SYSTEM ANALYZER

Rate My PC: AMD Ryzen 9 7940HX + NVIDIA RTX 3000 Mobile Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

85 / 100
HIGH-END

Power Build

Top 15% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
GPU Bottleneck
CPU
96%
VS
GPU
74%

Your GPU is limiting system performance. Consider upgrading to a more powerful graphics card to better utilize your CPU.

PROCESSOR

AMD Ryzen 9 7940HX

69,875 Benchmark Score
Top 4% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 3000 Mobile Ada Generation

0 Benchmark Score
Top 26% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Bottleneck Detected

GPU Bottleneck - Upgrading the weaker component will improve overall performance.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

AMD Ryzen 9 7940HX and NVIDIA RTX 3000 Mobile Ada Generation form a laptop-class pairing that sits at the 72nd combined percentile across all builds, with the CPU alone ranking in the 94th percentile of all processors. The GPU, by contrast, lands at the 50th percentile of all graphics cards, a telling split that frames every workload discussion below. This is a mobile platform built around a 16-core, 32-thread Zen 4 processor with a 5.20 GHz boost clock, paired with an 8 GB Ada Lovelace GPU that delivers 15.62 TFLOPS of FP32 compute. The data shows a processor that can hang with desktop-class rivals and a GPU that is competent but not class-leading, which makes for an interesting balance question in gaming, rendering, and productivity.

CPU Analysis

The AMD Ryzen 9 7940HX is a 16-core, 32-thread processor built on TSMC’s 5 nm process, using the Zen 4 architecture from the Dragon Range codename. It runs at a base clock of 2.40 GHz and boosts to 5.20 GHz, with a 55 W TDP that is remarkably low for a chip with this thread count. The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a 64 MB L3 pool, which is substantial for a mobile part. Memory support is DDR5 over a dual-channel bus, delivering 83.2 GB/s of bandwidth, and the CPU exposes PCIe Gen 5 with 28 lanes. The integrated Radeon 610M GPU is present, and the multiplier is unlocked, a rarity in laptops.

Benchmark data paints a clear picture of a multi-threaded powerhouse. In Cinebench R23, the CPU scores 29400 in multicore and 1807 in single-core. The multicore figure is exceptional for a 55 W part, and the single-core score of 1807 is competitive for Zen 4. The 3DMark thread scaling tests show 12501 for 16 threads, 7158 for 8 threads, 3844 for 4 threads, and 2001 for 2 threads, with a max-thread score of 13447 and a single-thread score of 1027. This scaling pattern—roughly doubling from 4 to 8 threads and again from 8 to 16—indicates excellent thread utilization, though the gap between 12501 (16 threads) and 13447 (max threads) suggests diminishing returns beyond 16 threads, likely due to thermal or power limits in the mobile chassis.

PassMark results reinforce the multi-threaded strength: a multithread score of 53204, integer math at 202883, floating-point math at 121383, and extended instructions at 51029. Data compression scores 693741, encryption hits 41974, and random string sorting reaches 81775. The single-thread PassMark score is 3942, and physics is 2297. The average benchmark score of 69875 places this CPU at the 94th percentile of all CPUs, with nearest rivals including the AMD Ryzen 7 9700F (avgScore 69996, deltaPct -0.2), Intel Core i7-14700KF (avgScore 70163, deltaPct -0.4), AMD Ryzen 9 7950X (avgScore 69515, deltaPct 0.5), and Intel Core i7-14700K (avgScore 69355, deltaPct 0.7). The deltas are tiny—within 0.7%—meaning this laptop CPU trades blows with desktop parts like the 7950X and 14700K in aggregate benchmarks. For real workloads, that means heavy compilation, video encoding, and 3D rendering tasks will see near-desktop performance, while the 55 W TDP hints at thermal constraints that may limit sustained all-core boost in a thin chassis.

Benchmark Performance

The CPU’s average benchmark score of 69875 places it at the 94th percentile, while the GPU’s average benchmark score is listed as 0 with no individual benchmark entries, so its percentile of 50 must be read from the provided field directly. The combined percentile for this build is 72, which reflects the CPU’s dominance pulling up a mid-tier GPU. The CPU’s nearest rivals show it is effectively tied with the Ryzen 7 9700F (-0.2%), Core i7-14700KF (-0.4%), Ryzen 9 7950X (+0.5%), and Core i7-14700K (+0.7%). This is a remarkable position for a mobile processor—it is not just competitive with desktop chips; it is statistically indistinguishable from them in aggregate score.

The GPU’s 50th percentile means it sits exactly at the median of all GPUs, which is a stark contrast to the CPU’s 94th percentile. In the 3DMark CPU tests, the max-thread score of 13447 and the 16-thread score of 12501 indicate that the CPU can feed a GPU with data efficiently, but the GPU’s mid-pack standing means it will be the limiting factor in graphics-bound tasks. The combined picture is a system that excels at CPU-heavy workloads—compiling, encoding, simulation—while delivering average GPU performance for gaming. The PassMark multithread score of 53204 and Cinebench multicore of 29400 are the headline numbers, but the GPU’s lack of benchmark data (empty array) means all GPU performance must be inferred from its specs and percentile, not measured scores.

GPU Analysis

The NVIDIA RTX 3000 Mobile Ada Generation uses the AD106 chip on TSMC’s 5 nm process, with 22,900 million transistors on a 188 mm² die. It has 4608 shading units, 144 texture mapping units, and 48 ROPs, plus 36 RT cores and 144 tensor cores. The base clock is 1395 MHz, boosting to 1695 MHz, with memory running at 2000 MHz (16 Gbps effective). The 8 GB GDDR6 memory sits on a 128-bit bus, yielding 256.0 GB/s of bandwidth. Pixel rate is 81.36 GPixel/s, texture rate is 244.1 GTexel/s, and FP32 compute is 15.62 TFLOPS, with FP16 at the same 15.62 TFLOPS (1:1 ratio). The TDP is 115 W, and it uses a PCIe 4.0 x16 interface. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it fully modern on the API front.

The 8 GB VRAM on a 128-bit bus is a constraint for high-resolution textures and large scenes, as the 256.0 GB/s bandwidth is modest by current standards. The 36 RT cores provide ray tracing hardware, and the 144 tensor cores enable DLSS and AI workloads, but the 50th percentile ranking suggests it performs around the median of all GPUs. The FP32 throughput of 15.62 TFLOPS is respectable for a mobile part but not exceptional. For rendering, the RT cores and tensor cores mean ray-traced scenes and AI denoising are supported, but the 8 GB frame buffer may limit scene complexity. The lack of measured FPS data means we rely on these specs and the percentile to infer gaming performance: at 1080p, this GPU should handle most titles at medium-to-high settings, but at 1440p or 4K, the 8 GB VRAM and bandwidth will likely cause frame drops or texture quality reductions.

Usage Scenarios

High-refresh gaming: The CPU’s single-thread score of 1027 in 3DMark and 3942 in PassMark indicates strong per-core performance, which helps in games that rely on a few threads. The GPU’s 50th percentile, however, suggests that 144 Hz gaming at high settings will be inconsistent, likely requiring lower settings or resolution scaling to maintain high frame rates.

Streaming: The CPU’s 16 cores and 32 threads, with a PassMark multithread score of 53204, provide ample headroom for encoding while gaming. The GPU’s NVENC (via tensor cores) can offload encoding, but the 115 W TDP and shared thermal budget may cause trade-offs between CPU and GPU load.

Video editing: Cinebench multicore of 29400 and PassMark integer math of 202883 indicate fast rendering and effects processing. The 8 GB VRAM on the GPU may limit timeline previews with heavy effects, but export times should be CPU-bound and excellent.

3D rendering: The CPU’s 94th percentile and near-desktop rival scores (within 0.7% of the 7950X) make this a strong choice for CPU-based rendering. GPU rendering benefits from the 4608 shading units and 15.62 TFLOPS, but the 8 GB VRAM is a hard limit for large scenes.

Software development: With 32 threads and a PassMark data compression score of 693741, compilation and code analysis will be fast. The 83.2 GB/s memory bandwidth helps with large datasets, and the 94th CPU percentile means few laptops will outperform it.

Student and office work: The CPU’s single-thread performance (1807 in Cinebench R23 single-core) handles everyday tasks with ease, and the 55 W TDP means battery life can be reasonable if the system is not under load. The GPU is overkill for this scenario, but the CPU’s efficiency makes it a capable all-rounder.

Gaming Performance

No measured FPS rows exist for this exact CPU+GPU combination, and the FACT PACK contains no measuredFps data. Therefore, all frame rates discussed here are estimates based on the GPU’s specs and 50th percentile ranking, not measured values. The GPU’s 15.62 TFLOPS FP32 and 256.0 GB/s bandwidth suggest 1080p gaming at high settings is feasible for most titles, with 60 FPS achievable in many games, but 1440p will require reduced settings due to the 8 GB VRAM. The CPU’s strong single-thread performance (1027 in 3DMark single-thread) will not bottleneck modern games, so the GPU is the primary limiter. Ray tracing via 36 RT cores will be supported but likely at lower frame rates, making DLSS (via 144 tensor cores) a necessary tool for playable RT performance. Esports titles at 1080p should easily exceed 100 FPS given the CPU’s speed, but AAA games at ultra settings will likely hover around 60 FPS or dip below. The 128-bit memory bus and 8 GB capacity are the key constraints for future titles.

Who Should Build It

This build targets users who need massive CPU throughput in a laptop form factor. Gamers at 1080p with medium-to-high settings will find the GPU adequate, but those seeking 1440p or 4K gaming should look elsewhere given the GPU’s 50th percentile and 8 GB VRAM. Content creators—specifically video editors and 3D artists—benefit the most from the CPU’s 94th percentile and 32 threads, with Cinebench multicore of 29400 and PassMark multithread of 53204 enabling fast exports and renders. Software developers compiling large codebases will see near-desktop performance, as the CPU rivals the Ryzen 7 9700F and Core i7-14700KF within 0.4%. Students and office workers get a laptop that is overpowered for their needs but efficient at 55 W TDP, though the GPU’s mid-tier standing adds little for them. Small business workstations that run simulations, data analysis, or financial modeling will leverage the CPU’s integer math score of 202883 and floating-point math of 121383. The GPU is best suited for light CUDA tasks or basic rendering, not high-end graphics work.

Balance and Bottleneck

The CPU and GPU are severely imbalanced. The CPU sits at the 94th percentile, while the GPU is at the 50th percentile—a 44-point gap that defines this build. In CPU-bound workloads like compilation, encoding, and rendering, the CPU delivers near-desktop performance, as shown by its rivals (within 0.7% of the 7950X). In GPU-bound workloads like high-resolution gaming, the GPU’s 8 GB VRAM and 256.0 GB/s bandwidth will cap performance well below what the CPU could feed. The 3DMark thread scaling (12501 at 16 threads vs. 13447 at max threads) shows the CPU has headroom, but the GPU’s 15.62 TFLOPS and 50th percentile will not utilize it fully in gaming. For rendering with GPU acceleration, the 4608 shading units are decent, but the 128-bit memory bus limits texture throughput. The bottleneck is clearly the GPU for any graphics-intensive task, while the CPU is never the limiting factor. The 115 W GPU TDP versus the 55 W CPU TDP also suggests power allocation favors the GPU, but the benchmark percentiles tell the real story: the CPU dominates, and the GPU lags.

FAQ

Q: What is the CPU’s percentile ranking, and how does it compare to desktop rivals?

A: The CPU is at the 94th percentile of all CPUs, with an average benchmark score of 69875. It is within 0.7% of the AMD Ryzen 9 7950X, Intel Core i7-14700K, and Core i7-14700KF, and within 0.2% of the Ryzen 7 9700F.

Q: How much VRAM does the GPU have, and what is its bandwidth?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus, with 256.0 GB/s of bandwidth.

Q: What is the CPU’s boost clock and TDP?

A: The CPU boosts to 5.20 GHz from a base of 2.40 GHz, with a TDP of 55 W.

Q: Does the GPU support ray tracing and tensor cores?

A: Yes, it has 36 RT cores and 144 tensor cores, and supports DirectX 12 Ultimate.

Q: What is the combined percentile of this build?

A: The combined percentile is 72, reflecting the CPU’s high rank and the GPU’s median rank.

Q: Is this a desktop or laptop build?

A: The build class is “laptop,” and the CPU uses AMD Socket FL1.

Q: What memory type does the CPU support?

A: The CPU supports DDR5 memory over a dual-channel bus, with 83.2 GB/s bandwidth.

Build Overview

This is a laptop-class build combining the AMD Ryzen 9 7940HX (16 cores, 32 threads, Zen 4) with the NVIDIA RTX 3000 Mobile Ada Generation (8 GB GDDR6, 4608 shading units). The CPU’s 94th percentile and the GPU’s 50th percentile produce a combined 72nd percentile, placing this above the median build but far from top-tier gaming systems. The CPU is the star, with Cinebench R23 multicore of 29400 and a PassMark multithread score of 53204 that rival desktop chips like the 7950X within 0.5%. The GPU is adequate for 1080p gaming but limited by its 8 GB VRAM and 128-bit bus at higher resolutions. This pairing is best described as a workstation-class CPU with a mid-range GPU, suited for productivity over pure gaming performance.

Upgrade Path and Platform

The CPU uses AMD Socket FL1, which is specific to mobile platforms, so upgrading the CPU in a laptop is rarely feasible. The memory support is DDR5 with dual-channel operation, providing 83.2 GB/s of bandwidth, and the CPU exposes PCIe Gen 5 with 28 lanes, though the GPU uses PCIe 4.0 x16. The GPU has a TDP of 115 W and no power connectors listed, and the CPU TDP is 55 W, but no suggested PSU is provided because this is a laptop. The GPU’s predecessor is Ampere-MW and successor is Blackwell-MW, indicating a known upgrade path within NVIDIA’s mobile lineup, but the 8 GB VRAM is the primary limitation for future titles. A sensible next upgrade would be a GPU with more VRAM and higher bandwidth, but in a laptop context, that means a new machine rather than a part swap. The CPU’s unlocked multiplier and 5.20 GHz boost suggest overclocking headroom, but thermal constraints in a 55 W TDP chassis will limit gains. The platform’s PCIe Gen 5 support is forward-looking, but the GPU’s PCIe 4.0 interface means no benefit today. For users wanting more GPU performance, the data indicates the CPU could support a much stronger GPU without bottlenecking, given its 94th percentile and high thread scaling scores.