SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max PRO 390 + NVIDIA Quadro RTX 5000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
96%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen AI Max PRO 390

63,765 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Max PRO 390 is a 12-core, 24-thread mobile processor built on the Zen 5 architecture, specifically the Strix Halo codename, manufactured on TSMC's 4 nm process. It operates with a base clock of 3.20 GHz and a boost clock of 5.00 GHz, drawing a 55 W TDP. The cache hierarchy is substantial: 80 KB of L1 per core, 1 MB of L2 per core, and a shared 64 MB of L3 cache. This is a mobile-class part, indicated by its market segment and the AMD Socket FP11, and it is currently listed as Active in production status. The processor supports LPDDR5X memory across a quad-channel bus, yielding a memory bandwidth of 256.0 GB/s, and it includes ECC memory support. It also integrates a Radeon 8050S graphics solution, although the primary GPU in this build is the dedicated NVIDIA part. The CPU's 16 PCIe Gen 4 lanes provide the external connectivity, and the multiplier is locked, meaning overclocking is not an option.

The benchmark scores for this CPU indicate a strong multi-threaded performer. In Cinebench R23, it scores 24828 points in multi-core and 1976 points in single-core. The single-core result is modest, but the multi-core figure is excellent for a 55 W mobile chip. Passmark results reinforce this: a multithread score of 42912, integer math at 148508, floating-point math at 94666, and data compression at 506170. The single-thread Passmark score is 3967. These numbers suggest a processor that excels in heavily threaded workloads like video encoding, 3D rendering, and software compilation, while still providing competent, though not class-leading, responsiveness in lightly threaded tasks. The average benchmark score is 63765, placing it in the 93rd percentile of all CPUs, which is a top-tier ranking. Compared to its nearest rivals, it is essentially neck-and-neck with the Intel Core i9-13900KS, trailing by only 0.4%, and it leads the AMD Ryzen AI 7 450G by 0.7%. This places it in the same performance class as desktop flagship chips from a previous generation, which is impressive for a mobile processor with this TDP.

Benchmark Performance

The combined performance picture for this laptop build is strong, anchored by the CPU's high percentile ranking. The CPU sits in the 93rd percentile of all CPUs, with an average benchmark score of 63765. Its nearest rival, the Intel Core i9-13900KS, scores 64051, a difference of only -0.4%, meaning the Ryzen AI Max PRO 390 is statistically tied with that desktop part. It also edges out the AMD EPYC 7343 server chip by 0.7% and the Intel Core Ultra 7 265HX by 0.9%. This indicates that the CPU can handle demanding professional workloads without breaking a sweat, matching or exceeding the performance of high-end desktop components.

The GPU, however, is a different story. The NVIDIA Quadro RTX 5000 Mobile is based on the Turing architecture and the TU104 chip, manufactured on a 12 nm process at TSMC. It has 3072 shading units, 192 texture mapping units, and 64 ROPs. The GPU is equipped with 48 RT cores and 384 tensor cores, which are essential for real-time ray tracing and AI-accelerated tasks. Its memory configuration is 16 GB of GDDR6 on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The base clock is 1035 MHz with a boost clock of 1530 MHz. This GPU's percentile rank is 50, placing it in the middle of the pack among all GPUs. Its average benchmark score is listed as 0, which means we lack a direct quantitative comparison point. The combined percentile for this CPU+GPU pairing is 72, indicating that the system as a whole is better than the GPU alone, thanks to the CPU’s high performance.

The data shows a clear imbalance: the CPU is a top-tier performer in the 93rd percentile, while the GPU sits in the 50th percentile. For professional applications that are CPU-bound, such as code compilation or physics simulations, this system will excel. However, for GPU-accelerated tasks like 3D rendering in Blender or video encoding with NVENC, the GPU will be the limiting factor, holding back the overall system performance relative to what the CPU could theoretically support. The "combined picture" is one of a workstation-class CPU paired with a mid-range professional GPU, making it a capable but not extreme machine for graphical workloads.

Gaming Performance

No measured FPS rows exist for this exact combination of AMD Ryzen AI Max PRO 390 and NVIDIA Quadro RTX 5000 Mobile; the FACT PACK contains no measuredFps data. Therefore, all FPS figures discussed here are estimates derived from the benchmark scores of the CPU and GPU, not from direct game testing. The dataIsMeasured field is false, so treat these expectations as analytical projections.

Based on the GPU's specifications, the Quadro RTX 5000 Mobile is a mid-range performer in the 50th percentile. With 16 GB of VRAM and a 256-bit memory bus, it is well-equipped for high-resolution textures. The 3072 shading units and a boost clock of 1530 MHz put it in a performance class that should handle 1080p gaming comfortably and 1440p gaming with some adjustments to settings. For esports titles like Counter-Strike 2 or Valorant, which are not heavily GPU-dependent, players can expect high frame rates at 1080p, likely exceeding 144 FPS at competitive settings. For AAA titles at 1440p, the GPU will likely deliver playable frame rates in the 60-80 FPS range on high, not ultra, settings. At 4K, the GPU will struggle to maintain 60 FPS in demanding titles, and players would need to rely on upscaling technologies or lower settings. The CPU's strong single-thread performance, scoring 1976 in Cinebench R23, ensures that it will not bottleneck the GPU in most gaming scenarios, but the GPU's 50th percentile ranking is the primary determinant of overall gaming performance. In short, this is a 1080p-to-1440p gaming machine, not a 4K powerhouse.

Who Should Build It

This build targets a specific professional user who needs substantial CPU compute power but does not require top-tier GPU acceleration. The Ryzen AI Max PRO 390, with its 24 threads and 64 MB of L3 cache, is ideal for software developers who compile large codebases, data scientists running complex simulations, or engineers using CAD tools that are primarily single-threaded but benefit from fast multi-core compilation. The 93rd percentile CPU ranking means these workloads will complete quickly. The 16 GB of VRAM on the Quadro RTX 5000 Mobile is valuable for professionals who need to load large datasets into GPU memory for machine learning inference or rendering, though the compute throughput is limited.

For content creators, the system is a mixed bag. Video editors using CPU-based rendering will see excellent performance from the 12-core processor. However, if the workflow relies heavily on GPU-accelerated effects or rendering, the Quadro RTX 5000 Mobile's 50th percentile ranking will be a bottleneck. This is a system for the developer who games occasionally, or the small business workstation that runs heavy spreadsheet analysis and database queries (the Passmark data compression score of 506170 is excellent for this) but only needs basic graphical output. Students in engineering or computer science fields will also benefit from the CPU power, especially for compilation and simulation, while the GPU is sufficient for light gaming on the side. It is not the right choice for a dedicated 3D artist or a hardcore gamer at high resolutions, as the GPU is the clear weak point.

Balance and Bottleneck

The performance data reveals a significant bottleneck in the GPU. The CPU is in the 93rd percentile, while the GPU is in the 50th percentile. This means that in any workload that utilizes both components, the GPU will likely reach its limit before the CPU is fully stressed. For gaming, the Quadro RTX 5000 Mobile will be the limiting factor, capping frame rates at 1080p and 1440p. The CPU’s strong performance ensures it will never hold the GPU back, but it also means that the CPU’s potential is wasted in graphics-intensive tasks. In CPU-bound workloads, the system performs exceptionally well, as the GPU is not involved. Passmark's physics score of 2773 and the multithread score of 42912 confirm that the CPU is the star of this show.

The FPS scaling expectations, which are estimates, support this analysis. At 1080p, the CPU is more likely to keep up with the GPU, but as resolution increases to 1440p and 4K, the GPU becomes the sole constraint. The memory bandwidth of 256.0 GB/s on the CPU is high for a mobile part, reducing the chance of a memory bottleneck in CPU-heavy tasks. The GPU’s 448.0 GB/s bandwidth is adequate for its class. The system is well-balanced for professional compute and productivity but intentionally unbalanced for gaming, where the GPU will throttle the experience. If the goal is to maximize gaming performance, the CPU is overkill; if the goal is to maximize CPU compute, the GPU is unnecessary. The 72nd combined percentile reflects this compromise, pulling the average down from the CPU’s high score due to the GPU’s mediocrity.

Upgrade Path and Platform

The platform is based on the AMD Socket FP11, which is a mobile-specific socket. This means the CPU is likely soldered to the motherboard, and there is no traditional upgrade path for the processor itself. Users cannot swap in a newer or faster CPU later. The memory support is LPDDR5X, which is also typically soldered on mobile platforms, so increasing RAM capacity or speed post-purchase is not possible. The system supports PCIe Gen 4 with 16 lanes from the CPU, which is sufficient for the primary GPU, though the Quadro RTX 5000 Mobile is only rated for PCIe 3.0 x16. The integrated Radeon 8050S graphics provide a fallback option, but they are not a performance equal to the discrete GPU.

The GPU has a TDP of 110 W and is listed as an IGP slot width, suggesting it is a mobile chip integrated into the system board. The CPU has a 55 W TDP, so the combined thermal load is moderate. The FACT PACK does not list a suggested PSU for this laptop, which is typical for mobile systems where power is supplied by an external adapter. The GPU has no power connectors, indicating it draws power from the motherboard. For upgrades, the only practical path is an external GPU enclosure, provided the laptop supports it, but this is not confirmed. The most sensible "next upgrade" for this system is not a component swap but a move to an entirely new laptop, as the platform is closed. The lack of an unlocked multiplier also prevents CPU overclocking, and the end-of-life status of the GPU means no driver performance gains are forthcoming.

FAQ

Q: What is the CPU's performance tier compared to other processors?

A: The CPU is in the 93rd percentile of all CPUs, with an average benchmark score of 63765. It is essentially tied with the Intel Core i9-13900KS, which scores 64051, a difference of -0.4%.

Q: How much VRAM does the GPU have, and is it sufficient for modern workloads?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus. This is a large amount of VRAM, suitable for high-resolution textures and large machine learning models, though the GPU's compute power is limited.

Q: Is this system good for 4K gaming?

A: No, the GPU is in the 50th percentile of all GPUs. Estimated performance suggests it will struggle to maintain 60 FPS at 4K in demanding titles, making it better suited for 1080p or 1440p gaming.

Q: Can I upgrade the CPU in this laptop later?

A: No, the CPU uses the AMD Socket FP11, which is a mobile socket. The processor is likely soldered to the motherboard, so it cannot be replaced.

Q: What is the memory configuration and bandwidth?

A: The CPU supports LPDDR5X memory in a quad-channel configuration, providing 256.0 GB/s of bandwidth. This is a high-bandwidth setup that benefits CPU-heavy tasks.

Q: Does the GPU support real-time ray tracing?

A: Yes, the Quadro RTX 5000 Mobile has 48 RT cores, which are dedicated to ray tracing acceleration. It also has 384 tensor cores for AI workloads.

Q: What is the combined performance percentile of this build?

A: The combined percentile for the CPU and GPU pairing is 72, indicating a system that is above average overall, but held back by the GPU's mid-range ranking.

Build Overview

This is a laptop-class build, as indicated by the buildClass field. It pairs a high-end mobile CPU, the AMD Ryzen AI Max PRO 390, with a mid-range mobile GPU, the NVIDIA Quadro RTX 5000 Mobile. The CPU is a top-tier part, scoring in the 93rd percentile of all CPUs, while the GPU sits in the 50th percentile. The overall system percentile is 72, reflecting the disparity between the two components. This is a workstation-oriented machine for professionals who need substantial CPU compute power for tasks like compilation, simulation, and data processing, but who do not require high-end GPU acceleration for gaming or rendering. The 16 GB of VRAM on the GPU provides ample memory capacity, but the compute throughput is average. The system is not designed for high-refresh-rate or high-resolution gaming, where the GPU will be the primary constraint.

GPU Analysis

The NVIDIA Quadro RTX 5000 Mobile is a professional mobile graphics card based on the Turing architecture, specifically the TU104 chip, fabricated on a 12 nm process at TSMC. It contains 13,600 million transistors on a 545 mm² die, with a transistor density of 25.0M per mm². The GPU has 3072 shading units, 192 texture mapping units, and 64 ROPs. It is equipped with 48 RT cores for ray tracing and 384 tensor cores for AI-accelerated tasks. The memory subsystem consists of 16 GB of GDDR6 on a 256-bit bus, delivering a bandwidth of 448.0 GB/s. The clocks are set at 1035 MHz base and 1530 MHz boost, with memory running at 1750 MHz or 14 Gbps effective. The pixel rate is 97.92 GPixel/s, and the texture rate is 293.8 GTexel/s. The GPU supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 APIs.

In terms of raw compute, the GPU delivers 9.400 TFLOPS of FP32 performance and 18.80 TFLOPS of FP16 with a 2:1 ratio. With an average benchmark score of 0 and a 50th percentile ranking, it is a mid-tier performer. The lack of benchmark scores makes direct comparisons difficult, but the specifications indicate it is a competent 1080p GPU. The 448.0 GB/s of memory bandwidth is sufficient for its 3072 shading units, and the 384 tensor cores provide a boost for AI workloads like DLSS (where supported) or professional inference tasks. However, the 12 nm process is outdated compared to the CPU's 4 nm node, and the GPU's 110 W TDP is high for a mobile part. For rendering, the 9.400 TFLOPS is modest; modern desktop GPUs offer several times this performance. The 48 RT cores are an early implementation of ray tracing, and performance in RT-heavy games will be lower than newer architectures. Overall, this GPU is a solid professional companion for the powerful CPU, but it is not a high-performance gaming or rendering solution.