SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 8940HX + NVIDIA Quadro RTX 5000 Mobile Refresh

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

86 / 100
HIGH-END

Power Build

Top 14% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
97%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen 9 8940HX

81,103 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000 Mobile Refresh

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 9 8940HX + NVIDIA Quadro RTX 5000 Mobile Refresh

This laptop build pairs AMD's flagship 16-core Dragon Range processor with NVIDIA's professional Turing-based Quadro GPU, landing at the 73rd percentile overall among all system configurations. The CPU is the standout component, sitting at the 95th percentile against all processors, while the GPU rests exactly at the median. The data indicates a workstation-class machine with an unusually strong processor relative to its graphics counterpart — a combination that favors compute-heavy, CPU-bound workloads over pure graphics throughput.

CPU Analysis

The AMD Ryzen 9 8940HX is a 16-core, 32-thread processor built on TSMC's 5 nm process with Zen 4 architecture, code-named Dragon Range. It belongs to the 8000 series and targets the mobile segment, fitting into AMD Socket FL1. The base clock is 2.40 GHz with a boost clock of 5.30 GHz, and the chip carries a 55 W TDP. The processor integrates a Radeon 610M iGPU, making it functional even without a discrete graphics card.

The cache layout is substantial: 64 KB of L1 per core, 1 MB of L2 per core, and 64 MB of shared L3. This large L3 pool helps feed the 16 cores during multithreaded workloads. The CPU supports DDR5 memory over a dual-channel bus, delivering 83.2 GB/s of memory bandwidth. It also provides PCIe Gen 5 with 28 lanes from the CPU, which enables fast NVMe storage and GPU connectivity in a laptop chassis. The multiplier is unlocked, allowing overclocking on supported platforms.

Benchmark data shows a processor that excels in both single-thread and multithreaded tasks. In Cinebench R23, the multicore score reaches 32,521, while the single-core score hits 1,917. The Cinebench R15 results are similarly strong: 5,355 multicore and 292 single-core. PassMark results reinforce this picture — the multithread score is 49,731, single-thread is 3,874, integer math reaches 189,221, and floating-point math hits 113,921. Data compression scores 650,984, while encryption manages 39,318. Extended instructions score 47,802, and random string sorting reaches 75,381. Physics testing yields 2,104, and prime number finding scores 251.

The average benchmark score of 81,103 places this CPU at the 95th percentile of all processors. Its nearest rivals are the Intel Xeon w5-3535X (avg score 81,115, 0% delta), Intel Core i9-14900KS (avg score 81,127, 0% delta), AMD Ryzen AI Max+ PRO 395 (avg score 80,762, 0.4% slower), and Intel Xeon 638 (avg score 80,723, 0.5% slower). This means the 8940HX is statistically tied with desktop-class Xeon and Core i9 parts, an extraordinary result for a mobile processor. For real workloads, this translates to desktop-tier multi-core rendering, compilation, and simulation performance in a laptop form factor.

Upgrade Path and Platform

The platform is built around AMD Socket FL1, which is specific to Dragon Range mobile processors. This socket is not shared with desktop AM5 platforms, so upgrades are limited to other FL1-compatible mobile chips. The CPU's 55 W TDP is modest for a 16-core part, indicating efficient power management. The GPU carries a 110 W TDP, and together the system has a manageable power envelope for a laptop. No suggested PSU is listed, and the GPU uses no external power connectors — it draws from the portable device's power delivery system.

Memory support is DDR5 over dual channels, with 83.2 GB/s bandwidth. This is sufficient for the CPU's 16 cores and 32 threads, though higher-end desktop platforms offer more bandwidth. PCIe Gen 5 with 28 lanes from the CPU provides ample connectivity for next-generation SSDs and external GPUs, though the Quadro GPU itself uses PCIe 3.0 x16. The GPU's end-of-life production status means it is not a future-proof choice, but the CPU's active production status ensures ongoing availability.

For a sensible next upgrade, the data suggests focusing on the GPU rather than the CPU. The processor is already at the 95th percentile, matching desktop Xeon-class parts. The GPU, by contrast, sits at the 50th percentile with no benchmark scores recorded. Replacing the Quadro with a more modern GPU would balance the system, though the laptop form factor and IGP-style slot width (labeled "IGP") limit options. The CPU's unlocked multiplier and active production status make it a long-lived component, while the GPU's end-of-life status makes it the primary upgrade target.

Usage Scenarios

High-refresh gaming: The CPU's 5.30 GHz boost clock and 3,874 single-thread PassMark score provide strong per-core performance for game logic and physics. However, the Quadro RTX 5000 Mobile Refresh sits at the 50th GPU percentile with no measured FPS data, suggesting it is a mid-range part that will likely bottleneck at high refresh rates in demanding titles. Users can expect playable frame rates at 1080p, but 144 Hz+ gaming at high settings is not clearly supported by the data.

Streaming: The 16 cores and 32 threads provide ample headroom for encoding while gaming. The CPU's PassMark multithread score of 49,731 indicates it can handle simultaneous game, encoder, and overlay workloads without significant frame drops. The GPU's Turing architecture includes 384 tensor cores, which can accelerate AI-based encoding features, though specific streaming benchmarks are not in the data.

Video editing: The Cinebench R23 multicore score of 32,521 and the PassMark integer math score of 189,221 suggest strong performance in timeline scrubbing, effects rendering, and export workflows. The GPU's 16 GB of GDDR6 memory with 448.0 GB/s bandwidth is well-suited for 4K video timelines, and the 48 RT cores can accelerate ray-traced effects in supported editors.

3D rendering: The CPU's 32,521 Cinebench R23 multicore score handles CPU-based rendering efficiently. The GPU's FP32 throughput of 9.400 TFLOPS and FP16 of 18.80 TFLOPS (2:1) provide moderate GPU-accelerated rendering performance, though the 50th GPU percentile indicates it will not lead in GPU render benchmarks. For hybrid CPU+GPU renders, the system is balanced toward the CPU side.

Software development: The 16 cores and 32 threads, combined with 64 MB of L3 cache, accelerate compilation of large codebases. The PassMark data compression score of 650,984 indicates fast archive operations, and the encryption score of 39,318 supports secure development workflows. The 95th CPU percentile means build times will rival desktop workstations.

Student and office work: The CPU's single-thread score of 3,874 in PassMark ensures snappy responsiveness in office applications. The 55 W CPU TDP and mobile form factor make this a portable option, though the Quadro GPU's 110 W TDP adds weight and heat. For document editing, spreadsheet work, and web browsing, the system is vastly overprovisioned — the 95th percentile CPU is far beyond what these workloads require.

Balance and Bottleneck

The system's balance is heavily skewed toward the CPU. The processor sits at the 95th percentile of all CPUs, while the GPU rests at the 50th percentile of all GPUs. This 45-percentage-point gap indicates the GPU is the limiting factor in graphics-intensive workloads. In gaming, the Quadro's mid-range position will cap frame rates well below what the CPU can feed. The CPU's 5.30 GHz boost clock and 3,874 single-thread score can drive high FPS in CPU-bound scenarios, but the GPU's 9.400 TFLOPS FP32 throughput will constrain GPU-bound scenes.

In compute workloads, the bottleneck shifts. For tasks like data compression, encryption, and integer math, the CPU's 650,984, 39,318, and 189,221 PassMark scores respectively dominate. The GPU's lack of benchmark scores means its compute contribution is unquantified, but the architecture's 3,072 shading units and 384 tensor cores suggest moderate parallel compute capability. For rendering workloads that use both CPU and GPU, the CPU will likely finish its portion before the GPU, creating a wait state.

The combined percentile of 73 reflects this imbalance — the system is better than average overall but far from the top tier. The GPU's 50th percentile is the clear weak point, and users pushing graphics-heavy applications will see the Quadro as the constraint. Conversely, CPU-bound workloads will run at desktop-class speeds, with the 32,521 Cinebench R23 multicore score placing this laptop among the fastest mobile systems.

Benchmark Performance

The CPU delivers an average benchmark score of 81,103, placing it at the 95th percentile of all processors. Its nearest rival, the Intel Core i9-14900KS, scores 81,127 with a 0% delta, meaning the 8940HX is effectively tied with one of the fastest desktop CPUs ever made. The AMD Ryzen AI Max+ PRO 395 trails by 0.4% with 80,762, and the Intel Xeon 638 is 0.5% behind at 80,723. This is remarkable — a 55 W mobile chip matching 150 W+ desktop parts in average score.

The GPU has no recorded benchmark scores and sits at the 50th percentile with an average score of 0. This lack of data means the GPU's performance cannot be directly compared to rivals. Its 16 GB GDDR6 memory, 256-bit bus, and 448.0 GB/s bandwidth are solid specifications, but without scores, the practical performance is uncertain. The combined system percentile of 73 indicates that, as a whole, this build outperforms 73% of all configurations in the database.

The CPU's individual benchmark breakdown shows consistent strength: Cinebench R23 multicore of 32,521, single-core of 1,917, PassMark multithread of 49,731, and single-thread of 3,874. These numbers indicate a processor that is simultaneously excellent at both single-threaded and heavily parallel workloads. The 95th percentile position confirms this — the 8940HX is a top-tier mobile CPU that competes with the best desktop processors.

Who Should Build It

This system targets professionals who need desktop-class CPU performance in a mobile form factor. Software developers compiling large codebases will benefit from the 16 cores and 32 threads, with PassMark integer math of 189,221 indicating fast compilation. Data scientists and analysts working with large datasets will leverage the 650,984 compression score and 83.2 GB/s memory bandwidth.

Content creators editing 4K video will find the 16 GB GPU memory and 448.0 GB/s bandwidth sufficient for multi-stream timelines, while the CPU's 32,521 Cinebench R23 multicore score accelerates exports. 3D artists using CPU-based renderers will see near-desktop performance, though GPU renderers will be limited by the Quadro's mid-range position.

Students in engineering or computer science programs will benefit from the CPU's 95th percentile performance for simulations and compilation, though the workstation GPU is overkill for most coursework. Small business workstations running virtual machines, database queries, or financial modeling will leverage the 32 threads and 64 MB L3 cache. Gamers at 1080p will find the system capable, but the 50th GPU percentile suggests it is not optimized for high-refresh gaming — the CPU will often wait on the GPU.

FAQ

Q: How does the Ryzen 9 8940HX compare to the Intel Core i9-14900KS?

A: The 8940HX scores 81,103 on average, while the i9-14900KS scores 81,127, a 0% delta. They are effectively tied in average benchmark score, despite the AMD chip being a 55 W mobile processor and the Intel being a desktop part.

Q: What is the GPU's performance percentile?

A: The NVIDIA Quadro RTX 5000 Mobile Refresh sits at the 50th percentile of all GPUs, with no recorded benchmark scores (average score of 0).

Q: Does the CPU support overclocking?

A: Yes, the multiplier is unlocked, allowing overclocking on supported platforms.

Q: What memory type does this system use?

A: The CPU supports DDR5 memory over a dual-channel bus, with 83.2 GB/s memory bandwidth.

Q: Is the GPU still in production?

A: No, the Quadro RTX 5000 Mobile Refresh is end-of-life, with a release date of June 2020.

Q: What is the CPU's socket and PCIe support?

A: The CPU uses AMD Socket FL1 and provides PCIe Gen 5 with 28 lanes from the CPU.

Q: How much L3 cache does the CPU have?

A: The Ryzen 9 8940HX has 64 MB of shared L3 cache, plus 1 MB of L2 per core and 64 KB of L1 per core.

Build Overview

This is a laptop-class build (buildClass: "laptop") combining the AMD Ryzen 9 8940HX with the NVIDIA Quadro RTX 5000 Mobile Refresh. The CPU is a 16-core, 32-thread Zen 4 part on TSMC's 5 nm process, while the GPU is a Turing-architecture professional part on TSMC's 12 nm process. The combined system percentile is 73, meaning it outperforms 73% of all configurations.

The CPU is the dominant component, at the 95th percentile of all CPUs with an average score of 81,103. The GPU is at the 50th percentile with no benchmark scores. The system's overall tier is solidly above average, but the GPU prevents it from reaching the upper echelons. The pairing is characteristic of a mobile workstation where CPU compute is prioritized over graphics performance.

Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination. The FACT PACK contains no measuredFpsUltraByGame rows, and dataIsMeasured is false. All gaming performance discussion is therefore estimated from the benchmark scores and should be treated as approximate.

Based on the CPU's 3,874 PassMark single-thread score and 5.30 GHz boost clock, CPU-bound gaming scenarios will see high frame rates. The GPU's 50th percentile position, however, suggests that graphics-bound scenarios will be the limiting factor. With 16 GB of GDDR6 memory and 448.0 GB/s bandwidth, the Quadro can handle high-resolution textures, but its 9.400 TFLOPS FP32 throughput is modest by modern standards.

At 1080p with ultra settings, the system can likely achieve playable frame rates in most titles, with the CPU capable of driving high FPS in esports and less demanding games. At 1440p, the GPU will become the constraint, and at 4K, frame rates will likely drop below 60 FPS in demanding titles. Ray tracing performance is supported through 48 RT cores, but the Turing architecture's first-generation RT implementation will lag newer designs. The 384 tensor cores enable DLSS where supported, which can recover some performance, but the overall gaming experience will be that of a mid-range GPU paired with an exceptional CPU.

GPU Analysis

The NVIDIA Quadro RTX 5000 Mobile Refresh is a Turing-architecture professional GPU built on TSMC's 12 nm process, using the TU104B chip with 13,600 million transistors on a 545 mm² die. It carries 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth. The memory clock is 1750 MHz, effective 14 Gbps. The base clock is 1035 MHz, boosting to 1530 MHz.

The GPU has 3,072 shading units, 192 texture mapping units, and 64 raster operation units. It includes 48 RT cores for ray tracing and 384 tensor cores for AI workloads. The pixel rate is 97.92 GPixel/s, and the texture rate is 293.8 GTexel/s. FP32 performance is 9.400 TFLOPS, with FP16 at 18.80 TFLOPS (2:1 ratio). The TDP is 110 W, and the slot width is IGP (integrated graphics processor style), meaning it is soldered to the motherboard with no external power connectors.

The GPU's production status is end-of-life, with a release date of June 2020. Its predecessor is Quadro Pascal-M and its successor is Ampere-MW. It uses a PCIe 3.0 x16 bus interface and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display outputs are portable device dependent, reflecting its mobile nature.

The GPU sits at the 50th percentile of all GPUs with no benchmark scores recorded. Its 16 GB VRAM is generous for professional workloads like large 3D scenes or high-resolution textures, and the 448.0 GB/s bandwidth supports memory-intensive tasks. However, the Turing architecture's 12 nm process and 2020 release date place it behind modern GPUs in efficiency and raw throughput. The 48 RT cores provide ray tracing capability, but the 9.400 TFLOPS FP32 throughput is the key constraint for rendering performance — it will handle professional visualization and moderate GPU rendering, but it is not a high-end compute part.