SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 6800H + AMD Radeon 8050S

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

92 / 100
ULTIMATE READY

Apex Performer

Top 8% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
97%
PROCESSOR

AMD Ryzen 7 6800H

25,201 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 8050S

62,108 Benchmark Score
Top 3% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

The AMD Ryzen 7 6800H and AMD Radeon 8050S pairing represents a high-end mobile computing configuration, placing in the 83rd percentile overall among all system combinations. This is a laptop-class build, and the benchmark data indicates a strong balance of CPU compute and GPU graphics capability, though the lack of measured game frame rates means all gaming performance figures here are estimates derived from synthetic scores. The combination of an eight-core Zen 3+ processor with a modern RDNA 3.5 integrated graphics solution in the same package points to a system designed for serious productivity and capable 1080p gaming.

CPU Analysis

The AMD Ryzen 7 6800H is an eight-core, sixteen-thread processor built on the Zen 3+ architecture, codenamed Rembrandt. It operates on a 6 nm TSMC process node and maintains a 45 W TDP, making it a power-efficient yet capable mobile processor. The chip’s base clock is 3.20 GHz, and it can boost up to 4.70 GHz under load, which is a substantial frequency range for a mobile part. Cache hierarchy consists of 64 KB of L1 per core, 512 KB of L2 per core, and a shared 16 MB L3 pool. The CPU supports DDR5 memory on a dual-channel bus, yielding a theoretical memory bandwidth of 76.8 GB/s, and provides 20 PCIe Gen 4 lanes for connecting to discrete components.

Benchmark results show a processor that scales well with thread count. In the 3DMark suite, the chip scores 872 in the single-thread test, 1695 in the 2-thread test, and expands to 5392 in the 8-thread test, reaching 6532 at max threads. The jump from 8-thread to max-thread scores is modest, indicating that the core count is the limiting factor beyond eight threads, but the scaling from 2 to 8 threads is nearly linear, which is a sign of efficient multi-core utilization. Cinebench R23 results reinforce this picture: a multicore score of 13094 and a single-core score of 1542. The multicore-to-single-core ratio here is roughly 8.5x, which is slightly below the theoretical 8x from core count, suggesting that thermal or power constraints prevent perfect scaling, but the part still delivers strong all-core throughput.

The processor’s percentile rank against all CPUs is 77, placing it in the upper quartile of all tested processors. Its average benchmark score is 25201, which sits very close to its nearest rivals. The AMD Ryzen 7 7735HS scores 25147, a 0.2% advantage for the 6800H, while the Ryzen 9 6900HS scores 25284, putting it 0.3% ahead of the 6800H. The Intel Core i5-13400F is 0.4% ahead at 25292, and the AMD EPYC 9474F is 0.4% behind at 25103. These deltaPct values are all within a fraction of a percent, meaning the 6800H is effectively performance-equivalent to these widely different parts—ranging from a mobile HS chip to a desktop mid-range CPU and a server processor. This suggests that the 6800H’s performance is well-balanced for its class, offering competition against both previous-gen mobile parts and current desktop offerings in multi-threaded workloads.

For real-world tasks, the data implies a processor that can handle compilation, video encoding, and heavy multitasking without breaking a sweat. The PassMark multi-thread score of 23060 and the Cinebench R23 multicore score of 13094 indicate that 3D rendering or software builds will take advantage of all 16 threads. Single-thread performance, as evidenced by the 3DMark single-thread score of 872 and Geekbench single-core score of 1761, is sufficient for responsive day-to-day use and applications that are not heavily threaded. The L3 cache of 16 MB is on the smaller side for a modern high-end chip, which could affect performance in cache-sensitive workloads, but the benchmark scores suggest it does not hold the processor back significantly.

GPU Analysis

The AMD Radeon 8050S is an integrated graphics processor using the RDNA 3.5 architecture, part of the Strix Halo chip and the Navi Mobile (RX 8000M) generation. It is manufactured on a 4 nm TSMC process node, which is an advanced node for an iGPU. The GPU has a base clock of 1295 MHz and a boost clock of 2800 MHz, which is a high boost for an integrated part. It features 2048 shading units, 128 texture mapping units, and 64 render output units, along with 32 dedicated ray tracing cores. The GPU operates with system-shared memory, meaning its VRAM size, bus width, and bandwidth are all system-dependent, drawing on the DDR5 pool from the CPU. This architecture provides 179.2 GPixel/s pixel fill rate and 358.4 GTexel/s texture fill rate, with a FP32 compute throughput of 11.47 TFLOPS and matching FP16 performance at a 1:1 ratio. The GPU’s TDP is listed at 55 W, which is integrated into the overall system power envelope.

In terms of graphical API support, the 8050S is fully modern, supporting DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with the latest game titles and graphics features, including hardware ray tracing. The GPU’s benchmark scores are strong for an integrated solution. It achieves a Geekbench OpenCL score of 65818 and a Vulkan score of 58398, averaging 62108 across all benchmarks. This places the GPU in the 89th percentile of all GPUs, which is a remarkable position for an iGPU, outperforming many discrete mobile graphics cards.

The nearest rival data shows the 8050S is in a tight competitive cluster. The AMD Radeon Pro W6600M scores 61896, a 0.3% deficit compared to the 8050S, meaning the iGPU is slightly faster. The AMD Radeon Pro Vega 56 scores 63693, putting it 2.5% ahead of the 8050S, and the AMD Radeon RX 7600M scores 63775, also 2.6% ahead. The AMD Radeon RX 9060 XT LP is 2.7% ahead at 63830. This indicates that the 8050S is within a few percentage points of several discrete mobile GPUs, which is an exceptional result for an integrated part. The data suggests that for rendering and compute tasks, the 8050S can hold its own against entry-level and mid-range discrete options, largely due to its high boost clock and modern architecture. The lack of dedicated VRAM, however, means that performance will be sensitive to system memory speed and capacity, as the GPU must share the memory bus with the CPU.

Benchmark Performance

The combined benchmark picture for this CPU+GPU pairing is strong, with the system achieving an overall combined percentile of 83. The CPU’s average benchmark score is 25201, and the GPU’s average is 62108, reflecting a balance where the GPU is a relatively stronger component than the CPU. The CPU’s percentile of 77 is high, but the GPU’s percentile of 89 is even higher, indicating that the graphics solution is closer to the top of its class than the processor is to the top of its field. This is a notable characteristic, as it suggests the system is better suited for graphically intensive tasks than for pure CPU compute that is not GPU-accelerated.

In specific benchmark tests, the CPU shows its strengths in multi-threaded scenarios, with a Geekbench multicore score of 9642 and a PassMark multi-thread score of 23060. The GPU’s Geekbench OpenCL score of 65818 is significantly higher than the CPU’s Geekbench multicore score, demonstrating that for parallel floating-point workloads, the GPU is the dominant processing unit. The CPU’s single-thread performance, at 1761 in Geekbench, is modest, but the GPU’s Vulkan score of 58398 shows that graphics API workloads are handled with much greater throughput. The data implies that tasks which can be offloaded to the GPU, such as rendering or video encoding, will see a substantial performance boost, while tasks that are purely CPU-bound, like software compilation, will rely on the processor’s 16 threads.

The percentile positions reinforce this interpretation. The GPU’s 89th percentile rank means it outperforms 89% of all GPUs in the database, making it a top-tier mobile graphics solution. The CPU’s 77th percentile is respectable but not elite. The combined system percentile of 83 suggests that the pairing is well-matched for overall performance, with neither component being a severe bottleneck in most scenarios. The deltaPct values for the CPU’s rivals, all within 0.4%, show that the 6800H is in a performance dead heat with its closest competitors, meaning that the choice between these processors in a system will have negligible impact on overall CPU-bound performance. For the GPU, the rivals are slightly ahead, with deltas of -2.5% to -2.7%, meaning that the 8050S is just a few percent behind some discrete options, but this gap is small enough to be mitigated by the lack of separate VRAM allocation overhead in some workloads.

Gaming Performance

The FACT PACK contains no measured FPS data for this exact CPU+GPU combination, so all gaming performance figures discussed here are estimates derived from the synthetic benchmark scores. The GPU’s high percentile rank and strong compute scores suggest that this system is capable of running modern games, but the integrated nature of the GPU means that performance will be heavily dependent on the system’s DDR5 memory configuration. Based on the GPU’s FP32 throughput of 11.47 TFLOPS and its close proximity to discrete parts like the RX 7600M, which is only 2.6% faster, the 8050S should be able to handle most titles at 1080p with high or ultra settings, achieving playable frame rates in the 60 FPS range for less demanding games and potentially dropping to medium settings for the most graphically intensive AAA titles.

For competitive esports titles, which are typically well-optimized and less demanding, the system should easily exceed 100 FPS at 1080p, leveraging the high boost clock of 2800 MHz. For single-player AAA games, the lack of dedicated VRAM will be a limiting factor, as the system-shared memory will reduce the available bandwidth for the CPU, potentially causing stutters in scenarios where large textures are loaded. The CPU’s performance, with a 3DMark max-thread score of 6532, should not bottleneck the GPU in most games, as modern titles rarely utilize all 16 threads effectively, and the single-thread score of 872 in 3DMark is sufficient for game logic. The estimate is that this system is a solid 1080p gaming machine, but it is not a 1440p or 4K solution unless the games are very old or well-scaled, given the memory bandwidth constraints of system-shared memory.

Balance and Bottleneck

The benchmark data reveals a system that is GPU-limitated in most graphics-intensive workloads, but the gap is not enormous. The GPU’s 89th percentile versus the CPU’s 77th percentile indicates that the graphics solution is the stronger component relative to its peers. In gaming, the CPU is rarely the bottleneck, as its 16 threads and 4.70 GHz boost clock provide ample headroom for frame generation. The FPS scaling from benchmark scores suggests that as resolution increases, the GPU will become more constrained, while the CPU will have excess capacity. Conversely, in productivity tasks that are not GPU-accelerated, the CPU is the limiting factor, but its performance is in line with its direct rivals, meaning it is a predictable, mid-range-to-high-end mobile processor.

The CPU’s memory bandwidth of 76.8 GB/s is shared with the GPU, which is the primary bottleneck for graphics performance. When the GPU accesses system memory, it reduces the bandwidth available to the CPU, potentially causing performance drops in CPU-bound tasks during gaming. The data shows that the GPU’s performance is close to discrete parts, but those parts have their own dedicated memory, which is faster and does not compete with the CPU. This suggests that in memory-intensive scenarios, the effective GPU performance of the 8050S could be lower than the raw benchmark scores indicate, as the benchmarks may not fully account for memory contention. The combined percentile of 83 reflects a system where the two components are reasonably balanced, but the shared memory pool is the most likely source of performance degradation in real-world usage.

Who Should Build It

This CPU+GPU pairing is aimed at users who need a high-performance laptop that can handle both productivity and gaming without requiring a discrete GPU. The system is ideal for gamers who play at 1080p resolution, as the benchmark estimates show this is the sweet spot for the 8050S. The GPU’s 89th percentile indicates it can run most current games at high settings, making it suitable for casual and enthusiast gamers who prioritize portability over maximum graphical fidelity. Content creators who work with video editing or 3D rendering will benefit from the GPU’s strong compute throughput, as tasks like rendering can be offloaded to the 8050S, reducing render times compared to CPU-only rendering.

Software developers will appreciate the 16-thread CPU for compilation tasks, with a Cinebench R23 multicore score of 13094 indicating solid build times. Students and small business users will find the system more than capable for office applications, web browsing, and multitasking, with the integrated GPU providing hardware acceleration for video playback and UI rendering. The system is less suited for users who require maximum CPU performance for scientific computing or heavy simulation, as the CPU’s percentile rank of 77, while high, is not top-tier. It is also not ideal for users who want to game at 1440p or 4K, as the memory bandwidth limitations will likely cause performance to drop below acceptable levels.

Usage Scenarios

High-refresh gaming: At 1080p, the GPU’s compute power should support frame rates well above 60 FPS in most titles, and for esports games, the high boost clock should allow for 120 FPS or more, providing a smooth experience on high-refresh displays.

Streaming: The CPU’s 16 threads can handle game encoding via software, but the GPU’s hardware encoders are more efficient, and the 8050S’s support for modern APIs ensures low-latency streaming, though the shared memory may introduce overhead.

Video editing: The GPU’s 11.47 TFLOPS FP32 performance accelerates effects and color grading in applications like DaVinci Resolve, while the CPU’s multi-core score of 13094 in Cinebench R23 handles timeline scrubbing and export, making this a capable editing machine for 1080p and light 4K work.

3D rendering: Rendering engines that support GPU acceleration will see a major boost from the 8050S, which is 2.5% behind the Radeon Pro Vega 56, a discrete workstation card, making it viable for Blender Cycles or similar workloads.

Software development: The CPU’s PassMark multi-thread score of 23060 and 16 threads allow for efficient code compilation and running multiple virtual machines, while the GPU can be used for CUDA-like compute tasks if the software supports OpenCL or Vulkan.

Student and office work: The system handles document editing, spreadsheets, and web browsing with ease, and the integrated GPU provides smooth 4K video playback, while the CPU’s single-thread performance ensures a responsive user interface.

FAQ

Q: What is the overall performance tier of the AMD Ryzen 7 6800H + AMD Radeon 8050S combination?

A: The system achieves a combined percentile of 83, placing it in the top 17% of all tested CPU+GPU pairings, indicating a high-end performance tier for a laptop.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 7735HS?

A: The Ryzen 7 6800H has an average benchmark score of 25201, which is 0.2% higher than the 7735HS’s score of 25147, making the two effectively identical in performance.

Q: Does the Radeon 8050S have dedicated VRAM?

A: No, the GPU uses system-shared memory, meaning its VRAM size, type, and bandwidth are all system-dependent and draw from the same DDR5 pool as the CPU.

Q: What is the GPU’s performance relative to the AMD Radeon RX 7600M?

A: The Radeon 8050S has an average benchmark score of 62108, which is 2.6% lower than the RX 7600M’s score of 63775, indicating that the discrete GPU is slightly faster.

Q: Can this system handle ray tracing in games?

A: Yes, the GPU has 32 dedicated ray tracing cores and supports DirectX 12 Ultimate (12_2), so it can process hardware ray tracing effects, though performance will vary by title.

Q: What is the CPU’s maximum memory bandwidth?

A: The CPU supports dual-channel DDR5 memory with a theoretical bandwidth of 76.8 GB/s, which is shared with the integrated GPU.

Upgrade Path and Platform

The system is built on the AMD Socket FP7 platform, which is a mobile-specific socket. The CPU supports DDR5 memory on a dual-channel bus, and the platform provides PCIe Gen 4 with 20 lanes for the CPU. The GPU, however, is integrated and uses a PCIe 5.0 x16 bus interface internally, but it is not a separate card. The CPU’s TDP is 45 W, and the GPU’s TDP is 55 W, but there is no suggested PSU listed, as this is a laptop build where power delivery is managed by the system’s power adapter. The production status of both components is Active, indicating they are still in current production.

The upgrade path for this laptop platform is limited to memory and storage, as the CPU and GPU are soldered to the motherboard. Users can upgrade the DDR5 RAM to increase the shared memory bandwidth available to the GPU, which would improve graphics performance, particularly in memory-sensitive scenarios. Storage upgrades via PCIe Gen 4 NVMe drives are also possible, but the core compute components are fixed. A sensible next upgrade for a user would be to ensure the laptop has the maximum supported memory capacity and speed, as this directly benefits both the CPU and GPU. There is no discrete GPU upgrade option, so users looking for more graphics performance would need to consider a new laptop with a discrete GPU or a different platform.

Build Overview

This build is a laptop-class system, as indicated by the buildClass field, combining the AMD Ryzen 7 6800H processor with the AMD Radeon 8050S integrated graphics. The CPU is a high-end mobile part with 8 cores and 16 threads, and the GPU is a top-tier integrated solution that performs at the level of entry-level discrete graphics cards. The system’s combined percentile of 83 places it in the upper echelon of all tested configurations, making it a premium mobile workstation and gaming machine. The CPU’s percentile of 77 and the GPU’s percentile of 89 show that the graphics solution is the standout component, but the CPU is also above average. This pairing is best suited for users who want a single device capable of handling demanding productivity tasks and modern 1080p gaming, with the caveat that the shared memory architecture is the system’s primary limitation. The overall tier is high-end, with the GPU pushing the system into a category that rivals some discrete GPU laptops.