SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max 390 + NVIDIA Quadro RTX 5000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
95%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen AI Max 390

56,273 Benchmark Score
Top 5% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

AMD Ryzen AI Max 390 pairs with NVIDIA Quadro RTX 5000 Mobile Refresh in a laptop-class build that lands at the 71st percentile overall. The CPU sits in the 91st percentile among all processors, while the GPU holds a 50th percentile position. No measured FPS data exists for this exact combination, so all gaming frame-rate discussion below is estimated from benchmark scores, not observed results.

Usage Scenarios

High-refresh gaming at 1080p is viable but not class-leading. The GPU’s 50th percentile means it sits exactly at the midpoint of all GPUs, so it will handle esports titles and older AAA games at high settings, but the CPU’s 91st percentile suggests the processor is not the limiting factor. For competitive shooters that favor single-core speed, the Ryzen AI Max 390’s Cinebench R23 single-core score of 5091 and PassMark single-thread score of 4028 indicate strong per-thread performance, which typically translates to high minimum frame rates. However, without measured FPS, expect 60+ FPS in most titles at 1080p medium-to-high settings, with drops below that in the most demanding scenes.

Streaming while gaming benefits from the CPU’s 12 cores and 24 threads. The Cinebench R23 multi-core score of 36064 places it within 0.5% of the Intel Core i9-14900HX and 0.6% behind the Intel Core 7 253PQE, meaning it has enough headroom to encode video while the GPU renders frames. The PassMark multi-thread score of 41737 reinforces this, as does the data compression score of 487145, which suggests fast handling of streaming overhead. The 256.0 GB/s memory bandwidth from quad-channel LPDDR5X helps keep both CPU and GPU fed during simultaneous workloads.

Video editing in 4K is a strong suit for this pairing. The CPU’s 91st percentile ranking and the GPU’s 16 GB of GDDR6 memory with 448.0 GB/s bandwidth provide ample resources for timeline scrubbing and effect rendering. The Cinebench R20 multi-core score of 15146 and R15 multi-core score of 3635 indicate sustained multi-threaded performance for export tasks. The GPU’s 3072 shading units and 384 tensor cores can accelerate AI-based editing tools, though its 50th percentile means it won’t compete with higher-tier workstation GPUs in GPU-accelerated renders.

3D rendering workloads see a mix of strong CPU and mid-tier GPU performance. The CPU’s floating-point math score of 90594 and integer math score of 146519 in PassMark show robust compute capabilities for physics simulations and scene processing. The GPU’s 9.400 TFLOPS FP32 performance and 293.8 GTexel/s texture rate are adequate for viewport work but will lag in final-frame rendering compared to higher-percentile GPUs. The 48 RT cores and DirectX 12 Ultimate support mean ray-traced previews are possible, but expect longer render times than a GPU in the 80th percentile or above.

Software development benefits from the CPU’s compile throughput. The PassMark extended instructions score of 38716 and find prime numbers score of 316, combined with the 24 threads, suggest parallel builds will complete quickly. The L3 cache of 64 MB shared across cores reduces memory latency during large codebase compilation. The ECC memory support adds reliability for long-running test suites. The GPU’s 50th percentile is less relevant here, but its 16 GB VRAM can handle local model inference or GPU-accelerated testing frameworks.

Student and office work is comfortably handled. The CPU’s single-core Cinebench R23 score of 5091 ensures snappy application launches and responsive spreadsheet calculations. The PassMark single-thread score of 4028 puts it above typical office processors. The integrated Radeon 8050S graphics provide a fallback for light graphical tasks, while the discrete Quadro GPU handles any heavier visualization needs. The 55 W CPU TDP and 110 W GPU TDP mean this is a power-conscious mobile workstation, though not an ultraportable.

Benchmark Performance

The CPU’s average benchmark score of 56273 places it in the 91st percentile of all CPUs. Its nearest rivals are tightly clustered: the AMD Ryzen AI 9 HX PRO 470 scores 56306 (0.1% higher), the AMD Ryzen Threadripper PRO 3955WX scores 56555 (0.5% higher), while the Intel Core i9-14900HX scores 56004 (0.5% lower) and the Intel Core 7 253PQE scores 55919 (0.6% lower). This means the Ryzen AI Max 390 is effectively tied with these four processors, with all deltas under one percent. In real-world terms, the CPU is interchangeable with these rivals in multi-threaded workloads, and the differences are within run-to-run variance.

The GPU has no benchmark scores listed and no nearest rivals, so its 50th percentile is based solely on its position among all GPUs. This places it at the median, meaning half of all GPUs are faster and half are slower. The GPU’s average benchmark score of 0 indicates that no standardized benchmark data was provided for this entry. The GPU’s specs — 3072 shading units, 192 TMUs, 64 ROPs, 48 RT cores, and 384 tensor cores — are consistent with a mid-range Turing-based workstation part, but without scores, its relative performance is defined only by the percentile.

The combined percentile of 71 reflects the pairing’s overall position. This is not an average of the CPU’s 91 and GPU’s 50, but rather a holistic ranking that weights the CPU more heavily or accounts for system-level factors. The CPU is clearly the stronger component, and the GPU is the weaker link in most workloads that depend on graphics compute.

Balance and Bottleneck

The CPU’s 91st percentile versus the GPU’s 50th percentile creates a clear asymmetry. In CPU-bound workloads such as software compilation, data compression (487145 PassMark score), and multi-threaded rendering, the processor will operate near its full potential. The GPU’s lower percentile means it will be the bottleneck in GPU-bound tasks like gaming at high resolutions or GPU-accelerated rendering.

The FPS scaling evidence is absent because no measured FPS data exists. However, based on the percentile gap, expect that in gaming at 1080p, the CPU can feed frames faster than the GPU can render them, making the GPU the limiting factor. At lower resolutions or with reduced settings, the CPU’s superior single-thread performance (Cinebench R23 single-core 5091) can push frame rates higher, but the GPU’s 50th percentile caps the maximum output. At 1440p or 4K, the GPU’s 16 GB memory and 448.0 GB/s bandwidth help maintain playable frame rates, but the raw compute of 9.400 TFLOPS will hold back performance.

In mixed workloads like streaming while gaming, the CPU has headroom for encoding (multi-core score 36064 in R23) without stealing frames from the GPU. The memory bandwidth of 256.0 GB/s is shared between CPU and GPU, but the GPU’s dedicated 448.0 GB/s GDDR6 bandwidth means they don’t compete for the same memory pool. This separation reduces potential bottlenecks in simultaneous CPU and GPU tasks.

Who Should Build It

Gamers at 1080p who prioritize CPU-heavy titles like strategy games or MMOs will find this pairing adequate. The CPU’s 91st percentile ensures high minimum frame rates in CPU-bound scenarios, while the GPU’s 50th percentile handles most titles at medium settings. For 1440p gaming, the GPU will become the limiting factor, and users should expect lower settings to maintain smooth frame rates. 4K gaming is possible with reduced detail, but the GPU’s mid-tier position means it is not the ideal choice.

Content creators working with video editing or 3D modeling will benefit from the CPU’s multi-core strength. The 24 threads and 64 MB L3 cache handle rendering and effects processing efficiently. The GPU’s 16 GB VRAM is sufficient for large textures and complex scenes, but its 50th percentile means GPU-intensive renders will take longer than with a higher-tier GPU. For mixed CPU/GPU workflows, this system balances well.

Software developers compiling large codebases will appreciate the CPU’s multi-threaded performance. The PassMark integer math score of 146519 and extended instructions score of 38716 indicate strong compile throughput. The ECC memory support adds stability for long-running builds. The GPU is secondary for most development tasks but can accelerate local machine learning experiments with its 384 tensor cores.

Students and small business users doing office work, web browsing, and light content creation will find this system overkill. The CPU’s single-core performance (PassMark 4028) ensures responsive everyday use. The GPU’s presence handles any occasional graphics task, but the integrated Radeon 8050S could cover most of these needs alone. The 55 W CPU TDP keeps power consumption reasonable for a laptop.

Gaming Performance

No measured FPS data exists for this combination, so all gaming frame rates are estimated from benchmark scores. The CPU’s 91st percentile and the GPU’s 50th percentile suggest the following: at 1080p with ultra settings, expect 45-70 FPS in modern AAA titles, with esports games exceeding 100 FPS. At 1440p ultra, frame rates drop to 30-50 FPS in demanding titles. At 4K ultra, expect 20-35 FPS in AAA games, requiring settings reductions to reach playable frame rates.

The CPU’s single-core Cinebench R23 score of 5091 and PassMark single-thread score of 4028 indicate strong per-core performance, which helps maintain frame pacing in CPU-bound scenes. The GPU’s 9.400 TFLOPS FP32 and 293.8 GTexel/s texture rate are the limiting factors for resolution scaling. The 16 GB VRAM prevents memory-related stutters at high resolutions, but the compute throughput caps the maximum frame rate.

The GPU’s 48 RT cores enable ray tracing, but its 50th percentile means ray-traced performance will be modest. With DirectX 12 Ultimate support, the GPU can run modern ray-traced titles, but expect frame rates to drop by 30-50% when enabling ray tracing compared to rasterized settings. DLSS or similar upscaling is not mentioned in the fact pack, so rely on native resolution or manual settings adjustments.

Upgrade Path and Platform

The CPU uses AMD Socket FP11, which is designed for the Strix Halo platform. This socket likely supports other Ryzen AI Max processors, but no specific upgrade options are listed. The CPU supports LPDDR5X memory with quad-channel configuration, providing 256.0 GB/s bandwidth. This memory is typically soldered on mobile platforms, so memory upgrades are unlikely after purchase.

The GPU connects via PCIe 3.0 x16 and is described as "IGP" slot width with "Portable Device Dependent" display outputs. This indicates it is a mobile GPU that cannot be upgraded independently. The system’s PCIe support is Gen 4 with 16 lanes from the CPU, but the GPU uses PCIe 3.0, which is backward compatible. The GPU’s 110 W TDP and the CPU’s 55 W TDP combine for 165 W of processor power draw, excluding other system components.

The suggested PSU field is null, meaning no power supply recommendation is provided. The GPU’s power connectors are listed as "None," typical for mobile GPUs. A sensible next upgrade for this platform would be increasing system RAM if the laptop allows it, though LPDDR5X is often fixed. Storage upgrades via PCIe Gen 4 NVMe drives are likely possible, as the CPU supports 16 PCIe Gen 4 lanes.

CPU Analysis

The AMD Ryzen AI Max 390 features 12 cores and 24 threads based on the Zen 5 architecture, codenamed Strix Halo. It runs at a base clock of 3.20 GHz and boosts to 5.00 GHz. The 4 nm process from TSMC allows for efficient power consumption at a 55 W TDP. The die size is listed as 2x 70.6 mm², indicating a chiplet design. Cache consists of 80 KB L1 per core, 1 MB L2 per core, and 64 MB shared L3, which is substantial for a mobile processor.

The Cinebench R23 multi-core score of 36064 puts it at the 91st percentile, effectively tied with the Intel Core i9-14900HX and AMD Ryzen AI 9 HX PRO 470. The single-core score of 5091 is strong for a mobile chip, enabling fast response in single-threaded applications. PassMark scores show balanced performance: multithread 41737, integer math 146519, floating-point math 90594, and data compression 487145. The encryption score of 25097 indicates AES-NI acceleration works well.

The CPU’s integrated Radeon 8050S graphics provide a backup GPU for when the discrete Quadro is not needed, potentially saving power. The quad-channel memory support with 256.0 GB/s bandwidth is unusual for a mobile CPU and benefits memory-intensive workloads. The ECC memory support adds professional-grade reliability. The CPU is unlocked? No, the multiplier is locked, so overclocking is not possible.

Build Overview

This is a laptop-class build combining the AMD Ryzen AI Max 390 CPU with the NVIDIA Quadro RTX 5000 Mobile Refresh GPU. The CPU is from the Ryzen AI Max generation, released January 5, 2025, while the GPU is end-of-life, released June 7, 2020. This pairing creates a system where the CPU is significantly newer and more powerful than the GPU. The combined percentile of 71 reflects the overall tier: above average for general use, but not a high-end gaming or rendering machine.

The CPU’s 91st percentile makes it a top-tier mobile processor, competing with the best laptop CPUs available. The GPU’s 50th percentile makes it a mid-range mobile GPU, suitable for professional workstation tasks but not for high-end gaming. This imbalance means the system excels at CPU-heavy workloads like compiling, video editing, and multitasking, while GPU-heavy tasks like 4K gaming or GPU rendering are limited.

The overall tier of this system is mainstream-to-performance. The CPU provides performance similar to desktop-class processors in multi-threaded tasks, while the GPU provides entry-level workstation capability. For users who need CPU power more than GPU power, this is a solid choice. For gamers or GPU-centric creators, the GPU will disappoint relative to the CPU’s capability.

FAQ

Q: How does the CPU compare to its closest rivals?

A: The AMD Ryzen AI Max 390 scores 56273 on average, placing it 0.1% below the AMD Ryzen AI 9 HX PRO 470 (56306), 0.5% below the AMD Ryzen Threadripper PRO 3955WX (56555), 0.5% above the Intel Core i9-14900HX (56004), and 0.6% above the Intel Core 7 253PQE (55919). All deltas are under one percent, so performance is effectively identical.

Q: What is the GPU’s performance percentile?

A: The NVIDIA Quadro RTX 5000 Mobile Refresh sits in the 50th percentile of all GPUs, meaning it is exactly average. It has no benchmark scores or nearest rivals listed, so its position is based solely on its specs relative to the GPU database.

Q: Is this system good for gaming?

A: Based on the CPU’s 91st percentile and GPU’s 50th percentile, it can handle 1080p gaming at medium-to-high settings. No measured FPS data exists for this combination, so these are estimates. Expect 45-70 FPS in AAA titles at 1080p ultra, with lower performance at higher resolutions.

Q: What memory does the CPU support?

A: The CPU supports LPDDR5X memory in a quad-channel configuration, providing 256.0 GB/s of bandwidth. It also supports ECC memory for error correction. This is typically soldered on mobile platforms, so upgrades are rarely possible.

Q: What is the CPU’s socket and architecture?

A: The CPU uses AMD Socket FP11 and is based on the Zen 5 architecture with the Strix Halo codename. It is manufactured on a 4 nm process by TSMC and has a 55 W TDP. The multiplier is locked, so overclocking is not supported.

Q: Does the GPU support ray tracing?

A: Yes, the GPU has 48 RT cores and supports DirectX 12 Ultimate (12_2), which includes ray tracing. It also has 384 tensor cores for AI workloads. However, its 50th percentile means ray tracing performance will be modest compared to higher-tier GPUs.

Q: What is the overall performance tier of this build?

A: The combined percentile is 71, placing it above average among all system builds. The CPU is in the 91st percentile, making it excellent, while the GPU is in the 50th percentile, making it average. This creates a CPU-heavy system best suited for productivity and development rather than high-end gaming.