SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 8700F + AMD Radeon RX 6500 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

88 / 100
HIGH-END

Power Build

Top 12% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
87%
PROCESSOR

AMD Ryzen 7 8700F

30,746 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6500 XT

11,842 Benchmark Score
Top 13% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 7 8700F + AMD Radeon RX 6500 XT: A High-CPU, Entry-GPU Desktop Pairing

This desktop build combines AMD’s 8-core Zen 4 processor with a 4 GB entry-level RDNA 2 graphics card, producing a system whose overall benchmark percentile (67th) is driven almost entirely by the CPU’s strong multi-threaded performance rather than the GPU’s modest frame-pushing capabilities. The Ryzen 7 8700F sits in the 82nd percentile among all CPUs, while the RX 6500 XT lands at the 51st percentile among all GPUs, a gap that defines the system’s character: a compute-heavy workhorse with limited graphics headroom. No measured FPS data exists for this exact combination, so all gaming performance discussed here is estimated from the component benchmark scores.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The AMD Radeon RX 6500 XT is built on the RDNA 2.0 architecture (Navi 24 chip) using a 6 nm TSMC process, with 5,400 million transistors on a 107 mm² die. Its memory subsystem is notably constrained: 4 GB of GDDR6 on a 64-bit bus delivers 143.9 GB/s of bandwidth, a figure that places it firmly in entry-level territory. The GPU’s base clock is 2310 MHz, with a game clock of 2610 MHz and a boost clock of 2815 MHz; memory runs at 2248 MHz (18 Gbps effective). The card has 1024 shading units, 64 texture mapping units, and 32 raster output units, producing a pixel rate of 90.08 GPixel/s and a texture rate of 180.2 GTexel/s. Floating-point performance is listed at 5.765 TFLOPS for FP32 and 11.53 TFLOPS for FP16 (2:1 ratio).

The GPU includes 16 ray-tracing cores, but their practical impact is limited by the 4 GB frame buffer and modest compute throughput. Benchmark data supports this interpretation: the 3DMark Steel Nomad DX12 score is 235, while PassMark DirectX 12 returns a score of 38. These are low absolute numbers, and the GPU’s average benchmark score of 11,842 places it at the 51st percentile, meaning roughly half of all GPUs perform better. The nearest rivals highlight the competitive context: the NVIDIA GeForce GTX 1080 scores 11,960 (1% higher), the GTX 960A scores 11,998 (1.3% higher), the GTX 1660 scores 11,680 (1.4% lower), and the AMD Radeon RX 7800 XT scores 11,627 (1.9% lower). Notably, the RX 7800 XT — a far more powerful card in practice — shows a nearly identical average benchmark score here, suggesting that the benchmark suite may not fully capture real-world differences at this performance tier.

For rendering workloads, the data indicates that this GPU will struggle with modern titles at high settings due to its 4 GB VRAM and 64-bit memory bus. The PassMark G3D score of 9,608 and GPU compute score of 4,456 reinforce the picture of a card suited to 1080p gaming at medium-to-low settings rather than demanding creative work. The GPU connects via PCIe 4.0 x4, which limits bandwidth to the CPU, though this matters less for gaming than for compute tasks. The card’s display outputs — 1x HDMI 2.1 and 1x DisplayPort 1.4a — are adequate for a single high-refresh monitor. The 107 W TDP and suggested 300 W PSU indicate low power draw, making this a cooling-friendly option for compact builds.

FAQ — 5-7 Q&A pairs answerable from FACT PACK data

Q: How does the Ryzen 7 8700F compare to its nearest CPU rivals in average benchmark score?

A: The Ryzen 7 8700F has an average benchmark score of 30,746. The AMD Ryzen 5 PRO 8645HS scores 30,879 (0.4% higher), the Intel Core i5-13600H scores 30,548 (0.6% lower), the Intel Core Ultra 5 225T scores 30,468 (0.9% lower), and the Intel Core i7-13700TE scores 31,028 (0.9% higher). The 8700F sits within a 1% band of all four rivals.

Q: What is the GPU’s VRAM capacity and memory bandwidth?

A: The RX 6500 XT has 4 GB of GDDR6 memory on a 64-bit bus, yielding a memory bandwidth of 143.9 GB/s. This is a limiting factor for modern games, especially at higher resolutions or with high-resolution textures.

Q: Does the CPU have integrated graphics?

A: No. The Ryzen 7 8700F lists integrated graphics as "N/A," so a discrete GPU is required for any display output. This makes the RX 6500 XT a mandatory component, not an optional add-on.

Q: What is the CPU’s single-threaded performance relative to its multi-threaded performance?

A: The CPU scores 1,008 in 3DMark single-thread and 7,883 in 3DMark 16-thread tests. In Cinebench R23, it scores 3,761 single-core and 26,646 multi-core. The multi-core score is roughly 7 times the single-core score, indicating strong scaling across its 8 cores and 16 threads.

Q: What is the GPU’s percentile ranking and what does that mean?

A: The RX 6500 XT is in the 51st percentile among all GPUs, meaning it performs better than about half of all GPUs. Its average benchmark score is 11,842, with nearest rivals including the GTX 1080 (11,960) and GTX 1660 (11,680).

Q: What PCIe interface does the GPU use?

A: The RX 6500 XT uses a PCIe 4.0 x4 bus interface. This is narrower than the x16 slots used by most discrete GPUs, which can impact performance in some bandwidth-sensitive scenarios.

Q: What is the CPU’s memory bandwidth and supported memory type?

A: The Ryzen 7 8700F supports dual-channel DDR5 memory with a bandwidth of 83.2 GB/s. It does not support ECC memory.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 7 8700F is an 8-core, 16-thread processor from the 8000 series, based on the Zen 4 architecture (codename Phoenix) and built on TSMC’s 4 nm process. It has 25,000 million transistors on a 178 mm² die. The base clock is 4.10 GHz with a boost clock of 5.00 GHz, and the TDP is 65 W — a modest power envelope for an 8-core chip. Cache is organized as 64 KB L1 per core, 1 MB L2 per core, and 16 MB shared L3. The CPU supports dual-channel DDR5 memory with 83.2 GB/s bandwidth, uses AMD Socket AM5, and provides PCIe Gen 4 with 20 lanes (CPU only). The multiplier is unlocked, allowing overclocking. The launch MSRP is $270. It has no integrated graphics, so it requires a discrete GPU.

Benchmark results show a processor that scales well with thread count. The 3DMark scores progress from 1,008 (single-thread) to 1,989 (2-thread) to 3,839 (4-thread) to 6,559 (8-thread) to 7,883 (16-thread) and 7,861 (max threads). The near-identical 16-thread and max-thread scores suggest that the 8-core/16-thread configuration is fully utilized without significant diminishing returns. Cinebench R23 multi-core score of 26,646 is strong for a 65 W part, while the single-core score of 3,761 indicates solid per-thread performance. Geekbench scores of 13,523 (multi-core) and 2,290 (single-core) corroborate this balance.

The PassMark suite provides insight into specific workload types. Integer math scores 100,371, floating-point math scores 62,629, and extended instructions score 28,474. Data compression scores 378,160, while data encryption scores 22,117. Random string sorting scores 45,425, and finding prime numbers scores 98. The multithread score is 30,893, and single-thread score is 3,872. These figures suggest strong performance in productivity tasks that leverage integer and floating-point operations, but relatively weaker performance in prime-number finding, which is a niche computational task.

The CPU’s percentile ranking of 82 places it well above the GPU’s 51st percentile, confirming that the processor is the dominant component in this pairing. Its nearest rivals are all within 1% of its average score of 30,746, indicating that the Ryzen 7 8700F is competitively positioned against mainstream laptop and desktop chips. For real-world workloads, the data implies excellent multi-threaded rendering, compilation, and data-processing capabilities, with the main limitation being the lack of integrated graphics and the need for DDR5 memory (which can be costlier than DDR4).

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work. One short paragraph per scenario, citing the numbers that support the verdict

High-refresh gaming: This pairing is not suited for high-refresh gaming. The GPU’s 51st percentile ranking and 4 GB VRAM will limit frame rates, particularly at 1440p or above. Estimated 1080p performance would likely struggle to maintain high frame rates in modern titles, with the CPU’s strong single-thread score (3,761 in Cinebench R23) unable to compensate for GPU constraints.

Streaming: The CPU’s 8 cores and 16 threads (3DMark 16-thread score of 7,883) provide ample headroom for encoding and streaming workloads, but the GPU’s limited performance (PassMark G3D 9,608) may bottleneck gameplay frame rates while streaming. The system could handle 1080p streaming at medium settings, but the overall experience would be constrained by the graphics card.

Video editing: The CPU’s multi-threaded performance (Cinebench R23 multi-core 26,646) is well-suited for video encoding and rendering tasks. However, the GPU’s low compute score (PassMark GPU compute 4,456) means GPU-accelerated effects and exports will be slow. The 4 GB VRAM also limits the ability to work with high-resolution footage or complex timelines.

3D rendering: The CPU will excel at CPU-based rendering, with PassMark floating-point math scoring 62,629 and integer math scoring 100,371. For GPU-accelerated rendering, the RX 6500 XT’s 5.765 TFLOPS FP32 performance is modest, and the 4 GB frame buffer will restrict scene complexity. Mixed CPU/GPU workflows would favor the CPU side significantly.

Software development: The CPU’s 8 cores and 16 threads provide strong compilation performance, with PassMark multithread score of 30,893 suggesting efficient parallel builds. The GPU is largely irrelevant for this workload, so developers would benefit from the CPU’s capability without being held back by the graphics card.

Student and office work: For office productivity, the CPU’s single-thread score of 3,872 (PassMark) and 2,290 (Geekbench) ensures responsive daily use. The GPU is overkill for office tasks but provides basic display output. The 65 W CPU TDP means low power draw, making this a quiet and efficient system for academic work.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The platform is built around AMD Socket AM5, which supports DDR5 memory in a dual-channel configuration with 83.2 GB/s bandwidth. The CPU provides PCIe Gen 4 with 20 lanes (CPU only), and the GPU uses a PCIe 4.0 x4 interface. The CPU’s TDP is 65 W, while the GPU’s TDP is 107 W, and the suggested PSU is 300 W. This leaves substantial headroom for a more powerful GPU, as the total system draw is well below the 300 W suggestion.

A sensible next upgrade would be a more capable graphics card. The CPU’s 82nd percentile ranking suggests it can drive a significantly faster GPU without becoming a bottleneck in most games. The PCIe 4.0 x4 interface on the current GPU is a limitation, but upgrading to a card with a full x16 interface would take better advantage of the CPU’s 20 PCIe lanes. The 300 W PSU would need to be checked against a new GPU’s requirements, but for mid-range cards, the headroom is likely sufficient.

Memory is another consideration. The platform supports DDR5, and the CPU’s memory bandwidth of 83.2 GB/s is moderate. Upgrading to higher-speed DDR5 could improve performance in memory-sensitive workloads, though the current dual-channel setup is already adequate for most tasks. The CPU’s unlocked multiplier allows overclocking, which could extend its useful lifespan. The lack of integrated graphics means any CPU failure requires a discrete GPU for troubleshooting, but this is a minor consideration for a desktop build.

Who Should Build It — target users and industries (gamers at specific resolutions, content creators, developers, students, small business workstations) tied strictly to the measured performance

This build targets users who prioritize CPU performance over GPU performance. The Ryzen 7 8700F’s 82nd percentile ranking makes it suitable for developers compiling code (PassMark integer math 100,371), researchers running multi-threaded simulations (3DMark 16-thread 7,883), and small businesses running database or virtualization workloads (PassMark multithread 30,893). The GPU’s 51st percentile ranking means gamers should target 1080p at medium settings, with the 4 GB VRAM limiting texture quality and resolution.

Content creators working on CPU-based rendering will find the 8-core/16-thread configuration beneficial (Cinebench R23 multi-core 26,646), but those relying on GPU acceleration will be disappointed by the RX 6500 XT’s compute score of 4,456. Students and office workers will experience responsive daily performance from the CPU’s single-thread score of 3,872 (PassMark), with the GPU handling basic display tasks without strain. The system is not ideal for high-refresh gaming or GPU-heavy creative work, but it excels as a compute-focused desktop.

The build class is desktop, and the combined percentile of 67 reflects the CPU’s strength outweighing the GPU’s mediocrity. For users who expect to upgrade the GPU later, this platform provides a strong foundation. For those who need balanced gaming and productivity out of the box, the GPU will be the limiting factor.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The data clearly identifies the GPU as the primary bottleneck in gaming workloads. The CPU’s 82nd percentile versus the GPU’s 51st percentile creates a 31-point gap, meaning the processor can feed frames far faster than the graphics card can render them. In CPU-bound scenarios (e.g., low-resolution gaming with high frame rates), the RX 6500 XT will cap performance. The GPU’s 4 GB VRAM and 143.9 GB/s bandwidth (64-bit bus) are the specific constraints, as modern games increasingly require more memory and bandwidth.

For compute workloads, the balance shifts. The CPU’s multi-threaded scores (Cinebench R23 26,646, PassMark multithread 30,893) indicate it can handle demanding tasks like rendering and compilation efficiently. The GPU’s compute score of 4,456 is low, so any workload that offloads to the GPU (e.g., GPU-accelerated encoding, some AI inference) will be slow. The system’s combined percentile of 67 suggests an overall tier that is above average, but this is skewed by the CPU.

FPS scaling is not measured for this exact combination, but the benchmark scores imply that frame rates will be constrained by the GPU across most titles. The CPU’s single-thread performance (3,761 Cinebench R23) is sufficient for high frame rates in esports titles, but the GPU’s pixel rate of 90.08 GPixel/s and texture rate of 180.2 GTexel/s will limit actual output. In CPU-light games, the GPU will be the sole bottleneck; in CPU-heavy titles, the balance may be more even, but the GPU will still be the weaker link.

Build Overview — what this CPU+GPU pairing is, its class (desktop/laptop from buildClass), and overall tier from the percentiles

This is a desktop build (buildClass: desktop) pairing AMD’s Ryzen 7 8700F (82nd CPU percentile) with AMD’s Radeon RX 6500 XT (51st GPU percentile). The combined percentile is 67, placing the system in the upper third of all builds. The CPU is a modern 8-core Zen 4 part (4 nm TSMC, 65 W TDP) with strong multi-threaded performance, while the GPU is an entry-level RDNA 2 card (6 nm TSMC, 107 W TDP) with limited VRAM and bandwidth. The system’s overall tier is defined by the CPU’s capability, making it a compute-first desktop that can handle gaming at modest settings.

The launch MSRP of the CPU is $270, and the GPU’s launch MSRP is 199 USD, but the data does not support any pricing analysis beyond these figures. The production status of the CPU is Active, while the GPU is End-of-life, suggesting that the GPU may be harder to source. The platform (AM5, DDR5, PCIe Gen 4) is current and upgradeable, which is a key strength. The system is not balanced — the CPU vastly outperforms the GPU — but this imbalance can be corrected with a future GPU upgrade.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU’s average benchmark score is 30,746, with a percentile ranking of 82 among all CPUs. Key scores include 3DMark 16-thread 7,883, 3DMark single-thread 1,008, Cinebench R23 multi-core 26,646, Cinebench R23 single-core 3,761, Geekbench multi-core 13,523, Geekbench single-core 2,290, and PassMark multithread 30,893. The CPU’s nearest rivals are all within 1% of its average score, indicating a highly competitive mid-range position.

The GPU’s average benchmark score is 11,842, with a percentile ranking of 51 among all GPUs. Key scores include 3DMark Steel Nomad DX12 235, Geekbench OpenCL 48,289, Geekbench Vulkan 54,724, PassMark G3D 9,608, and PassMark GPU compute 4,456. The GPU’s nearest rivals include the GTX 1080 (11,960, 1% higher) and GTX 1660 (11,680, 1.4% lower), showing that the RX 6500 XT performs on par with several older, higher-tier cards in synthetic benchmarks.

The combined picture is a system where the CPU provides 82nd-percentile performance while the GPU delivers 51st-percentile performance. The combined percentile of 67 reflects a system that is above average overall but heavily weighted toward CPU-bound workloads. For users who need multi-threaded processing power, this is a strong build; for those who need balanced gaming performance, the GPU is the clear weak point.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS data exists for this exact CPU+GPU combination — the FACT PACK contains no measuredFps rows for any game or resolution. All gaming performance figures discussed here are estimates derived from the component benchmark scores, not from direct testing of this pairing.

Based on the GPU’s 51st percentile ranking and 4 GB VRAM, estimated 1080p gaming performance would be modest. The PassMark G3D score of 9,608 and 3DMark Steel Nomad score of 235 suggest that modern AAA titles at ultra settings would likely struggle to maintain 60 FPS, with the 4 GB frame buffer causing texture pop-in or reduced quality settings. Esports titles and older games would perform better, as the CPU’s strong single-thread score (3,761 Cinebench R23) can drive high frame rates when the GPU is not the limiting factor. At 1440p or 4K, the GPU would be severely constrained, with estimated performance dropping significantly due to the 64-bit memory bus and limited bandwidth (143.9 GB/s).

The GPU’s ray-tracing cores (16) are present but unlikely to provide playable ray-traced performance given the low compute throughput (5.765 TFLOPS FP32). DirectX 12 Ultimate support (12_2) is listed, but the hardware’s modest specs would limit its practical use. For a gaming-focused build, this pairing would be suitable for 1080p at medium settings in less demanding titles, with the understanding that the CPU is far more capable than the GPU and a future GPU upgrade would dramatically improve gaming performance without needing a CPU change.