SYSTEM ANALYZER

Rate My PC: Intel Core i3-12100TE + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

80 / 100
HIGH-END

Power Build

Top 20% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
CPU Bottleneck
CPU
70%
VS
GPU
91%

Your CPU is limiting system performance. Consider upgrading to a faster processor to better utilize your GPU.

PROCESSOR

Intel Core i3-12100TE

2,475 Benchmark Score
Top 30% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

CPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i3-12100TE paired with the NVIDIA Quadro RTX 5000 is a desktop combination that mixes a low-power 12th Gen quad-core processor with a professional Turing architecture GPU. The FACT PACK contains no measured FPS rows for this exact combination, so all frame rate discussions below are estimated from the benchmark scores rather than observed game testing. The data shows a system that sits at the 58th combined percentile, indicating a balanced mid-range pairing where the CPU’s 49th percentile and the GPU’s 67th percentile create a predictable performance envelope. This analysis interprets the benchmark numbers to explain what workloads benefit from this pairing and where the bottlenecks will appear.

Gaming Performance

Since no measured FPS data exists for this specific CPU-GPU combination, the figures presented here are estimates derived strictly from the synthetic benchmark scores and percentile positions. The Quadro RTX 5000 achieves a Passmark G3D score of 15616, placing it at the 67th percentile among all GPUs, which indicates it can handle modern titles at high settings, but the CPU’s Cinebench R23 single-core score of 1208 and multi-core score of 8558 will dictate the upper limits. At 1080p resolution, the Core i3-12100TE’s boost clock of 4.00 GHz provides sufficient single-threaded performance for most esports titles, but the GPU’s 16 GB of GDDR6 memory and 448.0 GB/s bandwidth suggest the system will be GPU-limited at higher resolutions where texture loading and memory bandwidth matter more. At 1440p, the RTX 5000’s 11.15 TFLOPS FP32 performance becomes the primary driver, likely producing smooth frame rates in visually demanding games, but the CPU’s four cores and eight threads may struggle to feed the GPU in CPU-heavy scenes. At 4K resolution, the GPU’s 67th percentile ranking indicates it remains capable, though the RTX 5000’s Turing architecture with 48 RT cores and 384 tensor cores means ray-traced effects will run better than on non-RT cards, but the i3-12100TE’s 35W TDP and modest multi-core score of 3594 in Cinebench R20 could cause frame pacing issues in open-world games that rely on background AI and physics threads. For competitive shooters at 1080p, the CPU’s 49th percentile versus all CPUs means it sits near the median, so users should expect playable but not exceptional frame rates, while the GPU’s Passmark DirectX 12 score of 59 suggests that DirectX 12 titles will perform adequately but not spectacularly. Older DirectX 11 games, reflected in the Passmark DirectX 11 score of 140, will likely run better than their newer counterparts, and the GPU’s Geekbench Vulkan score of 92309 indicates strong Vulkan API performance for modern engines. Overall, this pairing is better suited for 1440p and 4K gaming where the GPU takes precedence, but 1080p high-refresh gaming will be constrained by the CPU’s four physical cores.

Balance and Bottleneck

The benchmark data reveals a clear division of labor between the components. The GPU’s 67th percentile versus all GPUs significantly outpaces the CPU’s 49th percentile, meaning the Core i3-12100TE will be the limiting factor in most gaming and compute workloads. In CPU-bound scenarios, such as physics simulations or AI-driven game logic, the CPU’s Cinebench R23 multi-core score of 8558 and its 12 MB of shared L3 cache will constrain overall performance, while the GPU idles with available headroom. The FPS scaling between resolutions would show that at 1080p, the CPU bottleneck manifests as lower frame rates in single-threaded games, while at 4K, the GPU’s pixel rate of 116.2 GPixel/s and texture rate of 348.5 GTexel/s become the dominant factors. The RTX 5000’s memory bandwidth of 448.0 GB/s is high enough to feed its 3072 shading units, so in GPU-bound workloads, the system will deliver consistent performance, but the CPU’s 35W TDP and dual-channel memory support indicate it cannot sustain heavy multi-threaded loads without thermal or power constraints. The pair’s combined percentile of 58 reflects a system where the GPU pulls more weight, and the nearest rivals for the CPU—the Intel Xeon D-1540 with a 0.3% deltaPct and the Core i5-8600 with a 0.8% deltaPct—show that the i3-12100TE is competitive with older six-core parts, but those rivals also lack the headroom needed for modern games. For productivity tasks like video editing, the GPU’s Geekbench OpenCL score of 78999 and Passmark GPU Compute score of 6525 indicate it will handle GPU-accelerated rendering, but the CPU’s lower multi-core score will bottleneck CPU-based encoding. In balanced workloads, such as streaming while gaming, the CPU’s eight threads will struggle to manage both game logic and encoding, making the GPU’s NVENC-like capabilities (implied by its professional workstation status) a necessary offload path.

Benchmark Performance

The CPU’s benchmark suite shows a processor that performs admirably for its power class. In Cinebench R15, it scores 862 in multi-core and 121 in single-core, while Cinebench R20 yields 3594 multi-core and 507 single-core, and Cinebench R23 produces 8558 multi-core and 1208 single-core. The average benchmark score of 2475 places it at the 49th percentile, with nearest rivals including the Intel Xeon D-1540 at 2467 (0.3% deltaPct), the Core i5-9500T at 2493 (-0.7% deltaPct), the Core i5-8600 at 2454 (0.8% deltaPct), and the Core i5-1155G7 at 2496 (-0.9% deltaPct). This indicates the i3-12100TE sits within a tight performance band of established mid-range processors, offering comparable multi-threaded performance to a six-core Xeon but with a much lower 35W TDP. On the GPU side, the Quadro RTX 5000 achieves a Geekbench OpenCL score of 78999, a Geekbench Vulkan score of 92309, a Passmark G3D score of 15616, and a Passmark GPU Compute score of 6525. Its average benchmark score of 21629 places it at the 67th percentile, with nearest rivals including the GTX 1060 6 GB at 21856 (-1% deltaPct), the RTX A4000 Mobile at 21379 (1.2% deltaPct), the Radeon HD 8970M at 21237 (1.8% deltaPct), and the Radeon RX Vega M GL at 21153 (2.3% deltaPct). The GPU’s performance is notably close to the GTX 1060 6 GB, which is a mid-range consumer card, meaning the RTX 5000’s value lies in its professional features rather than raw gaming performance. The combined picture shows a system where the GPU outperforms the CPU by a wider margin, making the processor the more likely upgrade target for improved overall system throughput.

Usage Scenarios

For high-refresh gaming, the data indicates the CPU will limit performance. The i3-12100TE’s Cinebench R23 single-core score of 1208 and 49th percentile ranking suggest it can drive moderate frame rates, but the four cores will choke on modern game engines that utilize more than four threads, and the GPU’s 67th percentile cannot compensate for CPU stalls. Expect playable 1080p frame rates in esports titles, but 144Hz monitors will rarely be saturated in demanding AAA games.

Streaming workloads will push the CPU to its limits. The eight threads and 35W TDP provide enough headroom for light encoding, but the Cinebench R23 multi-core score of 8558 indicates that simultaneous gaming and x264 encoding will cause frame drops. The GPU’s professional workstation heritage suggests it includes dedicated encoding hardware, which should be used to offload streaming duties from the CPU.

Video editing benefits from the GPU’s strong compute performance. The Geekbench OpenCL score of 78999 and 16 GB of VRAM allow for smooth 4K timeline scrubbing and GPU-accelerated effects, while the CPU’s Cinebench R20 multi-core score of 3594 will handle proxy generation and export encoding, albeit slower than higher-core parts. The 448.0 GB/s memory bandwidth ensures large video files transfer quickly.

3D rendering is where this pairing excels. The GPU’s 3072 shading units, 48 RT cores, and 384 tensor cores, combined with 11.15 TFLOPS FP32 performance, make it a capable renderer for scenes that support CUDA or OptiX acceleration. The CPU’s lower multi-core score will slow CPU-based rendering, but GPU-accelerated workflows will see near-workstation-class throughput. The Passmark GPU Compute score of 6525 confirms solid compute density for its class.

Software development sees a mixed bag. The CPU’s 4.00 GHz boost clock and 12 MB of L3 cache handle compilation of smaller projects adequately, but the four cores will lengthen build times for larger codebases compared to the rival Core i5-8600, which scores 0.8% higher in average benchmarks. The GPU’s Vulkan score of 92309 benefits graphics programmers, and the 16 GB VRAM allows for large shader caches.

Student and office work is well-served by the low power draw and integrated graphics. The UHD Graphics 730 provides basic display output, while the CPU’s 35W TDP keeps system heat low. The Cinebench R15 single-core score of 121 handles everyday productivity, and the GPU’s 4x DisplayPort outputs support multi-monitor setups for research or spreadsheet work.

CPU Analysis

The Intel Core i3-12100TE is a 4-core, 8-thread processor based on the Alder Lake architecture, manufactured on Intel’s 10 nm process with a die size of 163 mm². It operates at a base clock of 2.10 GHz and a boost clock of 4.00 GHz, with a 35W TDP that makes it suitable for compact or passively cooled systems. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache. It supports DDR4 and DDR5 memory in a dual-channel configuration, with PCIe Gen 5 providing 20 lanes from the CPU. Benchmark results show it performs within 1% of several older six-core parts—the Xeon D-1540 at 0.3% deltaPct and the Core i5-8600 at 0.8% deltaPct—which means it offers comparable multi-threaded performance to those chips while consuming significantly less power. The Cinebench R23 multi-core score of 8558 represents an efficient throughput per watt, but the single-core score of 1208 indicates it lacks the peak frequency headroom of higher-tier parts. For real workloads, this CPU will handle office tasks, light coding, and moderate multitasking without issue, but it will become a bottleneck in heavily threaded applications or when running background tasks alongside gaming. The integrated UHD Graphics 730 provides a fallback display solution, reducing the need for a discrete GPU in basic builds. The processor’s 49th percentile ranking confirms it sits at the midpoint of all CPUs, making it a pragmatic choice for budget-conscious builders who prioritize low power consumption over raw compute.

GPU Analysis

The NVIDIA Quadro RTX 5000 is a professional workstation GPU built on the Turing architecture using TSMC’s 12 nm process, with 13,600 million transistors on a 545 mm² die. It features 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth, and operates at a base clock of 1620 MHz with a boost clock of 1815 MHz. The memory runs at 1750 MHz with 14 Gbps effective speed. The GPU contains 3072 shading units, 192 texture mapping units, 64 ROPs, 48 RT cores, and 384 tensor cores, providing 11.15 TFLOPS of FP32 performance and 22.30 TFLOPS of FP16 performance with a 2:1 ratio. Its pixel rate is 116.2 GPixel/s and texture rate is 348.5 GTexel/s, with a 230W TDP requiring a 550W suggested PSU and dual-slot cooling with 1x 6-pin and 1x 8-pin power connectors. The Passmark G3D score of 15616 places it near the GTX 1060 6 GB, which scores 21856 with a -1% deltaPct, indicating that its raw rasterization performance is comparable to a mid-range consumer card from an older generation. However, the Geekbench Vulkan score of 92309 and OpenCL score of 78999 highlight its compute strengths, and the 48 RT cores and 384 tensor cores enable hardware-accelerated ray tracing and AI inference that consumer cards in its performance class lack. The 16 GB VRAM is notably large for a GPU at this performance level, making it suitable for large datasets in scientific computing or high-resolution texture loading in professional visualization. The GPU’s 67th percentile ranking shows it outperforms the majority of GPUs, but its End-of-life production status and 2018 launch date mean it lacks modern features like DirectX 12 Ultimate support, though it does support DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. For rendering, the CUDA and tensor cores provide substantial acceleration for supported applications, but the 12 nm process node means higher power draw than newer alternatives.

Who Should Build It

This combination targets users who need professional GPU compute capabilities without a high-core-count CPU. Gamers at 1440p or 4K who prioritize visual fidelity over frame rates will find the GPU’s 67th percentile and 16 GB VRAM sufficient for modern titles, provided they accept CPU-limited frame pacing in CPU-heavy scenes. Content creators working with GPU-accelerated rendering in Blender, DaVinci Resolve, or Adobe Premiere will benefit from the RTX 5000’s 3072 shading units and 384 tensor cores, while the CPU handles light to moderate multitasking. Developers writing graphics-intensive applications or machine learning models will appreciate the Vulkan score of 92309 and OpenCL score of 78999, though training large models will be limited by the CPU’s 4 cores. Students in engineering or design programs can use the 16 GB VRAM for CAD or simulation workloads that exceed the limits of consumer GPUs, while the 35W CPU keeps dorm-room power bills low. Small business workstations requiring reliable multi-monitor output, supported by the 4x DisplayPort 1.4a and 1x USB Type-C, will find this pairing sufficient for productivity suites and light 3D modeling. The system is not ideal for high-refresh competitive gaming, where the CPU’s 49th percentile and four cores will bottleneck frame rates, nor for heavy CPU-based rendering, where the Cinebench R23 multi-core score of 8558 pales against higher-core alternatives. The GPU’s proximity to the GTX 1060 6 GB in average benchmark scores suggests that users who only game should buy a cheaper consumer card, but the professional features and memory capacity justify the Quadro for workstation use.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile is 58, placing this system above the median of all desktop configurations.

Q: How does the Core i3-12100TE compare to its nearest rival, the Intel Xeon D-1540?

A: The i3-12100TE averages a benchmark score of 2475, which is 0.3% higher than the Xeon D-1540’s 2467, indicating near-identical multi-threaded performance.

Q: What is the GPU’s memory configuration and bandwidth?

A: The Quadro RTX 5000 has 16 GB of GDDR6 memory on a 256-bit bus with a bandwidth of 448.0 GB/s.

Q: Does the CPU support ECC memory?

A: No, the Intel Core i3-12100TE does not support ECC memory, as indicated in the FACT PACK.

Q: What is the launch MSRP of the GPU?

A: The NVIDIA Quadro RTX 5000 has a launch MSRP of 2,299 USD.

Q: How does the GPU’s Passmark G3D score compare to the GeForce GTX 1060 6 GB?

A: The RTX 5000 scores 15616 in Passmark G3D, while the GTX 1060 6 GB scores 21856, representing a 1% deltaPct difference where the GTX 1060 is slightly ahead.

Q: What is the CPU’s boost clock and TDP?

A: The Core i3-12100TE boosts up to 4.00 GHz from a 2.10 GHz base clock, with a 35W TDP.

Upgrade Path and Platform

The Intel Core i3-12100TE uses the Intel Socket 1700 platform, which supports both DDR4 and DDR5 memory in a dual-channel configuration. The CPU provides PCIe Gen 5 with 20 lanes, allowing for fast NVMe storage and future GPU upgrades, though the Quadro RTX 5000 itself uses PCIe 3.0 x16. The motherboard must support the 35W TDP processor, but the platform leaves room for more powerful 12th Gen CPUs, such as higher-core i5 or i7 parts, which would address the CPU bottleneck identified in the benchmark data. The GPU’s suggested PSU of 550W provides headroom for the 230W TDP card and the CPU’s 35W draw, meaning users can upgrade to a more power-hungry GPU later if the PSU is adequately rated. The 4x DisplayPort 1.4a outputs support multi-monitor configurations, and the USB Type-C port offers additional connectivity. A sensible next upgrade would be replacing the i3-12100TE with a higher-core-count Alder Lake CPU on the same socket, which would improve the Cinebench R23 multi-core score of 8558 and reduce CPU bottlenecks in gaming and rendering. The GPU, being End-of-life, may eventually need replacement with a newer workstation card, but the 16 GB VRAM and 448.0 GB/s bandwidth remain sufficient for many professional tasks. The system’s memory support for both DDR4 and DDR5 means users can choose based on motherboard and budget, and the dual-channel memory bus ensures adequate bandwidth for the CPU’s four cores. The PCIe Gen 5 lanes from the CPU provide future-proofing for storage and GPU connectivity, though the current GPU uses PCIe 3.0, so no immediate benefit is realized. The 35W TDP CPU and dual-slot GPU require standard airflow, but the system can fit into most mid-tower cases given the GPU’s 267 mm length and 111 mm height.