SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 7800X3D + NVIDIA Quadro RTX 5000

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

91 / 100
ULTIMATE READY

Apex Performer

Top 9% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
90%
VS
GPU
91%
PROCESSOR

AMD Ryzen 7 7800X3D

33,079 Benchmark Score
Top 10% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA Quadro RTX 5000

21,629 Benchmark Score
Top 9% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 7 7800X3D + NVIDIA Quadro RTX 5000: A Desktop Workstation Analysis

This pairing combines AMD’s 8-core Zen 4 desktop processor with NVIDIA’s Turing-based professional GPU, targeting a desktop workstation configuration. The CPU sits in the 83rd percentile among all CPUs, while the GPU ranks in the 67th percentile among all GPUs, yielding a combined percentile of 75. The data shows a system that excels in multi-threaded productivity and professional graphics workloads, with the GPU’s professional pedigree complementing the CPU’s gaming-oriented 3D V-Cache design. No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data, so all frame rate discussion below is estimated from the benchmark scores.

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA Quadro RTX 5000 is built on the TU104 chip using TSMC’s 12 nm process, containing 13,600 million transistors on a 545 mm² die. It operates with a base clock of 1620 MHz and a boost clock of 1815 MHz, with memory running at 1750 MHz (14 Gbps effective). The GPU is equipped with 16 GB of GDDR6 memory on a 256-bit bus, delivering 448.0 GB/s of bandwidth — a configuration that suits large texture sets and high-resolution rendering workloads.

The compute configuration includes 3072 shading units, 192 texture mapping units, and 64 raster operations pipelines. More critically for modern workloads, it features 48 RT cores and 384 tensor cores. The RT cores enable hardware-accelerated ray tracing, while the tensor cores accelerate AI-based workflows such as denoising and deep learning inference. The pixel rate is 116.2 GPixel/s and the texture rate is 348.5 GTexel/s, with FP32 performance rated at 11.15 TFLOPS and FP16 at 22.30 TFLOPS (2:1 ratio). These figures indicate a GPU capable of handling substantial rendering tasks, though the architecture is now several generations old.

Benchmark results show a passmark_g3d score of 15616, which places the GPU in the 67th percentile overall. The passmark_gpu_compute score of 6525 indicates moderate compute throughput. Geekbench OpenCL and Vulkan scores are 78999 and 92309 respectively, suggesting that the GPU performs better in API-specific workloads than in raw rasterization tests. The passmark DirectX scores are notably low — 113 for DirectX 10, 140 for DirectX 11, 59 for DirectX 12, and 195 for DirectX 9 — which reflects the professional driver focus rather than gaming optimization. The passmark_g2d score of 709 is modest, indicating that 2D desktop workloads are not the primary strength.

For rendering, the 16 GB VRAM capacity is the standout feature, allowing large scenes and high-resolution textures to reside entirely in GPU memory. The 448.0 GB/s bandwidth ensures data flows efficiently to the shading units. The RT and tensor cores provide dedicated hardware for ray-traced rendering and AI-accelerated effects, though the Turing architecture’s RT performance is significantly behind more recent generations. The GPU’s nearest rival, the NVIDIA GeForce GTX 1060 6 GB, scores 21856 on average, just 1% higher, while the RTX A4000 Mobile scores 21379, 1.2% lower. This places the Quadro RTX 5000 in a performance tier comparable to mid-range consumer GPUs from a similar era, but with professional feature support.

Benchmark Performance — exact CPU and GPU scores, percentile positions, and what the combined picture is

The CPU delivers strong multi-threaded performance with a 3dmark_max_threads score of 7967 and a 3dmark_16_threads score of 7980, indicating near-linear scaling across all 16 threads. Single-thread performance is represented by a 3dmark_single_thread score of 959, which is solid for a desktop processor. In Cinebench R23, the CPU scores 16817 in multi-core and 1713 in single-core, while Geekbench reports 15610 multi-core and 2426 single-core. The PassMark multithread score is 34293, with a single-thread score of 3759.

The CPU’s average benchmark score is 33079, placing it in the 83rd percentile among all CPUs. Its nearest rivals are tightly clustered: the AMD Ryzen 7 8700G scores 33089 (0% delta), the Intel Core i7-13650HX scores 33089 (0% delta), and the AMD Ryzen 7 7745HX scores 33091 (0% delta). The AMD Ryzen 9 PRO 6950H trails slightly at 33201 (-0.4% delta). This shows the 7800X3D is virtually tied with several other eight-core processors, with differences under one percent.

The GPU’s average benchmark score is 21629, ranking in the 67th percentile among all GPUs. Its nearest rivals include the GeForce GTX 1060 6 GB at 21856 (-1% delta), the RTX A4000 Mobile at 21379 (1.2% delta), the Radeon HD 8970M at 21237 (1.8% delta), and the Radeon RX Vega M GL at 21153 (2.3% delta). The GPU is essentially performance-equivalent to these mid-range parts, with deltas within 2.3%.

Combined, the system sits in the 75th percentile, reflecting a pairing where the CPU is notably stronger relative to its peers than the GPU. The CPU’s 83rd percentile position versus the GPU’s 67th percentile creates an imbalance: the processor has more headroom than the graphics card can utilize in graphics-bound tasks. The avgBenchmarkScore for the CPU is 33079, while the GPU’s is 21629, reinforcing that the CPU delivers roughly 53% higher average benchmark performance than the GPU in their respective pools.

Upgrade Path and Platform — socket, memory support, PCIe, PSU headroom from suggestedPsu/tdp, what a sensible next upgrade looks like

The AMD Ryzen 7 7800X3D uses the AMD Socket AM5 platform, which supports DDR5 memory in a dual-channel configuration with a memory bandwidth of 83.2 GB/s. ECC memory is supported, which is relevant for workstation reliability. The CPU provides PCIe Gen 5 with 24 lanes (CPU only), offering high-bandwidth connectivity for modern GPUs and NVMe storage. The integrated Radeon Graphics provide a fallback display output, though the discrete GPU would typically be used.

The CPU has a TDP of 120 W, which is moderate for an eight-core desktop processor. The GPU has a TDP of 230 W, with a suggested PSU rating of 550 W. Combined, the system requires a power supply capable of handling roughly 350 W of component draw, leaving ample headroom in a 550 W unit for drives, fans, and other peripherals. The GPU uses 1x 6-pin and 1x 8-pin power connectors, which are standard on most mid-range PSUs.

The GPU uses PCIe 3.0 x16, which is an older interface compared to the CPU’s PCIe Gen 5 support. This creates a potential bandwidth bottleneck in theory, though for most workloads the PCIe 3.0 x16 bandwidth of approximately 16 GB/s is sufficient. The CPU’s PCIe Gen 5 lanes are available for other devices, such as high-speed SSDs, but the GPU itself is limited to PCIe 3.0.

A sensible next upgrade would be a newer GPU that supports PCIe 4.0 or 5.0, leveraging the CPU’s modern platform. The GPU is marked as End-of-life, with its successor being Workstation Ampere, so upgrading to that generation would provide architectural improvements in RT and tensor performance. The CPU, however, remains Active in production, suggesting it has longer platform longevity. The AM5 socket supports future CPU upgrades within the same platform, though the 7800X3D’s performance is already strong at the 83rd percentile.

Balance and Bottleneck — which component limits which workload, using percentiles and FPS scaling as evidence

The data shows a clear imbalance: the CPU at the 83rd percentile significantly outperforms the GPU at the 67th percentile. In graphics-intensive workloads, such as gaming at high resolutions or GPU-accelerated rendering, the GPU will be the limiting factor. The GPU’s passmark_g3d score of 15616, while respectable, is only 67th percentile, meaning many other GPUs deliver higher frame rates or faster render times.

In CPU-bound workloads, such as physics simulations, data compression, or multithreaded productivity, the CPU’s strength dominates. The passmark_physics score of 3522 and passmark_data_compression score of 384669 indicate strong performance in these areas. The CPU’s 83rd percentile position means it will not bottleneck most workloads, but the GPU’s lower percentile means it will cap performance in GPU-heavy scenarios.

The 3dmark thread scaling shows that the CPU scales well: 2-thread score is 1887, 4-thread is 3684, 8-thread is 6539, and 16-thread is 7980, with max-thread at 7967. This near-linear scaling indicates that the CPU can efficiently utilize all 16 threads, reducing the likelihood of CPU bottlenecks in multithreaded applications. However, the GPU’s passmark_directx_12 score of 59 is exceptionally low, suggesting that DirectX 12 gaming workloads, which rely heavily on GPU draw call processing, may see poor performance relative to the GPU’s other capabilities.

For gaming, the CPU’s strong single-thread performance (3dmark_single_thread score of 959) and high L3 cache suggest it can feed frames quickly to the GPU. But the GPU’s modest percentile means that at higher resolutions, where GPU load increases, the GPU will become the primary bottleneck. At lower resolutions, the CPU’s advantage may be more apparent, but the GPU’s raw rasterization performance will still cap frame rates.

Usage Scenarios — grounded in the scores: high-refresh gaming, streaming, video editing, 3D rendering, software development, student and office work

High-refresh gaming: The CPU’s 3dmark_8_threads score of 6539 and single-thread score of 959 indicate strong gaming performance, but the GPU’s 67th percentile and low DirectX 12 score of 59 suggest frame rates will be limited. At 1080p, the CPU can likely push high frame rates, but the GPU may struggle to keep up in demanding titles, making this pairing better suited to 60 Hz monitors than 144 Hz+ displays.

Streaming: The CPU’s 16 threads (3dmark_16_threads score of 7980) provide ample headroom for encoding software like x264 while gaming. The GPU’s tensor cores could assist with NVENC-based encoding, though the Turing architecture’s encoder is older. The passmark_multithread score of 34293 supports concurrent gaming and streaming workloads without significant CPU contention.

Video editing: The CPU’s Cinebench R23 multi-core score of 16817 and Geekbench multi-core score of 15610 indicate strong performance for timeline rendering and export tasks. The GPU’s 16 GB VRAM and 448.0 GB/s bandwidth accelerate effects and color grading. The passmark_extended_instructions score of 29166 suggests good SIMD performance for video codecs.

3D rendering: The GPU’s 48 RT cores and 384 tensor cores provide dedicated hardware for ray-traced rendering and AI denoising. The 16 GB VRAM allows large scenes to fit in memory. However, the GPU’s passmark_gpu_compute score of 6525 is moderate, indicating that render times will be longer than with higher-percentile GPUs. The CPU’s 8 cores and 16 threads (3dmark_max_threads score of 7967) contribute to CPU-based rendering tasks.

Software development: The CPU’s passmark_data_compression score of 384669 and passmark_integer_math score of 103639 indicate strong performance for compilation and code analysis. The passmark_find_prime_numbers score of 324 is modest, suggesting some algorithmic workloads may be slower. The ECC memory support adds reliability for long-running build processes.

Student and office work: The CPU’s single-thread performance (passmark_single_thread score of 3759) and the GPU’s passmark_g2d score of 709 are more than sufficient for document editing, web browsing, and spreadsheet tasks. The system’s 75th combined percentile is overkill for these workloads, but the components provide headroom for future demands.

FAQ

Q: What is the combined performance percentile of this CPU-GPU pairing?

A: The combined percentile is 75, with the CPU at the 83rd percentile and the GPU at the 67th percentile.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 8700G?

A: The Ryzen 7 7800X3D scores 33079 on average, while the Ryzen 7 8700G scores 33089, a delta of 0%, indicating essentially identical average benchmark performance.

Q: What is the GPU’s memory configuration?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus, with a bandwidth of 448.0 GB/s.

Q: Does the CPU support ECC memory?

A: Yes, ECC memory support is listed as true for the AMD Ryzen 7 7800X3D.

Q: What is the suggested power supply wattage for this system?

A: The GPU’s suggested PSU is 550 W, with the CPU at 120 W TDP and the GPU at 230 W TDP.

Q: How does the GPU compare to the NVIDIA GeForce GTX 1060 6 GB?

A: The Quadro RTX 5000 scores 21629 on average, while the GTX 1060 6 GB scores 21856, a delta of -1%, meaning the GTX 1060 is 1% higher.

Q: What is the CPU’s L3 cache size?

A: The CPU has 96 MB of shared L3 cache, which contributes to its strong gaming performance.

Who Should Build It

This system targets users who need strong multi-threaded CPU performance for productivity while requiring professional GPU features like 16 GB VRAM and RT/tensor cores. Gamers at 1080p or 1440p resolution will benefit from the CPU’s high single-thread and 8-thread scores, though the GPU’s 67th percentile may limit ultra settings in demanding titles. Content creators working on video editing or 3D rendering will appreciate the CPU’s Cinebench R23 multi-core score of 16817 and the GPU’s large VRAM buffer. Software developers compiling large codebases will leverage the CPU’s passmark_integer_math score of 103639 and data compression score of 384669.

Students and office workers would find this system overpowered for typical tasks, but the ECC memory support and long-term AM5 platform viability make it a stable choice for academic research or small business workstations. The GPU’s professional driver support and 4x DisplayPort 1.4a outputs suit multi-monitor setups common in financial analysis or CAD work. The 75th combined percentile indicates a system that is above average but not top-tier, making it suitable for users who prioritize CPU throughput over raw GPU performance. The CPU’s active production status means replacement parts and platform upgrades remain available, while the GPU’s end-of-life status suggests users should plan for a future GPU upgrade.

Build Overview

This is a desktop build (buildClass: desktop) combining the AMD Ryzen 7 7800X3D, an 8-core, 16-thread processor from the 7000 series, with the NVIDIA Quadro RTX 5000, a professional Turing-architecture GPU. The CPU is in the 83rd percentile among all CPUs, with an average benchmark score of 33079, while the GPU is in the 67th percentile with an average score of 21629. The combined percentile is 75, placing this system in the upper quartile of all configurations.

The CPU is built on Zen 4 architecture (codename Raphael) using a 5 nm process from TSMC, with 11,270 million transistors on a 71 mm² die. It features 8 cores and 16 threads, with a base clock of 4.20 GHz and boost clock of 5.00 GHz. The GPU uses the Turing architecture on a 12 nm process, with 13,600 million transistors on a 545 mm² die. The system targets professional and productivity workloads where the CPU’s strong multi-threaded performance and the GPU’s large VRAM capacity are more valuable than raw gaming frame rates. The overall tier is solidly mid-to-high range, with the CPU providing the primary performance advantage.

CPU Analysis — cores, clocks, architecture, what the benchmark scores mean for real workloads

The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor from the 7000 series, based on Zen 4 architecture with the codename Raphael. It is manufactured on TSMC’s 5 nm process, containing 11,270 million transistors on a 71 mm² die. The base clock is 4.20 GHz with a boost clock of 5.00 GHz, and the TDP is rated at 120 W. The CPU uses the AMD Socket AM5 and supports DDR5 memory in a dual-channel configuration with a bandwidth of 83.2 GB/s. ECC memory is supported, and the CPU provides PCIe Gen 5 with 24 lanes.

The cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and a large 96 MB of shared L3 cache. This extensive L3 cache is the defining feature of the X3D series, designed to reduce memory latency and improve gaming performance. The CPU includes integrated Radeon Graphics, providing a basic display output without a discrete GPU.

Benchmark scores show strong scaling across thread counts: 3dmark_2_threads scores 1887, 4_threads scores 3684, 8_threads scores 6539, and 16_threads scores 7980, with max_threads at 7967. This indicates near-linear scaling, making the CPU well-suited for multithreaded workloads. In Cinebench R23, the multi-core score is 16817 and single-core is 1713, while Geekbench reports 15610 multi-core and 2426 single-core. The PassMark multithread score is 34293, with single-thread at 3759.

The CPU’s average benchmark score is 33079, placing it in the 83rd percentile. Its nearest rivals are all within 0.4% in average score: the Ryzen 7 8700G at 33089, the Core i7-13650HX at 33089, the Ryzen 7 7745HX at 33091, and the Ryzen 9 PRO 6950H at 33201. For real workloads, the high multi-thread scores translate to faster video rendering, code compilation, and data processing. The single-thread score of 959 in 3dmark and 3759 in PassMark supports responsive everyday use and gaming. The passmark_data_compression score of 384669 indicates rapid file archiving, while passmark_integer_math at 103639 shows strong general-purpose arithmetic performance. The CPU’s 96 MB L3 cache is particularly beneficial for gaming, as it holds more game data closer to the cores, reducing memory stalls.

Gaming Performance — measured FPS by game and resolution from measuredFpsUltraByGame (or, if dataIsMeasured is false, frame expectations qualitatively from the benchmark scores and say the figures are estimates)

No measured FPS rows exist for this exact combination in the FACT PACK, so all frame rate figures below are estimates based on the benchmark scores rather than direct measurements. The CPU’s strong single-thread performance (3dmark_single_thread score of 959) and large 96 MB L3 cache are favorable for gaming, but the GPU’s 67th percentile and low DirectX 12 score of 59 suggest that frame rates will be limited by the graphics card in most titles.

At 1080p resolution, the CPU can likely drive high frame rates in less demanding games, with the GPU providing estimated performance comparable to the GeForce GTX 1060 6 GB, which scores 1% higher on average. In esports titles, the system may achieve 100+ FPS at medium settings, but at ultra settings, the GPU’s modest rasterization performance will cap frame rates around 60-80 FPS in many games. At 1440p, the GPU becomes the clear bottleneck, with estimated frame rates dropping to 40-60 FPS in AAA titles at ultra settings. At 4K, the 16 GB VRAM helps with texture loading, but the GPU’s compute throughput (passmark_gpu_compute score of 6525) limits overall frame rates to 30-50 FPS in most modern games.

The DirectX 12 score of 59 is particularly concerning for modern titles that use this API, potentially resulting in stutter or reduced frame rates compared to DirectX 11 titles. The GPU’s passmark_directx_11 score of 140 is higher, suggesting older API titles may perform relatively better. The RT and tensor cores provide some ray tracing capability, but the Turing architecture’s RT performance is several generations old, so ray-traced effects should be used sparingly at lower resolutions. Overall, this system is better suited to CPU-intensive games or older titles, while demanding modern games will require reduced settings to maintain playable frame rates.