SYSTEM ANALYZER

Rate My PC: Intel Core i3-12100F + NVIDIA GeForce RTX 5070

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
81%
VS
GPU
95%
PROCESSOR

Intel Core i3-12100F

13,494 Benchmark Score
Top 19% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5070

40,377 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i3-12100F and NVIDIA GeForce RTX 5070 pairing is a study in contrast: a four-core, eight-thread budget desktop processor from Intel’s Alder Lake architecture, matched with a high-end Blackwell 2.0 graphics card with 12 GB of GDDR7 memory. The benchmark data shows a combined percentile ranking of 75, placing this build in the upper quartile of all pairings, yet the CPU’s average benchmark score of 13494 places it in the 68th percentile of all CPUs, while the GPU’s average score of 40377 puts it in the 82nd percentile of all GPUs. This discrepancy in percentiles immediately signals an imbalance that will be the recurring theme of this analysis. The measured FPS data, drawn from a wide selection of games at 1080p, 1440p, and 4K ultra settings, reveals where the pairing excels and where it falls short, making it clear that this is a build for the competitive and esports-focused user rather than the 4K ultra gamer. The data shows a pairing that is, in many ways, a paradox: a very recent, high-bandwidth GPU often paired with a four-core CPU that, while not old, is from a previous generation and designed for entry-level tasks. The following sections will break down the CPU and GPU, the platform they sit on, who should buy this, and what the benchmark results mean in practice.

CPU Analysis

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake-S architecture, built on Intel's 10 nm process. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 12 MB L3 cache. It supports DDR4 and DDR5 memory in a dual-channel configuration, and provides PCIe Gen 5 with 16 lanes from the CPU. The TDP is 58 W, and the launch MSRP is $97.

Benchmark results place the processor in the 68th percentile of all CPUs, with an average benchmark score of 13494. The nearest rivals provide context for this score: the Intel Core 3 N350 is 0.0% away, the Intel Core i5-9500 is 0.3% ahead, the Intel Core 5 120UL is 0.7% behind, and the Intel Core i7-1250U is 1.1% behind. This shows the i3-12100F is performance-wise in a tight group with older mainstream and newer low-power processors.

Looking at specific benchmarks, the single-thread score of 893 in 3dmark single-thread and a Geekbench single-core score of 1932 indicate competent single-core performance, which is often adequate for older games and everyday tasks. Multi-threaded scores include 4023 in 3dmark max threads, 11860 in Cinebench R23 multi-core, and 7252 in Geekbench multi-core. The CPU's 4-core/8-thread configuration gives it a solid foundation for basic productivity and light creation work, but the data shows a clear limit in more demanding multi-threaded workloads.

The PassMark scores provide more insight: a multi-thread score of 14015, a single-thread score of 3444, and a floating-point math score of 31977. The integer math score is 40978. The data shows that the CPU is capable of handling everyday tasks and gaming, but its performance in heavily multi-threaded applications is limited by the 4-core count. The CPU sits in the 68th percentile of all CPUs, meaning it is better than many, but not a high-end part. The implication for real-world workloads is that the CPU is a fine entry-level desktop part for gaming and office work, but it will be a bottleneck for the RTX 5070 in many scenarios, especially at lower resolutions where the GPU is not the primary limit.

GPU Analysis

The NVIDIA GeForce RTX 5070 uses the GB205 chip, based on the Blackwell 2.0 architecture, fabricated on a 5 nm process by TSMC. The GPU has 6144 shading units, 192 texture mapping units, and 80 raster output pipelines. For ray tracing and tensor operations, it has 48 RT cores and 192 tensor cores. The base clock is 2325 MHz, and the boost clock is 2512 MHz. The GPU has 12 GB of GDDR7 memory on a 192-bit bus, giving a memory bandwidth of 672.0 GB/s.

The GPU's benchmark performance is notable. The average benchmark score is 40377, placing it in the 82nd percentile of all GPUs. The nearest rivals are the AMD Radeon Pro 580 (0.1% ahead), the AMD Radeon Pro WX 7100 (0.8% ahead), the AMD Radeon Pro 5300 (1.2% behind), and the NVIDIA RTX A500 Mobile (2% behind). These rivals are all professional-grade video cards, but the comparison shows the RTX 5070's raw performance is within a tight range of these products in the aggregate benchmark.

In compute benchmarks, the GPU scores 15787 in Passpassmark GPU compute, 172660 in Geekbench OpenCL, and 178923 in Geekbench Vulkan. The 3DMark Steel Nomad DX12 score is 5077. The pixel rate is 201.0 GPixel/s, and the texture rate is 482.3 GTexel/s. The FP32 performance is 30.87 TFLOPS, with FP16 also at 30.87 TFLOPS (1:1). For rendering, the high texture rate and pixel rate indicate the GPU can handle heavy rasterization, while the RT cores and tensor cores provide support for ray-traced and DLSS scenarios. The memory bandwidth of 672.0 GB/s is substantial, which is important for high-resolution textures and compute workloads.

The RTX 5070 is a powerful GPU, and the data shows it is well above average. However, its strength is in rendering and raw graphics, and it is a high-performance part that will be held back by a weak CPU in many scenarios. The GPU's 82nd percentile ranking shows it is a very capable card, but the pairing with a 68th percentile CPU means the build's performance will not be fully realized in many CPU-bound tasks.

Upgrade Path and Platform

The Intel Core i3-12100F uses the Intel Socket 1700. It supports DDR4 and DDR5 memory in a dual-channel configuration. PCIe is Gen 5 with 16 lanes from the CPU. The TDP of the CPU is 58 W, which is low, and the GPU has a TDP of 250 W, with a suggested PSU of 600 W. This means a power supply with at least 600 W capacity is needed for the system, providing headroom for the CPU and GPU, given the 58 W CPU and 250 W GPU.

The CPU is not multiplier-unlocked, so overclocking is not possible without changing the hardware. The platform supports a range of CPUs, but the data only specifies the i3-12100F. The upgrade path is a question mark without more data, but the socket and memory type suggest that a user could potentially upgrade to a higher core count CPU within the same socket, but the data does not specify which ones.

The platform's memory support of DDR4 and DDR5 is a key detail. It means a user can choose either type, but the performance impact is not specified. The PCIe Gen 5 support from the CPU is a forward-looking feature, but it is limited to 16 lanes. This is important for the RTX 5070, which uses a PCIe 5.0 interface. The GPU's bus interface is PCIe 5.0 x16, which matches the CPU's Gen 5 support, so no bandwidth limitation is expected from the bus.

The TDP values show a system that is not very power-hungry overall. The CPU at 58 W and the GPU at 250 W combine to be less than 310 W of power draw, well within the 600 W suggested PSU. This leaves headroom for other components like drives, fans, and RGB, and even allows a larger PSU if the user plans to overclock or add more parts. The slot width of the GPU is dual-slot, and it uses a 1x16-pin power connector. It is 245 mm long, 115 mm high, and 40 mm wide, so it will fit in most ATX cases but might be tight in smaller ones.

The upgrade path is a key concern. The CPU is a low-end part, and the GPU is a high-end part. So a user might consider upgrading the CPU to a higher core count part in the future. However, the specific CPUs are not listed in the data. The memory support of both DDR4 and DDR5 gives flexibility, but the data does not provide performance numbers for each, so it is not possible to say which is faster. The PCIe Gen 5 is a good feature for the future, as it matches the GPU's interface.

Who Should Build It

This pairing is for users who want a high-frame-rate experience at 1080p in eSports and competitive games, and who are okay with a CPU that is not the best for heavy multi-threaded work. The data shows the CPU is in the 68th percentile of all CPUs, and the GPU is in the 82nd percentile. This means the GPU can handle most games at high settings, but the CPU will be the bottleneck in CPU-bound titles.

The target user is a 1080p gamer who plays eSports and lighter titles, and wants to take advantage of the GPU's power for high framerates in those scenarios. The data shows that in games like Counter-Strike 2, the frame rate is 271 FPS at 1080p, and in Valorant, it is 433.9 FPS at 1080p. These are high numbers, and they are the type of performance that a competitive gamer would want. The GPU is overkill for 1080p eSports, but the CPU handles it well.

For content creators, the CPU is a strong limitation. The Cinebench R23 multi-core score is 11860, which is not high. The CPU will struggle with heavy video editing and 3D rendering, but the GPU's compute scores, such as 3DMark Steel Nomad DX12, could help with GPU-accelerated rendering. The data does not specify which software uses the GPU, but the GPU's compute performance is high.

The target users are also students and small business workstations where the tasks are office work, web browsing, and light to moderate multitasking. The CPU's single-thread performance and data compression scores (160452 in Passmark data compression) indicate it is fine for these tasks. The GPU is unnecessary for office work, but it does not hurt. The system is not a budget build though, because the GPU is high-end.

The user for this build is someone who prioritizes gaming at 1080p and 1440p, and wants a high-end GPU for future-proofing or for games that are more GPU-intensive. The CPU is a low-power, low-cost part, so the user is likely a gamer who does not do heavy creation, or a small business user who needs GPU power for some specific tasks like GPU rendering or machine learning.

Usage Scenarios

High-Refresh Gaming: The measured FPS at 1080p are very high in many titles. For example, Counter-Strike 2 runs at 271 FPS, Valorant at 433.9 FPS, and Tom Clancy's Rainbow Six Siege at 323 FPS. These numbers are well above the 144Hz or 240Hz refresh rate of most high refresh monitors, indicating a smooth experience. The 1440p scores are also playable, with CS2 at 179 FPS and Valorant at 409.5 FPS. The data suggests this is a great setup for high refresh rate gaming at 1080p and 1440p in eSports and less demanding games.

Streaming: The CPU's 4-core, 8-thread config is a limit for streaming. While the GPU has a powerful encoder, the data doesn't specify encoder specifics. The CPU's multi-thread score of 14015 in Passmark is not high, so software encoding might be a struggle, but hardware encoding on the GPU could be fine. The CPU is at 68th percentile, so streaming while gaming might cause a slight dip in FPS, but the high frame rates give headroom. The data does not have a specific streaming test, so this is a qualitative assessment from the CPU multi-thread scores.

Video Editing: The Cinebench R20 multi-core score of 4981 and Cinebench R23 multi-core score of 11860 are low for heavy video editing. The GPU's compute score of 15787 in Passmark GPU compute could help with effects and rendering, but the CPU is a bottleneck for timeline editing and export in software that uses CPU. The system can handle 1080p and some 1440p editing, but 4K is a challenge.

3D Rendering: This is a mixed scenario. The CPU is relatively weak for CPU-based rendering. The Cinebench R23 multi-core score of 11860 is not high, and a 4-core CPU will be slow for full CPU-based renderers. However, if the rendering software uses the GPU, the RTX 5070's compute scores (OpenCL and Vulkan) are high, and the FP32 30.87 TFLOPS is capable. So for GPU-accelerated rendering, the 5070 is strong, but for CPU rendering, the i3-12100F is not.

Software Development: The CPU's performance in integer math is 40978 in Passmark, and the data compression score is 160452. This indicates decent performance for compiling and code compilation, but the 4-core count means multi-threaded builds will be slower. The single-threaded performance is good, which is fine for many development tasks. The system is not a high-end developer PC, but it can handle basic to moderate development workloads.

Student and Office Work: The system is overkill for this. The CPU's single-threaded performance and low power draw make it efficient for office tasks, and the GPU is not needed. The system would be a quiet, fast PC for Excel, word processing, web browsing, and even some light photo editing. The 12 GB of GDDR7 memory is not used, but the 600 W PSU is more than enough.

FAQ

Q: Is the Intel Core i3-12100F a good CPU for gaming? A: Yes, it has a 68th percentile ranking among CPUs and a single-thread 3dmark score of 893, which is adequate for most games. However, in CPU-bound scenarios, it may limit the frame rate, as seen in games like The Medium at 1080p (56.3 FPS) and Cyberpunk 2077 at 1080p (80 FPS).

Q: What is the performance difference between the Intel Core i3-12100F and its nearest rivals? A: The nearest rivals are the Intel Core 3 N355 (0% delta), Intel Core i5-9500 (0.3% ahead), Intel Core 5 120UL (0.7% behind), and Intel Core i7-1250U (1.1% behind). This means the i3-12100F is within 1% of four other CPUs, showing it's a mid-range performer.

Q: What is the RTX 5070's memory bandwidth? A: The RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus, with a bandwidth of 672.0 GB/s. This is a high bandwidth, which is beneficial for high-resolution textures.

Q: How does the RTX 5070 compare to its nearest rival GPUs? A: The nearest rivals are the AMD Radeon Pro 580 (0.1% ahead), AMD Radeon Pro WX 7100 (0.8% ahead), AMD Radeon Pro 5300 (1.2% behind), and NVIDIA RTX A500 Mobile (2% ahead). The RTX 5070 is within 2% of these professional cards in the aggregate benchmark.

Q: What is the total TDP of the CPU and GPU? A: The CPU has a TDP of 58 W, and the GPU has a TDP of 250 W. The suggested power supply is 600 W, which provides headroom for the combined 308 W draw.

Q: Does the system support DDR5 memory? A: Yes, the CPU supports both DDR4 and DDR5 memory, but the data does not specify the performance difference between them. The platform is dual-channel.

Q: What is the RTX 5070's ray tracing capability? A: The RTX 5070 has 48 RT cores and 192 tensor cores, which are dedicated to ray tracing and AI acceleration. The 3DMark Steel Nomad DX12 score is 5047, but there is no specific RT-only test in the data.

Balance and Bottleneck

The data clearly shows an imbalance in this pairing. The CPU is in the 68th percentile of all CPUs, while the GPU is in the 82nd percentile. The CPU's avg benchmark score is 13494, and the GPU's is 40377. This means the GPU is significantly stronger relative to the rest of the market than the CPU is. In practice, this means the CPU will be the bottleneck in most gaming scenarios, especially at lower resolutions.

The measured FPS by game supports this. At 1080p, the FPS in many games are high, but the CPU is often the limiting factor. For example, in Counter-Strike 2, the FPS is 271 at 1080p, which is high, but in games that are more CPU-intensive, the FPS drops. In Ark: Survival Ascended, the FPS is 39.3 at 1080p, which is very low. This is a game that is known for its heavy CPU and GPU demands, and the CPU is the bottleneck. In Red Dead Redemption 2, the FPS is 71.7 at 1080p, which is also low, and in Cyberpunk 2077, it is 80 at 1080p.

The GPU is also a bottleneck in some scenarios, but less often. At 4K, the GPU is more likely to be the limit, but the CPU can still cause FPS issues in some titles. For example, in Microsoft Flight Simulator, the FPS is 56.3 at 4K, which is low, and the GPU might be the limit, but the CPU is also weak.

The 3DMark 16-thread score of 4051 and the Passmark multi-thread score of 14015 are in the 68th percentile, and the GPU's scores are in the 82nd percentile. This means that for workloads that are multi-threaded and use the GPU, the GPU will be the stronger part, but for CPU-heavy tasks, the CPU will hold back the GPU.

The data shows that the CPU is the bottleneck in many games. The GPU is a high-end part, and the CPU is a low-end part. At 1080p, the CPU limits the FPS in several games, while at 4K, the GPU is more likely to be the limit, but the CPU still holds back performance in some titles. The overall balance is a CPU-limited system in most gaming scenarios.

Build Overview

This is a desktop build (buildClass: "desktop") consisting of the Intel Core i3-12100F quad-core CPU and the NVIDIA GeForce RTX 5070 GPU. The combined percentile is 75, meaning it outperforms 75% of all desktop pairings in the benchmark database. The CPU average benchmark score is 13494, and the GPU average is 40377.

The CPU is a 4-core, 8-thread Alder Lake processor with a 58 W TDP, base clock 3.30 GHz, boost 4.30 GHz, and a 12 MB L3 cache. It supports DDR4 and DDR5 memory and PCIe Gen5 with 16 lanes. The GPU is a Blackwell 2.0 architecture card with 6144 shading units, 192 texture, 80 ROPs, 48 RT cores, and 192 tensor cores. It has 12 GB of GDDR7 memory on a 192-bit bus, with 672.0 GB/s bandwidth. The GPU's base clock is 2325 MHz, boost 2512 MHz, and it has a 250 W TDP with a 600 W suggested PSU.

The build is a high-end gaming desktop with a budget CPU. The overall tier from the percentiles is upper-mid-range, since the combined percentile is 75.5. The CPU is a low-cost, low-power part, and the GPU is a high-power, high-performance part. The build is not balanced, but the GPU is the main feature.

Benchmark Performance

The CPU's benchmark results are as follows. The 3DMark scores are 4051 for 16 threads, 1659 for 2 threads, 2859 for 4 threads, 4026 for 8 threads, 4023 for max threads, and 893 for single thread. The Cinebench R15 multi-core is 1195, and single-core is 168. R20 multi-core is 4981, and single-core is 703. R23 multi-core is 11860, and single-core is 1674. Geekbench multi-core is 7252, and single-core is 1932. Passmark scores include data compression 160452, encryption 8071, extended instructions 10842, find prime numbers 60, floating point math 31977, integer math 40978, multi-thread 14015, physics 985, random string sorting 15809, and single-thread 3444.

The CPU's average score is 13494, and it is in the 68th percentile of all CPUs. Its nearest rivals are within 1% of performance.

The GPU's benchmark scores are 3DMark Steel Nomad DX12 5077, Geekbench OpenCL 172660, Geekbench Vulkan 178923, Passmark DirectX 10 180, DirectX 11 277, DirectX 12 108, DirectX 9 320, G2D 1305, G3D 29137, and GPU compute 15787. The average score is 40377, and it is in the 82nd percentile of all GPUs. The nearest rival is the AMD Radeon Pro 580, which is 0.1% ahead.

The combined percentile is 75th, and the pair rank by FPS is 749 out of 3732 pairs, with an average FPS across games of 170.1. This shows that the pair is above average in gaming performance, but not the top. The CPU is in the 68th percentile, and the GPU is in the 82nd, so the GPU is doing most of the work. The combined performance is good, but the CPU holds it back from being a top-tier build.

Gaming Performance

The measured FPS data shows a wide range of performance. At 1080p, the FPS are high in many games, but there are some low points. In esports titles, the FPS are very high: Counter-Strike 2 (271 FPS), Valorant (433.9 FPS), Tom Clancy's Rainbow Six Siege (323 FPS), and Rainbow Six Siege X (328.7 FPS). These are excellent for high-refresh monitors.

However, in more demanding games, the FPS is lower. At 1080p, Cyberpunk 2077 runs at 80 FPS, Red Dead Redemption 2 at 71.7 FPS, and The Medium at 56.3 FPS. These are still playable, but not high-refresh territory. At 1440p, the FPS are lower: Counter-Strike 2 (179), Valorant (409.5), but Cyberpunk 2077 is 60, and Red Dead Redemption 2 is 56.3. At 4K, the FPS drops a lot: Cyberpunk 2077 is 39 FPS, and Red Dead Redemption 2 is 37 FPS. The data shows that the pairing is not a 4K gaming beast, and 4K is not recommended for most modern games, as the FPS in many games are below 60.

The data is measured, so these are actual frame rates, not estimates. The pair ranks 749 out of 3732 pairs in FPS across games, with an average of 170.1 FPS. This is a high average, but it is driven by the fast eSports titles. The 1080p performance is strong, the 1440p is playable, and the 4K is a struggle. A user with a 1080p high-refresh monitor is the best fit. For 1440p, the user can get high FPS in eSports, but may need to lower settings for AAA games. 4K is not recommended for this build.