SYSTEM ANALYZER

Rate My PC: Intel Core i3-12100F + NVIDIA RTX 4000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
81%
VS
GPU
99%
PROCESSOR

Intel Core i3-12100F

13,494 Benchmark Score
Top 19% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 Ada Generation

135,218 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i3-12100F paired with the NVIDIA RTX 4000 Ada Generation is a desktop configuration that combines a value-oriented 4-core processor with a high-end workstation graphics card. The data shows a system with a combined performance percentile of 82, indicating it outperforms the majority of recorded configurations. However, the absence of measured FPS data for this exact pairing means that all gaming performance discussions are based on derived estimates from the individual component benchmark scores, not direct observations. This analysis will break down the balance, component capabilities, and platform characteristics based exclusively on the provided specifications.

Balance and Bottleneck

The performance data reveals a significant imbalance between the CPU and GPU, with the graphics card being the clear dominant component. The GPU sits at the 95th percentile among all GPUs, while the CPU is at the 68th percentile among all CPUs. This 27-percentile gap suggests that the processor will frequently be the limiting factor in graphics-intensive workloads, particularly at lower resolutions where the CPU must feed frames faster than its 4 cores can manage.

The CPU’s benchmark scores illustrate its scaling limitations. In the 3dmark suite, the single-thread score is 893, which rises to 1659 for 2 threads and 2859 for 4 threads. However, the 8-thread score of 4026 is nearly identical to the max-threads score of 4023, confirming that the processor is fully saturated at 8 threads and offers no additional headroom beyond its physical and logical core count. This plateau means that any workload requiring more than 8 threads will not benefit from additional CPU resources, making the GPU wait for data in multi-threaded scenarios.

For gaming, this bottleneck will manifest most acutely at 1080p, where the CPU’s 4 cores (8 threads) must keep pace with the RTX 4000 Ada’s frame output. The GPU’s pixel rate of 139.2 GPixel/s and texture rate of 417.6 GTexel/s are substantial, and the processor’s Passmark single-thread score of 3444 indicates decent per-core strength, but the limited core count will constrain maximum FPS in CPU-bound titles. At higher resolutions, such as 4K, the GPU becomes the primary workload driver, and the CPU bottleneck lessens, allowing the system to scale more effectively with graphics settings.

Benchmark Performance

The CPU’s average benchmark score is 13494, placing it in the 68th percentile. Its closest rival is the Intel Core 3 N355, with an average score of 13492 and a deltaPct of 0, meaning the i3-12100F is statistically tied with that processor. It is also 0.3% ahead of the Intel Core i5-9500 (13452) and 1.1% ahead of the Intel Core i7-1250U (13351). The most notable relative position is against the Intel Core 5 120UL, which scores 13594, putting the i3-12100F 0.7% behind.

In multi-threaded workloads, the CPU achieves a Cinebench R23 multicore score of 11860 and a Geekbench multicore score of 7252. The single-core Cinebench R23 score is 1674, while Geekbench single-core is 1932. For specialized tasks, the Passmark data compression score is 160452, and floating-point math reaches 31977. These figures indicate a processor that is competent for everyday tasks and light content creation but will struggle with heavily threaded professional rendering.

The GPU’s average benchmark score is 135218, placing it in the 95th percentile. Its nearest rival is the NVIDIA A10M, which scores 135230 with a deltaPct of 0. The RTX 4000 Ada is 0.1% ahead of the AMD Radeon PRO W6800 (135396) and 0.4% ahead of the AMD Radeon Pro W6800X Duo (135774). It trails the AMD Radeon PRO V620 by 0.9%, which scores 136472. The Geekbench OpenCL score is 146593, and the Vulkan score is 123842, showcasing strong compute performance.

GPU Analysis

The NVIDIA RTX 4000 Ada Generation is built on the AD104 chip using the Ada Lovelace architecture, fabricated on a 5 nm process by TSMC. It contains 35,800 million transistors on a die size of 294 mm², resulting in a transistor density of 121.8M / mm². The GPU operates at a base clock of 1500 MHz and a boost clock of 2175 MHz, with memory running at 2250 MHz or 18 Gbps effective.

The memory subsystem consists of 20 GB of GDDR6 on a 160-bit bus, providing a bandwidth of 360.0 GB/s. This is a substantial amount of VRAM for professional workloads, allowing for large datasets and high-resolution textures to reside locally. The GPU has 6144 shading units, 192 texture mapping units, and 64 raster output units. It also features 48 RT cores and 192 tensor cores, enabling hardware-accelerated ray tracing and AI-based tasks such as DLSS.

The compute capabilities are strong, with FP32 performance rated at 26.73 TFLOPS and FP16 at 26.73 TFLOPS (1:1). The pixel rate is 139.2 GPixel/s, and the texture rate is 417.6 GTexel/s. These figures suggest that the GPU can handle demanding rendering tasks, such as 3D modeling and video editing, with ease. In benchmark terms, the Geekbench OpenCL score of 146593 places it in the 95th percentile, meaning it outperforms 95% of all GPUs. The Vulkan score of 123842 reinforces its capability in graphics APIs.

Upgrade Path and Platform

The CPU uses the Intel Socket 1700, which supports both DDR4 and DDR5 memory in a dual-channel configuration. The platform offers PCIe Gen 5 with 16 lanes from the CPU, providing ample bandwidth for the RTX 4000 Ada, which utilizes a PCIe 4.0 x16 interface. The GPU’s suggested PSU is 300 W, while the CPU has a TDP of 58 W, leaving significant headroom for a system power supply to handle both components without strain.

The RTX 4000 Ada has a TDP of 130 W and requires a single 16-pin power connector. It is a single-slot card, measuring 245 mm in length and 112 mm in height, making it suitable for compact workstation builds. Given the CPU’s 4-core limitation, a sensible next upgrade would be to a higher-core-count processor on the same LGA 1700 socket, assuming motherboard compatibility. This would alleviate the bottleneck in multi-threaded workloads without requiring a GPU change, as the RTX 4000 Ada has ample performance headroom.

The memory support for DDR4 and DDR5 means users can choose between cost-effective DDR4 or higher-bandwidth DDR5, depending on motherboard support. The CPU’s lack of ECC memory support may be a consideration for mission-critical professional work, but the platform’s flexibility in memory type is a benefit. The PCIe Gen 5 lanes are forward-looking, though the current GPU only uses Gen 4, ensuring compatibility with future storage and expansion cards.

CPU Analysis

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, specifically the Alder Lake-S codename. It is manufactured on Intel’s 10 nm process with a die size of 163 mm². The base clock is 3.30 GHz, and the boost clock reaches 4.30 GHz. The TDP is 58 W, making it an energy-efficient part for a desktop build.

The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache. This configuration provides adequate data locality for single-threaded tasks but is limited for multi-threaded workloads that require frequent data sharing. The processor supports both DDR4 and DDR5 memory, though the memory bandwidth is not specified, relying on the dual-channel bus.

Benchmark results show a processor that excels in single-threaded performance relative to its core count. The Cinebench R23 single-core score of 1674 and Passmark single-thread score of 3444 indicate strong per-core efficiency, which is beneficial for older games and lightly threaded applications. However, multi-threaded scores, such as Cinebench R23 multicore at 11860, reveal its limitations; it is only 27% faster than its own single-core score when using all cores, reflecting the diminishing returns of 4 cores under heavy load. The Passmark multithread score of 14015 and integer math score of 40978 are respectable but place it in the 68th percentile, showing it is a mid-range performer among all CPUs.

Gaming Performance

The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so the following figures are estimates derived from the individual benchmark scores. The data is not measured, and actual gaming performance will vary by title and settings.

Based on the GPU’s 95th percentile ranking and the CPU’s 68th percentile, this system is expected to deliver strong frame rates at 1080p and 1440p in most games. The RTX 4000 Ada’s 20 GB VRAM and 360.0 GB/s bandwidth are more than sufficient for high-resolution textures, and the 48 RT cores enable ray tracing at playable frame rates. However, the CPU’s 4 cores may bottleneck in CPU-intensive titles, particularly those with large open worlds or complex physics simulations.

At 1080p, the CPU will likely limit performance in esports titles, where high frame rates are demanded. The single-thread score of 893 in 3dmark suggests decent per-core capability, but the 8-thread ceiling will cap FPS in games that utilize more than 4 cores effectively. At 1440p and 4K, the GPU becomes the limiting factor, and the system should scale well with graphics settings, as the RTX 4000 Ada’s compute power (26.73 TFLOPS FP32) can handle the increased resolution load.

FAQ

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile is 82, indicating that this configuration outperforms 82% of all recorded systems.

Q: How does the Intel Core i3-12100F compare to its nearest rival, the Intel Core 3 N355?

A: The i3-12100F has an average benchmark score of 13494, which is 0% different from the Core 3 N355’s score of 13492, making them statistically equivalent in performance.

Q: What is the GPU’s memory bandwidth and size?

A: The NVIDIA RTX 4000 Ada Generation features 20 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 360.0 GB/s.

Q: Does the CPU support ECC memory?

A: No, the Intel Core i3-12100F does not support ECC memory, which may be a limitation for certain professional applications requiring error correction.

Q: What is the suggested PSU wattage for the GPU?

A: The suggested PSU for the NVIDIA RTX 4000 Ada Generation is 300 W, which is well above the combined TDP of the CPU (58 W) and GPU (130 W).

Q: How many RT cores and tensor cores does the GPU have?

A: The GPU has 48 RT cores for ray tracing and 192 tensor cores for AI acceleration, supporting features like DLSS.

Q: What is the CPU’s boost clock speed?

A: The Intel Core i3-12100F has a boost clock of 4.30 GHz, with a base clock of 3.30 GHz.

Build Overview

This build pairs a 4-core desktop processor with a high-end workstation GPU, creating a system that is heavily skewed toward graphics performance. The CPU, Intel Core i3-12100F, is a desktop-class part from the Core 12th Gen series, with a market segment of Desktop and a production status of Active. The GPU, NVIDIA RTX 4000 Ada Generation, is also an active desktop-class component, falling under the GeForce 40-series but targeted at workstation use.

The combined percentile of 82 places this system in the upper tier of configurations, but the disparity between the CPU’s 68th percentile and GPU’s 95th percentile is notable. This is not a balanced mid-range build; it is a purpose-built machine for GPU-accelerated tasks, such as 3D rendering or AI inference, where the graphics card is the primary driver. The CPU’s TDP of 58 W and the GPU’s 130 W TDP mean the system has modest power requirements, with a suggested PSU of 300 W for the GPU alone.

The overall tier is high due to the GPU’s dominance, but the CPU prevents this from being a top-tier gaming or productivity system. It is best described as a workstation-class GPU paired with an entry-level processor, resulting in a configuration that excels in graphics-centric workloads but falls short in CPU-bound tasks.

Who Should Build It

The primary audience for this build is professionals and enthusiasts who require exceptional graphics performance for rendering, simulation, or AI workloads, but do not need heavy CPU computation. Content creators working with 4K video editing or 3D modeling will benefit from the GPU’s 20 GB VRAM and high FP32 throughput of 26.73 TFLOPS, which can accelerate rendering times significantly. The 95th percentile GPU ranking ensures that visual tasks will be completed faster than with most consumer cards.

Gamers who play at 1440p or 4K with high graphics settings will find this system capable, though they may experience CPU bottlenecks at 1080p in esports titles. The 48 RT cores allow for ray tracing at playable frame rates, and the 192 tensor cores enable DLSS for additional performance. For software developers working on graphics or compute-intensive applications, the Vulkan score of 123842 and OpenCL score of 146593 indicate strong API support.

Students and small business users will find the system overkill for standard office tasks, but the GPU’s capabilities make it suitable for fields like architecture or engineering, where rendering and simulation are common. The single-slot design of the GPU (245 mm length, 112 mm height) allows for compact builds, and the CPU’s 58 W TDP means cooling requirements are modest. However, the 4-core CPU may limit productivity in multi-tasking environments, so this build is best for those who prioritize GPU performance above all else.

Usage Scenarios

High-Refresh Gaming: At 1080p, the CPU’s 4 cores will bottleneck frame rates in many titles, limiting the RTX 4000 Ada’s potential. The single-thread score of 3444 in Passmark helps, but the 8-thread ceiling will cap FPS in modern games that scale beyond 4 cores, making this scenario less than ideal.

Streaming: The GPU’s 192 tensor cores and 48 RT cores can handle encoding and ray tracing, but streaming adds CPU overhead. The i3-12100F’s multi-thread score of 14015 in Passmark may struggle with simultaneous gaming and encoding, so a dedicated streaming setup or lower game settings would be necessary.

Video Editing: The GPU’s 20 GB VRAM and 360.0 GB/s bandwidth are excellent for 4K video timelines, and the FP32 performance of 26.73 TFLOPS accelerates effects and color grading. The CPU’s Cinebench R23 multicore score of 11860 is sufficient for basic editing, but export times may be slower than on higher-core-count systems.

3D Rendering: This is the optimal use case. The GPU’s 95th percentile ranking and OpenCL score of 146593 make it a rendering powerhouse, with 48 RT cores for realistic lighting. The CPU will be the bottleneck in CPU-based renders, but GPU-accelerated renderers will benefit fully from the RTX 4000 Ada.

Software Development: For developers compiling code, the CPU’s 4 cores will limit build times, with a Passmark multithread score of 14015. However, for developing graphics or game applications, the GPU’s Vulkan score of 123842 and CUDA-like tensor cores provide a strong test environment.

Student and Office Work: The system is over-specified for word processing, spreadsheets, and web browsing. The CPU’s single-thread score of 3444 in Passmark ensures snappy responsiveness, but the GPU’s power is unused in these tasks, making this build an inefficient choice for purely administrative work.