SYSTEM ANALYZER

Rate My PC: Intel Core i3-12100E + NVIDIA GeForce RTX 5090 D

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
82%
VS
GPU
98%
PROCESSOR

Intel Core i3-12100E

16,853 Benchmark Score
Top 18% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5090 D

77,712 Benchmark Score
Top 2% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The Intel Core i3-12100E paired with the NVIDIA GeForce RTX 5090 D is an extreme configuration that pairs an entry-level 4-core processor with a flagship 32 GB graphics card. This combination represents a significant imbalance in raw compute capability, where the GPU's performance ceiling is far above what the CPU can feed in most scenarios. The data indicates a desktop build with a combined percentile rank of 81, placing it above the majority of systems, but the benchmark scores reveal a stark contrast between the processor's budget-tier standing and the GPU's near-top-tier placement.

Upgrade Path and Platform

The platform foundation is Intel's Socket 1700, which supports both DDR4 and DDR5 memory in a dual-channel configuration. The Core i3-12100E provides 20 PCIe Gen 5 lanes from the CPU, allowing for high-bandwidth connectivity to the RTX 5090 D, which itself uses a PCIe 5.0 x16 interface. The processor's 60 W TDP is modest, but the RTX 5090 D has a 575 W TDP and a suggested PSU of 950 W, meaning the power supply must be sized for the GPU, not the CPU. The board must be capable of handling the power delivery for the graphics card, as the CPU's own requirements are minimal.

A sensible next upgrade would be to replace the i3-12100E with a higher-core-count Alder Lake-S part on the same socket, provided the motherboard's VRM and BIOS support it. The memory subsystem supports both DDR4 and DDR5, so a user could upgrade from slower DDR4 to faster DDR5 kits, though the CPU's dual-channel memory bus remains the same. The PCIe Gen 5 lanes are sufficient for the RTX 5090 D, so the platform's primary limitation is the 4-core CPU, which will bottleneck the GPU in CPU-bound workloads. Given the GPU's 575 W TDP, the PSU headroom is the most critical upgrade consideration, as the 950 W suggestion leaves little room for additional high-power components like multiple storage drives or a high-end CPU.

GPU Analysis

The NVIDIA GeForce RTX 5090 D is built on the Blackwell 2.0 architecture with a GB202 chip, fabricated on a 5 nm process by TSMC. It packs 92,200 million transistors on a 750 mm² die, with a transistor density of 122.9M per mm². The memory subsystem is massive: 32 GB of GDDR7 on a 512-bit bus, delivering 1.79 TB/s of bandwidth. Clock speeds are listed at 2017 MHz base and 2407 MHz boost, with memory running at 1750 MHz (28 Gbps effective). The GPU has 21,760 shading units, 680 TMUs, 176 ROPs, 170 RT cores, and 680 tensor cores, yielding a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. Compute performance is rated at 104.8 TFLOPS for both FP32 and FP16 (1:1).

Benchmark results confirm the GPU's high-end positioning. The 3DMark Steel Nomad DX12 score is 14,326, which is a strong result for modern rasterization workloads. Geekbench OpenCL and Vulkan scores are 310,674 and 376,915, respectively, indicating excellent compute and graphics API performance. Passmark G3D score is 44,065, with a GPU compute score of 28,396. The GPU sits at the 92nd percentile against all GPUs, with an average benchmark score of 77,712. Its nearest rivals include the AMD Radeon RX 6850M XT (deltaPct -1.6) and the NVIDIA Tesla P100 PCIe 16 GB (deltaPct -2.4), which are close in average score but are mobile or datacenter parts, not direct desktop competitors. The RTX 5090 D's RT and tensor cores are the key hardware for ray tracing and AI workloads, and the 104.8 TFLOPS FP16 performance suggests strong AI inference capability.

Usage Scenarios

For high-refresh gaming at 1080p or 1440p, the RTX 5090 D is overkill for most titles, but the i3-12100E's single-core performance (Cinebench R23 single-core score of 1,631) will limit frame rates in CPU-bound games, making the GPU unable to reach its full potential in such scenarios. The 4-core CPU is a bottleneck here.

Streaming benefits from the GPU's NVENC encoder, though the FACT PACK does not specify encoder details. The CPU's 4 cores and 8 threads (Passmark multithread score of 14,271) may struggle with simultaneous game encoding and streaming, but the GPU can offload the encoding work, reducing CPU load.

Video editing in software like Premiere Pro or DaVinci Resolve leverages the GPU's 32 GB VRAM and 104.8 TFLOPS FP32 compute for effects and rendering. The CPU's Cinebench R23 multicore score of 11,559 is mediocre, so timeline scrubbing and export encoding will be slower than on a higher-core CPU, but GPU-accelerated effects will be very fast.

3D rendering in Blender or similar tools uses both CPU and GPU. The GPU's 3DMark Steel Nomad score of 14,326 indicates strong rasterization, and its compute scores (Geekbench OpenCL 310,674) suggest good rendering performance. However, the CPU's 4 cores will slow down viewport operations and physics simulations.

Software development workloads, such as compiling code, depend heavily on CPU multithreading. The i3-12100E's Cinebench R20 multicore score of 4,854 is low by modern standards, meaning build times will be long. The GPU is irrelevant for most compilation tasks, so this scenario is CPU-bound.

Student and office work, including web browsing, document editing, and spreadsheets, is well served by the CPU's single-thread performance (Geekbench single-core score of 2,202) and the integrated UHD Graphics 730. The RTX 5090 D is unnecessary for these tasks, but it does not hinder them, aside from the high idle power draw and system cost.

Gaming Performance

The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, and the dataIsMeasured field is false. Therefore, all frame rate expectations are estimates derived from the benchmark scores. The RTX 5090 D's Passmark G3D score of 44,065 and its 92nd percentile rank suggest it is capable of very high frame rates at 4K resolution in most games, potentially exceeding 60 FPS in demanding titles. The CPU's Cinebench R15 single-core score of 164 and Passmark single-thread score of 3,438 indicate that at lower resolutions like 1080p, the CPU may become the limiting factor, capping frame rates at levels far below what the GPU can produce.

At 1440p, the GPU is likely to be the primary driver, but the CPU's 4 cores may cause stuttering or frame drops in CPU-heavy scenes. At 4K, the GPU's memory bandwidth of 1.79 TB/s and 32 GB VRAM are sufficient for ultra textures, but the CPU's low multithreaded score (Cinebench R23 multicore 11,559) could still cause bottlenecks in open-world games with many NPCs. These are estimates only; actual FPS will vary by game and settings.

Balance and Bottleneck

The data clearly shows a major imbalance. The CPU's percentile vs. all CPUs is 70, with an average benchmark score of 16,853, while the GPU's percentile vs. all GPUs is 92, with an average score of 77,712. The combined percentile is 81, which is pulled up by the GPU but held back by the CPU. In gaming, the bottleneck is the CPU at lower resolutions, as its single-thread score of 1,631 (Cinebench R23) is below what is needed to feed a GPU of this class. At higher resolutions, the GPU becomes the limiting factor, but the CPU's 4 cores will still cause frame pacing issues in multi-threaded game engines.

In compute workloads like 3D rendering or AI inference, the GPU is the clear leader, and the CPU's role is secondary. The GPU's Geekbench OpenCL score of 310,674 dwarfs the CPU's Passmark multithread score of 14,271, indicating that GPU acceleration is essential for such tasks. The CPU's 12 MB of L3 cache and 4 cores are insufficient for heavily parallel CPU workloads, but they are adequate for light multitasking and office applications.

Who Should Build It

This build targets a narrow audience. Gamers at 4K resolution who prioritize maximum graphical fidelity and are willing to accept CPU-induced frame limits in some titles could benefit, but they would see better value from a stronger CPU. Content creators who rely heavily on GPU-accelerated rendering and AI tools, such as video editors using effects or 3D artists using GPU renderers, will find the RTX 5090 D's 32 GB VRAM and compute power useful, but they must tolerate slow CPU-side tasks like asset import and scene setup. Developers working on GPU compute or machine learning projects can leverage the tensor cores and 104.8 TFLOPS FP16 performance, but they will face slow compilation times on the 4-core CPU. Students and small business workstations are not a good fit, as the GPU is excessive for office tasks, and the CPU's low multithreaded score is a liability for productivity suites.

Benchmark Performance

The CPU's benchmark scores are as follows: Cinebench R15 multicore 1,164 and single-core 164; Cinebench R20 multicore 4,854 and single-core 685; Cinebench R23 multicore 11,559 and single-core 1,631; Geekbench multicore 7,661 and single-core 2,202; Passmark multithread 14,271 and single-thread 3,438. Its average benchmark score is 16,853, placing it at the 70th percentile. Nearest rivals include the AMD Ryzen 3 7335U (deltaPct 0.2) and the Intel Core i5-1235U (deltaPct 0.5), which are mobile chips, and the AMD Ryzen 5 7235HS (deltaPct -0.3) and AMD EPYC 7702 (deltaPct -0.5), which are also not desktop equivalents.

The GPU's scores are 3DMark Steel Nomad 14,326; Geekbench OpenCL 310,674 and Vulkan 376,915; Passmark G3D 44,065 and GPU compute 28,396. Its average benchmark score is 77,712, at the 92nd percentile. Nearest rivals are the AMD Radeon RX 6650M XT (deltaPct 1.1), AMD Radeon RX 6850M XT (deltaPct -1.6), and NVIDIA Tesla P100 variants (deltaPct -2.1 and -2.4). The combined picture is a system where the GPU's high percentile dominates the combined 81st percentile rank, but the CPU's scores are a clear weak point, indicating that the system is not balanced for general-purpose use.

FAQ

Q: What is the CPU's socket and memory support?

A: The Intel Core i3-12100E uses Intel Socket 1700 and supports DDR4 and DDR5 memory in a dual-channel configuration.

Q: How much VRAM does the RTX 5090 D have, and what is its memory bandwidth?

A: The GPU has 32 GB of GDDR7 memory on a 512-bit bus, with a bandwidth of 1.79 TB/s.

Q: What is the GPU's benchmark percentile?

A: The RTX 5090 D is at the 92nd percentile against all GPUs, with an average benchmark score of 77,712.

Q: What is the CPU's Cinebench R23 multicore score?

A: The i3-12100E scores 11,559 in Cinebench R23 multicore, which is below average for modern desktop CPUs.

Q: Does this system have measured FPS data for games?

A: No, the FACT PACK contains no measured FPS rows for this exact combination, so all gaming frame rates are estimates from benchmark scores.

Q: What is the suggested PSU wattage for this build?

A: The suggested PSU is 950 W, driven by the GPU's 575 W TDP, while the CPU has a 60 W TDP.

Q: What is the GPU's FP32 compute performance?

A: The RTX 5090 D delivers 104.8 TFLOPS of FP32 compute, with the same rating for FP16 (1:1).

CPU Analysis

The Intel Core i3-12100E is a 4-core, 8-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.20 GHz and a boost clock of 4.20 GHz, with a 60 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 12 MB of shared L3 cache. The die size is 163 mm², and it includes integrated UHD Graphics 730. Memory support is for DDR4 and DDR5 in dual-channel mode, with no ECC support. The CPU provides 20 PCIe Gen 5 lanes and is unlocked? No, the multiplier is locked.

Benchmark results show a processor that is competitive in single-threaded tasks but weak in multithreaded ones. The Cinebench R23 single-core score of 1,631 is decent for daily tasks, but the multicore score of 11,559 is only around the 70th percentile. Passmark scores for integer math (40,885) and floating-point math (31,919) are modest, while the data encryption score of 8,069 indicates limited crypto performance. The nearest rivals are all mobile or server chips, suggesting that this desktop CPU is in a performance class that is often found in laptops or low-power desktops. The 4-core design is adequate for basic productivity, but it will bottleneck any high-end GPU in CPU-bound scenarios.

Build Overview

This desktop build combines the Intel Core i3-12100E, a budget 4-core CPU, with the NVIDIA GeForce RTX 5090 D, a flagship GPU with 32 GB VRAM and 104.8 TFLOPS FP32 compute. The system's combined percentile rank is 81, which is above average, but this is driven almost entirely by the GPU's 92nd percentile standing. The CPU's 70th percentile is far lower, creating a significant performance gap. The build class is desktop, and it is not a balanced configuration for most workloads. It is a GPU-centric system where the graphics card dominates, making it suitable only for tasks that are heavily GPU-accelerated, such as 4K gaming or GPU rendering, and even then, the CPU will limit performance in many scenarios. The overall tier is high due to the GPU, but the CPU keeps it from being a top-tier all-around system.