SYSTEM ANALYZER

Rate My PC: Intel Core i3-12300T + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

82 / 100
HIGH-END

Power Build

Top 18% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
73%
VS
GPU
91%
PROCESSOR

Intel Core i3-12300T

3,525 Benchmark Score
Top 27% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This analysis examines the Intel Core i3-12300T paired with the NVIDIA Quadro RTX 5000 in a desktop configuration. The data presented is drawn exclusively from the provided FACT PACK, which contains no measured frame rate data for this specific combination. All gaming performance figures discussed here are estimates derived from the benchmark scores, not direct measurements.

CPU Analysis

The Intel Core i3-12300T is a desktop processor built on the Alder Lake architecture, manufactured on Intel's 10 nm process node. It features 4 physical cores and 8 threads, a configuration that relies on hyper-threading to handle concurrent workloads. The base clock is 2.30 GHz, which can boost up to 4.20 GHz under load. This is a 35 W TDP part, indicating a focus on power efficiency rather than raw sustained performance. The processor uses the Intel Socket 1700 and supports both DDR4 and DDR5 memory in a dual-channel configuration, though the FACT PACK does not quantify the memory bandwidth. The CPU provides 20 PCIe Gen 5 lanes, and its integrated graphics are the UHD Graphics 730.

Benchmark results place the i3-12300T at the 55th percentile among all CPUs, meaning it outperforms a slight majority of processors tested. Its average benchmark score is 3525. The nearest rival data provides context: the Intel Atom x7213RE scores 3520, a 0.1% difference; the Intel Xeon W-2135 scores 3530, a -0.1% difference; the Intel Core i3-12300 scores 3532, a -0.2% difference; and the Intel Xeon W-1290TE also scores 3532, a -0.2% difference. The i3-12300T sits almost perfectly between these rivals, indicating that its overall compute capability is nearly identical to a low-power Atom, a six-core Xeon from an older generation, and its own non-T variant. This tight clustering suggests the 35 W power envelope does not severely hamper the CPU's average performance, but it also means there is no meaningful advantage over these alternatives in general-purpose tasks.

Looking at specific workloads, the Cinebench R23 multi-core score is 11118, while the single-core score is 1569. The multi-core result reflects the CPU's ability to leverage all 8 threads for rendering tasks, and the single-core result shows strong per-thread performance for lightly threaded applications. The Geekbench scores are 6782 multi-core and 2123 single-core, which corroborate the Cinebench results. The Cinebench R20 scores are 4669 multi-core and 658 single-core, while the R15 scores are 1120 multi-core and 157 single-core. These figures indicate a processor that handles everyday productivity and moderate multi-threaded workloads competently, but it is not designed for heavy content creation that scales with core count. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache, which is adequate for the core count. The launch MSRP is $97.

Benchmark Performance

The combined percentile for this CPU and GPU pairing is 61, indicating that the system overall outperforms 61% of all tested configurations. The CPU's individual percentile is 55, while the GPU's percentile is 67. The average benchmark score for the CPU is 3525, and for the GPU it is 21629. These figures suggest the GPU is the stronger component relative to its peers, pulling the system's combined ranking above the CPU's position.

The GPU's benchmark scores are varied across different test types. In Geekbench OpenCL, it scores 78999, and in Geekbench Vulkan, it scores 92309. These are compute-oriented tests that show strong performance for general-purpose GPU workloads. The Passmark suite provides a different picture: DirectX 10 scores 113, DirectX 11 scores 140, DirectX 12 scores 59, and DirectX 9 scores 195. These are relatively low numbers, which is surprising given the GPU's hardware specifications. The Passmark G2D score is 709, and the G3D score is 15616. The Passmark GPU Compute score is 6525. The discrepancy between the Geekbench and Passmark results suggests that the GPU's architecture excels in certain compute workloads but may not translate that into high frame rates in DirectX-based gaming benchmarks, at least in these specific tests.

Compared to its nearest rivals, the GPU's average score of 21629 is just below the NVIDIA GeForce GTX 1060 6 GB, which scores 21856, a -1% difference. It is 1.2% above the NVIDIA RTX A4000 Mobile (21379), 1.8% above the AMD Radeon HD 8970M (21237), and 2.3% above the AMD Radeon RX Vega M GL (21153). This places the Quadro RTX 5000 in a performance tier similar to a mainstream desktop GPU from several generations ago and a mobile workstation GPU. The combined picture is a system where the GPU provides above-average compute capability, but the CPU's modest core count may bottleneck certain tasks that require both high single-thread performance and high multi-thread throughput.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a workstation-class GPU based on the Turing architecture, built on a 12 nm process at TSMC. The chip, codenamed TU104, contains 13,600 million transistors on a 545 mm² die, giving a transistor density of 25.0 million per mm². The GPU has 3072 shading units, 192 texture mapping units, and 64 raster output units. It includes 48 RT cores and 384 tensor cores, which are essential for ray tracing and AI-accelerated workloads, respectively. The base clock is 1620 MHz, with a boost clock of 1815 MHz. The memory clock is 1750 MHz, translating to 14 Gbps effective.

Memory configuration is substantial: 16 GB of GDDR6 on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This is a large capacity and sufficient bandwidth for demanding professional applications like 3D rendering and large dataset processing. The pixel rate is 116.2 GPixel/s, and the texture rate is 348.5 GTexel/s. Floating-point performance is rated at 11.15 TFLOPS for FP32 and 22.30 TFLOPS for FP16 with a 2:1 ratio. The TDP is 230 W, requiring a 550 W suggested power supply. The card is dual-slot, 267 mm long, and 111 mm high, with power delivered via one 6-pin and one 8-pin connector. It uses a PCIe 3.0 x16 interface and offers 4x DisplayPort 1.4a and 1x USB Type-C outputs.

In terms of API support, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. The benchmark scores show that in Geekbench OpenCL and Vulkan, the GPU performs strongly, with scores of 78999 and 92309, respectively. However, the Passmark DirectX scores are notably low, with the DirectX 12 test scoring only 59. This suggests that while the GPU is powerful for compute and certain graphics APIs, its performance in legacy or specific DirectX tests may not reflect its full capability, or the tests themselves are not optimized for this architecture. The launch MSRP for the GPU is 2,299 USD. The GPU's production status is end-of-life, with a release date of 2018-08-12. Its predecessor is Quadro Volta, and its successor is Workstation Ampere.

Usage Scenarios

For high-refresh gaming, this pairing is likely to be limited by the GPU's benchmark scores. The Passmark DirectX 11 score of 140 and DirectX 12 score of 59 suggest that in modern gaming APIs, the GPU may struggle to maintain high frame rates at high settings. The CPU's single-core performance (Cinebench R23 score of 1569) is adequate to feed the GPU, but the GPU's raw gaming throughput appears to be a bottleneck. Expect moderate frame rates at lower resolutions and settings.

Streaming is a mixed scenario. The GPU's tensor cores (384) and RT cores (48) can handle encoding and AI-driven features, but the overall compute performance in gaming-oriented tests is modest. The CPU's 8 threads are sufficient for streaming software encoding at moderate settings, but the GPU's Passmark scores do not indicate strong real-time rendering performance. A dedicated streaming setup would rely more on the CPU's multi-threaded score of 11118 in Cinebench R23, which is respectable for a 35 W part.

Video editing benefits from the GPU's 16 GB of VRAM and compute capabilities. The Geekbench OpenCL score of 78999 indicates strong acceleration for effects and rendering in applications that utilize OpenCL. The CPU's quad-core design with 8 threads can handle timeline editing and export tasks, but the multi-core score of 11118 is not exceptional, so complex projects with many layers may see slowdowns. The 448.0 GB/s memory bandwidth is a plus for handling high-resolution footage.

3D rendering is a primary use case for the Quadro RTX 5000. The 16 GB VRAM is ample for large scenes, and the FP32 performance of 11.15 TFLOPS provides solid compute throughput. The CPU's Cinebench R23 multi-core score of 11118 means CPU-based rendering will be slower than dedicated workstations, but GPU-accelerated renderers will leverage the Quadro's capabilities well. The 48 RT cores also enable hardware-accelerated ray tracing in supported applications.

Software development is well-served by the CPU. The Geekbench multi-core score of 6782 and single-core score of 2123 indicate responsive compilation and general code execution. The GPU is less relevant here, but its compute capabilities could be used for parallel processing tasks like unit testing or simulation. The 35 W TDP ensures the system runs cool and quiet during long coding sessions.

Student and office work is where this system excels. The CPU's efficiency, with a 35 W TDP, and the GPU's compute power are overkill for typical productivity tasks, but the 16 GB VRAM and high compute scores future-proof against demanding academic software. The CPU's single-core performance ensures snappy application launches and web browsing, while the multi-core score handles multitasking smoothly. The low power draw is a benefit for dorm rooms or small offices.

Balance and Bottleneck

The data indicates a system where the GPU is the stronger component. The GPU's percentile is 67, compared to the CPU's 55. In tasks that are GPU-bound, such as compute-heavy rendering or OpenCL-accelerated workloads, the Quadro RTX 5000 will be the limiting factor in terms of performance ceiling, but it is also the component providing the most capability. The CPU is unlikely to bottleneck the GPU in these scenarios because the GPU's compute scores are high relative to its gaming scores.

Conversely, in gaming workloads, the bottleneck is more nuanced. The GPU's Passmark DirectX scores are low (59 for DirectX 12), which suggests that the GPU may not deliver high frame rates in modern games. The CPU's single-core performance is adequate, but the GPU's gaming throughput appears to be the limiting factor. The FPS scaling, if any, would show that increasing resolution or settings puts more load on the GPU, further reducing frame rates. Without measured FPS data, this is an estimate based on the benchmark scores.

In CPU-bound tasks like video encoding or compilation, the i3-12300T's 4 cores and 8 threads will be the bottleneck. The multi-core score of 11118 is modest, and tasks that scale beyond 8 threads will see diminishing returns. The GPU's compute performance cannot compensate for a lack of CPU cores in these workloads. The system's combined percentile of 61 reflects this imbalance: the GPU pulls the average up, but the CPU holds it back from higher performance tiers.

Gaming Performance

There are no measured FPS rows for this exact combination in the FACT PACK. The dataIsMeasured field is false, and measuredFpsUltraByGame is empty. Therefore, all gaming performance figures discussed here are estimates based on the GPU and CPU benchmark scores, not direct measurements.

Based on the GPU's Passmark DirectX scores, gaming performance is expected to be moderate at best. The DirectX 11 score of 140 and DirectX 12 score of 59 are low, suggesting that in modern titles using these APIs, frame rates may be inconsistent or low. At 1080p with high settings, the GPU might achieve playable frame rates in less demanding games, but in AAA titles, it is likely to struggle. The CPU's single-core score of 1569 in Cinebench R23 is sufficient to avoid being a major bottleneck at these frame rates.

At 1440p, the GPU's load increases, and the low DirectX scores become more pronounced. Expect lower frame rates compared to 1080p. At 4K, the GPU's 16 GB VRAM is ample, but the raw compute throughput in gaming tests is not high enough to sustain high frame rates. The FP32 performance of 11.15 TFLOPS is decent, but the Passmark results indicate that the architecture does not translate well to gaming benchmarks. These estimates should be treated with caution given the absence of measured data.

Who Should Build It

This system is suited for professionals and students who need workstation-grade GPU compute capability but do not require top-tier CPU multi-threaded performance. The target user is a 3D artist or video editor who uses GPU-accelerated renderers and effects, leveraging the 16 GB VRAM and high Geekbench OpenCL score of 78999. The CPU's 35 W TDP makes it suitable for compact or energy-conscious builds.

Content creators working with large image datasets or machine learning models will benefit from the GPU's tensor cores (384) and FP16 performance of 22.30 TFLOPS. The system is less ideal for gamers at any resolution because the GPU's Passmark DirectX scores are low, indicating poor gaming performance relative to its compute capabilities. Developers targeting parallel computing can use the GPU's compute power, while the CPU handles compilation adequately. Small business workstations that run professional software like CAD or simulation tools will find the Quadro's certified drivers and 16 GB VRAM valuable, though the CPU's 4 cores may limit multi-tasking in heavy workloads.

Students in engineering or computer science programs will appreciate the balance of efficiency and compute power, though they may not need the full GPU capability. The system is overkill for general office work, but its low power draw and quiet operation are positives. The launch MSRP of the CPU is $97, and the GPU's launch MSRP is 2,299 USD, indicating a system that was expensive at launch but may be found at lower prices now given the GPU's end-of-life status.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700, which supports 12th Gen Alder Lake processors. This platform supports DDR4 and DDR5 memory in a dual-channel configuration, and the CPU provides 20 PCIe Gen 5 lanes. The GPU uses a PCIe 3.0 x16 interface, which is backward compatible with the CPU's Gen 5 slots, though it will run at Gen 3 speeds. The system's PSU requirement is driven by the GPU's 230 W TDP and the suggested PSU of 550 W. The CPU's 35 W TDP adds minimal load, so the PSU has headroom for additional components.

A sensible next upgrade would be to a higher-core-count CPU on the same socket, such as a Core i5 or i7 from the 12th Gen lineup, which would improve multi-threaded performance significantly without changing the motherboard. The GPU is end-of-life, so an upgrade to a newer workstation GPU would provide better performance and efficiency, but this would require a PSU check given the 230 W TDP and 550 W suggestion. Memory upgrades are possible given the dual-channel support for DDR4 and DDR5, though the FACT PACK does not specify maximum capacity. The platform's PCIe Gen 5 support allows for future high-speed storage or expansion cards, though the GPU's Gen 3 interface is a limitation for bandwidth-intensive tasks.

FAQ

Q: What is the CPU's core and thread count?

A: The Intel Core i3-12300T has 4 cores and 8 threads.

Q: What is the GPU's memory size and type?

A: The NVIDIA Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus.

Q: How does the CPU's multi-core performance compare to its nearest rival?

A: The CPU's average benchmark score is 3525, which is 0.1% higher than the Intel Atom x7213RE (3520) and 0.1% lower than the Intel Xeon W-2135 (3530).

Q: What is the combined percentile rank of this system?

A: The combined percentile for the CPU and GPU pairing is 61.

Q: Does this system have measured FPS data for games?

A: No, the FACT PACK contains no measured FPS rows for this combination, so all gaming performance is estimated from benchmark scores.

Q: What is the GPU's FP32 performance?

A: The GPU's FP32 performance is 11.15 TFLOPS.

Q: What is the CPU's TDP?

A: The CPU's TDP is 35 W.

Build Overview

This build pairs the Intel Core i3-12300T, a 4-core 8-thread desktop processor with a 35 W TDP, with the NVIDIA Quadro RTX 5000, a workstation GPU with 16 GB of GDDR6 memory and 3072 shading units. The system is a desktop class configuration with a combined percentile of 61, indicating it outperforms 61% of all tested builds. The CPU's percentile is 55, and the GPU's is 67, showing that the GPU is the stronger component.

The overall tier of this system is mid-range, driven by the GPU's strong compute capabilities and the CPU's efficiency. The CPU's average benchmark score is 3525, placing it in a tight cluster with rivals like the Intel Atom x7213RE and Intel Xeon W-2135, while the GPU's average score of 21629 puts it just below the NVIDIA GeForce GTX 1060 6 GB. This is a system built for professional compute tasks rather than gaming, as evidenced by the GPU's low Passmark DirectX scores. The platform supports DDR4 and DDR5 memory and PCIe Gen 5, offering a clear upgrade path to higher-core-count CPUs. The GPU is end-of-life, suggesting that future upgrades would focus on replacing it with a newer workstation card.