SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Max+ 388 + NVIDIA GeForce RTX 4080 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

95 / 100
ULTIMATE READY

Apex Performer

Top 5% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
94%
VS
GPU
95%
PROCESSOR

AMD Ryzen AI Max+ 388

49,796 Benchmark Score
Top 6% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 4080 Mobile

38,135 Benchmark Score
Top 5% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Max+ 388 + NVIDIA GeForce RTX 4080 Mobile pairing is a laptop-class platform. The CPU is an 8-core/16-thread Zen 5 (Strix Halo) part on AMD Socket FP11 with a 55 W TDP and 5.00 GHz boost; the GPU is an Ada Lovelace mobile part with 12 GB GDDR6. The combined percentile is 86 (CPU 90, GPU 81). There are no measured FPS rows for this exact combination: `measuredFpsUltraByGame` is empty and `dataIsMeasured` is false, so every game-performance statement in this analysis is an estimate from synthetic benchmark scores.

FAQ

Q: What CPU is in this platform?

A: The AMD Ryzen AI Max+ 388 has 8 cores and 16 threads, 3.60 GHz base and 5.00 GHz boost clocks, a 55 W TDP, Zen 5 architecture, Strix Halo codename, AMD Socket FP11, and TSMC 4 nm process. Its production status is Active.

Q: What memory does the CPU support?

A: The CPU supports LPDDR5X memory over a quad-channel interface with 256.0 GB/s bandwidth. ECC memory support is listed as true. The CPU exposes PCIe Gen 4 with 16 lanes (CPU only).

Q: What GPU is paired with it?

A: The NVIDIA GeForce RTX 4080 Mobile uses Ada Lovelace architecture on the AD104 chip, TSMC 5 nm process, 12 GB GDDR6 on a 192-bit bus, 432.0 GB/s bandwidth, 1290 MHz base clock, and 1665 MHz boost clock.

Q: Are there measured game FPS results for this combination?

A: No. The database has an empty `measuredFpsUltraByGame` object, `dataIsMeasured` is false, and `pairRankByFps` is null. Any FPS expectations are therefore estimates.

Q: How do the CPU and GPU rank?

A: The CPU is at the 90th percentile of all CPUs, the GPU is at the 81st percentile of all GPUs, and the combined platform is at the 86th percentile.

Q: What are the average benchmark scores?

A: The CPU average benchmark score is 49,796. The GPU average benchmark score is 38,135. The CPU’s nearest listed rival, the Intel Core 9 273PE, averages 49,845 with a deltaPct of -0.1.

Upgrade Path and Platform

The platform is a laptop according to `buildClass`. The CPU uses AMD Socket FP11 and is a locked part (`multiplierUnlocked` is false). The GPU is listed with `slotWidth` IGP, no power connectors, and portable-device-dependent display outputs. That combination of data describes a mobile platform where the upgrade path is a system-level change rather than a desktop-style component swap.

The CPU memory path is LPDDR5X, quad-channel, 256.0 GB/s, with ECC true. This is a fixed memory interface class rather than a socketed DIMM upgrade path. The CPU-side PCIe is Gen 4 with 16 lanes (CPU only), and the GPU interface is PCIe 4.0 x16, so the I/O generation is consistent between CPU and GPU.

The suggested PSU field is null in the pack, so no PSU headroom figure is published. The only power figures listed are CPU TDP 55 W and GPU TDP 110 W. Both parts are Active in production status; the CPU release date is 2026-01-05 and the GPU release date is 2023-01-02. A sensible next upgrade for a user on this platform is a complete mobile replacement, since the data do not identify any user-accessible power connectors or expansion slot for the GPU.

Gaming Performance

Because there are no measured FPS rows, the following is not a measurement. The GPU’s PassMark G3D score is 24,926, its Geekbench Vulkan score is 145,807, and its Geekbench OpenCL score is 159,575. These are the strongest graphics-pipeline indicators in the pack. The CPU’s PassMark single-thread score is 4,185 and its Cinebench R23 single-core score is 1,960, which indicate substantial CPU-side performance for game logic. However, the database provides no per-game or per-resolution FPS for this exact CPU+GPU pairing, so an exact ultra-preset frame rate cannot be stated.

Relative to the GPU’s nearest listed rivals, the RTX 4080 Mobile has a synthetic average of 38,135. It is 0.4% below the NVIDIA GeForce MX570’s average of 38,299 and 0.6% below the NVIDIA GeForce RTX 5080 Mobile’s average of 38,349, while sitting 1.3% above the NVIDIA GeForce RTX 4070’s 37,648 and the NVIDIA Tesla P4’s 37,628. In game-specific terms, this suggests a competitive high-end mobile GPU position, but all FPS statements remain estimates.

Balance and Bottleneck

With no FPS scaling data, balance is inferred from component percentiles and benchmark splits. The CPU is at the 90th percentile, while the GPU is at the 81st. Because these are percentiles within their own databases, the CPU is the higher-ranked component. In a GPU-heavy workload, the GPU’s lower relative rank makes it the more probable frame-rate limiter, especially when pixel rate and texture rate are relevant: the GPU lists 133.2 GPixel/s and 386.3 GTexel/s.

In CPU-heavy workloads, the CPU has strong physics and multithread results: PassMark physics is 1,843 and Cinebench R23 multi-core is 18,759. The GPU’s PassMark GPU compute score is 11,191, which is lower than its G3D score of 24,926, so compute-heavy effects may stress the GPU differently than raster-heavy effects. The CPU’s PassMark multithread score of 33,486 is the largest CPU-side parallel metric in the pack, reinforcing that the CPU is not the likely bottleneck in ordinary gaming or productivity workloads.

GPU Analysis

The RTX 4080 Mobile is built on AD104 with Ada Lovelace architecture at TSMC 5 nm, with 35,800 million transistors and a 294 mm² die. Its memory configuration is 12 GB GDDR6 on a 192-bit interface, running at 2250 MHz with 18 Gbps effective throughput for 432.0 GB/s. Base clock is 1290 MHz and boost clock is 1665 MHz.

The execution pipeline contains 7,424 shading units, 232 TMUs, 80 ROPs, 58 RT cores, and 232 tensor cores. Pixel rate is 133.2 GPixel/s and texture rate is 386.3 GTexel/s. FP32 and FP16 both measure 24.72 TFLOPS, indicating a 1:1 FP16/FP32 configuration. API support is DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

In synthetic benchmarks, the GPU scores 159,575 in Geekbench OpenCL, 145,807 in Geekbench Vulkan, 24,926 in PassMark G3D, and 11,191 in PassMark GPU compute. For rendering, the 12 GB frame buffer and 432.0 GB/s memory bandwidth provide substantial capacity for large scene data. The equal FP32/FP16 rating supports compute-heavy rendering work, while the 58 RT cores and 232 tensor cores give dedicated hardware for RT and tensor workloads. The GPU is listed as `slotWidth` IGP with no power connectors and portable-device-dependent display outputs, reflecting its mobile implementation.

Who Should Build It

Users who should consider this platform are those who need a mobile 90th-percentile CPU and an 81st-percentile GPU in one laptop configuration. Gamers who want high-end mobile graphics can look at the GPU’s PassMark G3D 24,926 and Geekbench Vulkan 145,807, though no measured FPS is available. Content creators can use the CPU’s integer math 109,588 and floating-point math 72,722 alongside the GPU’s OpenCL 159,575. Developers get 16 threads, 32 MB shared L3, and ECC memory support. Students and small business workstations can rely on the 8-core/16-thread CPU and 256.0 GB/s memory bandwidth for heavy multitasking, while the GPU’s G2D score of 929 covers everyday 2D acceleration.

CPU Analysis

The AMD Ryzen AI Max+ 388 is a Zen 5 mobile CPU codenamed Strix Halo. It has 8 cores and 16 threads, 3.60 GHz base clock, 5.00 GHz boost clock, and a 55 W TDP. It is fabricated by TSMC on a 4 nm process with a die size listed as 2x 70.6 mm². Cache is 80 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. The memory interface is LPDDR5X quad-channel with 256.0 GB/s bandwidth and ECC true. The CPU exposes PCIe Gen 4 with 16 lanes (CPU only), includes Radeon 8060S integrated graphics, and is classified as Mobile. Production status is Active, release date is 2026-01-05, and the part number is 100-000001980. The multiplier is locked.

Benchmark results for the CPU are: Cinebench R15 multi-core 2,872 and single-core 298; Cinebench R23 multi-core 18,759 and single-core 1,960; PassMark multithread 33,486 and single-thread 4,185. Sub-tests include integer math 109,588, floating-point math 72,722, extended instructions 32,719, data encryption 20,092, data compression 400,887, physics 1,843, random string sorting 43,196, and find prime numbers 145.

With an average score of 49,796 and a 90th percentile placement, the CPU sits in the upper tier. The nearest rival data show it is 0.1% behind the Intel Core 9 273PE (49,845) and 0.8% ahead of the Intel Core i5-14600KF (49,394), 1.2% ahead of the AMD Ryzen 9 7900 (49,228), and 1.2% ahead of the AMD Ryzen 7 PRO 5755G (49,196).

Build Overview

This build combines the AMD Ryzen AI Max+ 388 with the NVIDIA GeForce RTX 4080 Mobile in a laptop-class system. The CPU is Zen 5 Strix Halo on FP11; the GPU is Ada Lovelace AD104 on PCIe 4.0 x16. The combined percentile is 86, with the CPU at 90 and the GPU at 81. This places the pairing in the upper range of the database, with the CPU as the higher-ranked component. Both parts are Active in production status; the CPU release date is 2026-01-05 and the GPU release date is 2023-01-02.

Benchmark Performance

The CPU average benchmark score is 49,796 at the 90th percentile. The GPU average benchmark score is 38,135 at the 81st percentile. The combined percentile is 86.

CPU nearest rivals, as listed: Intel Core 9 273PE average 49,845, deltaPct -0.1; Intel Core i5-14600KF average 49,394, deltaPct 0.8; AMD Ryzen 9 7900 average 49,228, deltaPct 1.2; AMD Ryzen 7 PRO 5755G average 49,196, deltaPct 1.2.

GPU nearest rivals, as listed: NVIDIA GeForce MX570 average 38,299, deltaPct -0.4; NVIDIA GeForce RTX 5080 Mobile average 38,349, deltaPct -0.6; NVIDIA GeForce RTX 4070 average 37,648, deltaPct 1.3; NVIDIA Tesla P4 average 37,628, deltaPct 1.3.

Interpreted, the CPU is just behind the Intel Core 9 273PE on the synthetic average and ahead of the other listed nearest rivals by 0.8% to 1.2%. The GPU is 0.4% below the MX570 and 0.6% below the RTX 5080 Mobile in the synthetic average, while leading the RTX 4070 and Tesla P4 by 1.3% each. Combined, the CPU’s high percentile is a major contributor to the platform’s 86th combined percentile.

Usage Scenarios

High-refresh gaming: no measured FPS is available, so this is an estimate. The GPU’s PassMark G3D 24,926 and Geekbench Vulkan 145,807, paired with the CPU’s single-thread 4,185, indicate enough raw performance for high-refresh gaming, but exact frame rates cannot be quantified from this pack.

Streaming: streaming workloads can use the CPU’s 16 threads and PassMark multithread 33,486; the data compression score of 400,887 is relevant for capture and compression pipelines. The GPU’s 12 GB GDDR6 and 232 tensor cores add compute capacity, though specific encoder performance is not listed.

Video editing: the CPU’s integer math 109,588 and floating-point math 72,722 support processing tasks, while the GPU’s OpenCL 159,575 and Vulkan 145,807 accelerate effects. The 12 GB frame buffer and 432.0 GB/s bandwidth are useful for large frames.

3D rendering: the GPU’s FP32 and FP16 both measure 24.72 TFLOPS, with OpenCL 159,575; the CPU’s floating-point math 72,722 adds host-side processing. The 12 GB framebuffer and 432.0 GB/s bandwidth are the memory resources for scene data.

Software development: the 16-thread CPU with PassMark multithread 33,486 and 32 MB shared L3 suits parallel builds; the single-thread score 4,185 and R23 single-core 1,960 serve interactive tooling. ECC memory support is a stability feature for data-heavy development.

Student and office work: for multitasking, the 8-core/16-thread CPU and 256.0 GB/s memory bandwidth are well above basic requirements; the GPU’s G2D score of 929 covers 2D desktop acceleration. ECC true is useful for workstations that need data integrity.