SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 8940HX + AMD Radeon 8050S

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

97 / 100
ULTIMATE READY

Apex Performer

Top 3% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
97%
VS
GPU
97%
PROCESSOR

AMD Ryzen 9 8940HX

81,103 Benchmark Score
Top 3% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 8050S

62,108 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 9 8940HX is a 16-core, 32-thread mobile processor from the 8000 series, built on Zen 4 with the Dragon Range codename and manufactured by TSMC on a 5 nm process. It is paired here with the AMD Radeon 8050S, an RDNA 3.5 integrated GPU with 2048 shaders, 32 ray-tracing cores, and 11.47 TFLOPS of FP32 compute. This laptop-class combination reaches the 92nd combined percentile in the database, with the CPU at the 95th percentile and the GPU at the 89th.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The Ryzen 9 8940HX runs at a 2.40 GHz base clock with a 5.30 GHz boost clock, and it carries 64 MB of L3 cache, 1 MB of L2 per core, and 64 KB of L1 per core. The 16-core, 32-thread configuration is the defining characteristic for throughput work: applications that can scale beyond eight or twelve threads will see a major uplift from this chip. The CPU’s 55 W TDP is a mobile-class power envelope, while its Dragon Range platform uses AMD Socket FL1, DDR5 memory, and a dual-channel memory bus rated at 83.2 GB/s. It also provides PCIe Gen 5 with 28 lanes from the CPU, and it includes a Radeon 610M integrated graphics unit in addition to the paired Radeon 8050S. ECC memory is not supported, and the multiplier is unlocked.

Benchmark results reinforce the core-count story. Cinebench R23 multicore score is 32521, while single-core is 1917; Cinebench R15 multicore is 5355 and single-core is 292. PassMark multithread is 49731, and PassMark single-thread is 3874. The gap between multithread and single-thread scores is large, which is exactly what a 16-core, 32-thread mobile CPU should show. In real workloads, this translates to excellent behavior for rendering, code compilation, data processing, and other parallel tasks, while the single-thread score keeps everyday responsiveness high.

The more specialized PassMark results show where the CPU spends its strength. Data compression scores 650984, encryption scores 39318, extended instructions score 47802, integer math scores 189221, floating-point math scores 113921, random string sorting scores 75381, physics scores 2104, and find prime numbers scores 251. These are not just abstract numbers: the integer and floating-point scores suggest strong general computing performance, the compression and encryption scores point to productive data-heavy workflows, and the multithread score confirms that heavily threaded workloads are the best use case.

The CPU’s nearest rivals in the database are all desktop-class or workstation-class parts, which is a notable sign of how competitive this mobile processor is. Its average benchmark score is 81103, placing it essentially alongside the Intel Xeon w5-3535X at 81115 and the Intel Core i9-14900KS at 81127, both with a deltaPct of 0. It sits 0.4% ahead of the AMD Ryzen AI Max+ PRO 395 at 80762 and 0.5% ahead of the Intel Xeon 638 at 80723. That grouping places this laptop CPU in the same aggregate performance conversation as high-end desktop and workstation chips, despite its mobile form factor.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The first balance indicator is the percentile split: the CPU is at the 95th percentile among all CPUs, while the GPU is at the 89th percentile among all GPUs. That makes this a CPU-forward pairing. The processor is the more exceptional part, and the GPU is the component most likely to become the constraint in graphics-heavy tasks, not the CPU.

No measured FPS rows exist for this exact combination, so FPS scaling cannot be plotted directly from game data. The measuredFpsUltraByGame field is empty, and pairRankByFps is null. The best evidence for bottleneck behavior comes from the component scores and from how the memory system is structured. The CPU’s 32 threads and high single-thread score give it headroom to drive a GPU with an 89th-percentile classification. In CPU-bound workloads such as physics simulation, data compression, encryption, and compilation, the CPU is clearly the execution engine, and its 95th-percentile placement means it should not be the limiter in most scenarios.

The Radeon 8050S, by contrast, has 2048 shaders, 128 texture mapping units, 64 raster operation units, and 32 ray-tracing cores. Its memory is System Shared, with bandwidth listed as System Dependent. That means the GPU relies on the same system memory pool as the CPU, so memory bandwidth and capacity are shared resources. In a graphics workload, the GPU can become the limiting factor both because it is the lower-ranked component and because its frame buffer depends on system memory performance. The practical result is a pairing where the CPU has extra headroom in many tasks, and the GPU, rather than the CPU, sets the ceiling for gaming and graphics performance.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS rows exist for this exact combination; the FACT PACK contains no measuredFps data. The measuredFpsUltraByGame object is empty, and dataIsMeasured is false. All gaming expectations below are therefore estimates from the benchmark scores, not measured frame rates.

The Radeon 8050S posts a Geekbench OpenCL score of 65818 and a Geekbench Vulkan score of 58398. With an 89th-percentile GPU ranking and 11.47 TFLOPS of FP32 compute, this is a GPU aimed at high-refresh mainstream gaming rather than extreme high-resolution rendering. Its nearest rivals reinforce that position: it is 0.3% ahead of the AMD Radeon Pro W6600M, and it trails the AMD Radeon Pro Vega 56 by 2.5%, the AMD Radeon RX 7600M by 2.6%, and the AMD Radeon RX 9060 XT LP by 2.7%. That is a tight competitive band, meaning the 8050S should deliver broadly similar gaming behavior to those GPUs at common laptop gaming resolutions.

On the CPU side, the Ryzen 9 8940HX’s 95th-percentile standing and 3874 PassMark single-thread score indicate enough per-core performance to keep a high-refresh gaming session from being starved by the processor. The 32-thread count also matters for games that leverage more than a few cores, though most gaming performance will still be decided by the GPU. At higher resolution settings, the GPU’s 64 ROPs and System Shared memory become more relevant; the lack of dedicated video memory means frame buffer traffic must go through the system memory pool, which is a stronger constraint in memory-heavy scenes than in lighter settings. API support is modern, including DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, so the platform is ready for current game engines and ray-tracing workloads, with the 32 ray-tracing cores handling effects at mainstream settings.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

The first audience is laptop gamers who want a strong CPU-heavy platform and a GPU that can handle mainstream high-refresh gaming. The 95th-percentile CPU is a serious asset for anyone who plays games while also streaming or running background tasks, since the 16 cores and 32 threads provide room for both.

Content creators are another clear match. The Cinebench R23 multicore score of 32521, the PassMark multithread score of 49731, and the floating-point math score of 113921 all indicate a mobile processor capable of video encoding, batch processing, and rendering workloads. The GPU’s OpenCL score of 65818 adds further support for OpenCL-accelerated effects and compositing.

Software developers benefit from the 32-thread configuration and the strong integer and compression scores. Integer math at 189221, data compression at 650984, and a 64 MB L3 cache make this a strong candidate for large builds, test suites, virtual machines, and containerized workloads.

Students and office users are not the obvious audience for a processor this powerful, but the single-thread score of 3874 and the 55 W TDP mean everyday productivity is still well served. Small business workstations that need one laptop for heavy spreadsheet work, data processing, and multitasking get more headroom than typical office hardware.

The GPU does limit this system for high-resolution gaming. Buyers who want maximum settings at very high resolutions should look at a pairing with a stronger GPU, because the 8050S, while capable, sits in the 89th percentile and uses System Shared memory. For mainstream gaming resolutions with high refresh rates, and for work that can exploit 32 threads, this pairing is well matched.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The Ryzen 9 8940HX has an average benchmark score of 81103 and sits at the 95th percentile among all CPUs. Its strongest multithreaded results are Cinebench R23 multicore at 32521, Cinebench R15 multicore at 5355, and PassMark multithread at 49731. Single-thread results are also strong: Cinebench R23 single-core at 1917, Cinebench R15 single-core at 292, and PassMark single-thread at 3874.

The Radeon 8050S has an average benchmark score of 62108 and sits at the 89th percentile among all GPUs. Its exact scores are Geekbench OpenCL at 65818 and Geekbench Vulkan at 58398. The GPU’s nearest rivals show how tightly packed this tier is: the AMD Radeon Pro W6600M averages 61896 with a deltaPct of 0.3, meaning the 8050S is 0.3% ahead. Against the AMD Radeon Pro Vega 56, the 8050S trails by 2.5% against an average score of 63693. Against the AMD Radeon RX 7600M, it trails by 2.6% against 63775. Against the AMD Radeon RX 9060 XT LP, it trails by 2.7% against 63830.

On the CPU side, nearest-rival comparisons put the 8940HX in elite company. The Intel Xeon w5-3535X averages 81115 with a deltaPct of 0, and the Intel Core i9-14900KS averages 81127 with a deltaPct of 0. The AMD Ryzen AI Max+ PRO 395 averages 80762 with a deltaPct of 0.4, meaning the 8940HX is 0.4% ahead. The Intel Xeon 638 averages 80723 with a deltaPct of 0.5, meaning the 8940HX is 0.5% ahead.

The combined picture is one of a high-performing CPU paired with a solid, upper-mid-tier GPU. The combined percentile of 92 reflects the CPU’s exceptional ranking and the GPU’s strong but lower standing. This is not a balanced pairing in the strictest sense; it is a CPU-led platform where the GPU is serviceable but not the headline component.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The GPU’s 89th-percentile ranking, Geekbench Vulkan score of 58398, and 11.47 TFLOPS of FP32 throughput make this platform viable for high-refresh gaming at mainstream settings. The CPU’s 3874 single-thread PassMark score ensures the processor side is unlikely to bottleneck a GPU in this class.

Streaming: The 16-core, 32-thread CPU and PassMark multithread score of 49731 give the system enough parallel headroom to run a game while encoding a stream. The data compression score of 650984 is also relevant here, since streaming workloads rely heavily on compression-style encoding work.

Video editing: Cinebench R23 multicore at 32521, PassMark integer math at 189221, and GPU OpenCL at 65818 all support video editing workflows. The dual-channel DDR5 memory interface with 83.2 GB/s bandwidth helps feed both the CPU and the System Shared GPU during timeline editing and effects work.

3D rendering: Cinebench R23 multicore at 32521 and floating-point math at 113921 make the CPU a strong mobile renderer. The GPU’s OpenCL score of 65818 and its 32 ray-tracing cores add hardware-accelerated assistance for ray-traced and OpenCL-based rendering tasks.

Software development: A 32-thread CPU with PassMark multithread at 49731, integer math at 189221, and 64 MB of L3 cache is well suited to parallel compilation, testing, and virtualization workloads. The large L3 cache and high compression score of 650984 also help with large codebases and build artifacts.

Student and office work: PassMark single-thread at 3874 provides responsive everyday performance, while the 55 W TDP keeps the platform in a mobile-class power envelope. The 16-core CPU is more power than typical office work needs, but that headroom makes multitasking between documents, browsers, and productivity applications effectively effortless.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: Does the Ryzen 9 8940HX support ECC memory?

A: No. The fact pack lists ECC memory support as false.

Q: What socket does the Ryzen 9 8940HX use?

A: It uses AMD Socket FL1.

Q: How much L3 cache does the CPU have?

A: The CPU has 64 MB of L3 cache.

Q: Is there measured FPS data for this exact CPU and GPU combination?

A: No. The measuredFpsUltraByGame field is empty, and dataIsMeasured is false, so gaming results are estimates.

Q: What architecture does the Radeon 8050S use?

A: The GPU uses RDNA 3.5 architecture, with the chip codename Strix Halo, and it is manufactured on a 4 nm process.

Q: What are the CPU and GPU percentile positions?

A: The CPU is at the 95th percentile among all CPUs, the GPU is at the 89th percentile among all GPUs, and the combined percentile is 92.

Q: What memory bus does the CPU support?

A: The CPU supports DDR5 memory with a dual-channel bus and 83.2 GB/s memory bandwidth.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is anchored by the CPU’s AMD Socket FL1, which is the socket used by this Dragon Range mobile processor. Memory support is DDR5 with a dual-channel interface, and the database lists 83.2 GB/s memory bandwidth. The CPU provides PCIe Gen 5 with 28 lanes, while the Radeon 8050S connects over a PCIe 5.0 x16 interface. The GPU has no power connectors and is classified as an IGP, so this is not a discrete GPU slot on a desktop-style board.

The database lists no suggested PSU for this pairing. The CPU TDP is 55 W, and the GPU TDP is also 55 W, so the aggregate power envelope is defined by two mobile-class 55 W parts. Since the GPU uses System Shared memory with System Dependent bandwidth, the platform’s memory subsystem directly affects graphics performance. A sensible platform-level upgrade is therefore more system memory or faster memory, because the GPU shares that memory pool. The CPU’s unlocked multiplier adds some tuning headroom, though the laptop design ultimately determines how much power and cooling are available.

Because this is a laptop buildClass, there is no discrete GPU upgrade path in the traditional sense. The Radeon 8050S is an integrated part, so users cannot swap it for a stronger mobile discrete GPU. A meaningful next upgrade would be to a different laptop platform with a stronger GPU, while keeping the same class of 32-thread CPU performance if the workload demands it.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class pairing, as indicated by buildClass: laptop. It combines the AMD Ryzen 9 8940HX, an 8000-series mobile processor on the Zen 4 Dragon Range architecture, with the AMD Radeon 8050S, an RDNA 3.5 integrated GPU built around the Strix Halo chip. The CPU is the standout component, sitting at the 95th percentile among all CPUs, while the GPU sits at the 89th percentile among all GPUs. Together they reach the 92nd combined percentile, placing this system in the upper tier of the database.

The overall character of the build is CPU-forward. It is best suited to users who need serious multi-threaded mobile compute, with enough GPU performance for mainstream gaming and graphics acceleration. The 16-core, 32-thread CPU gives it workstation-class processing power in a laptop power envelope, and the Radeon 8050S provides a respectable integrated graphics complement rather than a top-end discrete solution. This is a high-tier laptop platform, led by the processor and supported by a capable integrated GPU.