 in Passmark multithread and 15,989 in Cinebench R23 multicore indicates it can handle streaming or background tasks while gaming, but the GPU's compute performance (6,554 in Passmark GPU compute) may limit some professional applications. The data suggests that for gaming, the GPU is the primary constraint at higher resolutions, while the CPU is rarely the bottleneck except in extremely CPU-bound scenarios. Overall, the pair is well-balanced for 1080p, but the GPU becomes the limiting factor when pushing to 1440p or enabling higher graphics settings.

Who Should Build It

This build is tailored for gamers who prioritize 1920x1080 resolution with high refresh rates. The measured FPS data shows that esports enthusiasts will be well-served, with Valorant, Counter-Strike 2, and Rainbow Six Siege all exceeding 140 FPS at 1080p. Casual gamers playing titles like Minecraft (140 FPS) or Roblox (184 FPS) will also see smooth performance. The system is less ideal for those seeking 1440p or 4K gaming, as the frame rates in demanding titles fall below 60 FPS at 1440p and below 30 FPS at 4K.

Content creators working with video editing or 3D rendering can rely on the CPU's strong multi-threaded performance. The Cinebench R23 multicore score of 15,989 and Geekbench multicore score of 8,564 indicate capable rendering performance for entry-level workloads. However, the GPU's 8 GB VRAM and 224.0 GB/s bandwidth may limit complex 3D scenes, and the compute score of 6,554 suggests it is not optimized for heavy GPU-accelerated rendering. Software developers will benefit from the CPU's 6 cores and 12 threads, which handle compilation tasks reasonably well, and the Passmark integer math score of 58,366 shows solid arithmetic throughput.

Students and small business users will find this build adequate for office work, web browsing, and productivity applications, with the integrated UHD Graphics 730 providing a fallback if the GPU is not needed. The CPU's 65 W TDP and the GPU's 132 W TDP make this a relatively efficient system for a workstation. However, the lack of ECC memory support (the CPU does not support ECC) might be a consideration for professional workloads requiring data integrity.

Upgrade Path and Platform

The Intel Core i5-12400 uses the LGA 1700 socket and supports both DDR4 and DDR5 memory, providing flexibility for builders. The platform supports PCIe Gen 5 with 16 lanes for the CPU, which is forward-looking for future storage or GPU upgrades. The memory controller is dual-channel, which is standard for this class. The CPU's TDP is 65 W, which means a modest air cooler is sufficient, and the system's overall power requirements are low enough for most standard power supplies.

The GPU uses a PCIe 4.0 x8 interface, which is half the bandwidth of a full x16 slot but is sufficient for this class of card. The suggested PSU is 300 W, leaving headroom for a future CPU upgrade within the same socket, such as a higher-core-count Alder Lake or Raptor Lake part. A sensible next upgrade would be to increase memory capacity or speed, as the CPU supports both DDR4 and DDR5, and the platform's PCIe Gen 5 support means a future GPU upgrade to a PCIe Gen 5 card would be possible without changing the motherboard.

The CPU's 18 MB of shared L3 cache is adequate for gaming, and the lack of overclocking capability (the multiplier is locked) means the upgrade path is through replacing the CPU rather than tuning it. For the GPU, the 8 GB VRAM is the main limitation for future titles, so a GPU with more memory would be the logical upgrade. The power connectors (1x 8-pin) and dual-slot design indicate that most modern GPUs will fit, but the 190 mm length may require checking case clearance.

GPU Analysis

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture using TSMC's 7 nm process, with 11,060 million transistors and a die size of 237 mm². The GPU has 1,792 shading units, 112 texture mapping units, and 64 ROPs, along with 28 ray accelerators for hardware ray tracing. The clock speeds are set at a base of 1626 MHz, a game clock of 2044 MHz, and a boost clock of 2491 MHz, which are moderate for the architecture.

The memory subsystem consists of 8 GB of GDDR6 on a 128-bit bus, providing 224.0 GB/s of bandwidth. This is the primary constraint for high-resolution gaming, as the 4K FPS data shows severe degradation. The pixel rate is 159.4 GPixel/s and the texture rate is 279.0 GTexel/s, which are respectable figures for the class. The FP32 performance is measured at 8.928 TFLOPS, which is adequate for compute tasks but not exceptional.

The benchmark scores show a mixed picture. The Passmark G3D score of 15,096 is strong, placing the GPU at the 63rd percentile overall. However, the DirectX 12 score of 51 and DirectX 11 score of 152 are low, suggesting driver-level or architecture-specific limitations in these APIs. The Geekbench Vulkan score of 67,623 is much higher, indicating better performance in Vulkan-based titles. The GPU's compute performance, as measured by Passmark GPU compute at 6,554, is adequate for basic rendering but not for heavy compute workloads.

Benchmark Performance

The CPU's average benchmark score is 18,683, placing it at the 72nd percentile of all CPUs. This is nearly identical to the AMD EPYC 7643 (18,697, -0.1% delta) and Intel Core i7-1355U (18,730, -0.3% delta), showing that the i5-12400 is competitive with much more expensive parts in synthetic tests. The CPU's multi-threaded scores are strong: 3dmark_max_threads at 5,890, Cinebench R23 multicore at 15,989, and Passmark multithread at 18,747. Single-threaded performance is also solid, with 3dmark_single_thread at 910, Cinebench R23 single-core at 2,257, and Geekbench single-core at 1,848.

The GPU's average benchmark score is 19,036, placing it at the 63rd percentile of all GPUs. This is within 0.4% of the NVIDIA RTX 2000 Ada Generation (18,954) and 0.1% of the NVIDIA GeForce RTX 4050 Mobile (19,049), indicating the RX 6600 is a mid-range performer. The combined percentile for the pair is 68, and the average FPS across all games is 94.9, which aligns with the individual component scores. The CPU's 72nd percentile and GPU's 63rd percentile suggest that the CPU is slightly ahead of the GPU in relative performance, which is a healthy balance for gaming.

Build Overview

This is a desktop build consisting of the Intel Core i5-12400 processor and AMD Radeon RX 6600 graphics card. The CPU is a 6-core, 12-thread part from the Alder Lake architecture, released in January 2022, while the GPU is from the RDNA 2.0 architecture, released in October 2021. The combined percentile of 68 indicates the system is above average compared to all other CPU-GPU pairings in the database.

The pair ranks 2886 out of 3732 pairs by average FPS, which places it in the top 23% of all tested pairs. The average FPS of 94.9 across all games demonstrates that this is a capable 1080p gaming system. The CPU's 72nd percentile and GPU's 63rd percentile show that the processor is relatively stronger than the graphics card, which is a good configuration for CPU-bound scenarios. This build is best described as a mid-range desktop for 1080p high-refresh gaming, with the CPU providing solid multi-threaded performance for productivity tasks.

CPU Analysis

The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process with a die size of 163 mm². The base clock is 2.50 GHz with a boost clock of 4.40 GHz, and it has a TDP of 65 W. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 18 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory in dual-channel mode, and it has 16 PCIe Gen 5 lanes.

The benchmark data shows strong single-threaded performance, with a 3dmark_single_thread score of 910 and a Cinebench R23 single-core score of 2,257. This is critical for gaming, where high frame rates depend on per-core speed. The multi-threaded performance is also commendable, with Cinebench R23 multicore at 15,989 and Geekbench multicore at 8,564, making it suitable for rendering and compilation tasks. The Passmark scores reveal specific strengths: integer math at 58,366, floating-point math at 45,494, and data compression at 226,908. These figures indicate the CPU can handle a wide range of workloads efficiently.

The CPU's percentile of 72 places it above the majority of CPUs, and its nearest rivals include the AMD EPYC 7643, which is a server-class chip, showing that the i5-12400 punches above its weight. The lack of ECC memory support and locked multiplier are the main limitations, but for a desktop gaming build, these are not significant drawbacks. The integrated UHD Graphics 730 provides a basic display output, which is useful for troubleshooting or office tasks without a discrete GPU.

Usage Scenarios

For high-refresh gaming at 1080p, the data shows excellent performance in competitive titles. Valorant runs at 326.3 FPS, Counter-Strike: Global Offensive at 314 FPS, and Tom Clancy's Rainbow Six Siege at 169 FPS, all well above the 144 Hz threshold. These frame rates are supported by the CPU's strong single-threaded performance and the GPU's adequate rasterization power.

Streaming while gaming is feasible, as the CPU's 12 threads and multi-threaded scores (15,989 in Cinebench R23 multicore) provide enough headroom for encoding. However, the GPU's compute score of 6,554 may limit the quality of GPU-based encoding, so a CPU-based encoder is likely the better choice.

Video editing in software like Premiere Pro will benefit from the CPU's multi-threaded performance, with a Passmark multithread score of 18,747. The GPU's 8 GB VRAM and 224.0 GB/s bandwidth are sufficient for 1080p editing, but 4K timelines may struggle. The Geekbench OpenCL score of 28,850 indicates moderate GPU acceleration capability.

3D rendering in Blender or similar applications will rely on the CPU's Cinebench R23 multicore score of 15,989, which is respectable for entry-level work. The GPU's FP32 performance of 8.928 TFLOPS and Passmark GPU compute score of 6,554 are adequate for basic rendering, but complex scenes will be slow.

Software development benefits from the CPU's integer math score of 58,366 and data encryption score of 11,418, which are solid for compilation and cryptographic tasks. The 18 MB of L3 cache helps with frequently accessed data.

For students and office work, the system is overkill for word processing and web browsing, but the integrated graphics provide a fallback. The CPU's 65 W TDP and the GPU's 132 W TDP make this an energy-efficient choice for a workstation that runs for long periods.