SYSTEM ANALYZER

Rate My PC: AMD Ryzen 7 5800 + NVIDIA RTX 4000 SFF Ada Generation

Get a comprehensive performance analysis of your gaming rig with detailed benchmarks, bottleneck detection, and upgrade recommendations

93 / 100
ULTIMATE READY

Apex Performer

Top 7% of systems. Capable of 4K Ultra gaming and advanced rendering.

4K 60+ FPSVR ReadyRay Tracing

System Balance Analysis

CPU vs GPU performance ratio
Well Balanced
CPU
88%
VS
GPU
99%
PROCESSOR

AMD Ryzen 7 5800

27,535 Benchmark Score
Top 12% Market Ranking
View Full Specs →
GRAPHICS CARD

NVIDIA RTX 4000 SFF Ada Generation

117,088 Benchmark Score
Top 1% Market Ranking
View Full Specs →

Market Position

How your build compares to others
Budget
0-30
Mid-Range
30-60
High-End
60-85
Enthusiast
85-100
Your Build

Game Performance Benchmarks

Real-world 4K FPS in popular titles
View All Games →

Performance Insights

Tips to maximize your system

Optimal Performance

Your system is in the top tier. You can run any modern game at maximum settings.

4K Gaming Ready

Consider a 4K 144Hz monitor to fully utilize your hardware capabilities.

Compatible Games See what you can play Compare CPUs Find upgrades Compare GPUs Find upgrades

Performance Tiers Explained

90-100

Ultimate

4K Ultra gaming, VR ready, ray tracing enabled, professional workloads

4K 60+ FPS VR Ready
70-89

High-End

1440p Ultra or 4K High settings, excellent for modern AAA titles

1440p Ultra 4K High
50-69

Mid-Range

1080p Ultra or 1440p Medium, great value for most gamers

1080p Ultra 1440p Med
30-49

Entry Level

1080p Medium settings, suitable for eSports and older titles

1080p Med eSports
0-29

Legacy

Basic gaming, older titles, consider upgrading for modern games

720p-1080p Low Older Games

This is a desktop build pairing the AMD Ryzen 7 5800 (8 cores, 16 threads, Zen 3, base 3.40 GHz, boost 4.60 GHz, 65 W TDP) with the NVIDIA RTX 4000 SFF Ada Generation (20 GB GDDR6, 280.0 GB/s bandwidth, Ada Lovelace, 70 W TDP). The data shows a combined percentile of 87 among all systems, with the GPU sitting in the 95th percentile and the CPU in the 79th percentile. No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rates discussed later are estimates derived from benchmark scores, not direct measurements.

GPU Analysis

The RTX 4000 SFF Ada Generation is a workstation-class GPU built on the Ada Lovelace architecture using a 5 nm process from TSMC, containing 35,800 million transistors on a 294 mm² die. It ships with 20 GB of GDDR6 memory on a 160-bit bus, delivering 280.0 GB/s of bandwidth. The memory clock is listed at 1750 MHz with 14 Gbps effective data rate, while the GPU core runs at a base of 720 MHz and boosts to 1560 MHz. This is a compact dual-slot card measuring 168 mm (6.6 inches) in length and 69 mm (2.7 inches) in height, with no power connectors required — it draws power solely from the PCIe slot, given its 70 W TDP and 250 W suggested PSU.

For rendering workloads, the GPU’s compute resources are substantial: 6144 shading units, 192 texture mapping units, 64 ROPs, 48 RT cores, and 192 tensor cores. The FP32 throughput is 19.17 TFLOPS, and FP16 also runs at 19.17 TFLOPS with a 1:1 ratio, which means mixed-precision work sees no penalty. Pixel rate is 99.84 GPixel/s, and texture rate is 299.5 GTexel/s. These figures position the card for serious rendering tasks, especially ray-traced scenes where the 48 RT cores accelerate BVH traversal and intersection tests, and AI-accelerated denoising where the 192 tensor cores can offload work from the shading units.

Benchmark results confirm the GPU’s high standing. In Geekbench OpenCL, it scores 124812, and in Geekbench Vulkan, it scores 109364. The average benchmark score is 117088, which places the RTX 4000 SFF Ada Generation in the 95th percentile of all GPUs. Relative to its nearest rivals, the data shows it is 0.3% behind the NVIDIA GB10 (which scores 117393), 1.6% behind the AMD Radeon PRO W7700 (118976), 2.4% ahead of the NVIDIA Tesla V100 SXM2 16 GB (114395), and 2.8% ahead of the NVIDIA RTX A5500 Mobile (113944). The near-tie with the GB10 and the slight deficit to the W7700 suggest that in raw compute, this card trades blows with mid-to-high-end workstation GPUs, but its 20 GB VRAM and compact form factor give it an edge in memory capacity and physical fit.

The API support is complete for modern rendering pipelines: DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. Display output comes via four mini-DisplayPort 1.4a connectors, which is typical for workstation cards targeting multi-monitor setups. For rendering, the combination of 20 GB VRAM and 280.0 GB/s bandwidth means large scene files and high-resolution textures can reside on-card without spilling to system memory, while the RT and tensor cores accelerate path tracing and denoising. The 70 W TDP is remarkably low for this level of compute, making it suitable for SFF builds where thermal headroom is limited.

Benchmark Performance

The CPU’s benchmark scores cover a wide range of tests. In 3DMark, the Ryzen 7 5800 scores 7181 for 16 threads, 1795 for 2 threads, 3443 for 4 threads, 5692 for 8 threads, 7138 for max threads, and 916 for single thread. The scaling from 2 to 16 threads shows near-linear improvement, with 16-thread performance at roughly 4x the 2-thread score, indicating good multi-core efficiency. In Cinebench, the CPU scores 2212 in R15 multicore and 312 in R15 singlecore, 9220 in R20 multicore and 1301 in R20 singlecore, and 21953 in R23 multicore and 3099 in R23 singlecore. The R23 multicore score of 21953 is strong for an 8-core part, and the single-core score of 3099 reflects the Zen 3 architecture’s high IPC.

PassMark results show 316429 for data compression, 20021 for data encryption, 21297 for extended instructions, 110 for find prime numbers, 51588 for floating point math, 92843 for integer math, 25823 for multithread, 1141 for physics, 32998 for random string sorting, and 3393 for single thread. The floating point and integer math scores indicate solid number-crunching capability, while the compression and encryption scores suggest good memory subsystem performance. The average benchmark score for the CPU is 27535, placing it in the 79th percentile of all CPUs.

Against its nearest rivals, the Ryzen 7 5800 is 0.1% ahead of the Intel Core Ultra 5 125H (27507), 0.2% behind the Intel Core i5-12600K (27578), 0.2% behind the AMD Ryzen 7 5700X (27578), and 0.4% behind the AMD Ryzen 5 7600X (27636). These deltas are tiny — within 0.5% — meaning the 5800 is effectively performance-equivalent to a broad range of recent mid-range and upper-mid-range CPUs, from Intel’s 12th-gen desktop parts to AMD’s newer 7000-series chips.

The GPU’s average score of 117088 at the 95th percentile is dramatically higher than the CPU’s 79th percentile, which creates a lopsided pairing. The combined percentile of 87 reflects this imbalance — the system is stronger on the graphics side than on the CPU side. For workloads that are GPU-bound, such as rendering or AI inference, this pairing excels; for CPU-bound tasks like physics simulation or single-threaded scripting, the CPU becomes the limiting factor. The 3DMark CPU scores (single-thread 916, max threads 7138) suggest that modern games, which often rely on 4-8 threads, will see adequate CPU performance, but the GPU will likely be underutilized in lighter scenes.

FAQ

Q: What is the combined percentile of this CPU-GPU pairing?

A: The combined percentile is 87, meaning this system outperforms 87% of all builds in the database. The GPU contributes more to this score, sitting at the 95th percentile, while the CPU is at the 79th percentile.

Q: How does the RTX 4000 SFF Ada Generation compare to the AMD Radeon PRO W7700?

A: The RTX 4000 SFF Ada Generation has an average benchmark score of 117088, which is 1.6% lower than the Radeon PRO W7700’s score of 118976. This is a small margin, so the two GPUs are close in raw compute performance.

Q: What is the CPU’s memory bandwidth and does it support ECC?

A: The Ryzen 7 5800 supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. It also supports ECC memory, which is useful for workstation builds where data integrity is critical.

Q: How many RT cores and tensor cores does the GPU have?

A: The RTX 4000 SFF Ada Generation has 48 RT cores and 192 tensor cores. These accelerate ray-traced rendering and AI-based workloads like denoising and DLSS.

Q: What is the TDP of each component?

A: The CPU has a 65 W TDP, and the GPU has a 70 W TDP. The GPU’s suggested PSU is 250 W, which covers the entire system with headroom for other components.

Q: Is the CPU’s single-thread performance competitive with modern parts?

A: The CPU scores 916 in 3DMark single-thread and 3099 in Cinebench R23 single-core. Its average score of 27535 places it at the 79th percentile, and it is only 0.4% behind the AMD Ryzen 5 7600X, indicating competitive single-thread capability.

Q: Does the GPU require external power connectors?

A: No. The GPU has no power connectors and draws all power from the PCIe slot, given its 70 W TDP. This simplifies cabling in small form factor builds.

Upgrade Path and Platform

The CPU uses the AMD Socket AM4 platform, which is the foundation for the 5000 series of processors. This socket supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and ECC memory is supported for error-checking in workstation applications. The CPU provides PCIe Gen 4 with 20 lanes, which is sufficient for a single high-bandwidth GPU like the RTX 4000 SFF Ada Generation, which uses a PCIe 4.0 x16 interface. The 20 lanes allow for the GPU at x16 plus additional devices like NVMe storage at x4.

The GPU’s bus interface is PCIe 4.0 x16, which matches the CPU’s PCIe Gen 4 support. This ensures full bandwidth between CPU and GPU — no bottleneck from older PCIe generations. The GPU’s 70 W TDP and the CPU’s 65 W TDP mean the entire system can run on a modest power supply; the suggested PSU for the GPU alone is 250 W, which leaves ample headroom for the CPU, motherboard, storage, and fans. The GPU requires no external power connectors, so any PSU with a PCIe slot cable will suffice.

For a sensible next upgrade, the data points to the GPU as the stronger component, so the CPU is the more likely candidate for replacement. The AM4 socket limits upgrades to other 5000-series parts or potentially newer AM4-compatible CPUs, but the 5800 is already within 0.4% of the Ryzen 5 7600X and 0.2% of the Ryzen 7 5700X, so a CPU upgrade would yield minimal gains unless jumping to a higher-core-count part. On the memory side, the dual-channel DDR4 support with 51.2 GB/s bandwidth is adequate for most workloads, but if the system is used for memory-intensive tasks like large dataset processing, adding more capacity or faster DDR4 modules could help. The GPU, at the 95th percentile, is unlikely to need replacement for several generations.

The platform’s PCIe Gen 4 support means future GPUs that use PCIe 4.0 or 5.0 will work, though the 20 lanes from the CPU limit expansion options. The GPU’s compact dual-slot design and 168 mm length fit well in small form factor cases, and the lack of power connectors makes installation straightforward. The 4x mini-DisplayPort 1.4a outputs support multi-monitor workstation setups.

Who Should Build It

This build targets users who need high-end GPU compute in a compact desktop form factor. The GPU’s 95th percentile ranking and 20 GB VRAM make it ideal for professionals working in 3D rendering, video editing, or AI inference, where large models and high-resolution textures demand significant memory. The 48 RT cores accelerate ray-traced rendering in applications like Blender or Maya, and the 192 tensor cores speed up AI-based tools like denoising or machine learning frameworks. The CPU’s 8 cores and 16 threads provide enough parallelism for multitasking — running a render while compiling code or browsing — without being the primary bottleneck.

Gamers at 1440p or 4K resolution will benefit most from this pairing, as those resolutions are typically GPU-bound. The CPU’s single-thread score of 916 in 3DMark and 3099 in Cinebench R23 single-core is sufficient for most game engines, which rarely use more than 8 threads effectively. At 1080p, the CPU may become a limiting factor in CPU-heavy titles, but at higher resolutions the GPU dominates. Content creators who work with 4K video or large photo sets will appreciate the 20 GB VRAM and 280.0 GB/s bandwidth for scrubbing timelines and applying effects.

Developers building and testing AI models will find the tensor cores useful for inference and training small-to-medium models. The 20 GB VRAM can hold models that would otherwise spill into system memory, and the FP16 1:1 throughput means mixed-precision training runs at full speed. Students in engineering or computer science programs can use this for coursework that involves CAD, simulation, or machine learning, though the workstation-class GPU may be overkill for basic coursework. Small business workstations handling CAD, architectural visualization, or medical imaging will benefit from the ECC memory support on the CPU side and the GPU’s rendering capabilities.

The 65 W CPU TDP and 70 W GPU TDP make this an energy-efficient build, which is attractive for offices where multiple systems run continuously. The lack of GPU power connectors simplifies cable management, and the dual-slot form factor fits in standard SFF cases.

Gaming Performance

No measured FPS rows exist for this exact combination — the FACT PACK contains no measuredFps data — so all frame rates discussed here are estimates derived from benchmark scores, not direct measurements. The GPU’s average benchmark score of 117088 and 95th percentile ranking suggest it can handle modern games at high settings, but the exact FPS depends on the game and resolution.

At 1440p and 4K, this system is likely to be GPU-bound, meaning the RTX 4000 SFF Ada Generation’s 19.17 TFLOPS of FP32 compute and 20 GB VRAM will drive frame rates. The 48 RT cores enable ray-traced effects like reflections and shadows, though enabling RT will reduce FPS compared to rasterized rendering. The 192 tensor cores support DLSS, which can boost frame rates by rendering at a lower resolution and upscaling. The GPU’s 280.0 GB/s bandwidth is sufficient for high-resolution textures, and the 20 GB VRAM prevents texture streaming stutters in games that use large texture packs.

At 1080p, the CPU becomes more relevant. The Ryzen 7 5800’s 8 cores and 16 threads, with a max-thread 3DMark score of 7138, should keep frame rates stable in most titles, but the single-thread score of 916 may limit performance in games that rely heavily on one or two cores. The CPU’s 0.4% deficit to the Ryzen 5 7600X in average benchmark score suggests it is not far behind newer parts, so 1080p gaming should be playable, though frame rates may be lower than the GPU’s potential in CPU-bound scenarios.

Given the GPU’s 95th percentile and the CPU’s 79th percentile, the system is better suited for high-resolution gaming where the GPU is the primary driver. The estimated FPS at 1440p ultra settings would likely be high, but without measured data, exact numbers cannot be stated. The data indicates that for competitive esports titles at 1080p, the CPU may cap frame rates, while for AAA single-player games at 1440p or 4K, the GPU will be the decisive factor.

CPU Analysis

The AMD Ryzen 7 5800 is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on a 7 nm process from TSMC. It has 4,150 million transistors on a 74 mm² die, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 32 MB of shared L3 cache, totaling 32 MB. The CPU supports dual-channel DDR4 memory with ECC, has a 65 W TDP, and is socketed in AM4. It was released in January 2021 and remains in active production.

The benchmark data shows a strong multi-core performer. Cinebench R23 multicore score is 21953, which is typical for an 8-core Zen 3 part, and the R20 multicore score of 9220 confirms consistent scaling. The 3DMark scores show near-linear scaling from 2 threads (1795) to 16 threads (7181), indicating efficient thread utilization. The single-thread performance is competitive, with a Cinebench R23 single-core score of 3099 and a 3DMark single-thread score of 916. PassMark results show strong integer math (92843) and floating point math (51588) scores, which translate to real-world performance in code compilation, spreadsheet calculations, and scientific computing.

The average benchmark score of 27535 places the CPU in the 79th percentile of all CPUs. Its nearest rivals are all within 0.5%: the Intel Core Ultra 5 125H (27507, 0.1% behind), the Intel Core i5-12600K (27578, 0.2% ahead), the AMD Ryzen 7 5700X (27578, 0.2% ahead), and the AMD Ryzen 5 7600X (27636, 0.4% ahead). This means the 5800 is performance-equivalent to a wide range of recent mid-range CPUs, despite being from an older generation. The 32 MB L3 cache helps with gaming and productivity workloads that benefit from larger cache sizes.

For real workloads, the CPU’s 8 cores and 16 threads handle multi-threaded tasks like video encoding, 3D rendering, and software compilation well. The 65 W TDP keeps thermals manageable, allowing for quieter cooling solutions. The ECC memory support is a differentiator for workstation use, where memory errors can corrupt data. The PCIe Gen 4 support with 20 lanes provides high bandwidth for storage and GPU connectivity. The CPU’s performance level is adequate for this GPU pairing, though it is the weaker component in the system.

Build Overview

This is a desktop build combining the AMD Ryzen 7 5800 with the NVIDIA RTX 4000 SFF Ada Generation. The CPU is a mainstream 8-core part from AMD’s 5000 series, and the GPU is a workstation-class card from NVIDIA’s Ada Lovelace generation. The combined percentile is 87, meaning this system outperforms 87% of all builds in the database. The GPU is the dominant component, ranking in the 95th percentile, while the CPU ranks in the 79th percentile.

The pairing is unusual in that the GPU is significantly stronger than the CPU. This makes sense for workstation tasks like rendering or AI inference, where the GPU does the heavy lifting. For gaming, the system is well-suited for high-resolution play, but at lower resolutions, the CPU may hold back the GPU. The overall tier is high-end, driven primarily by the GPU’s compute capabilities and 20 GB VRAM.

The build class is desktop, and the form factor is compact — the GPU is a dual-slot card measuring 168 mm in length with no power connectors, making it suitable for small form factor cases. The CPU’s 65 W TDP and the GPU’s 70 W TDP mean the system runs cool and quiet, which is a benefit for workstation environments. The AM4 platform is mature, with DDR4 memory support and PCIe Gen 4, so the build is solid but does not leverage newer standards like DDR5 or PCIe Gen 5.

Balance and Bottleneck

The data shows a clear imbalance: the GPU sits at the 95th percentile, while the CPU sits at the 79th percentile. This means the CPU is the limiting factor in most workloads, particularly those that are CPU-bound. For gaming at 1080p, the CPU’s single-thread performance (3DMark single-thread score of 916) may cap frame rates, especially in games that rely on one or two cores. At 1440p and 4K, the GPU becomes the bottleneck, and the system’s frame rates will be dictated by the RTX 4000 SFF Ada Generation’s compute power.

For productivity workloads, the bottleneck depends on the task. Multi-threaded CPU tasks like video encoding or 3D scene preparation will be limited by the CPU’s 8 cores and 16 threads, with a max-thread 3DMark score of 7138. GPU-accelerated tasks like rendering or AI inference will be limited by the GPU, which scores 124812 in OpenCL and 109364 in Vulkan. The CPU’s average benchmark score of 27535 is 0.4% behind the Ryzen 5 7600X, so it is not far off more modern parts, but the GPU’s 95th percentile ranking is substantially higher.

The FPS scaling evidence, though estimated, reinforces this: at high resolutions, the GPU’s 19.17 TFLOPS and 20 GB VRAM will dominate, while at low resolutions, the CPU’s single-thread score becomes the constraint. The 280.0 GB/s GPU bandwidth and 51.2 GB/s CPU memory bandwidth also differ significantly, meaning data transfer between CPU and GPU is not the bottleneck — the GPU has plenty of bandwidth for its workload. The system is best balanced for GPU-heavy tasks, and users who prioritize CPU-bound workloads may find the CPU limiting. The 250 W suggested PSU for the GPU indicates that power delivery is not a limiting factor, so the bottleneck is purely computational, not electrical.