SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 9850HX + NVIDIA Quadro RTX 3000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
98%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen 9 9850HX

106,413 Benchmark Score
Top 2% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 3000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

AMD Ryzen 9 9850HX paired with the NVIDIA Quadro RTX 3000 Mobile Refresh represents a peculiar hybrid: a current-generation 2025 flagship mobile CPU strapped to an end-of-life 2019 professional GPU. Benchmark data confirms this is a workstation-class laptop with a severe graphics bottleneck, where the 12-core Zen 5 processor operates far ahead of what the Turing-based GPU can feed. The CPU sits in the 97th percentile of all processors, while the GPU sits at exactly the 50th percentile. This is not a balanced gaming machine; it is a compute-heavy development platform with professional rendering capabilities that lag its own CPU by multiple generations.

CPU Analysis

The AMD Ryzen 9 9850HX is a 12-core, 24-thread processor built on TSMC’s 4 nm process with Zen 5 architecture under the Fire Range codename. It runs on AMD Socket FL1 with a base clock of 3.00 GHz and a boost clock of 5.20 GHz, all within a 55 W TDP. The chip packs 16,630 million transistors across a dual-die design with each die measuring 70.6 mm². Cache hierarchy includes 80 KB L1 per core, 1 MB L2 per core, and a substantial 64 MB L3 cache. Memory support covers dual-channel DDR5 with 89.6 GB/s bandwidth and ECC capability.

The PassMark multi-thread score of 51,722 places this chip in rarefied air. It trails the Intel Xeon w7-2595X by only 2.1% despite that rival being a workstation behemoth, and it beats the AMD EPYC 8324P by 3% in average benchmark score. The single-thread score of 4,461 is exceptional for a mobile part, reflecting the 5.20 GHz boost ceiling. Integer math performance hits 172,943, while floating-point math reaches 115,062. The data compression score of 662,381 and random string sorting at 70,175 indicate strong throughput for database and archival workloads. The physics score of 3,054 suggests the chip can handle simulation tasks well, though the GPU may bottleneck visual physics in real-time applications.

The 89.6 GB/s memory bandwidth is the practical ceiling for many workloads, and with 64 MB L3 cache, the CPU can keep high-hit-rate working sets local. The 4 nm process node contributes to the 55 W TDP, which is remarkably low for a 12-core part at these clock speeds. The chip is multiplier-unlocked, meaning it supports overclocking in compatible laptops, though thermal headroom in a mobile chassis will constrain that. The integrated Radeon 610M graphics provide basic display output and video decode, but they are not a substitute for the discrete GPU. The 28 PCIe Gen 5 lanes from the CPU provide ample bandwidth for the latest NVMe storage and future expansion.

GPU Analysis

The NVIDIA Quadro RTX 3000 Mobile Refresh is built on the Turing architecture with the TU106 chip at 12 nm, containing 10,800 million transistors on a 445 mm² die. It features 1,920 shading units, 120 texture mapping units, and 64 ROPs. The memory subsystem consists of 6 GB GDDR6 on a 192-bit bus, delivering 336.0 GB/s bandwidth at 14 Gbps effective speed. Base clock is 945 MHz with a boost clock of 1380 MHz. The GPU includes 30 RT cores and 240 tensor cores, giving it hardware acceleration for ray tracing and AI inference.

The GPU’s FP32 performance is 5.299 TFLOPS, with FP16 reaching 10.60 TFLOPS at a 2:1 ratio. Pixel rate is 88.32 GPixel/s and texture rate is 165.6 GTexel/s. The 80 W TDP is modest by modern standards, and the MXM Module form factor with no power connectors indicates it draws power through the slot. The bus interface is PCIe 3.0 x16, which is two generations behind the CPU’s PCIe Gen 5 support — a mismatch that will limit data transfer between the GPU and CPU in bandwidth-sensitive workloads. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, so it can run modern games and applications, but its 50th percentile ranking among all GPUs confirms it is mid-pack at best.

The 6 GB VRAM is a hard constraint for modern rendering workloads. At 4K resolutions or with high-quality texture packs, 6 GB fills quickly, forcing the driver to swap to system memory over PCIe 3.0, which will stutter. The 336.0 GB/s bandwidth is adequate for 1080p gaming but insufficient for high-end 3D scenes with complex shaders. The 30 RT cores provide ray tracing capability, but the 5.299 TFLOPS FP32 figure means ray tracing performance will be modest — expect playable but not high-refresh ray-traced gaming. The tensor cores enable DLSS, which can partially compensate for the raw rasterization deficit, but the end-of-life production status means no future driver optimizations are likely.

Balance and Bottleneck

The data paints a clear picture of imbalance. The CPU is in the 97th percentile of all processors, while the GPU is at the 50th percentile. The combined percentile for the pair is 74, showing that the GPU drags down the overall system ranking. In any workload that is GPU-bound — gaming, 3D rendering, video encoding with NVENC — the Quadro RTX 3000 will be the limiting factor. The CPU will idle while waiting for the GPU to complete frames.

Benchmark results indicate the CPU can produce far more data than the GPU can consume. For example, the CPU’s data encryption score of 32,139 and compression score of 662,381 are compute tasks that do not involve the GPU at all. In contrast, any task using the GPU’s FP32 capability — such as real-time graphics — will stall at 5.299 TFLOPS. The PCIe 3.0 x16 interface on the GPU further compounds the issue, as it provides half the bandwidth of PCIe Gen 4 and a quarter of PCIe Gen 5, meaning even when the GPU does need data, it waits longer. In CPU-bound scenarios like code compilation or spreadsheet analysis, the system will feel exceptionally fast. In GPU-bound scenarios like gaming at 1440p or higher, the experience will be closer to a mid-range laptop from 2019.

The 55 W CPU TDP and 80 W GPU TDP sum to 135 W of core power, leaving headroom for the rest of the system in a typical laptop chassis. The lack of a suggested PSU value means power supply requirements are unspecified, but the low TDPs suggest a standard 180 W–230 W laptop adapter will suffice. The bottleneck is not power but architecture: a 2025 CPU with a 2019 GPU is a mismatch that no amount of driver tuning can fix.

Who Should Build It

This combination targets users who need maximum CPU throughput for professional workloads but can tolerate older GPU performance. Software developers compiling large codebases will benefit from the 12 cores and 24 threads, with the PassMark single-thread score of 4,461 ensuring fast interactive compilation. Data analysts working with large datasets will appreciate the integer math score of 172,943 and the 64 MB L3 cache. Students in engineering or computer science programs can run heavy simulations using the physics score of 3,054.

Content creators who work primarily with CPU-based rendering — such as software rasterizers or physics simulations — will find the 51,722 multi-thread score invaluable. However, GPU-accelerated renderers like Blender Cycles or Octane will be severely limited by the 5.299 TFLOPS FP32 performance and 6 GB VRAM. Small business workstations handling database transactions, financial modeling, or virtualization will see strong CPU performance, but any GPU-accelerated visualization will lag. Gamers should avoid this configuration unless they play at 1080p with low settings, as the GPU’s 50th percentile ranking places it below modern entry-level discrete GPUs.

Benchmark Performance

The CPU’s average benchmark score is 106,413, placing it in the 97th percentile of all CPUs. Its nearest rivals are Intel Xeon w7-3555 at 106,192 (0.2% ahead), Intel Xeon 6521P at 105,845 (0.5% ahead), Intel Xeon w7-2595X at 108,663 (2.1% ahead), and AMD EPYC 8324P at 103,329 (3% behind). This means the Ryzen 9 9850HX trades blows with enterprise server chips, which is extraordinary for a mobile processor. The specific PassMark scores include 51,722 multi-thread, 4,461 single-thread, 172,943 integer math, 115,062 floating-point math, 66,2381 data compression, 32,139 encryption, and 53,817 extended instructions.

The GPU has no benchmark scores listed and no nearest rivals, with an average score of zero, but its percentile rank of 50 confirms it sits at the median of all GPUs. The combined percentile for the pair is 74, meaning this system outperforms 74% of all laptop configurations in the database. The CPU is the clear star, contributing nearly all of the system’s performance headroom, while the GPU holds the system back from reaching higher combined rankings. In CPU-only tasks, this is a top-tier machine; in GPU tasks, it is average.

Upgrade Path and Platform

The CPU uses AMD Socket FL1, which is specific to the Fire Range generation. Memory support is dual-channel DDR5 with ECC capability, and the system includes 28 PCIe Gen 5 lanes from the CPU. The GPU is an MXM Module with PCIe 3.0 x16 interface, meaning it can theoretically be replaced with a newer MXM card, but the PCIe 3.0 bus will remain a bottleneck for any modern GPU that expects PCIe 4.0 or 5.0. The 6 GB GDDR6 VRAM is soldered on the GPU module, so upgrading memory requires a full GPU replacement.

The 55 W CPU TDP leaves thermal headroom for sustained all-core boosts, and the unlocked multiplier allows overclocking if the laptop’s cooling solution permits. The GPU’s 80 W TDP is low, so a replacement MXM module with a higher TDP would need to fit within the chassis’ thermal and power delivery limits. The lack of a suggested PSU figure means the power adapter is unspecified, but the combined 135 W TDP suggests a 180 W adapter is the minimum for safe operation. A sensible next upgrade would be replacing the MXM GPU with a newer Turing or Ampere professional card, but only if the laptop’s BIOS and power delivery support it. Alternatively, an external GPU enclosure over Thunderbolt could bypass the MXM slot entirely, though the PCIe 3.0 x16 connection would still limit performance.

Usage Scenarios

High-refresh gaming: The GPU’s 50th percentile ranking and 5.299 TFLOPS FP32 performance indicate 1080p gaming at medium settings is achievable, but 1440p or 240 Hz displays will be bottlenecked. Expect frame rates well below what the CPU could drive if paired with a modern GPU.

Streaming: The 30 tensor cores and 240 tensor cores provide hardware acceleration for encoding and AI features, but the 6 GB VRAM may struggle with simultaneous game capture and stream encoding at high bitrates. The CPU’s multi-thread score of 51,722 can handle software encoding as a fallback.

Video editing: CPU-based effects and timeline scrubbing will be fast thanks to the single-thread score of 4,461 and 64 MB L3 cache. GPU-accelerated effects and color grading will be limited by the FP32 throughput, and 6 GB VRAM may cause out-of-memory errors on large 4K projects.

3D rendering: CPU rendering with ray tracing on the 12 cores will be strong, but GPU rendering will be slow. The 30 RT cores provide some acceleration, yet the 5.299 TFLOPS FP32 figure is roughly a third of what modern workstation GPUs offer.

Software development: Compilation and test execution will be excellent. The 172,943 integer math score and 97th CPU percentile ensure fast builds, and the 24 threads handle parallel test suites effortlessly.

Student and office work: Overkill in the best way. Spreadsheets, document processing, and web browsing will never stress the CPU, and the GPU is more than adequate for presentation graphics or light photo editing. The 55 W CPU TDP means long battery life in low-load scenarios.

FAQ

Q: Is the Ryzen 9 9850HX faster than the Intel Xeon w7-3555?

A: The Ryzen 9 9850HX has an average benchmark score of 106,413, which is 0.2% behind the Intel Xeon w7-3555 at 106,192, so they are effectively tied.

Q: How much VRAM does the Quadro RTX 3000 Mobile Refresh have?

A: The GPU features 6 GB of GDDR6 memory on a 192-bit bus, providing 336.0 GB/s of bandwidth.

Q: What is the CPU’s percentile ranking?

A: The Ryzen 9 9850HX ranks in the 97th percentile of all CPUs, with a multi-thread score of 51,722 and a single-thread score of 4,461.

Q: Does the GPU support ray tracing?

A: Yes, it has 30 RT cores and supports DirectX 12 Ultimate (12_2), but its FP32 performance of 5.299 TFLOPS limits ray tracing to modest settings.

Q: What memory type does the CPU support?

A: The CPU supports dual-channel DDR5 with ECC capability, delivering 89.6 GB/s of memory bandwidth.

Q: Is this a good gaming laptop?

A: No. The GPU sits at the 50th percentile of all GPUs, so gaming performance will be average at best, and the 6 GB VRAM is insufficient for modern titles at high settings.

Q: Can the GPU be upgraded?

A: The GPU is an MXM Module, so it is theoretically replaceable, but the PCIe 3.0 x16 interface will limit any newer GPU’s performance.

Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measured FPS data. All frame rate discussions are estimates derived from the benchmark scores. The GPU’s 50th percentile ranking and 5.299 TFLOPS FP32 performance suggest 1080p gaming at medium settings is the realistic target. At 1440p, expect significant frame rate drops, and 4K gaming is not viable with 6 GB VRAM. The CPU’s 4,461 single-thread score ensures that in GPU-bound scenarios, the CPU will never be the limiting factor; the GPU will cap frame rates well below what the CPU can support. For esports titles like CS:GO or Valorant, the GPU may push 100+ FPS at 1080p low settings, but AAA titles will hover around 30–60 FPS at medium settings. The 30 RT cores allow ray tracing at reduced resolutions, but the low FP32 throughput means enabling ray tracing will halve frame rates. DLSS via the 240 tensor cores can help recover some performance, but the 6 GB VRAM may force texture quality down. Overall, this is a workstation first, a gaming machine a distant second.