SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800XT + NVIDIA RTX 5000 Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

94 / 100
ULTIMATE READY

Apex Performer

Top 6% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
99%
PROCESSOR

AMD Ryzen 7 5800XT

29,879 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 5000 Ada Generation

184,664 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
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Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

GPU Analysis — VRAM, bandwidth, clocks, RT/tensor hardware, what the benchmark scores mean for rendering

The NVIDIA RTX 5000 Ada Generation is a workstation-class GPU built on the Ada Lovelace architecture, fabricated on TSMC's 5 nm process with 76,300 million transistors on a 609 mm² die. It carries 32 GB of GDDR6 memory on a 256-bit bus, yielding a memory bandwidth of 576.0 GB/s. This is a substantial pool of VRAM for large datasets, high-resolution textures, and multi-application rendering workflows. The memory clocks run at 2250 MHz, with an effective data rate of 18 Gbps.

Compute resources are extensive: 12,800 shading units, 400 texture mapping units, and 176 raster operation processors. The GPU also integrates 100 ray tracing cores and 400 tensor cores, making it well-equipped for both real-time ray tracing and AI-accelerated tasks like denoising or DLSS-style upscaling. The FP32 throughput is 65.28 TFLOPS, with FP16 also at 65.28 TFLOPS (1:1 ratio), indicating that half-precision workloads do not incur a throughput penalty. Pixel fill rate is 448.8 GPixel/s, and texture fill rate is 1,020.0 GTexel/s.

Clock behavior shows a base clock of 1155 MHz and a boost clock of 2550 MHz. The power envelope is 250 W TDP, with a suggested PSU of 600 W. The card occupies a dual-slot form factor, is 267 mm (10.5 inches) long, and draws power from a single 16-pin connector. Display output is four DisplayPort 1.4a ports, which supports multi-monitor workstation setups. The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, covering the modern graphics API landscape.

Benchmark results place this GPU in the 98th percentile among all GPUs, with an average benchmark score of 184,664. In Geekbench OpenCL, it scores 175,286; in Geekbench Vulkan, it scores 194,041. These figures indicate strong compute performance across both general-purpose and graphics-oriented APIs. For rendering, the combination of high FP32 throughput, large VRAM, and dedicated RT/tensor hardware suggests the GPU can handle complex scenes with ray tracing enabled, large texture sets, and AI-based post-processing without swapping to system memory. The 576 GB/s bandwidth is sufficient to feed the 12,800 shading units, but it is not the highest bandwidth figure in the workstation segment; the 256-bit bus is the limiting factor compared to wider-memory designs, though the 32 GB capacity compensates for capacity-bound workloads.

Benchmark Performance

The CPU, AMD Ryzen 7 5800XT, achieves an average benchmark score of 29,879, placing it in the 81st percentile among all CPUs. The GPU, NVIDIA RTX 5000 Ada Generation, achieves an average benchmark score of 184,664, placing it in the 98th percentile among all GPUs. The combined percentile for this pairing is 90, indicating that this system outperforms the vast majority of desktop configurations.

In CPU-specific tests, the 5800XT shows a clear scaling pattern across thread counts. In 3DMark, it scores 959 in single-thread, 1,879 in 2-thread, 3,603 in 4-thread, 6,141 in 8-thread, and 7,680 in max-thread tests. The 16-thread score is 7,683, nearly identical to the max-thread score, confirming that the 8-core/16-thread configuration is fully utilized. Cinebench scores reinforce this: R15 multicore is 2,398, R20 multicore is 9,993, and R23 multicore is 23,794. Single-core Cinebench scores are 338 (R15), 1,410 (R20), and 3,359 (R23). PassMark results include a multithread score of 28,053, single-thread of 3,535, integer math at 93,942, floating-point math at 53,808, and data compression at 352,002.

For the GPU, the Geekbench OpenCL score of 175,286 and Vulkan score of 194,041 both sit well above the average benchmark score of 184,664, showing consistency across different compute APIs. The GPU's nearest rivals include the NVIDIA A100 SXM4 80 GB (average score 183,725, deltaPct 0.5), the NVIDIA A100 SXM4 40 GB (187,147, deltaPct -1.3), the NVIDIA RTX PRO 5000 Blackwell (182,109, deltaPct 1.4), and the NVIDIA GeForce RTX 4090 D (178,050, deltaPct 3.7). This places the RTX 5000 Ada roughly on par with the A100 series, slightly ahead of the RTX PRO 5000 Blackwell, and about 3.7% ahead of the RTX 4090 D in average benchmark score.

The CPU's nearest rivals are the AMD Ryzen 7 7840H (average score 29,868, deltaPct 0), the AMD Ryzen 7 8845HS (29,955, deltaPct -0.3), the AMD Ryzen 7 7840HS (29,955, deltaPct -0.3), and the AMD Ryzen 5 9600X (29,713, deltaPct 0.6). The 5800XT is effectively tied with these mobile and desktop parts, being within 1% of all of them. The combined picture is a CPU that sits comfortably in the upper quintile of all CPUs, paired with a GPU that is in the top 2% of all GPUs, making the overall system a high-end desktop workstation.

CPU Analysis

The AMD Ryzen 7 5800XT is an 8-core, 16-thread desktop processor based on the Zen 3 architecture, codenamed Vermeer. It is manufactured on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. Base clock is 3.80 GHz, boost clock is 4.80 GHz, and TDP is 105 W. It supports DDR4 memory in dual-channel configuration, with a memory bandwidth of 51.2 GB/s. ECC memory is supported, which is relevant for workstation reliability. The CPU provides PCIe Gen 4 with 20 lanes, and the multiplier is unlocked, allowing overclocking. The socket is AMD AM4, and the launch MSRP is $249.

The benchmark data shows strong multi-threaded performance for its core count. In Cinebench R23, the multicore score of 23,794 is about 7.1 times the single-core score of 3,359, indicating excellent scaling across the 8 cores. The 3DMark scores show near-linear scaling from 2 threads (1,879) to 4 threads (3,603) to 8 threads (6,141), with diminishing returns at 16 threads (7,683) compared to 8 threads (6,141), which is expected for a CPU with 8 physical cores and simultaneous multithreading. The PassMark multithread score of 28,053 versus single-thread of 3,535 shows a similar pattern.

For real workloads, the 5800XT's 8-core/16-thread configuration is well-suited to compile jobs, video encoding, and 3D scene rendering, where thread count directly translates to throughput. The single-thread performance of 3,359 in Cinebench R23 is competitive with newer parts, as indicated by the near-tie with the Ryzen 7 7840H (deltaPct 0) and Ryzen 5 9600X (deltaPct 0.6). The 4.80 GHz boost clock helps in lightly threaded tasks like gaming or script interpretation. The 32 MB shared L3 cache is beneficial for workloads with shared data access patterns, such as database queries or physics simulations. The 7 nm process with 105 W TDP means the CPU can sustain high clocks without excessive cooling requirements, though a capable air cooler is still necessary for sustained all-core loads. The 51.2 GB/s memory bandwidth is a potential bottleneck for memory-intensive workloads, but it is adequate for most desktop applications. The 5800XT sits in the 81st percentile of all CPUs, meaning it outperforms roughly four out of five CPUs in the benchmark database.

Balance and Bottleneck

The data shows a substantial gap between the CPU and GPU performance percentiles: the CPU is at the 81st percentile, while the GPU is at the 98th percentile. This suggests that in GPU-bound workloads — such as rendering high-resolution frames, ray tracing, or training neural networks — the GPU will be the primary performance driver, and the CPU will rarely be the limiting factor. The CPU's 8 cores and 16 threads are sufficient to feed the GPU's 12,800 shading units in most scenarios, but the difference in percentiles indicates that the GPU has significantly more relative headroom.

Conversely, in CPU-bound workloads — such as physics simulations, data compression, or single-threaded scripting — the CPU will be the limiting component. The PassMark data compression score of 352,002 and integer math score of 93,942 are strong, but they are not in the same percentile tier as the GPU's compute scores. The GPU's FP32 throughput of 65.28 TFLOPS dwarfs the CPU's floating-point math score of 53,808, which is a PassMark score, not a raw TFLOPS figure, but the qualitative gap is clear: the GPU is the dominant compute resource.

FPS scaling in games would follow this pattern. At lower resolutions like 1080p, the CPU's single-thread performance (3,359 in Cinebench R23) would be more likely to become the bottleneck, as frame times are shorter and the CPU must submit draw calls more frequently. At higher resolutions like 4K, the GPU's rendering load increases, and the GPU becomes the bottleneck, with the CPU providing sufficient headroom. The CPU's 3DMark 8-thread score of 6,141 versus max-thread score of 7,680 shows that the CPU has some headroom for background tasks while gaming, but the overall balance favors the GPU as the performance anchor. In productivity workloads that use both components — such as video editing with GPU acceleration — the system benefits from the GPU's 32 GB VRAM for timeline caching and effect rendering, while the CPU handles the codec and container overhead.

Who Should Build It

This system targets users who need high-end GPU compute with a solid CPU foundation. Content creators working with 4K or 8K video editing, 3D rendering, or color grading will benefit from the GPU's 32 GB VRAM and 65.28 TFLOPS FP32 throughput, while the CPU's 8 cores handle encoding and multitasking. 3D artists using ray-traced rendering will see the RT cores and 100 ray tracing cores accelerate final-frame renders. Developers working on machine learning models or scientific computing will leverage the 400 tensor cores for training and inference tasks, with the CPU's ECC memory support ensuring data integrity.

Gamers at 1440p or 4K resolutions will find the GPU's 98th percentile performance delivers high frame rates at ultra settings, with the CPU's 81st percentile providing adequate support. Students in engineering, architecture, or data science programs can use the system for CAD, simulation, and statistical analysis. Small business workstations for video production or architectural visualization would benefit from the GPU's professional-grade drivers and large VRAM buffer. The CPU's unlocked multiplier allows enthusiasts to tune performance, and the AM4 platform is mature with a wide range of compatible motherboards and coolers. The 600 W suggested PSU provides enough headroom for the 250 W GPU and 105 W CPU, with room for modest overclocking.

FAQ

Q: What is the CPU's core and thread count?

A: The AMD Ryzen 7 5800XT has 8 cores and 16 threads.

Q: How much VRAM does the GPU have?

A: The NVIDIA RTX 5000 Ada Generation has 32 GB of GDDR6 memory.

Q: What is the CPU's boost clock?

A: The CPU has a boost clock of 4.80 GHz.

Q: Does the CPU support ECC memory?

A: Yes, the CPU supports ECC memory.

Q: What is the GPU's average benchmark score?

A: The GPU has an average benchmark score of 184,664, placing it in the 98th percentile.

Q: What is the CPU's Cinebench R23 multicore score?

A: The CPU scores 23,794 in Cinebench R23 multicore.

Q: What is the GPU's memory bandwidth?

A: The GPU has a memory bandwidth of 576.0 GB/s.

Upgrade Path and Platform

The CPU uses the AMD Socket AM4 platform, which supports DDR4 memory in dual-channel configuration. The CPU provides 20 PCIe Gen 4 lanes, and the GPU uses a PCIe 4.0 x16 interface, so the connection is fully compatible. The suggested PSU is 600 W, which accommodates the 105 W CPU TDP and 250 W GPU TDP with headroom for drives and peripherals. The power connector is a single 16-pin for the GPU.

A sensible next upgrade would be adding more DDR4 memory, as the CPU supports dual-channel configuration and the motherboard will have multiple slots. The CPU's unlocked multiplier allows overclocking to improve performance without a hardware change. For storage, PCIe Gen 4 NVMe drives would leverage the CPU's 20 lanes, though the GPU uses x16 of those lanes, leaving 4 lanes for storage. The platform is at the end of the AM4 socket's life, so a future CPU upgrade would require a new motherboard and possibly DDR5 memory, but the current 8-core/16-thread CPU remains competitive with newer parts, as shown by its near-tie with the Ryzen 7 7840H and Ryzen 5 9600X. The GPU, being a workstation-class part, does not have a direct consumer replacement path; its successor is the Blackwell PRO W, so an upgrade would involve moving to that generation.

Build Overview

This is a desktop build pairing an AMD Ryzen 7 5800XT CPU with an NVIDIA RTX 5000 Ada Generation GPU. The CPU is a Zen 3 (Vermeer) 8-core/16-thread processor on the AM4 socket, and the GPU is an Ada Lovelace workstation card with 32 GB GDDR6. The combined percentile is 90, meaning the system outperforms 90% of all configurations in the database. The CPU sits at the 81st percentile among CPUs, and the GPU at the 98th percentile among GPUs. This is a high-end desktop workstation, not a gaming laptop or a budget build. The CPU's average benchmark score of 29,879 and the GPU's average benchmark score of 184,664 place the system in the upper tier of desktop performance, suitable for professional rendering, compute, and high-refresh gaming. The class is desktop, and the overall tier is high-end, driven primarily by the GPU's exceptional standing.

Usage Scenarios

High-refresh gaming: The GPU's 98th percentile performance and 65.28 TFLOPS FP32 throughput will drive high frame rates at 1440p and 4K, while the CPU's 3,359 single-core Cinebench R23 score minimizes frame-time bottlenecks. The 32 GB VRAM prevents texture pop-in at ultra settings.

Streaming: The GPU's tensor cores can handle AI-based encoding or upscaling, offloading work from the CPU. The CPU's 8 cores and 16 threads provide enough headroom for game capture and stream encoding simultaneously, with a PassMark multithread score of 28,053.

Video editing: The GPU's 32 GB VRAM and 576 GB/s bandwidth accelerate timeline scrubbing, effect rendering, and export. The CPU's Cinebench R23 multicore score of 23,794 handles codec encoding and color grading calculations, with the 8 cores providing parallel processing for multi-track projects.

3D rendering: The GPU's 100 RT cores and 65.28 TFLOPS FP32 throughput accelerate ray-traced renders, while the CPU's 16 threads handle scene preparation and geometry processing. The 32 GB VRAM accommodates large scenes and high-resolution textures without out-of-core swapping.

Software development: The CPU's 8 cores and 16 threads speed up compilation, with a PassMark integer math score of 93,942 indicating strong integer performance. The GPU's Vulkan score of 194,041 supports GPU compute for testing and simulation. The ECC memory support ensures data integrity for long-running builds.

Student and office work: The CPU's single-thread performance of 3,359 in Cinebench R23 handles web browsing, document editing, and spreadsheets with ease. The GPU's compute power is overkill for office tasks, but the system provides headroom for engineering software, data analysis, and future workloads.

Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data. Therefore, all FPS figures below are estimates derived from the benchmark scores, not measured results. The GPU's 98th percentile ranking and 65.28 TFLOPS FP32 throughput indicate it will deliver high frame rates at 1440p and 4K in most titles, especially those with ray tracing enabled. The CPU's 3,359 single-core Cinebench R23 score and 6,141 8-thread 3DMark score suggest it can sustain high frame rates in CPU-bound scenes.

At 1080p, the CPU may become the limiting factor in esports titles with very high frame rates, but the 4.80 GHz boost clock will keep average FPS high. At 1440p, the GPU's 32 GB VRAM and 576 GB/s bandwidth will handle ultra textures and high detail settings, with frame rates likely exceeding 100 FPS in most titles. At 4K, the GPU's 448.8 GPixel/s pixel rate and 1,020.0 GTexel/s texture rate will deliver playable frame rates at ultra settings, with ray tracing effects enabled. The absence of measured FPS data means these are qualitative expectations based on the GPU's benchmark position, not exact figures. Users should expect the GPU to be the primary performance driver in gaming, with the CPU providing adequate support.