SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max+ 395 + NVIDIA Quadro RTX 5000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
97%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen AI Max+ 395

77,740 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Max+ 395 processor and NVIDIA Quadro RTX 5000 Mobile Refresh GPU form a laptop build that pairs a top-tier CPU with a mid-range mobile GPU. According to the benchmark data, the CPU ranks in the 95th percentile of all processors, while the GPU ranks in the 50th percentile, giving the combined system a 73rd percentile standing. No measured frame‑rate data exists for this exact combination, so all gaming performance discussed in this analysis is inferred from the CPU and GPU specifications and benchmark scores.

FAQ

Q: What is the CPU architecture and process node?

A: The CPU is built on the Zen 5 architecture (codenamed Strix Halo) and manufactured on a 4 nm TSMC process.

Q: How many cores and threads does the CPU have?

A: The CPU has 16 cores and 32 threads, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz.

Q: What is the GPU’s memory configuration?

A: The GPU has 16 GB of GDDR6 memory on a 256‑bit bus, providing 448 GB/s of bandwidth.

Q: Does the CPU support ECC memory?

A: Yes, the CPU supports ECC memory, and it uses quad‑channel LPDDR5X memory with a 256 GB/s bandwidth.

Q: What is the combined performance percentile of this build?

A: The combined percentile is 73, meaning the system outperforms 73% of all tracked configurations.

Q: Does the CPU include integrated graphics?

A: Yes, the CPU integrates a Radeon 8060S GPU.

Q: What is the production status of the GPU?

A: The GPU is end‑of‑life, having been released in June 2020.

Benchmark Performance

The CPU delivers a strong set of benchmark scores. In Cinebench R23 it reaches 35,314 points in multicore and 2,044 points in single‑core. Geekbench results show 20,992 in multicore and 2,464 in single‑core. PassMark multithread performance is 54,934, while single‑thread score is 4,147. The CPU’s aggregate average benchmark score is 77,740, which places it in the 95th percentile of all CPUs.

Compared to its nearest rivals, the CPU’s performance is closely matched. The AMD Ryzen Threadripper PRO 9945WX scores 76,513, which is 1.6% lower than the Ryzen AI Max+ 395. The AMD EPYC Embedded 8224P also scores 76,492, 1.6% lower. The Intel Core i9-14900K scores 79,097, which is 1.7% higher, and the AMD Ryzen 9 8945HX scores 76,212, 2% lower. These deltas indicate that the CPU is within a narrow band of high‑end desktop and server processors, though it trails the i9‑14900K by a slight margin.

The GPU, however, has no dedicated benchmark scores in the dataset. Its average benchmark score is listed as 0, and its percentile is exactly 50, meaning it is an average performer among all GPUs. Because no GPU benchmark numbers are available, the combined percentile of 73 is driven almost entirely by the CPU’s high standing. The lack of GPU scores means the system’s overall tier is defined by the CPU’s strength, with the GPU acting as a secondary component that does not significantly raise the system’s rank.

Balance and Bottleneck

The CPU and GPU are clearly imbalanced. The CPU’s 95th percentile is far above the GPU’s 50th percentile, so the GPU will be the limiting factor in any workload that relies heavily on graphics processing. The CPU’s high multicore and single‑core scores, such as 35,314 in Cinebench R23 and 2,044 in single‑core, allow it to handle CPU‑bound tasks with ease, but those scores do not directly translate to GPU‑bound tasks. In gaming, the CPU can generate frames quickly, but the GPU will cap the final output at whatever the GPU’s rendering capability is.

The CPU’s 32 threads and 64 MB of L3 cache are well suited for compute‑heavy applications, but the GPU’s 16 GB VRAM and 448 GB/s bandwidth are moderate for a modern GPU. In graphics‑intensive scenarios, the GPU will be the bottleneck, as its 50th percentile indicates a mid‑range standing. The CPU’s 256 GB/s memory bandwidth is actually higher than the GPU’s 448 GB/s bandwidth, which is unusual but reflects the CPU’s integrated memory controller and the GPU’s dedicated GDDR6 pool. In practice, the CPU can feed the GPU with data quickly, but the GPU’s compute throughput is limited by its 9.4 TFLOPS FP32 performance.

The TDP figures also highlight the imbalance: the CPU has a 55 W TDP, while the GPU has a 110 W TDP. The GPU draws twice the power of the CPU, yet it still ranks only in the 50th percentile. This suggests that the GPU is not a high‑performance part, and the system’s overall performance will be capped by the GPU in many workloads.

Build Overview

This is a laptop build, as indicated by the build class. It pairs the AMD Ryzen AI Max+ 395, a top‑tier mobile processor, with the NVIDIA Quadro RTX 5000 Mobile Refresh, a mid‑range mobile GPU. The CPU is a Zen 5 (Strix Halo) part with 16 cores, 32 threads, a 4 nm process, and a 64 MB L3 cache. It supports quad‑channel LPDDR5X memory and has a 256 GB/s memory bandwidth. The GPU is a Turing‑architecture part (TU104B) with 16 GB of GDDR6, 3072 shading units, 48 RT cores, and 384 tensor cores.

The combined percentile of 73 places this build in the upper‑mid range of all systems. It is not a top‑tier gaming rig—the GPU’s 50th percentile prevents that—but the CPU’s 95th percentile makes it a powerful workstation for CPU‑intensive tasks. The build is best described as a “CPU‑first” workstation laptop, where the processor is the star and the GPU is a competent but not outstanding companion.

Who Should Build It

This pairing is ideal for users who need heavy CPU processing power and are willing to accept a mid‑range GPU. Content creators working with video editing, 3D rendering, or software compilation will benefit from the 32 threads and 64 MB of L3 cache. The CPU’s Cinebench R23 multicore score of 35,314 and PassMark multithread score of 54,934 are strong indicators of its ability to handle long‑running compute tasks. The GPU, while not top‑tier, offers 16 GB of VRAM and 448 GB/s bandwidth, which is enough for moderate graphics work, such as 1080p video previews or basic 3D viewport rendering.

Students and developers who run virtual machines, compile large codebases, or simulate scientific models will find the CPU’s 32 threads and ECC memory support useful. Small business workstations that need to run database queries, data encryption, or floating‑point math will also benefit from the CPU’s PassMark data encryption score of 35,455 and floating‑point math score of 128,682. The GPU’s 50th percentile means it is adequate for office‑style graphics but not for high‑end gaming or professional 3D animation.

Usage Scenarios

High‑refresh gaming: The CPU’s single‑core score of 2,044 in Cinebench R23 and 4,147 in PassMark single‑thread indicates strong per‑core performance, which is critical for high‑frame‑rate gaming. However, the GPU’s 50th percentile will cap the maximum frame rate. In a typical 1080p gaming session, the CPU can feed frames quickly, but the GPU will likely become the limiting factor at ultra settings. The 16 GB VRAM is sufficient for modern game assets, but the GPU’s 9.4 TFLOPS FP32 is not in the high‑end class, so expect smooth performance at 1080p with medium‑to‑high settings, not at 4K ultra.

Streaming: The CPU’s 32 threads can handle encoding and streaming simultaneously. With a multicore score of 35,314, it can encode video at high quality while the GPU handles the game rendering. The GPU’s 16 GB VRAM allows it to keep a large texture pool, but the CPU will be the primary workhorse for encoding, making this a good setup for single‑PC streaming.

Video editing: The CPU’s multicore performance is excellent for video rendering and export. The GPU’s 16 GB VRAM can accelerate previews and effect processing, but the CPU’s 64 MB L3 cache and 32 threads will handle the heavy lifting in most non‑linear editors. The combination is well‑suited for 4K video editing, where the CPU handles timeline rendering and the GPU provides real‑time previews.

3D rendering: The CPU’s 32‑thread and high IPC are ideal for CPU‑based renderers (e.g., Blender’s Cycles). The GPU’s 48 RT cores and 384 tensor cores support ray tracing and AI‑accelerated denoising, but the GPU’s Turing architecture is older and its 50th percentile indicates it is not a high‑end renderer. For GPU‑accelerated rendering, the system will be limited by the GPU’s 9.4 TFLOPS, but the CPU can handle scene setup and geometry.

Software development: The CPU’s high single‑core score (2,044) and 32 threads are perfect for compiling code, running unit tests, and managing virtual machines. The 64 MB L3 cache reduces latency for frequently accessed data. The GPU is not a bottleneck in most development tasks, so this build can serve as a fast developer laptop.

Student and office work: The CPU is overkill for word processing and web browsing, but its efficiency in burst workloads (single‑core 4,147 PassMark) ensures snappy responsiveness. The GPU’s 16 GB VRAM is more than enough for office productivity, and the CPU’s low TDP of 55 W contributes to battery life.

GPU Analysis

The NVIDIA Quadro RTX 5000 Mobile Refresh is a Turing‑architecture GPU built on a 12 nm process. It has 16 GB of GDDR6 memory on a 256‑bit bus, yielding 448 GB/s of bandwidth. The base clock is 1035 MHz and the boost clock is 1530 MHz. It contains 3,072 shading units, 192 TMUs, 64 ROPs, 48 RT cores, and 384 tensor cores. The FP32 performance is 9.4 TFLOPS, and FP16 performance is 18.8 TFLOPS (2:1). The pixel rate is 97.92 GPixel/s and the texture rate is 293.8 GTexel/s. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It is connected via PCIe 3.0 x16.

Despite having no benchmark scores, the GPU’s 50th percentile indicates it is an average performer among all GPUs. Its 16 GB VRAM and 448 GB/s bandwidth are adequate for most 1080p and some 1440p workloads, but the 9.4 TFLOPS FP32 is not a high‑end compute figure. The 48 RT cores and 384 tensor cores provide ray tracing and tensor acceleration, but the Turing architecture is older than current GPUs. The GPU’s end‑of‑life status and 12 nm process also place it behind modern parts.

CPU Analysis

The AMD Ryzen AI Max+ 395 is a mobile processor with 16 cores and 32 threads, built on the Zen 5 architecture and a 4 nm TSMC process. The base clock is 3.00 GHz, and the boost clock is 5.10 GHz. It has 64 MB of L3 cache, 1 MB L2 per core, and 80 KB L1 per core. The CPU supports quad‑channel LPDDR5X memory with a 256 GB/s bandwidth, and it includes ECC support. It has 16 PCIe Gen 4 lanes and an integrated Radeon 8060S GPU. The TDP is 55 W.

Benchmark results are strong: Cinebench R23 multicore 35,314, single‑core 2,044; Geekbench multicore 20,992, single‑core 2,464; PassMark multithread 54,934, single‑thread 4,147. The CPU’s percentile is 95th, and its average benchmark score is 77,740. It sits within 2% of the AMD Ryzen 9 8945HX and AMD EPYC Embedded 8224P, and within 1.7% of the Intel Core i9‑14900K. This places it in the upper echelon of CPUs, making it a very powerful mobile part.

Upgrade Path and Platform

The CPU uses the AMD Socket FP11, which is a mobile socket. The memory support is LPDDR5X, which is typically soldered on laptops, so memory upgrades are not possible. The CPU has a TDP of 55 W, and the GPU has a TDP of 110 W; these are separate values, but the laptop’s cooling and power delivery are fixed. The CPU is not multiplier‑unlocked, so overclocking is not possible.

The GPU is end‑of‑life and has no suggested PSU, but it is a laptop part, so the PSU is not user‑replaceable. A sensible next upgrade would be to a newer GPU architecture, but the laptop’s form factor and soldered components would limit that. The CPU’s 16 PCIe Gen 4 lanes could accommodate a faster external GPU, but the system’s laptop design makes that impractical. The integrated Radeon 8060S provides a backup GPU, but it is not a replacement for the dedicated GPU.

Gaming Performance

No measured frame‑rate rows exist for this specific CPU‑GPU combination, so all gaming performance figures are estimates derived from the benchmark scores. The CPU’s high single‑core and multicore scores suggest that it can drive a game’s logic and physics quickly. The GPU’s 50th percentile and 16 GB VRAM indicate that it is a mid‑range part, so the system will be capable of 1080p high‑to‑medium settings in most games, but it will not achieve high frame rates at 1440p or 4K ultra.

For CPU‑bound games, such as strategy or simulation titles, the CPU’s 32 threads and 64 MB L3 cache will ensure smooth performance. For GPU‑bound games, the GPU’s 9.4 TFLOPS and 448 GB/s bandwidth will limit the frame rate. The GPU’s 48 RT cores provide ray tracing support, but the Turing architecture’s ray tracing performance is not as strong as newer generations. Overall, the system is best suited for 1080p gaming with high settings, and it will struggle at 4K ultra. The estimated frame rates are qualitative, but the CPU’s strengths make it a capable gaming CPU, while the GPU is the limiting factor.