SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800H + AMD Radeon 860M

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

89 / 100
HIGH-END

Power Build

Top 11% of systems. Excellent for 1440p Ultra or 4K High gaming.

1440p Ultra4K High

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
86%
VS
GPU
93%
PROCESSOR

AMD Ryzen 7 5800H

23,277 Benchmark Score
Top 14% Market Ranking
View Full Specs →
GRAPHICS CARD

AMD Radeon 860M

26,401 Benchmark Score
Top 7% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Strong Performance

Excellent for 1440p gaming. Most games will run at high/ultra settings smoothly.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

# Balance and Bottleneck

The AMD Ryzen 7 5800H paired with the AMD Radeon 860M presents a notably asymmetric configuration, and the benchmark data reveals where the performance ceiling sits. The CPU's average benchmark score of 23,277 places it at the 76th percentile among all CPUs, while the GPU's average score of 26,401 lands at the 72nd percentile among all GPUs. This near-parity in percentile positioning suggests that neither component dramatically overshadows the other in aggregate compute capability, but the nature of their workloads diverges sharply.

The CPU demonstrates strong multi-threaded scaling, moving from a 3dmark_2_threads score of 1,595 to a 3dmark_8_threads score of 5,105, then to 6,127 at max threads. That progression shows an 84% improvement from 2 to 8 threads, but only a 20% gain from 8 to 16 threads — indicating that the 8-core, 16-thread design extracts most of its performance from the first eight threads and sees diminishing returns beyond that point. In real workloads, this means the processor can handle heavily threaded tasks competently, but the scaling curve flattens as thread counts approach the physical core limit.

The GPU, by contrast, is a 15 W integrated part with 512 shading units, 32 texture mapping units, and 16 ROPs. Its pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures for modern gaming, and the FP32 throughput of 3.072 TFLOPS confirms this is not a discrete-class solution. The bottleneck in gaming scenarios will almost certainly be the GPU — the CPU's single-thread score of 819 in 3dmark and 1,416 in Cinebench R23 single-core indicate it can feed frames at reasonable rates, but the integrated graphics will struggle to convert that CPU headroom into high frame rates at demanding settings.

Memory bandwidth adds another constraint. The CPU supports dual-channel DDR4 with a theoretical bandwidth of 68.3 GB/s, and the GPU's memory bandwidth is listed as "System Dependent" since it shares system memory. This shared-memory arrangement means the GPU competes with the CPU for the same bandwidth pool, which can exacerbate bottlenecks in memory-intensive scenarios. The data suggests that CPU-heavy productivity tasks will run smoothly, while GPU-bound workloads — gaming, rendering, and compute — will hit performance walls much earlier.

# Benchmark Performance

The CPU's comprehensive benchmark results paint a picture of a capable mid-range mobile processor. In Cinebench R23, the multi-core score of 12,091.5 against a single-core score of 1,416 yields a multi-to-single ratio of roughly 8.5:1, which is typical for an 8-core Zen 3 part. Geekbench results show 8,230 multi-core and 1,669 single-core, reinforcing the same scaling pattern. PassMark tests reveal specific strengths: integer math at 80,786 and floating-point math at 44,479 show solid arithmetic throughput, while data compression at 270,608 and random string sorting at 28,144 indicate strong memory and cache handling.

The CPU sits at the 76th percentile overall, with an average benchmark score of 23,277. Its nearest rivals bracket it tightly: the Intel Core Ultra 7 266V scores 23,297 (0.1% higher), the Intel Core i9-11900F scores 23,254 (0.1% lower), the Intel Core Ultra 9 288V scores 23,219 (0.3% lower), and the AMD EPYC 4124P scores 23,167 (0.5% lower). This clustering shows the 5800H is squarely in the middle of a competitive pack, trading blows with both newer and older architectures.

The GPU's benchmark results are sparse but informative. Geekbench OpenCL returns 22,759, while Vulkan scores 30,043 — a 32% advantage for Vulkan that suggests the driver stack and API overhead favor Vulkan for this architecture. The average benchmark score of 26,401 places it at the 72nd percentile. Interestingly, its nearest rival list includes the NVIDIA GeForce MX550 at 26,421 (0.1% higher), the NVIDIA GeForce RTX 5060 at 26,331 (0.3% lower), the AMD Radeon RX 5700 XT 50th Anniversary at 26,553 (0.6% higher), and the NVIDIA RTX A4000 at 26,683 (1.1% higher). The presence of desktop-class cards like the RTX 5060 and RX 5700 XT in this comparison is striking — it suggests that in synthetic aggregate scoring, this integrated GPU punches far above its power class, though real-world gaming performance may tell a different story.

The combined percentile for this CPU+GPU pairing is 74, which places the overall system in the upper quarter of laptop configurations. This is a respectable position, but the wide gap between the CPU's strong multi-threaded scores and the GPU's modest compute ceiling defines the system's character.

# CPU Analysis

The AMD Ryzen 7 5800H is built on the Zen 3 architecture, codenamed Cezanne, using TSMC's 7 nm process node. The die contains 10,700 million transistors across a 180 mm² area. It features 8 cores and 16 threads, with a base clock of 3.20 GHz and a boost clock of 4.40 GHz. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of shared L3 — a design that favors lower-latency access to frequently used data across all cores.

The processor supports DDR4 memory on a dual-channel bus with 68.3 GB/s of bandwidth. It does not support ECC memory, which makes it less suitable for mission-critical server workloads but perfectly adequate for consumer and prosumer use. The integrated graphics is listed as Radeon Vega 8, though in this pairing the discrete-class Radeon 860M handles graphics duties. The socket is AMD Socket FP6, a mobile-only interface, and the market segment is explicitly mobile.

Benchmark scores reveal the CPU's character. The 3dmark suite shows a single-thread score of 819, which is modest but respectable for a mobile part. Multi-thread scaling from 2 threads (1,595) to 16 threads (6,127) shows a 284% improvement, demonstrating that the design scales well with thread count. Cinebench R23 scores of 1,416 single-core and 12,091.5 multi-core put it in a range where it can handle everyday productivity, code compilation, and moderate content creation without major frustration. PassMark single-thread at 3,021 and multi-thread at 20,789 confirm this positioning.

The 76th percentile ranking against all CPUs means it outperforms roughly three-quarters of all processors in the database. Its nearest rivals include the Intel Core Ultra 7 266V, which edges it by 0.1%, and the Intel Core i9-11900F, which trails by 0.1%. This places the 5800H in a performance tier where it competes with both newer low-power designs and older high-power desktop parts, making it a versatile if not class-leading choice.

# Usage Scenarios

High-refresh gaming: The GPU's 3.072 TFLOPS FP32 throughput and 48.00 GPixel/s pixel rate suggest that 1080p high-refresh gaming is not realistic for demanding titles. The CPU's single-thread score of 819 in 3dmark can keep up with frame pacing, but the integrated GPU will cap frame rates well below what a 144 Hz panel demands. Expect playable but not competitive frame rates at lower settings.

Streaming: The CPU's 8 cores and 16 threads, with a Cinebench R23 multi-core score of 12,091.5, provide enough headroom for software encoding while gaming. The PassMark data encryption score of 16,962 indicates reasonable encryption throughput, though the GPU's lack of dedicated encoder hardware in the listed specs means x264 or x265 encoding on the CPU is the primary path. The system can handle 1080p60 streaming with minor impact on gameplay.

Video editing: The CPU's multi-threaded strength, evidenced by a 3dmark_max_threads score of 6,127 and Cinebench R23 multi-core of 12,091.5, handles timeline scrubbing and export encoding well. The GPU's Vulkan score of 30,043 suggests it can accelerate some effects and previews, but the 16 GB of shared memory bandwidth limits 4K editing to lighter projects. This is a capable 1080p editing machine with occasional 4K capability.

3D rendering: The CPU excels here relative to the system's overall tier. A Cinebench R15 multi-core score of 2,005 and R23 multi-core of 12,091.5 indicate solid CPU-based rendering performance, suitable for Blender Cycles or similar CPU renderers on modest scenes. The GPU's 3.072 TFLOPS FP32 and 8 RT cores provide some acceleration, but the 15 W power envelope restricts sustained rendering workloads.

Software development: The CPU's 16 threads and strong integer math score of 80,786 in PassMark make compilation tasks reasonably fast. The 3dmark_16_threads score of 6,143 shows good parallel throughput for build systems that scale across cores. The 16 MB L3 cache helps with repeated access to code and data structures. This is a solid development laptop for everything except massive monorepo builds.

Student and office work: The CPU's single-thread score of 1,416 in Cinebench R23 and 3,021 in PassMark single-thread handle office productivity, web browsing, and document editing with ease. The GPU's 512 shading units accelerate basic UI rendering and video playback. The 45 W CPU TDP and 15 W GPU TDP suggest battery life will be moderate, but performance per watt is reasonable for the class.

# Upgrade Path and Platform

The platform is built on AMD Socket FP6, which is a mobile-only socket with no upgrade path to a different processor — the CPU is soldered or permanently mounted. The memory support is DDR4 on a dual-channel bus, so upgrading from lower-capacity to higher-capacity DDR4 SO-DIMMs is possible, but the memory bandwidth of 68.3 GB/s remains fixed by the memory controller.

The PCIe interface is Gen 3, which means storage and expansion devices are limited to PCIe 3.0 speeds. The GPU uses a PCIe 4.0 x8 interface, but given that this is an integrated part, that interface is internal and not user-upgradable. The system's busInterface for the GPU is PCIe 4.0 x8, but the CPU's PCIe Gen 3 support suggests the actual link may run at Gen 3 speeds depending on the laptop's implementation.

The CPU TDP of 45 W and GPU TDP of 15 W combine for a thermal envelope that most laptop cooling solutions can handle. There is no suggested PSU listed for either component, which is expected for a laptop where the power supply is integrated into the chassis design. The GPU's power connectors are listed as "None," confirming it draws power from the motherboard rather than a dedicated connector.

A sensible next upgrade within this platform would be increasing DDR4 memory capacity, since the GPU's memory bandwidth is "System Dependent" and shares system memory — more memory and higher-speed DDR4 could improve both CPU and GPU performance. Storage upgrades via PCIe Gen 3 NVMe drives are also viable. Beyond that, the platform is effectively at its ceiling; any significant performance gain would require a new laptop with a newer platform.

# Gaming Performance

No measured FPS data exists for this exact CPU+GPU combination — the FACT PACK contains no measuredFps rows for any game or resolution. All FPS figures below are estimates derived from the benchmark scores, not measured results. The GPU's Geekbench Vulkan score of 30,043 and OpenCL score of 22,759 provide the basis for these estimates, cross-referenced against the CPU's ability to feed frames.

At 1080p with ultra settings, this system is unlikely to deliver smooth gameplay in modern AAA titles. The GPU's 3.072 TFLOPS FP32 throughput and 48.00 GPixel/s pixel rate are roughly in line with entry-level discrete GPUs from several generations ago. Older or less demanding titles — esports games, indies, and 3-5 year old AAA games — may run at 30-60 FPS at medium to high settings. The CPU's single-thread performance of 819 in 3dmark is sufficient to avoid being the primary bottleneck in most scenarios.

At 720p, the system becomes more viable. The lower resolution reduces the pixel fill rate demand, allowing the GPU's 512 shading units to focus on geometry and shading rather than raw pixel output. Frame rates could approach playable levels (30-60 FPS) in many titles at medium settings, though the shared memory bandwidth of 68.3 GB/s will still limit texture streaming and high-resolution asset loading.

The CPU's 3dmark_16_threads score of 6,143 ensures that even in CPU-heavy game scenarios, the processor can maintain minimum frame rates above what the GPU can output. The bottleneck will consistently be the integrated GPU in gaming workloads, which means lowering resolution and graphical settings is the only path to higher frame rates. The 8 RT cores provide ray tracing capability, but at 3.072 TFLOPS FP32, enabling ray tracing will likely result in single-digit frame rates at any playable resolution.

# Who Should Build It

This laptop configuration targets users who prioritize CPU performance over GPU capability. The Ryzen 7 5800H's 76th percentile CPU ranking and strong multi-threaded scores make it a compelling choice for developers, students, and professionals who spend most of their time in CPU-bound applications. The 8 cores and 16 threads handle virtualization, compilation, data analysis, and office productivity without breaking a sweat.

Gamers at 1080p who play esports titles or older games can find value here, but they must accept that the Radeon 860M will not deliver high-refresh experiences in modern AAA games. The GPU's 72nd percentile ranking is respectable for an integrated part, but it is not a substitute for a discrete GPU. Content creators working with 1080p video or light 3D rendering will appreciate the CPU's Cinebench R23 multi-core score of 12,091.5, though GPU-accelerated workloads will be limited.

Small business workstations that run accounting software, databases, and office suites will find the CPU's PassMark integer math score of 80,786 and data compression score of 270,608 more than adequate. Students who need a machine for coursework, research, and light gaming will find the balance acceptable, especially given the portability of the laptop form factor. The 74th combined percentile indicates this is a system that outperforms most laptops on the market, but it is clearly optimized for compute-heavy tasks rather than graphics-intensive ones.

# FAQ

Q: What is the CPU's performance percentile compared to all CPUs?

A: The AMD Ryzen 7 5800H sits at the 76th percentile among all CPUs, with an average benchmark score of 23,277.

Q: How does the GPU compare to its nearest rivals?

A: The Radeon 860M has an average score of 26,401. It is 0.1% behind the NVIDIA GeForce MX550, 0.3% ahead of the NVIDIA GeForce RTX 5060, 0.6% behind the AMD Radeon RX 5700 XT 50th Anniversary, and 1.1% behind the NVIDIA RTX A4000.

Q: What is the combined percentile for this CPU+GPU pairing?

A: The combined percentile is 74, placing this laptop configuration in the upper quarter of systems in the database.

Q: Does the CPU support ECC memory?

A: No, the AMD Ryzen 7 5800H does not support ECC memory. It supports dual-channel DDR4 with a bandwidth of 68.3 GB/s.

Q: What is the GPU's FP32 performance?

A: The Radeon 860M delivers 3.072 TFLOPS of FP32 performance, with FP16 at the same 3.072 TFLOPS (1:1 ratio).

Q: Are there measured FPS results for this system in games?

A: No, there are no measured FPS rows for this exact combination. All gaming performance discussion is based on estimates derived from benchmark scores.

Q: What socket does the CPU use?

A: The CPU uses AMD Socket FP6, which is a mobile-only socket. The processor is not upgradeable to a different model.

# GPU Analysis

The AMD Radeon 860M is built on the RDNA 3.5 architecture, manufactured on TSMC's 4 nm process node. It is part of the Navi III IGP generation for Strix Point Mobile platforms, with the chip codename Krackan Point. The GPU operates at a base clock of 600 MHz and a boost clock of 3000 MHz, a wide frequency range that allows it to conserve power when idle and scale up under load.

The memory configuration is entirely system-dependent: size, type, and bus width are all listed as "System Shared," with bandwidth dependent on the host system's memory implementation. This means the GPU's memory performance is tied directly to the DDR4 memory installed — the CPU's 68.3 GB/s dual-channel bandwidth is the effective ceiling. The GPU does not have dedicated VRAM, so texture-heavy workloads will be constrained by memory bandwidth and latency.

Compute resources include 512 shading units, 32 texture mapping units, and 16 ROPs. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s. The GPU includes 8 ray tracing cores, though no tensor cores are listed. FP32 throughput is 3.072 TFLOPS, with FP16 at the same rate (1:1), which is unusual and indicates that this GPU does not offer the FP16 acceleration found in some competing architectures.

The GPU's TDP is 15 W, making it an extremely power-efficient part. It uses PCIe 4.0 x8 for its bus interface, and its display outputs are listed as "Portable Device Dependent," meaning the actual ports vary by laptop design. API support includes DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Benchmark results show a Geekbench OpenCL score of 22,759 and a Vulkan score of 30,043. The 32% advantage for Vulkan suggests the RDNA 3.5 architecture is well-optimized for Vulkan workloads, which is relevant for gaming and compute applications that leverage this API. The average benchmark score of 26,401 places it at the 72nd percentile, and its nearest rivals include the NVIDIA GeForce MX550 (0.1% higher), NVIDIA GeForce RTX 5060 (0.3% lower), and AMD Radeon RX 5700 XT 50th Anniversary (0.6% higher).

For rendering workloads, the 8 RT cores provide hardware ray tracing acceleration, but the modest FP32 throughput of 3.072 TFLOPS limits the complexity of ray-traced scenes. The pixel rate of 48.00 GPixel/s is sufficient for 1080p at moderate settings but will struggle with 1440p or higher resolutions. The texture rate of 96.00 GTexel/s supports reasonable texture filtering, but the shared memory bandwidth is the primary constraint in texture-heavy scenarios.

# Build Overview

This is a laptop-class build combining the AMD Ryzen 7 5800H processor with the AMD Radeon 860M integrated GPU. The CPU is an 8-core, 16-thread Zen 3 part from the 5000 series, manufactured on TSMC's 7 nm process. The GPU is an RDNA 3.5 integrated solution on TSMC's 4 nm process, part of the Navi III IGP generation. Both components are from AMD, creating a unified platform where the GPU shares system memory with the CPU.

The system's combined percentile is 74, which places it in the upper quarter of laptop configurations in the database. The CPU's 76th percentile and the GPU's 72nd percentile are closely matched, indicating a balanced pairing in terms of aggregate compute capability. However, the nature of their respective workloads diverges: the CPU excels at multi-threaded productivity tasks, while the GPU is a modest integrated solution suited for light gaming and GPU-accelerated compute.

The CPU's average benchmark score of 23,277 and the GPU's 26,401 demonstrate that this pairing is competitive with mid-range laptops. The nearest CPU rivals include the Intel Core Ultra 7 266V (0.1% higher) and Intel Core i9-11900F (0.1% lower), while the GPU rivals include the NVIDIA GeForce MX550 (0.1% higher) and NVIDIA GeForce RTX 5060 (0.3% lower). This is a system that holds its own against both newer and older competition, offering a well-rounded package for users who need strong CPU performance with adequate integrated graphics. The 45 W CPU TDP and 15 W GPU TDP combine for a modest thermal footprint, making this a practical choice for thin-and-light laptops that prioritize portability without sacrificing compute capability.