SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 Mobile

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
92%
PROCESSOR

AMD Ryzen 9 8945HX

76,212 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA GeForce RTX 5060 Mobile

22,435 Benchmark Score
Top 8% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The pairing of AMD's Ryzen 9 8945HX with NVIDIA's GeForce RTX 5060 Mobile is a study in asymmetry: a flagship-class mobile CPU bolted to a mid-tier mobile GPU, all inside a laptop chassis. The data shows this combination landing at a combined percentile of 81 across tracked CPU+GPU pairings, ranked 2,724 out of 3,861 pairs by average FPS across a large game corpus, with an overall average of 102.4 frames per second at ultra settings. That average conceals a wide spread — from triple-digit competitive titles to barely-playable ray-traced heavies — and it raises an immediate question: does the 16-core Dragon Range CPU justify its place here, or is the 8 GB Blackwell GPU the defining constraint?

Gaming Performance

The measured figures come from ultra-settings runs across 45 titles at three resolutions, so this is directly observed data rather than modeled estimates. At 1920x1080, the picture splits cleanly into three tiers. Competitive and esports titles fly: Counter-Strike: Global Offensive posts 352 FPS, Valorant 365 FPS, Roblox 206 FPS, Counter-Strike 2 159 FPS, and Rainbow Six Siege 189 FPS. Minecraft lands at 157 FPS and Call of Duty: Warzone at 152 FPS — the latter being one of the most impressive results in the set given Warzone's typical demands, and one that holds up remarkably at higher resolutions.

The middle tier at 1080p sits between roughly 60 and 130 FPS: Assetto Corsa at 94, Ready or Not at 128, Doom at 118, Fortnite at 76, GTA V at 73, Palworld at 74, Rust at 61, and Control at 66. These are playable but not overflowing with headroom, and they indicate the GPU is working near its limit at ultra settings even at 1080p.

The bottom tier is where questions arise. Red Dead Redemption 2 manages only 43 FPS at 1080p, Ark: Survival Ascended just 23 FPS, The Medium 33 FPS, and Archeage 54 FPS. Ark's figure is the standout problem: a modern, heavily demanding open-world title running below 30 FPS at 1080p ultra is a clear signal of the GPU's ceiling — and possibly of the 8 GB VRAM buffer being saturated.

Resolution scaling tells a further story. Valorant drops from 365 FPS at 1080p to 311 at 1440p and still 249 at 4K — a decline of modest proportions that suggests CPU-side headroom in light titles. Warzone shows a similarly shallow curve: 152, 135, and 114 FPS across the three resolutions. But heavier games fall steeply. Counter-Strike 2 goes 159 to 105 to 59. Fortnite drops from 76 to 49 to 26. Red Dead Redemption 2 slides from 43 to 32 to 21. At 4K, only Valorant (249), Warzone (114), CSGO (143), and Roblox (78) remain above 60 FPS; most other titles cluster in the twenties and thirties. The practical verdict: 1080p is the natural ultra-settings home for this pairing, 1440p works with settings adjustments in all but the heaviest games, and 4K ultra is reserved for competitive titles.

Benchmark Performance

The Ryzen 9 8945HX posts a Cinebench R23 multi-core score of 42,713 and a single-core score of 6,030. Its Cinebench R20 results are 17,939 multi-core and 2,532 single-core; R15 gives 4,305 and 607. PassMark's multithread score is 51,405, with a single-thread score of 3,907. The PassMark subscores flesh out the profile: 195,180 for integer math, 117,453 for floating point, 677,755 for data compression, 40,836 for encryption, 78,781 for string sorting, and 49,823 for extended instructions.

The percentile placement is 95 against all tracked CPUs — firmly in flagship territory. The average benchmark score of 76,212 puts it almost exactly alongside Intel's Core Ultra 9 285HX, which scores 76,155 — a delta of just 0.1 percent. It sits within a fraction of a percent of an EPYC Embedded 8224P (76,492, a 0.4 percent gap) and a Threadripper PRO 9945WX (76,513, also 0.4 percent), and slightly ahead of the desktop Ryzen 9 9950X3D (75,779, 0.6 percent behind the 8945HX). What that cluster implies is striking: a mobile chip trading blows with workstation-class and desktop-flagship silicon on aggregate throughput.

The RTX 5060 Mobile's numbers are more modest. Its 3DMark Steel Nomad DX12 score of 3,013.5, Geekbench OpenCL 96,969, Geekbench Vulkan 96,451, and PassMark G3D 18,852 place it at the 67th percentile among GPUs, with an average benchmark score of 22,435. Its nearest rivals are the Radeon RX 7700 XT (22,549, 0.5 percent ahead), the RTX 4060 Mobile (22,729, 1.3 percent ahead), the RX 5700 (22,170, 1.2 percent behind), and the RX 6700S (22,154, 1.3 percent behind). That tight grouping — a spread of barely more than a percent in either direction — marks the 5060 Mobile as a direct generational peer of the 4060 Mobile rather than a leap past it.

The combined picture is a build whose aggregate performance percentile of 81 is dragged between a 95th-percentile CPU and a 67th-percentile GPU. The average FPS rank of 2,724 out of 3,861 pairs reflects that tension.

GPU Analysis

The RTX 5060 Mobile is built on the GB206 chip, Blackwell 2.0 architecture, and TSMC's 5 nm process. It carries 21,900 million transistors on a 181 mm² die, giving a density of 121.0 million transistors per square millimeter. The shader count is 3,328, with 104 texture mapping units, 48 render output units, 26 RT cores, and 104 tensor cores. Base clock is 952 MHz with a 1,455 MHz boost, producing a texture rate of 151.3 GTexel/s, a pixel rate of 69.84 GPixel/s, and FP32 throughput of 9.684 TFLOPS — FP16 runs at the same rate on a 1:1 basis.

Memory is where the design choices bite. The 8 GB of GDDR7 runs at 24 Gbps effective on a 128-bit bus, delivering 384 GB/s of bandwidth. GDDR7's per-pin speed keeps aggregate bandwidth healthy for the bus width, but 8 GB of capacity is the constraint that shows up in the gaming data: titles like Ark: Survival Ascended at 23 FPS and The Medium at 33 FPS at 1080p ultra are consistent with a frame buffer running out of room at maximum texture quality. The Medium's unusual scaling curve — 33, 28, and 22 FPS across the three resolutions, a much flatter decline than nearly anything else in the dataset — hints at a capacity-bound rather than bandwidth-bound limit.

For rendering and compute, the Geekbench scores near 97,000 in both OpenCL and Vulkan indicate competent GPU compute, and the 104 tensor cores are relevant to AI-accelerated workloads and upscaling technologies, which would meaningfully change the gaming picture where supported. The PassMark GPU compute score of 7,607 and DirectX 12 score of 87 round out a mid-tier profile. The 67th-percentile placement frames it plainly: this is an above-average mobile GPU, not a premium one.

Balance and Bottleneck

The evidence points to the GPU as the limiter in games. Consider the resolution scaling again: when FPS falls substantially as pixels quadruple, the GPU is the constraint. Valorant dropping from 365 to 249 across 1080p to 4K is a gentle slope, but Fortnite falling from 76 to 26, GTA V from 73 to 28, and Palworld from 74 to 27 are steep declines that indicate GPU saturation. Meanwhile the CPU sits at the 95th percentile with a PassMark single-thread score of 3,907 and a physics score of 2,168 — plenty of per-frame horsepower waiting on the GPU.

There is an interesting counter-case: Warzone's flat curve (152, 135, 114) and Overpower's odd profile (64, 57, 48 — barely declining at all) suggest those titles either scale unusually well or are partly CPU/platform-limited even at 1080p. The 8945HX's 32 threads are essentially idle reserves in pure gaming. Where they matter is hybrid workloads — streaming while playing, or compiling while a render runs — where a 42,713 Cinebench R23 multi-core score provides genuine parallel headroom that the gaming data cannot show. The combined percentile of 81 against the CPU's 95 and GPU's 67 quantifies the imbalance: the pairing performs like a top-quintile system overall, but only because the CPU pulls the average up.

Upgrade Path and Platform

As a laptop-class build, upgrade options are constrained by the platform itself. The CPU uses AMD's Socket FL1, supports DDR5 memory on a dual-channel bus with 83.2 GB/s of bandwidth, and offers PCIe Gen 5 with 28 CPU lanes. The GPU connects over PCIe 5.0 x16. The integrated Radeon 610M graphics provide a fallback display path. Total listed board power is modest: a 55 W CPU TDP and a 45 W GPU TDP, both typical mobile envelopes; the suggested-PSU field is null, as expected for a laptop where power delivery is chassis-defined rather than user-selected.

Because the GPU is integrated into the platform, the sensible "upgrade" is the next laptop generation rather than a component swap. Within a fixed chassis, the realistic levers are memory and storage: DDR5 dual-channel bandwidth of 83.2 GB/s supports the CPU's throughput, and the 28 Gen 5 lanes allow fast NVMe storage — relevant for content work where the CPU's multi-core scores are the star. The multiplier-unlocked status of the 8945HX is a curiosity in a laptop, since tuning headroom depends entirely on the vendor's thermal implementation rather than user cooling choices.

Who Should Build It — or Rather, Buy It

Since this is a laptop build class, the audience is buyers, not builders. The data points to four profiles. First, competitive gamers on the move: Valorant at 365 FPS and CSGO at 352 FPS at 1080p make this a high-refresh machine for esports, and those figures hold even at 4K. Second, content creators and streamers: the 42,713 R23 multi-core score and 51,405 PassMark multithread result handle video encoding, code compilation, and streaming overhead, while the 104 tensor cores assist AI-enhanced workflows. Third, developers and engineers: the 95th-percentile CPU placement rivals Threadripper-adjacent throughput for local builds and virtualization on a portable platform. Fourth, students and small-business users who want one machine that games at 1080p ultra and crunches heavy workloads — though buyers expecting 4K ultra in AAA titles should look at the 21-to-34 FPS figures for games like Red Dead Redemption 2 and adjust expectations accordingly.

CPU Analysis

The Ryzen 9 8945HX is a 16-core, 32-thread Zen 4 "Dragon Range" part manufactured on TSMC's 5 nm process, with 13,140 million transistors across two 71 mm² dies. Clocks span a 2.50 GHz base to a 5.40 GHz boost. The cache hierarchy is generous: 64 KB of L1 and 1 MB of L2 per core, plus a shared 64 MB of L3. That per-core L2 is particularly relevant for latency-sensitive and repetitive compute, and the 64 MB L3 helps the chip feed 16 cores in throughput workloads.

The benchmark scores translate directly. A single-core R23 score of 6,030 and PassMark single-thread of 3,907 mean snappy interactive performance — game logic, scripting, browser-heavy workflows. The multi-core scores — 42,713 in R23, 17,939 in R20, 4,305 in R15, and 51,405 in PassMark multithread — describe a chip that competes with the Core Ultra 9 285HX to within 0.1 percent on aggregate score. The PassMark physics score of 2,168 and find-prime-numbers result of 262 underline strong computational depth. ECC is not supported, which keeps this a performance part rather than a mission-critical workstation CPU, and the integrated Radeon 610M is a basic display solution rather than a gaming one. The 83.2 GB/s of dual-channel DDR5 bandwidth is the one structural limit on a chip this wide — heavy memory-bound parallel workloads may not scale linearly with all 32 threads.

Build Overview

This is a laptop-class pairing: AMD's flagship-tier Ryzen 9 8945HX mobile CPU mated to NVIDIA's mid-tier RTX 5060 Mobile GPU, both active parts released in 2025. Its combined percentile of 81 places it in the top fifth of tracked CPU+GPU pairs, but the composition matters more than the aggregate — a 95th-percentile CPU against a 67th-percentile GPU. The pair ranks 2,724 of 3,861 by average FPS, averaging 102.4 FPS across the game corpus at ultra settings. In class terms, it is a creator-first, competitive-gaming-second machine: computation-heavy, graphics-adequate, resolution-flexible up to a point.

FAQ

Q: Can this pairing game at 4K? A: Only in select titles. Valorant (249 FPS), CSGO (143), Warzone (114), and Roblox (78) hold up at 4K ultra, but most AAA titles fall to the twenties — Red Dead Redemption 2 runs at 21 FPS, Fortnite at 26, and Control at 34.

Q: Is the CPU or the GPU the bottleneck? A: The GPU. The CPU sits at the 95th percentile versus the GPU's 67th, and FPS falls steeply with resolution in most games — from 76 to 26 in Fortnite and 159 to 59 in Counter-Strike 2 — which is the signature of GPU saturation.

Q: How does the 8945HX compare to rival CPUs? A: Its average benchmark score of 76,212 is within 0.1 percent of the Intel Core Ultra 9 285HX (76,155), 0.4 percent behind the EPYC Embedded 8224P (76,492) and Threadripper PRO 9945WX (76,513), and 0.6 percent ahead of the Ryzen 9 9950X3D (75,779).

Q: Is 8 GB of VRAM enough? A: Increasingly marginal at ultra settings. The 8 GB of GDDR7 delivers 384 GB/s of bandwidth, but results like Ark: Survival Ascended at 23 FPS and The Medium's flat 33/28/22 scaling at 1080p through 4K point to capacity limits rather than bandwidth limits in the heaviest titles.

Q: Is this good for esports and competitive gaming? A: Yes — that is where it excels. Valorant averages 365 FPS at 1080p and 311 at 1440p, CSGO runs 352 FPS at 1080p, and Rainbow Six Siege manages 189 FPS, comfortably feeding high-refresh displays.

Q: How does the RTX 5060 Mobile compare to the RTX 4060 Mobile? A: The data shows near parity: the 5060 Mobile's average score of 22,435 is 1.3 percent behind the 4060 Mobile's 22,729, and 0.5 percent behind the Radeon RX 7700 XT's 22,549 — a tightly packed mid-tier cluster.

Q: What memory does the platform support? A: DDR5 on a dual-channel bus with 83.2 GB/s of bandwidth, plus PCIe Gen 5 with 28 CPU lanes for fast storage and peripherals. ECC is not supported.

Usage Scenarios

High-refresh gaming. The esports numbers justify a high-refresh panel: Valorant at 365 FPS, CSGO at 352, Roblox at 206, and Rainbow Six Siege at 189 at 1080p all exceed typical 144 Hz display requirements, and Valorant and CSGO remain above 240-class thresholds even at 1440p.

Streaming while gaming. The pairing suits dual workloads. Games like Warzone at 152 FPS leave frame headroom, and the CPU's 32 threads and 51,405 PassMark multithread score absorb encoding overhead without collapsing game performance — the classic use case for a 95th-percentile CPU paired with a 67th-percentile GPU.

Video editing. A Cinebench R23 multi-core score of 42,713 and data-compression result of 677,755 indicate fast timeline scrubbing, exports, and proxy generation. The GPU contributes through its 96,969 Geekbench OpenCL score and 104 tensor cores, though the 8 GB VRAM buffer may cap heavy multi-cam or high-resolution effects work.

3D rendering. The GPU's 3DMark Steel Nomad score of 3,013.5 and 9.684 TFLOPS of FP32 place viewport work in solid mid-tier territory, while CPU rendering leans on 16 Zen 4 cores. The 384 GB/s of GPU bandwidth and 26 RT cores accelerate ray-traced previews, but final GPU renders will trail higher-VRAM parts.

Software development. Compilation is a throughput task, and this CPU's 0.1-percent gap to the Core Ultra 9 285HX and proximity to Threadripper-class scores mean build times competitive with far less portable machines. The 64 MB L3 cache and 5.40 GHz boost serve both parallel builds and single-threaded tooling, aided by the Radeon 610M for secondary displays.

Student and office work. For everyday productivity, the data shows massive overkill in the best way: a PassMark single-thread score of 3,907 and 95th-percentile placement deliver effortless responsiveness in browsers, office suites, and virtualized environments, with the GPU's lighter DirectX 9 through 12 scores still more than sufficient for 2D and casual 3D workloads — and gaming capability that survives dorm-room duty at 1080p ultra across most titles.