SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 7945HX + AMD Radeon 880M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

90 / 100
ULTIMATE READY

Apex Performer

Top 10% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
95%
VS
GPU
85%
PROCESSOR

AMD Ryzen 9 7945HX

60,099 Benchmark Score
Top 5% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 880M

8,436 Benchmark Score
Top 15% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 9 7945HX paired with the AMD Radeon 880M is a laptop-class combination that pairs a high-end 16-core mobile processor with an integrated GPU based on the RDNA 3.5 architecture. The CPU is a member of the 7000 series, built on Zen 4 (Dragon Range) using a 5 nm process from TSMC, while the GPU is a Strix Point IGP on a 4 nm process. This pairing sits at the 68th combined percentile, indicating a system that is strong on the processor side but notably modest on the graphics side, a balance that shapes every workload outcome discussed below.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon 880M is an integrated graphics processor that shares system memory, so its VRAM size, memory type, and bus width are all listed as "System Shared," and its memory bandwidth is "System Dependent." The GPU runs at a base clock of 400 MHz and boosts to 2900 MHz, with a pixel rate of 46.40 GPixel/s and a texture rate of 139.2 GTexel/s. It has 768 shading units, 48 texture mapping units, and 16 raster operation pipelines. The architecture is RDNA 3.5, fabricated on a 4 nm process by TSMC, with the chip named Strix Point and a die size of 233 mm² containing 34,000 million transistors.

For ray tracing and tensor hardware, the GPU includes 12 RT cores, but no tensor cores are listed. The FP32 performance is 4.454 TFLOPS, with FP16 also at 4.454 TFLOPS (1:1). The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which puts it at the feature level of modern APIs even though raw compute is modest. The GPU's benchmark scores reflect its integrated nature: the 3DMark Steel Nomad DX12 score is 535, Geekbench OpenCL is 31285, and Geekbench Vulkan is 40006. Passmark results show a G3D score of 7615, a G2D score of 969, and a GPU compute score of 3719. The Passmark DirectX scores are notably low, with DirectX 9 at 97, DirectX 10 at 31, DirectX 11 at 73, and DirectX 12 at 32.

The GPU sits at the 43rd percentile among all GPUs, with an average benchmark score of 8436. Its nearest rivals are the NVIDIA GeForce GTX 675MX (avg score 8427, delta 0.1%), the NVIDIA GeForce MX330 (avg score 8458, delta -0.3%), and the AMD Radeon HD 8870M (avg score 8462, delta -0.3%). These are all older or lower-tier discrete GPUs, and the 880M is within 1.3% of the AMD Radeon R9 M375X (avg score 8325). For rendering workloads, the FP32 throughput of 4.454 TFLOPS is the ceiling for compute, and the low DirectX 11 and 12 scores (73 and 32) indicate that modern game engines with heavy draw calls will struggle. The 16 ROPs limit fill-rate-bound scenarios, and the texture rate of 139.2 GTexel/s is sufficient for light texturing but not for high-detail scenes. In practice, the 880M is a capable IGP for basic 2D acceleration and light 3D, but it is not designed for serious rendering tasks.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU delivers a 3DMark max threads score of 13612, a 16-thread score of 12737, an 8-thread score of 7355, a 4-thread score of 3972, a 2-thread score of 2063, and a single-thread score of 1058. In Cinebench, the R23 multicore score is 33459 and single-core is 1940, while R15 multicore is 5289 and single-core is 308. Geekbench shows a multicore score of 18254 and single-core of 2391. Passmark results include a multithread score of 54548, single-thread of 4040, integer math of 207524, floating point math of 123390, data encryption of 42703, data compression of 707249, extended instructions of 51834, physics of 2500, prime numbers of 284, and random string sorting of 81736. The CPU's average benchmark score is 60099, placing it at the 92nd percentile among all CPUs.

The CPU's nearest rivals are the AMD Ryzen 7 8745HX (avg score 60104, delta 0%), the Intel Core i9-14900F (avg score 60008, delta 0.2%), the AMD Ryzen 9 7945HX3D (avg score 59641, delta 0.8%), and the Intel Xeon Gold 6338T (avg score 60572, delta -0.8%). The 7945HX is essentially tied with the 8745HX, within 0.2% of the i9-14900F, and 0.8% ahead of the 7945HX3D. This indicates that the CPU is at the very top of the mobile and desktop mainstream heap, with the delta percentages showing that performance differences among these rivals are negligible. The GPU's 43rd percentile is in stark contrast, and its average score of 8436 is roughly 14% of the CPU's average score of 60099, illustrating the massive imbalance in this pairing.

The combined percentile of 68 reflects a system that is heavily weighted by the CPU's strength, but the GPU drags the overall position down from what a 92nd-percentile CPU alone would suggest. The data shows that this is a processor-first build, where the integrated GPU is a secondary consideration. The CPU's 3DMark max threads score of 13612 and Cinebench R23 multicore of 33459 are excellent for multi-threaded tasks, while the GPU's 3DMark Steel Nomad score of 535 is a baseline for entry-level gaming at best.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The balance here is heavily skewed toward the CPU. The CPU's 92nd percentile versus the GPU's 43rd percentile means that in any graphics-bound workload, the GPU is the clear bottleneck. For CPU-bound tasks like compilation, data compression (Passmark score 707249), or encryption (42703), the processor will operate at near-peak efficiency, with no graphics component interfering. However, in any 3D application, the GPU's 16 ROPs and 4.454 TFLOPS FP32 will cap performance, regardless of the CPU's capability. The Passmark DirectX 12 score of 32 and DirectX 11 score of 73 are indicators that even moderate graphical loads will saturate the IGP, leaving the CPU largely idle in games.

FPS scaling evidence is indirect because no measured FPS rows exist for this exact combination. The FACT PACK contains no measuredFps data, so all FPS discussion must be framed as estimates from benchmark scores. The GPU's 43rd percentile and its proximity to the GTX 675MX (delta 0.1%) suggest that frame rates in modern titles will be low, while the CPU's 92nd percentile means that frame timing and physics calculations will not be the limiting factor. In a scenario like high-refresh gaming at 1080p, the GPU will be the bottleneck, with the CPU's 3DMark single-thread score of 1058 and Passmark single-thread of 4040 ensuring that the processor can feed frames far faster than the GPU can render them. Conversely, in a workload like video encoding or 3D rendering that uses the CPU, the GPU is irrelevant, and the system will perform at the 92nd-percentile level. The bottleneck is therefore situational: for gaming and graphics, it is the GPU; for compute and productivity, the CPU is the star with no bottleneck.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: The GPU's 43rd percentile and 3DMark Steel Nomad score of 535 indicate that high-refresh gaming is out of reach. The Passmark DirectX 12 score of 32 suggests that even at low settings, frame rates will be modest, and the CPU's strength cannot compensate for the IGP's limitations. This is a system for esports titles at best, not high-refresh AAA gaming.

Streaming: The CPU's 16 cores and 32 threads, with a Passmark multithread score of 54548, can handle encoding workloads while gaming, but the GPU's low DirectX scores mean the game itself will run poorly. The CPU's Cinebench R23 multicore score of 33459 shows that software encoding is viable, but the overall experience will be limited by the graphics side.

Video editing: The CPU's Geekbench multicore score of 18254 and Passmark integer math of 207524 are strong for timeline editing and export tasks. The GPU's 43rd percentile may accelerate some effects, but the low G3D score of 7615 means that GPU-accelerated previews will be sluggish. Editing will be CPU-driven, and the system can handle 4K timelines if the software uses CPU rendering.

3D rendering: The CPU's Cinebench R23 multicore of 33459 is excellent for CPU-based rendering, placing it at the 92nd percentile. However, GPU-based rendering will be hampered by the 880M's 4.454 TFLOPS FP32 and 16 ROPs, making the GPU nearly unusable for this task. The data shows that this is a CPU-render-only machine.

Software development: The CPU's Passmark data compression score of 707249 and extended instructions of 51834 are ideal for compilation and code analysis. The 3DMark 16-thread score of 12737 indicates strong parallel performance for build servers. The GPU is irrelevant for development, so this scenario is fully supported by the CPU's 92nd percentile.

Student and office work: The CPU's single-thread performance, with Passmark single-thread of 4040 and Geekbench single-core of 2391, handles office applications and web browsing with ease. The GPU's G2D score of 969 is adequate for 2D desktop acceleration. This is a very capable productivity machine, with the CPU's high scores ensuring no lag in document editing or spreadsheet calculations.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 9 7945HX is a 16-core, 32-thread processor with a base clock of 2.50 GHz and a boost clock of 5.40 GHz. It is built on the Zen 4 architecture with the codename Dragon Range, part of the 7000 series, and manufactured on a 5 nm process by TSMC. The die size is 2x 71 mm², containing 13,140 million transistors. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 64 MB of shared L3 cache. The processor supports DDR5 memory with a dual-channel bus, offering a memory bandwidth of 83.2 GB/s, and ECC memory is supported. The PCIe interface is Gen 5 with 28 lanes from the CPU. The integrated graphics is the Radeon 610M, though this build pairs it with the separate Radeon 880M. The processor has a TDP of 55 W and uses the AMD Socket FL1. The multiplier is unlocked, and the production status is active, with a release date of 2023-01-03.

The benchmark scores show a processor that excels in both single-thread and multi-thread workloads. The Cinebench R23 single-core score of 1940 and Passmark single-thread of 4040 are high for a mobile chip, indicating strong per-core performance for latency-sensitive tasks. The multi-thread scores, including Cinebench R23 multicore of 33459 and Passmark multithread of 54548, are exceptional, placing the CPU at the 92nd percentile. The 3DMark max threads score of 13612 and 16-thread score of 12737 show that scaling from 8 to 16 threads adds about 85% more performance, which is near-linear. The Geekbench multicore score of 18254 reinforces this. The Passmark physics score of 2500 and prime numbers score of 284 are lower relative to other tests, indicating that the CPU's integer and floating-point workloads (207524 and 123390) are where it shines. The 64 MB of L3 cache benefits workloads with large datasets, such as data compression (707249) and random string sorting (81736). The 83.2 GB/s memory bandwidth is a constraint for memory-bound tasks, but the dual-channel DDR5 support is typical for mobile platforms. The unlocked multiplier and 55 W TDP suggest that this is a high-performance mobile part, though its power envelope is modest compared to desktop counterparts.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The CPU uses the AMD Socket FL1, which is a mobile socket, and the GPU is an IGP with a TDP of 15 W. The CPU's TDP is 55 W, and the suggested PSU is null, meaning no specific power supply guidance is provided. The GPU has no power connectors and is listed with a slot width of "IGP," indicating it is soldered to the motherboard. The bus interface for the GPU is PCIe 4.0 x8, while the CPU supports PCIe Gen 5 with 28 lanes. Memory support is DDR5 with a dual-channel bus, and the memory bandwidth is 83.2 GB/s. The GPU's memory is system shared, so adding more RAM will directly increase the VRAM available to the GPU.

Given that this is a laptop build, the upgrade path is largely limited by the mobile form factor. The CPU and GPU are not user-replaceable in most laptops, so the primary upgrade is system memory. Adding more DDR5 RAM will improve both CPU performance in memory-bound tasks and GPU performance by providing more shared memory bandwidth, though the system-dependent bandwidth means gains are not guaranteed. The PCIe Gen 5 lanes on the CPU could support fast NVMe storage, which is a sensible upgrade for reducing load times in games and applications. The GPU's lack of power connectors and 15 W TDP mean that there is no discrete GPU upgrade possible within the same chassis. The 55 W CPU TDP and 15 W GPU TDP together are modest, leaving thermal headroom for the system, but the data does not provide a suggested PSU figure. A sensible next upgrade would be to maximize the DDR5 memory capacity and speed, as the GPU's "System Shared" memory will benefit from faster and larger RAM, and the CPU's 83.2 GB/s bandwidth can be better utilized with dual-channel configurations.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

The target user for this CPU+GPU pairing is someone who needs extreme CPU performance in a laptop but does not require discrete graphics. The CPU's 92nd percentile makes it ideal for software developers who compile large codebases, as the 3DMark 16-thread score of 12737 and Passmark integer math of 207524 will reduce build times. Data analysts and scientists who run CPU-bound simulations will benefit from the Cinebench R23 multicore score of 33459. Video editors who work with CPU-based codecs can use the Geekbench multicore score of 18254 for smooth export performance. Students in engineering or computer science fields will find the CPU's single-thread performance (Passmark single-thread of 4040) sufficient for IDEs and documentation, while the GPU's 43rd percentile is adequate for basic graphical tasks. Small business workstations that run accounting software or database queries will see strong performance from the Passmark data compression score of 707249. Gamers are not the target, as the GPU's 3DMark Steel Nomad score of 535 and DirectX 12 score of 32 mean that even 720p gaming at low settings will be marginal. Content creators who rely on GPU-accelerated rendering will be disappointed, as the 880M's 4.454 TFLOPS FP32 is far below what discrete GPUs offer. The system is best suited for professional, compute-heavy workloads where the GPU is an afterthought.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data (format: Q: ... A: ...)

Q: What is the CPU's percentile ranking among all CPUs?

A: The AMD Ryzen 9 7945HX sits at the 92nd percentile among all CPUs, with an average benchmark score of 60099.

Q: How does the GPU's performance compare to its nearest rival?

A: The AMD Radeon 880M has an average benchmark score of 8436, which is 0.1% higher than the NVIDIA GeForce GTX 675MX (avg score 8427) and 0.3% lower than the NVIDIA GeForce MX330 (avg score 8458).

Q: What is the CPU's Cinebench R23 multicore score?

A: The CPU scores 33459 in Cinebench R23 multicore, and 1940 in single-core.

Q: Does the GPU have dedicated VRAM?

A: No, the GPU's memory size, type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent," meaning it uses the system's DDR5 memory.

Q: What is the combined percentile of this CPU+GPU pairing?

A: The combined percentile is 68, which is below the CPU's 92nd percentile due to the GPU's 43rd percentile.

Q: What is the GPU's FP32 performance in TFLOPS?

A: The GPU delivers 4.454 TFLOPS of FP32 performance, with FP16 also at 4.454 TFLOPS (1:1).

Q: What is the CPU's boost clock speed?

A: The CPU boosts to 5.40 GHz, with a base clock of 2.50 GHz.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS rows exist for this exact combination of AMD Ryzen 9 7945HX and AMD Radeon 880M. The FACT PACK contains no measuredFps data, so all frame rate figures below are estimates derived from the benchmark scores. The GPU's 43rd percentile and its proximity to the NVIDIA GeForce GTX 675MX (delta 0.1%) suggest that the 880M performs at the level of a decade-old discrete mobile GPU. The Passmark DirectX 11 score of 73 and DirectX 12 score of 32 indicate that modern AAA titles will run at very low frame rates, likely below 30 FPS at 1080p with low settings. The 3DMark Steel Nomad DX12 score of 535 is a baseline for 1080p gaming, but it is far below what is needed for smooth play. Esports titles like older games or lighter 2D games may be playable, but the GPU's 16 ROPs and 4.454 TFLOPS FP32 are limiting factors. The CPU's 3DMark single-thread score of 1058 ensures that the processor is not a bottleneck, but the GPU will cap frame rates. For 720p gaming, the estimates improve slightly, but the DirectX 9 score of 97 suggests that even legacy titles will not see high frame rates. Users should expect this system to handle only light or older games, and any modern 3D title will require the lowest settings and resolutions to be playable.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a laptop-class build, as indicated by the buildClass field, pairing the AMD Ryzen 9 7945HX with the AMD Radeon 880M integrated GPU. The CPU is a 16-core, 32-thread Zen 4 processor with a 92nd percentile ranking, while the GPU is an RDNA 3.5 IGP with a 43rd percentile ranking. The combined percentile of 68 places this system in the upper-mid tier overall, but the distribution is highly uneven. The CPU is at the top of its class, tied with the AMD Ryzen 7 8745HX (delta 0%) and within 0.8% of the AMD Ryzen 9 7945HX3D. The GPU, however, is comparable to the NVIDIA GeForce GTX 675MX and MX330, both of which are entry-level mobile parts from years past. This pairing is best described as a workstation-class CPU with an entry-level graphics solution, making it suitable for CPU-intensive professional tasks but not for gaming or GPU-accelerated work. The 68th combined percentile reflects a system that is stronger than the average laptop but held back by its integrated graphics. The data does not include measured FPS, so the overall tier is based solely on the benchmark scores and percentiles provided.