SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max PRO 385 + NVIDIA Quadro RTX 5000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
93%
VS
GPU
74%
PROCESSOR

AMD Ryzen AI Max PRO 385

43,326 Benchmark Score
Top 7% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Max PRO 385 and NVIDIA Quadro RTX 5000 Mobile pairing is a laptop-class configuration that combines a modern Zen 5-based CPU with a legacy Turing-generation professional GPU. The processor sits in the 88th percentile among all CPUs, while the graphics card lands squarely in the 50th percentile, creating a system where compute-heavy workloads benefit from the CPU’s strength but graphics-bound tasks are capped by the GPU’s mid-pack standing. This build is a study in contrasts: a 2025-era processor paired with a 2019-era professional graphics solution, and the benchmark data reflects that split personality clearly.

CPU Analysis

The AMD Ryzen AI Max PRO 385 is an 8-core, 16-thread processor built on the Zen 5 architecture, codenamed Strix Halo. It operates on the AMD Socket FP11 platform and is fabricated on a 4 nm process at TSMC. The base clock is 3.60 GHz with a boost clock of 5.00 GHz, and the CPU carries a 55 W TDP. Cache is laid out as 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. Memory support is LPDDR5X over a quad-channel bus, providing 256.0 GB/s of memory bandwidth, and ECC memory is supported. The integrated graphics are listed as Radeon 8050S, though the build pairs this CPU with a discrete NVIDIA GPU. PCIe connectivity is Gen 4 with 16 lanes from the CPU.

Cinebench results show a strong multi-core performer. The R23 multi-core score of 28424 places it well ahead of many mobile processors, while the R23 single-core score of 4012 indicates excellent per-thread performance. In R20, the multi-core score is 11938 and single-core is 1685; in R15, multi-core is 2865 and single-core is 404. PassMark tests reinforce this: multi-thread score is 32075, single-thread is 3995, integer math is 105056, floating-point math is 69580, and data compression hits 379448. The CPU’s average benchmark score is 43326, which ranks it in the 88th percentile of all CPUs.

Compared to its nearest rivals, the Ryzen AI Max PRO 385 is effectively tied with the AMD Ryzen AI 9 465, which scores 43431 with a delta of -0.2%. It edges out the Intel Core Ultra 9 386H by 0.3% (that CPU scores 43210), and it trails the AMD Ryzen 7 170 by 0.8% (43689) and the AMD Ryzen 7 PRO 7745 by 0.9% (43704). These deltas are all under one percentage point, meaning the CPU sits in a tightly contested performance band where no single processor has a decisive advantage in aggregate benchmarks.

For real workloads, the interpretation is straightforward. The 8-core/16-thread layout with a 5.00 GHz boost clock handles heavily threaded tasks like video encoding and 3D rendering with ease, as evidenced by the R23 multi-core score of 28424. Single-core performance, reflected in the 4012 R23 single-core score, ensures snappy responsiveness in applications that rely on one or two threads, such as spreadsheet calculations or light scripting. The passmark find prime numbers score of 157 is notably low, suggesting that pure integer brute-force workloads are not this chip’s forte, but the floating-point math score of 69580 and integer math score of 105056 show broad competence across typical compute tasks. The 256.0 GB/s memory bandwidth is a substantial asset for data-heavy applications, particularly in professional software that moves large datasets between memory and cache.

Usage Scenarios

For high-refresh gaming, the CPU is more than capable of feeding frames, but the GPU becomes the limiting factor. The Quadro RTX 5000 Mobile sits in the 50th percentile, meaning it delivers average performance relative to all GPUs. Expected frame rates at 1080p would be moderate, and at 1440p or 4K, the GPU’s mid-pack standing will cap performance well below what the CPU could support. Gamers seeking triple-digit frame rates in esports titles might see acceptable numbers, but demanding AAA games will likely struggle at higher settings.

Streaming benefits from the CPU’s strong multi-core scores. The R23 multi-core result of 28424 provides ample headroom for encoding video while running a game, and the 16 threads allow simultaneous game logic and stream encoding without major contention. The GPU’s Turing architecture includes NVENC-capable hardware, though the fact pack does not specify encoder details, so this remains a qualitative observation. The CPU’s 88th percentile ranking ensures that software encoding is a viable fallback if needed.

Video editing is a mixed bag. The CPU’s Cinebench R23 multi-core score of 28424 and PassMark floating-point score of 69580 indicate solid performance for rendering timelines and exporting projects. However, the GPU’s 50th percentile standing means GPU-accelerated effects, color grading, and preview rendering will not be class-leading. The 16 GB of VRAM on the GPU is generous for video work, but the underlying compute power of 9.400 TFLOPS FP32 limits how fast those effects render.

3D rendering shows a similar pattern. CPU-based rendering engines will exploit the Ryzen AI Max PRO 385’s multi-core strength, with the R23 multi-core score of 28424 translating to respectable render times. GPU-based renderers, however, will be constrained by the Quadro RTX 5000 Mobile’s 9.400 TFLOPS FP32 and its 50th percentile ranking. The 48 RT cores and 384 tensor cores are present, but they are from the Turing generation, which is older than modern RT hardware, so ray-traced workloads will not perform at current-generation levels.

Software development is a strong fit. The CPU’s single-thread score of 3995 in PassMark and R23 single-core score of 4012 ensure fast compilation of single-file changes, while the multi-thread score of 32075 in PassMark handles parallel builds efficiently. The 32 MB of shared L3 cache helps with frequently accessed code and data. The GPU’s role in development is minimal, so its mid-pack GPU standing does not detract from this use case.

Student and office work is entirely adequate. The CPU’s high single-thread performance and 16 threads handle document processing, spreadsheet calculations, and web browsing without strain. The integrated Radeon 8050S could handle basic display output, though the discrete GPU is present in this build. The 88th CPU percentile means this system will feel fast for everyday tasks, and the 256.0 GB/s memory bandwidth ensures smooth multitasking.

Benchmark Performance

The CPU’s benchmark suite shows a well-rounded performer. Cinebench R23 multi-core is 28424 and single-core is 4012. In R20, multi-core is 11938 and single-core is 1685. R15 multi-core is 2865 and single-core is 404. PassMark results include a multi-thread score of 32075, single-thread of 3995, data compression of 379448, data encryption of 18978, extended instructions of 31442, find prime numbers of 157, floating-point math of 69580, integer math of 105056, physics of 1711, and random string sorting of 40784. The average benchmark score is 43326, placing the CPU in the 88th percentile of all CPUs.

The GPU has no benchmark scores listed in the fact pack. Its percentile vs all GPUs is 50, and its average benchmark score is 0. This means the GPU’s performance must be inferred from its specifications alone. The Quadro RTX 5000 Mobile has 3072 shading units, 192 texture mapping units, and 64 ROPs. It operates at a base clock of 1035 MHz and boosts to 1530 MHz. Memory is 16 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. The GPU delivers 9.400 TFLOPS of FP32 performance and 18.80 TFLOPS of FP16 with a 2:1 ratio. Pixel rate is 97.92 GPixel/s and texture rate is 293.8 GTexel/s.

The combined percentile for this CPU+GPU pairing is 69, which places the overall build above the median but well below top-tier configurations. The CPU’s 88th percentile is the dominant contributor, while the GPU’s 50th percentile drags the combined score down. The combined picture is a system that excels at CPU-bound tasks but is average at GPU-bound tasks. No measured FPS data exists for this exact combination, so all frame rate discussions must be treated as estimates derived from the benchmark scores.

Gaming Performance

The fact pack contains no measured FPS data for this exact CPU+GPU combination. The measuredFpsUltraByGame field is empty, and dataIsMeasured is false. Therefore, all gaming performance figures below are estimates based on the benchmark scores and component specifications.

At 1080p with ultra settings, the Quadro RTX 5000 Mobile’s 50th percentile ranking suggests moderate frame rates. The GPU’s 9.400 TFLOPS FP32 and 448.0 GB/s memory bandwidth are adequate for 1080p gaming, but they are not exceptional. Esports titles like competitive shooters or MOBAs might achieve 60-100 FPS, while AAA single-player games would likely fall into the 40-60 FPS range. The CPU’s strong single-thread performance ensures that the GPU, not the CPU, will be the bottleneck in most scenarios.

At 1440p ultra, frame rates would drop further. The GPU’s mid-pack standing means that demanding titles would struggle to maintain 60 FPS, and some games might dip below 40 FPS. The 16 GB of VRAM is sufficient for texture-heavy games, but the underlying compute power is not enough to push high frame rates at this resolution. The 50th percentile GPU ranking indicates that half of all GPUs are faster, so expectations should be tempered.

At 4K ultra, the GPU would be severely strained. The 9.400 TFLOPS FP32 is far below what modern 4K gaming requires, and most titles would run below 30 FPS. The CPU’s 88th percentile ranking is irrelevant here because the GPU is the limiting factor. Gamers with 4K displays should look elsewhere, as this combination is not suited for 4K gaming at high settings.

Overall, the gaming picture is one of CPU overperformance and GPU underperformance. The Ryzen AI Max PRO 385 could easily drive a much faster GPU, but the Quadro RTX 5000 Mobile holds the system back. This is a workstation-oriented GPU, and its gaming capabilities are secondary to its professional rendering and compute features.

Who Should Build It

This build targets users who need strong CPU compute for professional or development work but do not require top-tier GPU gaming performance. Content creators working with CPU-based rendering engines will benefit from the Ryzen AI Max PRO 385’s R23 multi-core score of 28424, which handles video encoding and 3D scene rendering efficiently. The 88th CPU percentile ensures that CPU-bound tasks run faster than the vast majority of systems.

Software developers will find the CPU’s single-thread score of 3995 in PassMark and multi-thread score of 32075 ideal for compilation and testing. The 16 threads allow parallel builds without slowdowns, and the 32 MB L3 cache reduces latency for frequently accessed code. The GPU’s presence is almost irrelevant for development tasks, so its mid-pack standing does not hurt this use case.

Students and office workers who run productivity suites, browse the web, and manage documents will find this system more than adequate. The CPU’s high single-thread performance ensures responsive applications, and the 256.0 GB/s memory bandwidth supports multitasking with many open tabs and applications. The integrated Radeon 8050S could even handle basic graphics tasks if the discrete GPU is not needed.

Small business workstations that run CPU-intensive simulations, financial modeling, or data analysis will benefit from the CPU’s strength. The PassMark integer math score of 105056 and floating-point math score of 69580 indicate solid computational throughput. The GPU’s 16 GB of VRAM could support GPU-accelerated compute in professional applications, though its 9.400 TFLOPS FP32 limits the scale of such workloads.

Gamers should avoid this build unless they play at 1080p with modest settings. The GPU’s 50th percentile ranking means it is average at best, and the lack of measured FPS data suggests that real-world performance is uncertain. The CPU is excellent for gaming, but the GPU will be the persistent bottleneck.

FAQ

Q: What is the CPU’s percentile ranking among all processors?

A: The AMD Ryzen AI Max PRO 385 is in the 88th percentile of all CPUs, with an average benchmark score of 43326.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen AI 9 465?

A: The Ryzen AI Max PRO 385 scores 43326, while the Ryzen AI 9 465 scores 43431, resulting in a delta of -0.2%. The two are effectively tied.

Q: What is the GPU’s memory configuration?

A: The NVIDIA Quadro RTX 5000 Mobile has 16 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth.

Q: Is there measured FPS data for this CPU+GPU combination?

A: No. The fact pack contains no measured FPS data for this exact combination, so all gaming performance figures are estimates based on benchmark scores.

Q: What is the combined percentile of this CPU and GPU pairing?

A: The combined percentile is 69, which reflects the CPU’s strong 88th percentile and the GPU’s average 50th percentile.

Q: What process node is the CPU built on?

A: The CPU is fabricated on a 4 nm process at TSMC, using the Zen 5 architecture.

Q: What is the GPU’s FP32 compute performance?

A: The GPU delivers 9.400 TFLOPS of FP32 performance and 18.80 TFLOPS of FP16 with a 2:1 ratio.

Balance and Bottleneck

The bottleneck analysis is clear: the GPU limits graphics-bound workloads, while the CPU excels in compute-bound tasks. The CPU’s 88th percentile ranking versus the GPU’s 50th percentile creates a significant imbalance. In any workload that relies on the GPU—gaming, GPU rendering, or GPU-accelerated effects—the Quadro RTX 5000 Mobile will cap performance at a level well below what the CPU could support.

Evidence from the percentiles supports this. The CPU’s average benchmark score of 43326 places it in the top 12% of all CPUs, while the GPU’s 50th percentile means it is exactly average. The combined percentile of 69 is a compromise between these two extremes, and it indicates that the system as a whole is better than half of all builds but far from the top.

For CPU-bound workloads like video encoding, 3D rendering with CPU engines, or software compilation, the Ryzen AI Max PRO 385 will perform near its full potential. The R23 multi-core score of 28424 and PassMark multi-thread score of 32075 demonstrate that the CPU can sustain high throughput across all 16 threads. The GPU is not involved in these tasks, so its limitations do not apply.

For GPU-bound workloads, the situation reverses. Gaming at any resolution above 1080p will be limited by the GPU’s 9.400 TFLOPS FP32 and 50th percentile ranking. GPU rendering with ray tracing will also be constrained by the 48 RT cores, which are Turing-generation and not as capable as newer designs. The 16 GB of VRAM is a positive, but memory capacity does not compensate for raw compute throughput.

The memory bandwidth also plays a role. The CPU has 256.0 GB/s of memory bandwidth, which is ample for its needs. The GPU has 448.0 GB/s, which is respectable but not exceptional. In workloads that move data between CPU and GPU, the PCIe 3.0 x16 bus on the GPU (versus the CPU’s Gen 4 lanes) could create a minor bottleneck, though the fact pack does not provide data to quantify this.

Build Overview

This is a laptop-class build (buildClass: "laptop") that pairs the AMD Ryzen AI Max PRO 385 with the NVIDIA Quadro RTX 5000 Mobile. The CPU is a modern Zen 5 processor released in January 2025, while the GPU is a Turing-generation professional card released in May 2019 and now end-of-life. The overall tier, as indicated by the combined percentile of 69, places this system above average but not in the high-performance tier. The CPU’s 88th percentile is the standout feature, while the GPU’s 50th percentile is merely average.

The build is best described as a CPU-centric workstation. The processor handles compute-heavy tasks with ease, and the GPU provides professional-grade features like 16 GB of VRAM and RT cores, but neither component is top-tier. The CPU is competitive with the AMD Ryzen AI 9 465, Intel Core Ultra 9 386H, AMD Ryzen 7 170, and AMD Ryzen 7 PRO 7745, all within a 0.9% delta. The GPU has no nearest rivals listed, but its 50th percentile ranking indicates it sits at the median of all GPUs.

GPU Analysis

The NVIDIA Quadro RTX 5000 Mobile is a Turing-architecture professional GPU built on a 12 nm process at TSMC. It uses the TU104 chip, which contains 13,600 million transistors on a 545 mm² die, giving a transistor density of 25.0M per mm². The GPU has 3072 shading units, 192 texture mapping units, and 64 ROPs. It includes 48 RT cores and 384 tensor cores, providing hardware support for ray tracing and AI-accelerated workloads.

Clock speeds are a base of 1035 MHz and a boost of 1530 MHz. Memory runs at 1750 MHz with 14 Gbps effective speed, across 16 GB of GDDR6 on a 256-bit bus, yielding 448.0 GB/s of bandwidth. The GPU delivers 9.400 TFLOPS of FP32 and 18.80 TFLOPS of FP16 with a 2:1 ratio. Pixel rate is 97.92 GPixel/s and texture rate is 293.8 GTexel/s. The TDP is 110 W, and the bus interface is PCIe 3.0 x16. Display outputs are described as portable device dependent.

The GPU’s percentile vs all GPUs is 50, meaning it is exactly average. No benchmark scores are listed, so the 50th percentile is the only performance indicator. In rendering workloads, the 9.400 TFLOPS FP32 is sufficient for 1080p professional rendering but will struggle with high-resolution or heavily ray-traced scenes. The 16 GB of VRAM is a strong asset for large textures and complex scenes, and the 448.0 GB/s bandwidth supports smooth data transfer. The 48 RT cores enable ray tracing, but Turing-generation RT hardware is slower than newer generations, so ray-traced performance will be modest.

For compute workloads, the 384 tensor cores provide AI acceleration, and the 18.80 TFLOPS FP16 can handle mixed-precision tasks. The GPU’s end-of-life production status means it is no longer manufactured, but it remains functional for professional applications that do not require the latest features. The mid-pack GPU percentile means that many modern GPUs are faster, so this is not a high-performance graphics solution.