SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max+ 392 + AMD Radeon 880M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
98%
VS
GPU
85%
PROCESSOR

AMD Ryzen AI Max+ 392

90,541 Benchmark Score
Top 2% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 880M

8,436 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Max+ 392 is a 12-core, 24-thread mobile processor built on the Zen 5 architecture and the Strix Halo platform. It operates from a base clock of 3.20 GHz up to a 5.00 GHz boost, within a 55 W TDP envelope, and is manufactured on TSMC's 4 nm process. The chip features a substantial cache hierarchy, including 80 KB of L1 per core, 1 MB of L2 per core, and a large 64 MB shared L3 pool. Memory support includes quad-channel LPDDR5X with a peak bandwidth of 256.0 GB/s, and it also supports ECC memory. The CPU is paired with an integrated Radeon 8060S GPU, though the specific configuration analyzed here uses the discrete-class AMD Radeon 880M graphics solution.

The CPU's benchmark results place it in the 96th percentile among all CPUs, indicating top-tier processing capability. Its average benchmark score of 90541 is nearly identical to the Intel Xeon 654 (90717, -0.2% delta) and the AMD Ryzen 9 9955HX (91199, -0.7% delta), while it holds a slight edge over the Intel Xeon w7-2575X (88172, 2.7% delta) and the Intel Xeon 6736P (87864, 3% delta). This positioning suggests the Ryzen AI Max+ 392 offers workstation-class compute performance in a mobile form factor, making it a strong contender for demanding professional workloads.

FAQ

Q: What is the core and thread configuration of the AMD Ryzen AI Max+ 392?

A: The processor has 12 physical cores and 24 threads, which enables simultaneous multi-threading for parallel task processing.

Q: What is the architectural foundation of this CPU?

A: It is based on the Zen 5 architecture, specifically from the Strix Halo codename family, and is built on a 4 nm process node from TSMC.

Q: How does the CPU performance compare to its nearest rivals?

A: The CPU's average benchmark score is 90541, which is virtually tied with the Intel Xeon 654 (90717, -0.2%) and the AMD Ryzen 9 9955HX (91199, -0.7%). It outperforms the Intel Xeon w7-2575X by 2.7% and the Intel Xeon 6736P by 3%.

Q: What is the memory configuration supported by this chip?

A: The CPU supports quad-channel LPDDR5X memory with a theoretical bandwidth of 256.0 GB/s. It also has ECC memory support and requires an AMD Socket FP11 motherboard.

Q: What is the GPU performance percentile and what does it mean?

A: The AMD Radeon 880M GPU holds a 43rd percentile ranking among all GPUs. This indicates it performs below the median, making it a mid-to-low tier graphics solution.

Q: Is the data for gaming FPS measured or estimated for this build?

A: The data is not measured. The FACT PACK contains no measured FPS rows for this exact CPU+GPU combination, so all frame rate discussions are estimates based on the benchmark scores.

Q: What is the combined performance percentile of this CPU and GPU pairing?

A: The combined percentile for this laptop build is 70, indicating that the overall system performance is above average but not at the extreme high-end, largely due to the GPU's lower ranking.

Benchmark Performance

The CPU's multi-threaded performance is exceptional, scoring 45231 in Passmark's multithread test and 152414 in integer math. The floating-point math score of 99548 further underscores its strength in scientific and engineering calculations. The single-thread score of 3927 is also solid, ensuring responsive performance in lightly-threaded applications. The data compression score of 554760 and encryption score of 27784 highlight the CPU's proficiency in data-intensive tasks like file archiving and secure communications.

The GPU, by contrast, presents a more modest picture. Its Passmark G3D score is 7615, with a DirectX 12 score of 32 and a DirectX 11 score of 73. In 3DMark Steel Nomad DX12, it scores 535. The Geekbench Vulkan score of 40006 is higher than the OpenCL score of 31285, suggesting the integrated graphics driver has strong Vulkan optimization. The GPU's average benchmark score is 8436, placing it at the 43rd percentile. Its nearest rivals are the NVIDIA GeForce GTX 675MX (8427, 0.1% delta), the NVIDIA GeForce MX330 (8458, -0.3% delta), and the AMD Radeon HD 8870M (8462, -0.3% delta). This places the GPU in the same performance tier as decade-old discrete mobile GPUs.

The combined picture is a system with a 96th percentile CPU and a 43rd percentile GPU, resulting in an overall build percentile of 70. This indicates a significant performance imbalance where the processor is the dominant component, capable of far more computational work than the graphics subsystem can handle. For general productivity and CPU-bound tasks, the system will feel exceptionally fast, but for graphical workloads, the GPU will be the limiting factor. The data shows a processor that behaves like a high-end desktop workstation chip, paired with a graphics solution that performs like an entry-level discrete GPU from several years ago.

Usage Scenarios

High-Refresh Gaming: The Radeon 880M's 43rd percentile ranking and Passmark G3D score of 7615 suggest it can handle esports titles at lower settings, but it is not suited for high-refresh 1440p or 4K gaming. The CPU's high single-thread score of 3927 ensures the processor will not bottleneck frame generation in less demanding games, but the GPU's limited pixel rate of 46.40 GPixel/s and texture rate of 139.2 GTexel/s cap the overall visual output. Gamers targeting 60 FPS at 1080p in modern AAA titles will likely need to reduce graphical presets significantly.

Streaming: The CPU's 12-core/24-thread configuration, with a multithread score of 45231, is exceptionally well-suited for streaming. The x264 encoding workload can be offloaded to the CPU's many cores without compromising game performance, as the processor has ample headroom. The GPU's support for DirectX 12 Ultimate and Vulkan 1.4 also enables hardware-accelerated encoding paths, though the CPU is the primary asset here.

Video Editing: The CPU's high integer and floating-point math scores (152414 and 99548) make it a powerful tool for video editing, particularly for rendering timelines and applying effects. The 64 MB L3 cache and 256.0 GB/s memory bandwidth facilitate smooth scrubbing and preview of high-resolution footage. However, the GPU's modest compute score of 3719 will slow down GPU-accelerated effects and color grading, making the CPU the workhorse for most tasks.

3D Rendering: The CPU is a rendering powerhouse, with its 96th percentile ranking and strong multithread score of 45231. It will handle CPU-based rendering engines like Blender's Cycles or V-Ray with ease, delivering near-workstation performance. The GPU, however, is not suitable for GPU-accelerated rendering, as its FP32 performance of 4.454 TFLOPS is low by modern standards, resulting in long render times for viewport or final-frame GPU tasks.

Software Development: The CPU's performance is ideal for compilation, with the high multithread score of 45231 enabling fast parallel builds. The data encryption score of 27784 also indicates strong performance for secure development environments. The GPU's capabilities are sufficient for standard IDE rendering and basic UI acceleration, but developers working on graphics-heavy applications will need a better GPU.

Student and Office Work: This system is overkill for standard office tasks like word processing, spreadsheets, and web browsing, where the CPU's single-thread score of 3927 ensures snappy responsiveness. The GPU's Passmark G2D score of 969 is adequate for 2D desktop acceleration. Students in engineering or data science fields will benefit from the CPU's compute power, but the GPU's low 43rd percentile may limit CAD or machine learning workloads.

Balance and Bottleneck

The performance data clearly indicates a CPU-bound system. The processor sits in the 96th percentile, while the GPU is in the 43rd percentile, creating a massive imbalance. In CPU-intensive workloads like compilation, data compression (554760 score), and encryption (27784 score), the system will perform at a top-tier level. The 12-core/24-thread CPU will rarely be the limiting factor in any task, as its multithread score of 45231 is competitive with high-end desktop processors.

The bottleneck is unequivocally the GPU. In gaming, the Radeon 880M's low DirectX 12 score of 32 and G3D score of 7615 will prevent the CPU from reaching its full potential. The system's FPS scaling will be heavily constrained by the GPU's pixel and texture rates, meaning that higher resolutions will cause frame rates to drop significantly because the GPU cannot keep up with the CPU's frame generation requests. The CPU will be waiting on the GPU to finish rendering frames, leading to underutilization of the processor's capabilities.

Workloads that are purely CPU-bound, such as physics calculations (2887 score) or prime number finding (320 score), will see no bottleneck. However, any task that requires GPU acceleration, such as 3D rendering or modern gaming, will see the GPU as the hard limit. The combined percentile of 70 reflects this: it is higher than the GPU alone but lower than the CPU alone, showing that the system's overall performance is dragged down by the graphics component. Upgrading to a higher-performing discrete GPU would unlock the CPU's full potential, but as configured, the Radeon 880M is the primary constraint.

Gaming Performance

Note: No measured FPS data exists for this exact CPU+GPU combination. The following frame rate expectations are estimates derived from the benchmark scores, not from direct gameplay testing.

Based on the GPU's Passmark G3D score of 7615 and its 43rd percentile ranking, gaming performance is expected to be modest. At 1080p with ultra settings, the system will likely struggle to maintain 30 FPS in modern AAA titles like Cyberpunk 2077 or Starfield, as these games demand a GPU far more powerful than the Radeon 880M. The GPU's DirectX 12 score of 32 is particularly low, indicating weak performance in modern API-based games.

For esports titles such as Counter-Strike 2 or Valorant, the estimates are more favorable. The CPU's strong single-thread performance of 3927 helps with game logic, and the GPU can likely push 60-90 FPS at 1080p with medium-to-low settings. At 1440p, the GPU's pixel rate of 46.40 GPixel/s becomes a limiting factor, and even esports titles may drop below 60 FPS. At 4K, the GPU is expected to be completely inadequate, with frame rates falling to single digits in most games.

The GPU's FP32 performance of 4.454 TFLOPS and texture rate of 139.2 GTexel/s provide a baseline for its raw capabilities. These numbers suggest it is roughly equivalent to an entry-level discrete GPU from the mid-2010s. For older games or indie titles with low graphical demands, the system should deliver playable frame rates. For any game released in the last few years with high-quality graphics, the expectation is that the user must significantly reduce resolution and graphical settings to achieve playable performance.

Who Should Build It

This build targets users who prioritize CPU performance above all else. It is ideally suited for professionals who work with CPU-intensive applications such as software compilation, data analysis, and scientific computing, where the processor's 96th percentile ranking and high multithread score of 45231 will deliver exceptional productivity. The 256.0 GB/s memory bandwidth and 64 MB L3 cache also make it a strong choice for database work and large in-memory datasets.

Gamers are not the target audience for this specific configuration. The GPU's 43rd percentile ranking and low benchmark scores mean that gaming performance will be disappointing, even at 1080p. Users seeking a gaming laptop should look for a system with a more powerful discrete GPU. However, for users who play only lightweight or older games, this build offers a very strong CPU platform for other tasks.

Content creators who work primarily with CPU-based rendering and encoding will find this build compelling. The 12-core/24-thread CPU excels at video encoding and 3D rendering workloads that are not GPU-accelerated. Software developers will benefit from fast compile times and the ability to run multiple virtual machines or containers simultaneously. Students in technical fields and small business workstations that require heavy number-crunching will also find the CPU performance to be a significant asset.

Build Overview

This is a laptop-class build, classified as such by the buildClass field. It pairs the AMD Ryzen AI Max+ 392, a high-end mobile processor, with the AMD Radeon 880M, an integrated-class GPU based on the RDNA 3.5 architecture. The CPU is a 12-core Zen 5 part with a 5.00 GHz boost clock and a 55 W TDP, placing it in the top tier of mobile processors.

The overall tier of this build, as measured by the combined percentile of 70, is above average but not flagship. The system's performance is dominated by the CPU, which sits in the 96th percentile, while the GPU's 43rd percentile pulls the overall score down. This results in a system that is excellent for productivity and compute tasks but weak for graphics-intensive applications. The pairing is unusual, as the CPU is over-qualified for the GPU it is matched with, suggesting a system designed for specific professional workloads rather than general-purpose or gaming use.

GPU Analysis

The AMD Radeon 880M is an integrated GPU based on the RDNA 3.5 architecture, manufactured on a 4 nm process by TSMC. It features 768 shading units, 48 texture mapping units, and 16 raster operation pipelines. The GPU operates at a base clock of 400 MHz and a boost clock of 2900 MHz. Its memory interface is system-shared, meaning it uses a portion of the system's LPDDR5X memory, with bandwidth that is dependent on the system's memory configuration.

The GPU includes 12 ray tracing cores, enabling hardware-accelerated ray tracing, though its performance in this area is limited by its low compute throughput. The theoretical FP32 performance is 4.454 TFLOPS, with FP16 performance at a 1:1 ratio of 4.454 TFLOPS. The pixel rate is 46.40 GPixel/s, and the texture rate is 139.2 GTexel/s. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern APIs.

Benchmark scores for the GPU are modest. The 3DMark Steel Nomad DX12 score is 535, and the Geekbench OpenCL score is 31285, while the Vulkan score is 40006. The Passmark G3D score is 7615, with a GPU compute score of 3719. The GPU's average benchmark score is 8436, placing it at the 43rd percentile. Its nearest rivals include the NVIDIA GeForce GTX 675MX (8427, 0.1% delta) and the NVIDIA GeForce MX330 (8458, -0.3% delta), indicating performance comparable to older entry-level discrete GPUs.

For rendering workloads, the GPU's low FP32 performance and 16 ROPs severely limit its ability to handle modern 3D rendering tasks. It can accelerate basic viewport displays and simple effects, but for serious rendering, the CPU is the primary compute engine. The GPU's 12 RT cores provide some ray tracing capability, but the low overall throughput means ray-traced scenes will render very slowly. The GPU is best suited for basic display output, video playback, and light graphical tasks, while the CPU handles the heavy lifting in this build.