SYSTEM ANALYZER

Rate My PC: AMD Ryzen AI Embedded P164 + NVIDIA Quadro RTX 4000 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

84 / 100
HIGH-END

Power Build

Top 16% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
95%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen AI Embedded P164

52,901 Benchmark Score
Top 5% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 4000 Mobile

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen AI Embedded P164 and NVIDIA Quadro RTX 4000 Mobile is a laptop pairing that combines a high-end 8-core Zen 5 processor with a mid-range professional Turing GPU. The CPU’s average benchmark score places it in the 91st percentile among all processors, while the GPU sits at the 50th percentile. This is a system with a strong compute core, but a graphics processor that is now end-of-life, resulting in a combined percentile of 71. The data here is entirely derived from synthetic benchmarks, as no measured frame rate data exists for this specific configuration.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA Quadro RTX 4000 Mobile is a professional mobile graphics solution built on the Turing architecture with a 12 nm process. It utilizes the TU104 chip, which contains 13,600 million transistors on a 545 mm² die. The GPU operates at a base clock of 1110 MHz and can boost up to 1560 MHz. Memory operates at 1750 MHz, translating to 14 Gbps effective speed. This is paired with 8 GB of GDDR6 memory on a 256-bit bus, yielding a substantial memory bandwidth of 448.0 GB/s. This bandwidth is critical for large texture sets and complex 3D scenes, making the card capable of handling professional visualization workloads without stalling on memory access.

The GPU’s compute configuration includes 2560 shading units, 160 texture mapping units, and 64 raster output units. It also features 40 RT cores and 320 tensor cores, which are dedicated to ray tracing and AI-accelerated tasks, respectively. The pixel rate is 99.84 GPixel/s, and the texture rate is 249.6 GTexel/s. Floating-point performance is rated at 7.987 TFLOPS for FP32, with FP16 performance at 15.97 TFLOPS (2:1). The presence of RT and tensor cores means the hardware is capable of hardware-accelerated ray tracing and DLSS-style AI upscaling, even if the architecture is a generation older. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with modern rendering APIs.

The benchmark data for this GPU is empty, and it holds a 50th percentile ranking among all GPUs. This median position suggests that while the card is not a top-tier performer, it is also not a weak entry-level option. For rendering tasks, the combination of 8 GB of VRAM and 448 GB/s bandwidth is more than sufficient for 1080p and 1440p professional workloads. The 40 RT cores allow for hardware-accelerated ray tracing in supported applications, but the performance will be modest compared to newer architectures. The 320 tensor cores provide a significant boost for AI-accelerated features like denoising and image upscaling in creative suites. The GPU’s TDP is 110 W, and it uses no external power connectors, drawing power directly from the motherboard slot, which is typical for a mobile IGP-class component.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 52901, placing it in the 91st percentile of all CPUs. This is a strong result, indicating high multi-threaded performance. The GPU, however, has no benchmark scores and sits at the 50th percentile. The combined percentile for this build is 71, which reflects the significant gap between the CPU’s high-end standing and the GPU’s mid-range position. The data shows that the processor is the dominant component in this pairing, driving the overall system classification.

In specific CPU benchmark tests, the Ryzen AI Embedded P164 scores 25889 in Passmark multithread and 4029 in Passmark single-thread. The single-thread score is particularly important for lightly-threaded tasks, and it is a high number, suggesting excellent per-core performance. The multithread score indicates strong scaling across its 16 threads. Comparing to its nearest rivals, the CPU is nearly identical in average score to the AMD Ryzen 5 9500F, with a delta of 0.1%. It is also closely matched with the Intel Xeon 634, which has a delta of -0.1%. The gap widens slightly with the AMD EPYC 7313P at -0.6% and the AMD Ryzen 9 7900X at -0.7%. These deltas are minimal, indicating that the P164 is performance-equivalent to these desktop-class processors, which is an impressive feat for a mobile embedded chip.

The overall picture is one of imbalance. The CPU is capable of feeding any modern GPU, but the Quadro RTX 4000 Mobile will likely be the limiting factor in graphics-intensive applications. The CPU’s high percentile means it will not bottleneck the GPU, but the GPU’s 50th percentile means it will hold the system back from achieving top-tier frame rates or rendering speeds. The system is well-suited for CPU-bound workloads, but it is not a high-end gaming or rendering machine by modern standards.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen AI Embedded P164 is an 8-core, 16-thread processor based on the Zen 5 / Zen 5c architecture, codenamed Gorgon Point. It is manufactured on a 4 nm process by TSMC, with a die size of 233 mm². The base clock is 2.00 GHz, and the boost clock reaches 5.00 GHz. The TDP is rated at 28 W, which is exceptionally low for the performance level, making it ideal for embedded and mobile applications where power efficiency is paramount. The cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 8 MB of shared L3 cache.

The CPU supports DDR5 and LPDDR5X memory over a dual-channel bus, with a maximum memory bandwidth of 89.6 GB/s. It also supports ECC memory, which is critical for workstation and server reliability. The PCIe interface is Gen 4 with 16 lanes from the CPU. The integrated graphics are the Radeon 880M, which provides a fallback display output. The processor is not multiplier unlocked, meaning overclocking is not supported. It was released in March 2026 and is currently in active production.

The benchmark scores for the CPU highlight its capabilities. The Passmark data compression score is 327891, and the data encryption score is 16055. The extended instructions score is 24193, and the floating-point math score is 55799. The integer math score is 87940, and the random string sorting score is 34801. The find prime numbers score is 71, and the physics score is 1210. These scores indicate a processor that excels in a wide range of tasks. The high floating-point and integer math scores suggest strong performance in scientific computing and financial modeling. The data compression and encryption scores are relevant for database and server workloads. The single-thread score of 4029 is a standout, indicating that the Zen 5 architecture provides excellent per-core performance, which is beneficial for older software and lightly-threaded applications. The multithread score of 25889 shows that the 16 threads scale well, making the CPU a capable choice for video editing, 3D rendering, and software compilation.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is built around the AMD Socket FP8, which is a mobile-specific socket. This means that the upgrade path is limited to other processors that fit this socket, which are likely all part of the same embedded or mobile generation. The CPU supports DDR5 and LPDDR5X memory, indicating a modern memory standard. The memory bus is dual-channel, and the maximum bandwidth is 89.6 GB/s. The PCIe interface is Gen 4 with 16 lanes, which is sufficient for a high-end GPU and NVMe storage. The system does not have a suggested PSU rating, but the CPU’s TDP is 28 W, and the GPU’s TDP is 110 W, suggesting a total power draw that is manageable for a laptop power brick.

For a sensible next upgrade, the data suggests that replacing the GPU would be the most impactful change. The CPU is already in the 91st percentile, so it is unlikely to be a bottleneck for any workload. However, the GPU is in the 50th percentile, and upgrading to a newer, higher-tier mobile GPU would significantly improve graphics performance and overall system balance. The motherboard and platform are capable of supporting a faster GPU, as the PCIe Gen 4 interface is not a limitation. Memory upgrades are also possible, but the current dual-channel configuration with 89.6 GB/s bandwidth is already robust. The processor’s low TDP means that cooling is less of a concern, but the GPU’s 110 W TDP will require adequate thermal management. The platform is not designed for overclocking, as the CPU multiplier is locked, so performance gains must come from component upgrades rather than manual tuning.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

There are no measured FPS rows for this exact combination in the data. The FACT PACK contains no measuredFps data, so all frame rate discussions must be treated as estimates derived from the benchmark scores. The CPU’s high single-thread score of 4029 indicates that it is more than capable of handling the game logic and physics calculations in modern titles. The GPU, however, is the limiting factor. With a 50th percentile ranking and 8 GB of VRAM, it is expected to deliver playable frame rates at 1080p with medium to high settings in most games. At 1440p, the frame rates will drop, and users may need to lower settings to maintain smooth gameplay.

For esports titles like Counter-Strike 2 or Valorant, which are CPU-bound, the system should perform well, with the CPU’s strong single-thread performance ensuring high frame rates even at low resolutions. For AAA titles like Cyberpunk 2077 or Alan Wake 2, which are GPU-bound and heavily rely on ray tracing, the RTX 4000 Mobile will struggle. The 40 RT cores are present, but their performance is a generation behind. Users should expect to disable ray tracing or use DLSS to achieve acceptable frame rates. The 8 GB VRAM may also be a limitation for textures at 4K, but at 1080p and 1440p, it should be sufficient. Overall, the system is best suited for 1080p gaming, where it can provide a smooth experience in most titles, but it is not a high-refresh-rate or 4K gaming machine.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build is best suited for professionals and users who prioritize CPU performance over GPU performance. The 91st percentile CPU makes it an excellent choice for content creators who work with video editing, 3D modeling, and software compilation. The high multithread score of 25889 ensures that rendering times are short, and the high single-thread score of 4029 ensures that the system is responsive in interactive applications. The ECC memory support makes it a candidate for small business workstations where data integrity is critical.

For developers, the CPU’s strong integer and floating-point math scores indicate fast compilation times and efficient execution of complex algorithms. The low TDP of 28 W makes it an efficient choice for a workstation that runs for long periods. Students in engineering or computer science fields would benefit from the CPU’s performance for simulations and coding, but they should be aware that the GPU is not a high-end gaming part. For gamers, this system is a 1080p machine. It can handle most titles at high settings, but it is not meant for 4K or high-refresh-rate 1440p gaming. The data suggests that this is a productivity-first system with gaming as a secondary capability. The GPU’s 50th percentile ranking means it is a mid-range part, suitable for casual gaming and professional 3D applications that are not VRAM-intensive.

FAQ

Q: What is the CPU’s percentile ranking among all processors?

A: The CPU is in the 91st percentile among all CPUs.

Q: How much VRAM does the GPU have and what is its memory bandwidth?

A: The GPU has 8 GB of GDDR6 memory with a bandwidth of 448.0 GB/s.

Q: Does the CPU support ECC memory?

A: Yes, the CPU supports ECC memory.

Q: What is the TDP of the GPU?

A: The GPU has a TDP of 110 W.

Q: What is the CPU’s boost clock speed?

A: The CPU’s boost clock speed is 5.00 GHz.

Q: Is the CPU multiplier unlocked for overclocking?

A: No, the CPU’s multiplier is not unlocked.

Q: What is the combined percentile of this build?

A: The combined percentile of this CPU+GPU pairing is 71.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class build (buildClass: "laptop") that pairs the AMD Ryzen AI Embedded P164 with the NVIDIA Quadro RTX 4000 Mobile. The pairing represents a significant performance asymmetry. The CPU is a high-end mobile processor, as evidenced by its 91st percentile ranking and an average benchmark score of 52901. The GPU is a mid-range professional part, sitting at the 50th percentile. The combined percentile of 71 indicates that the system is above average overall, but it is not a top-tier gaming or rendering workstation. The system is designed for professional workloads that are CPU-intensive, such as data analysis, software development, and moderate content creation. The GPU provides adequate acceleration for professional applications, but it is not a high-performance gaming part. The overall tier is that of a capable mobile workstation with a strong processor and a balanced, if not spectacular, graphics component.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The data clearly indicates that the GPU is the primary bottleneck in graphics-intensive workloads, while the CPU is the dominant component in compute-heavy tasks. The CPU’s 91st percentile versus the GPU’s 50th percentile shows a 41-point gap. In gaming, this means that the GPU will be the limiting factor for frame rates in most titles. The CPU can easily render game logic and physics, but the GPU will struggle to keep up with the graphical demands. For example, in a CPU-bound game, the high single-thread score of 4029 would allow for high frame rates, but in a GPU-bound game, the frame rates would be capped by the GPU’s capabilities.

For rendering and 3D modeling, the CPU’s high multithread score of 25889 will handle the geometry and physics calculations, but the GPU’s 7.987 TFLOPS of FP32 performance will determine how fast the final image is rasterized. The GPU’s 8 GB of VRAM may also become a limiting factor for very large scenes. For non-graphics workloads like data compression and encryption, the CPU is the sole performer, and its high scores in these areas mean the system is well-balanced for server-like tasks. The GPU is not involved in these processes, so the CPU’s high percentile ensures excellent performance. In summary, the CPU will not bottleneck the GPU in any workload, but the GPU will limit the system in any graphics-heavy task. This is a system where the processor is the star, and the GPU is a supporting actor that is adequate but not exceptional.