SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800XT + AMD Radeon RX 6900 XT

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
89%
VS
GPU
96%
PROCESSOR

AMD Ryzen 7 5800XT

29,879 Benchmark Score
Top 11% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon RX 6900 XT

50,951 Benchmark Score
Top 4% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# AMD Ryzen 7 5800XT + AMD Radeon RX 6900 XT

This desktop build pairs AMD's 8-core Zen 3 Ryzen 7 5800XT with the Radeon RX 6900 XT, a RDNA 2 flagship with 16 GB of GDDR6 memory. The CPU sits at the 81st percentile among all processors, while the GPU lands at the 86th percentile, and the combined package ranks at the 84th percentile. The benchmark data shows a system with strong multi-threaded compute potential and top-tier rasterization performance, though the pair's age and platform limitations warrant careful scrutiny. No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rate discussion is estimated from the benchmark scores.

CPU Analysis

The Ryzen 7 5800XT is a Vermeer-class Zen 3 part built on TSMC's 7 nm process, housing 8 cores and 16 threads. Base and boost clocks are 3.80 GHz and 4.80 GHz respectively, with a 105 W TDP. The 4,150 million transistors fit into a 74 mm² die, a compact footprint that speaks to Zen 3's efficiency. Cache layout includes 64 KB L1 per core, 512 KB L2 per core, and a shared 32 MB L3 pool — the latter being crucial for gaming and latency-sensitive workloads, as it allows all 8 cores to access a large unified cache.

Benchmark results reveal a processor that scales predictably with thread count. The 3DMark suite shows a single-thread score of 959, rising to 1,879 with 2 threads, 3,603 with 4 threads, 6,141 with 8 threads, and 7,683 at 16 threads. The near-linear scaling from 8 to 16 threads (6,141 to 7,683) indicates that simultaneous multi-threading (SMT) is delivering roughly 25% additional throughput. The max-threads score of 7,680 is almost identical to the 16-thread result, confirming that the CPU is fully utilized at 16 threads.

Cinebench scores reinforce this picture. The R23 multi-core result of 23,794 is strong for an 8-core part, while the single-core score of 3,359 shows competitive per-thread performance. The gap between R23 multi-core (23,794) and R15 multi-core (2,398) reflects the workload's scaling characteristics across different renderers. PassMark integer math (93,942) and floating-point math (53,808) scores suggest the CPU handles both integer-heavy and FP-heavy code well, while the data compression score of 352,002 indicates strong memory subsystem performance for archiving tasks.

Comparing to nearest rivals, the 5800XT's average benchmark score of 29,879 is within 0.3% of the AMD Ryzen 7 7840H (29,868) and the Ryzen 7 8845HS (29,955), and it beats the Ryzen 5 9600X (29,713) by 0.6%. This places the 5800XT in a peculiar spot: it matches or slightly edges newer mobile and desktop parts despite being a 2024 refresh of a 2020 architecture. The single-thread PassMark score of 3,535 is particularly telling, as it shows Zen 3's IPC is still competitive in lightly-threaded tasks. However, the 5800XT lacks the efficiency of newer nodes, and the 105 W TDP is higher than what those rivals typically consume.

Usage Scenarios

High-refresh gaming: The CPU's 8 cores and 32 MB L3 cache, combined with the GPU's 16 GB VRAM and 512 GB/s bandwidth, should drive high frame rates at 1080p and 1440p. The 3DMark 2-thread score of 1,879 and single-thread score of 959 indicate strong per-core performance for game logic threads. The GPU's 23.04 TFLOPS FP32 throughput provides ample headroom for pixel pushing, though frame rates will vary by title.

Streaming: The 8-core/16-thread configuration is well-suited for concurrent gaming and encoding. The PassMark multi-thread score of 28,053 shows enough parallel throughput to handle game rendering plus software encoding overhead. The GPU's lack of dedicated tensor cores means streaming via GPU encoders may rely on the RDNA 2 video codec, which is not detailed in the data, but the CPU's 16 threads can handle x264 encoding at reasonable presets.

Video editing: The R23 multi-core score of 23,794 and 3DMark 16-thread score of 7,683 indicate solid export and render performance in non-linear editors. The 16 GB GPU memory is beneficial for large timelines and effects previews. PassMark data encryption (21,461) and random string sorting (35,911) suggest the CPU handles compression and file I/O tasks without becoming a bottleneck.

3D rendering: The Cinebench R20 multi-core score of 9,993 and R15 multi-core score of 2,398 place this CPU in a capable position for CPU-based rendering. For GPU-accelerated renderers, the RX 6900 XT's 5120 shading units and 720 GTexel/s texture rate provide substantial compute. The GPU's FP16 performance of 46.08 TFLOPS (2:1 ratio) indicates strong throughput for mixed-precision workloads.

Software development: The 8-core/16-thread layout accelerates compilation of multi-file projects. PassMark integer math (93,942) and extended instructions (24,270) scores suggest strong performance in code generation and cryptographic operations. The 32 MB L3 cache helps with frequently accessed code paths, and ECC memory support (true) adds reliability for long build sessions.

Student and office work: The single-thread score of 3,535 (PassMark) and 959 (3DMark single-thread) ensure snappy responsiveness in web browsing, document editing, and spreadsheet applications. The 51.2 GB/s memory bandwidth is more than sufficient for typical office workloads, and the CPU's 81st percentile ranking places it well above average for everyday tasks.

Balance and Bottleneck

The data suggests a balanced pairing, but with some caveats. The CPU's 81st percentile and GPU's 86th percentile are close, indicating neither component dramatically overshadows the other. However, the combined percentile of 84 is lower than the GPU's individual score, suggesting the CPU may slightly limit the GPU in certain scenarios. The 3DMark 8-thread score of 6,141 versus 16-thread score of 7,683 shows that the CPU has headroom for multi-threaded workloads, but in gaming, where 2-8 threads are typical, the per-core performance becomes the limiting factor.

The GPU's 16 GB VRAM and 512 GB/s bandwidth are substantial, and at 4K resolution, the CPU's single-thread performance (959 in 3DMark) may become the bottleneck in CPU-intensive titles. The PassMark single-thread score of 3,535 is competitive, but newer architectures like the Ryzen 7 8845HS (which scores 0.3% higher on average) may offer better per-thread efficiency. The FPS scaling evidence, though not measured, can be inferred from the benchmark deltas — the CPU trails the 8845HS by 0.3% in average score, which would translate to negligible FPS differences in most games.

Gaming Performance

Since no measured FPS rows exist for this exact combination, all frame rate figures are estimates based on the benchmark scores. The GPU's 3DMark Steel Nomad DX12 score of 4,079 indicates strong DirectX 12 performance, while the Vulkan score of 148,525 (Geekbench) suggests excellent API efficiency. The PassMark G3D score of 26,732 places the GPU at the 86th percentile, meaning it should outperform the vast majority of installed graphics cards.

For 1080p ultra settings, the CPU's single-thread performance (959 in 3DMark) and the GPU's 23.04 TFLOPS should deliver high frame rates in most titles, likely exceeding 144 FPS in esports games and remaining above 60 FPS in AAA titles. At 1440p ultra, the GPU becomes the primary driver, and the 512 GB/s bandwidth helps maintain consistent frame pacing. At 4K ultra, the 16 GB VRAM is advantageous for high-resolution textures, but the CPU's 8 cores may limit frame rates in titles that scale poorly beyond 8 threads — the 3DMark 8-thread score of 6,141 versus 16-thread score of 7,683 shows only 25% scaling beyond 8 threads.

Who Should Build It

This build targets gamers at 1440p and 4K resolutions who prioritize rasterization performance over ray tracing. The GPU's 86th percentile ranking and 16 GB VRAM make it suitable for high-resolution gaming with demanding texture packs. Content creators working with video editing and 3D rendering will benefit from the CPU's 8 cores and 16 threads, as evidenced by the Cinebench R23 multi-core score of 23,794 and the PassMark multi-thread score of 28,053. Software developers will appreciate the fast compilation times and ECC memory support, which is rare in consumer platforms.

Students and office workers will find the system overkill for their needs, but the CPU's 81st percentile ensures it will remain responsive for years. Small business workstations could leverage the GPU's compute capabilities for tasks like GPU-accelerated rendering or machine learning inference, though the lack of tensor cores means no dedicated AI acceleration. The build is less suitable for users prioritizing ray tracing, as the RDNA 2 architecture's 80 RT cores are present but the performance in RT-heavy titles is not detailed in the data.

GPU Analysis

The Radeon RX 6900 XT is built on the Navi 21 chip using RDNA 2.0 architecture, fabricated on TSMC's 7 nm process. The die contains 26,800 million transistors across a 520 mm² area, giving a transistor density of 51.5M per mm². The GPU features 5120 shading units, 320 texture mapping units, and 128 ROPs, with 80 dedicated ray tracing cores. Clock speeds are 1825 MHz base, 2015 MHz game, and 2250 MHz boost, while memory runs at 2000 MHz (16 Gbps effective) across a 256-bit bus.

Memory configuration is 16 GB of GDDR6 with 512 GB/s bandwidth, which is substantial for high-resolution textures and large datasets. The pixel rate of 288 GPixel/s and texture rate of 720 GTexel/s indicate strong fill rates for rasterization. FP32 performance is 23.04 TFLOPS, with FP16 at 46.08 TFLOPS (2:1 ratio), meaning the GPU can accelerate mixed-precision workloads but lacks dedicated tensor cores for AI tasks.

Benchmark results show the GPU at the 86th percentile, with a 3DMark Steel Nomad DX12 score of 4,079. The Geekbench OpenCL score of 187,673 is notably higher than the Vulkan score of 148,525, suggesting the GPU performs better in compute-heavy OpenCL workloads than in graphics-oriented Vulkan tasks. The PassMark G3D score of 26,732 and GPU compute score of 14,547 indicate strong overall graphics and compute capabilities. Compared to rivals, the RX 6900 XT's average score of 50,951 is 1.6% behind the NVIDIA CMP 50HX (51,790), but 1.9% ahead of the AMD Radeon RX Vega 64 (50,001) and 2.4% ahead of the Intel Arc A550M (49,737). The GeForce RTX 5070 Ti (49,957) trails by 2%, which is notable given the 5070 Ti's newer architecture.

Benchmark Performance

The CPU's average benchmark score is 29,879, placing it at the 81st percentile among all CPUs. Its nearest rival, the AMD Ryzen 7 7840H, scores 29,868, a negligible 0% difference. The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29,955, putting the 5800XT 0.3% behind, while the Ryzen 5 9600X scores 29,713, which the 5800XT beats by 0.6%. Key CPU scores include Cinebench R23 multi-core at 23,794 and single-core at 3,359, PassMark multi-thread at 28,053 and single-thread at 3,535, and 3DMark 16-thread at 7,683.

The GPU's average benchmark score is 50,951, placing it at the 86th percentile among all GPUs. Its nearest rival, the NVIDIA CMP 50HX, scores 51,790, which is 1.6% higher. The AMD Radeon RX Vega 64 scores 50,001, putting the 6900 XT 1.9% ahead. The GeForce RTX 5070 Ti scores 49,957, which the 6900 XT beats by 2%, and the Intel Arc A550M scores 49,737, trailing by 2.4%. Key GPU scores include 3DMark Steel Nomad DX12 at 4,079, Geekbench OpenCL at 187,673, Geekbench Metal at 177,021, Geekbench Vulkan at 148,525, and PassMark G3D at 26,732.

The combined percentile of 84 indicates that the pairing sits above the vast majority of systems. The CPU's 16-thread performance (7,683 in 3DMark) complements the GPU's compute throughput (14,547 in PassMark GPU compute), suggesting a system that excels in multi-threaded CPU workloads and GPU-accelerated compute tasks.

Build Overview

This is a desktop-class build (buildClass: desktop) that pairs AMD's Ryzen 7 5800XT with the Radeon RX 6900 XT. The CPU is a Zen 3 Vermeer part on socket AM4, released on 2024-07-30 with a launch MSRP of $249. The GPU is an RDNA 2 Navi 21 part, released on 2020-10-27 with a launch MSRP of 999 USD, and is now end-of-life. The combined percentile of 84 places this system in the upper echelon of desktop configurations, with the CPU at the 81st percentile and GPU at the 86th percentile. This is a high-tier pairing that leverages mature architectures to deliver strong performance, though the GPU's end-of-life status and the CPU's older platform mean it lacks the latest features like PCIe Gen 5 or DDR5 memory support.

FAQ

Q: What is the CPU's single-thread performance relative to its multi-thread performance?

A: The CPU scores 959 in 3DMark single-thread and 7,683 in 3DMark 16-thread, showing roughly 8x scaling from 1 to 16 threads. The PassMark single-thread score is 3,535 versus a multi-thread score of 28,053, indicating that multi-threaded workloads benefit substantially from the 16 threads.

Q: How does the GPU compare to its nearest rival in raw compute?

A: The GPU's average benchmark score of 50,951 is 1.6% behind the NVIDIA CMP 50HX (51,790) but 1.9% ahead of the AMD Radeon RX Vega 64 (50,001). It also beats the GeForce RTX 5070 Ti (49,957) by 2% and the Intel Arc A550M (49,737) by 2.4%.

Q: What memory bandwidth does the GPU provide, and why does it matter?

A: The GPU has 512 GB/s of bandwidth across a 256-bit bus with 16 GB of GDDR6 memory. This bandwidth is critical for feeding the 5120 shading units at high resolutions, and the 16 GB capacity helps with large textures and datasets.

Q: Is this CPU suitable for overclocking?

A: Yes, the multiplier is unlocked, allowing manual overclocking. The base clock is 3.80 GHz and boost clock is 4.80 GHz, so there is headroom for tuning, though the 105 W TDP may limit sustained all-core overclocks without adequate cooling.

Q: What is the combined performance percentile of this build?

A: The combined percentile is 84, with the CPU at the 81st percentile and the GPU at the 86th percentile. This indicates the pairing outperforms the vast majority of systems, though the CPU is the slightly weaker component.

Q: Does this build support ECC memory?

A: Yes, the CPU supports ECC memory (eccMemory: true). This is a valuable feature for workstation use cases where data integrity is critical, such as financial modeling or scientific computing.

Q: What are the GPU's API capabilities?

A: The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. This ensures compatibility with modern graphics APIs and features like ray tracing via the 80 RT cores, though the performance in RT workloads is not detailed in the data.

Upgrade Path and Platform

The CPU uses AMD Socket AM4, which is a mature platform that supports DDR4 memory across a dual-channel bus with 51.2 GB/s bandwidth. The CPU provides 20 PCIe Gen 4 lanes, which is sufficient for the GPU's PCIe 4.0 x16 interface. The platform supports ECC memory, which is a differentiator for professional use. The CPU's TDP is 105 W, and the GPU's TDP is 300 W, with a suggested PSU of 700 W — this headroom allows for modest overclocking or additional peripherals.

The GPU is a triple-slot card measuring 267 mm in length, 120 mm in height, and 50 mm in width, requiring 2x 8-pin power connectors. It is now end-of-life, so future upgrades would involve moving to a newer architecture. The CPU is still in active production, so it can be replaced with other AM4 parts, though the platform is at the end of its upgrade path — newer Ryzen parts require a different socket. A sensible next upgrade would be a newer GPU with more modern features, as the CPU's 81st percentile and 16 threads still provide solid performance for most workloads, but the GPU's end-of-life status means it may lack support for future graphics APIs or features that the FACT PACK does not enumerate.